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flightgear/src/Scenery/newcache.hxx

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// newcache.hxx -- routines to handle scenery tile caching
//
// Written by Curtis Olson, started December 2000.
//
// Copyright (C) 2000 Curtis L. Olson - curt@flightgear.org
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
// $Id$
#ifndef _NEWCACHE_HXX
#define _NEWCACHE_HXX
#ifndef __cplusplus
# error This library requires C++
#endif
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#ifdef HAVE_WINDOWS_H
# include <windows.h>
#endif
#include <GL/glut.h>
#include <map>
#include <simgear/bucket/newbucket.hxx>
#include <simgear/math/point3d.hxx>
#include "tileentry.hxx"
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SG_USING_STD(map);
typedef map < long, FGTileEntry * > tile_map;
typedef tile_map::iterator tile_map_iterator;
typedef tile_map::const_iterator const_tile_map_iterator;
// A class to store and manage a pile of tiles
class FGNewCache {
// cache storage space
tile_map tile_cache;
// maximum cache size
int max_cache_size;
// pointers to allow an external linear traversal of cache entries
tile_map_iterator current;
// Free a tile cache entry
void entry_free( long cache_index );
public:
// Constructor
FGNewCache( void );
// Destructor
~FGNewCache( void );
// Initialize the tile cache subsystem
void init( void );
// Check if the specified "bucket" exists in the cache
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bool exists( const SGBucket& b );
// Ensure at least one entry is free in the cache
void make_space();
// Fill in a tile cache entry with real data for the specified bucket
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void fill_in( const SGBucket& b );
// Return a pointer to the specified tile cache entry
inline FGTileEntry *get_tile( const long tile_index ) {
tile_map_iterator it = tile_cache.find( tile_index );
if ( it != tile_cache.end() ) {
return it->second;
} else {
return NULL;
}
}
// Return a pointer to the specified tile cache entry
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inline FGTileEntry *get_tile( const SGBucket& b ) {
return get_tile( b.gen_index() );
}
// Return the cache size
inline size_t get_size() const { return tile_cache.size(); }
// External linear traversal of cache
inline void reset_traversal() { current = tile_cache.begin(); }
inline bool at_end() { return current == tile_cache.end(); }
inline FGTileEntry *get_current() {
// cout << "index = " << current->first << endl;
return current->second;
}
inline void next() { ++current; }
inline int get_max_cache_size() const { return max_cache_size; }
inline void set_max_cache_size( int m ) { max_cache_size = m; }
};
// the tile cache
extern FGNewCache global_tile_cache;
#endif // _NEWCACHE_HXX