2006-01-12 15:04:22 +00:00
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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Module: FGLGear.cpp
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Author: Jon S. Berndt
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Norman H. Princen
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Date started: 11/18/99
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Purpose: Encapsulates the landing gear elements
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Called by: FGAircraft
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------------- Copyright (C) 1999 Jon S. Berndt (jsb@hal-pc.org) -------------
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This program is free software; you can redistribute it and/or modify it under
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2007-01-15 12:48:54 +00:00
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the terms of the GNU Lesser General Public License as published by the Free Software
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2006-01-12 15:04:22 +00:00
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Foundation; either version 2 of the License, or (at your option) any later
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version.
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This program is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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2007-01-15 12:48:54 +00:00
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FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
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2006-01-12 15:04:22 +00:00
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details.
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2007-01-15 12:48:54 +00:00
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You should have received a copy of the GNU Lesser General Public License along with
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2006-01-12 15:04:22 +00:00
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this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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Place - Suite 330, Boston, MA 02111-1307, USA.
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2007-01-15 12:48:54 +00:00
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Further information about the GNU Lesser General Public License can also be found on
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2006-01-12 15:04:22 +00:00
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the world wide web at http://www.gnu.org.
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FUNCTIONAL DESCRIPTION
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--------------------------------------------------------------------------------
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HISTORY
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--------------------------------------------------------------------------------
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11/18/99 JSB Created
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01/30/01 NHP Extended gear model to properly simulate steering and braking
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/%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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INCLUDES
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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#include "FGLGear.h"
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namespace JSBSim {
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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DEFINITIONS
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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GLOBAL DATA
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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static const char *IdSrc = "$Id$";
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static const char *IdHdr = ID_LGEAR;
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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CLASS IMPLEMENTATION
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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FGLGear::FGLGear(Element* el, FGFDMExec* fdmex, int number) : Exec(fdmex),
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GearNumber(number)
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{
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Element *force_table=0;
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string force_type="";
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kSpring = bDamp = bDampRebound = dynamicFCoeff = staticFCoeff = rollingFCoeff = maxSteerAngle = 0;
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sSteerType = sBrakeGroup = sSteerType = "";
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isRetractable = 0;
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name = el->GetAttributeValue("name");
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sContactType = el->GetAttributeValue("type");
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if (el->FindElement("spring_coeff"))
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kSpring = el->FindElementValueAsNumberConvertTo("spring_coeff", "LBS/FT");
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if (el->FindElement("damping_coeff"))
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bDamp = el->FindElementValueAsNumberConvertTo("damping_coeff", "LBS/FT/SEC");
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if (el->FindElement("damping_coeff_rebound"))
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bDampRebound = el->FindElementValueAsNumberConvertTo("damping_coeff_rebound", "LBS/FT/SEC");
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else
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bDampRebound = bDamp;
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if (el->FindElement("dynamic_friction"))
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dynamicFCoeff = el->FindElementValueAsNumber("dynamic_friction");
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if (el->FindElement("static_friction"))
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staticFCoeff = el->FindElementValueAsNumber("static_friction");
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if (el->FindElement("rolling_friction"))
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rollingFCoeff = el->FindElementValueAsNumber("rolling_friction");
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if (el->FindElement("max_steer"))
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maxSteerAngle = el->FindElementValueAsNumberConvertTo("max_steer", "DEG");
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if (el->FindElement("retractable"))
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2007-06-03 09:37:02 +00:00
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isRetractable = ((unsigned int)el->FindElementValueAsNumber("retractable"))>0.0?true:false;
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2006-01-12 15:04:22 +00:00
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ForceY_Table = 0;
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force_table = el->FindElement("table");
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while (force_table) {
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force_type = force_table->GetAttributeValue("type");
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if (force_type == "CORNERING_COEFF") {
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ForceY_Table = new FGTable(Exec->GetPropertyManager(), force_table);
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} else {
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cerr << "Undefined force table for " << name << " contact point" << endl;
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}
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force_table = el->FindNextElement("table");
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}
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sBrakeGroup = el->FindElementValue("brake_group");
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if (maxSteerAngle == 360) sSteerType = "CASTERED";
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else if (maxSteerAngle == 0.0) sSteerType = "FIXED";
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else sSteerType = "STEERABLE";
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Element* element = el->FindElement("location");
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if (element) vXYZ = element->FindElementTripletConvertTo("IN");
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else {cerr << "No location given for contact " << name << endl; exit(-1);}
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if (sBrakeGroup == "LEFT" ) eBrakeGrp = bgLeft;
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else if (sBrakeGroup == "RIGHT" ) eBrakeGrp = bgRight;
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else if (sBrakeGroup == "CENTER") eBrakeGrp = bgCenter;
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else if (sBrakeGroup == "NOSE" ) eBrakeGrp = bgNose;
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else if (sBrakeGroup == "TAIL" ) eBrakeGrp = bgTail;
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else if (sBrakeGroup == "NONE" ) eBrakeGrp = bgNone;
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else if (sBrakeGroup.empty() ) {eBrakeGrp = bgNone;
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sBrakeGroup = "NONE (defaulted)";}
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else {
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cerr << "Improper braking group specification in config file: "
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<< sBrakeGroup << " is undefined." << endl;
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}
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if (sSteerType == "STEERABLE") eSteerType = stSteer;
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else if (sSteerType == "FIXED" ) eSteerType = stFixed;
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else if (sSteerType == "CASTERED" ) eSteerType = stCaster;
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else if (sSteerType.empty() ) {eSteerType = stFixed;
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sSteerType = "FIXED (defaulted)";}
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else {
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cerr << "Improper steering type specification in config file: "
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<< sSteerType << " is undefined." << endl;
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}
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2007-01-15 12:48:54 +00:00
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RFRV = 0.7; // Rolling force relaxation velocity, default value
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SFRV = 0.7; // Side force relaxation velocity, default value
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Element* relax_vel = el->FindElement("relaxation_velocity");
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if (relax_vel) {
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if (relax_vel->FindElement("rolling")) {
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RFRV = relax_vel->FindElementValueAsNumberConvertTo("rolling", "FT/SEC");
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}
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if (relax_vel->FindElement("side")) {
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SFRV = relax_vel->FindElementValueAsNumberConvertTo("side", "FT/SEC");
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}
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}
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State = Exec->GetState();
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LongForceLagFilterCoeff = 1/State->Getdt(); // default longitudinal force filter coefficient
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LatForceLagFilterCoeff = 1/State->Getdt(); // default lateral force filter coefficient
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Element* force_lag_filter_elem = el->FindElement("force_lag_filter");
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if (force_lag_filter_elem) {
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if (force_lag_filter_elem->FindElement("rolling")) {
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LongForceLagFilterCoeff = force_lag_filter_elem->FindElementValueAsNumber("rolling");
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}
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if (force_lag_filter_elem->FindElement("side")) {
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LatForceLagFilterCoeff = force_lag_filter_elem->FindElementValueAsNumber("side");
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}
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}
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WheelSlipLagFilterCoeff = 1/State->Getdt();
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Element *wheel_slip_angle_lag_elem = el->FindElement("wheel_slip_filter");
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if (wheel_slip_angle_lag_elem) {
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WheelSlipLagFilterCoeff = wheel_slip_angle_lag_elem->GetDataAsNumber();
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}
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2006-01-12 15:04:22 +00:00
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GearUp = false;
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GearDown = true;
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Servicable = true;
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// Add some AI here to determine if gear is located properly according to its
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// brake group type ??
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State = Exec->GetState();
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Aircraft = Exec->GetAircraft();
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Propagate = Exec->GetPropagate();
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Auxiliary = Exec->GetAuxiliary();
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FCS = Exec->GetFCS();
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MassBalance = Exec->GetMassBalance();
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2007-01-20 09:28:53 +00:00
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WOW = lastWOW = false;
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ReportEnable = true;
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FirstContact = false;
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StartedGroundRun = false;
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TakeoffReported = LandingReported = false;
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LandingDistanceTraveled = TakeoffDistanceTraveled = TakeoffDistanceTraveled50ft = 0.0;
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MaximumStrutForce = MaximumStrutTravel = 0.0;
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SideForce = RollingForce = 0.0;
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SinkRate = GroundSpeed = 0.0;
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vWhlBodyVec = MassBalance->StructuralToBody(vXYZ);
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vLocalGear = Propagate->GetTb2l() * vWhlBodyVec;
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compressLength = 0.0;
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compressSpeed = 0.0;
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brakePct = 0.0;
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maxCompLen = 0.0;
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2007-01-15 12:48:54 +00:00
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WheelSlip = 0.0;
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2006-01-12 15:04:22 +00:00
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TirePressureNorm = 1.0;
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Debug(0);
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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FGLGear::FGLGear(const FGLGear& lgear)
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{
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GearNumber = lgear.GearNumber;
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State = lgear.State;
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Aircraft = lgear.Aircraft;
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Propagate = lgear.Propagate;
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Auxiliary = lgear.Auxiliary;
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Exec = lgear.Exec;
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FCS = lgear.FCS;
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MassBalance = lgear.MassBalance;
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vXYZ = lgear.vXYZ;
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vMoment = lgear.vMoment;
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vWhlBodyVec = lgear.vWhlBodyVec;
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vLocalGear = lgear.vLocalGear;
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WOW = lgear.WOW;
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lastWOW = lgear.lastWOW;
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ReportEnable = lgear.ReportEnable;
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FirstContact = lgear.FirstContact;
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StartedGroundRun = lgear.StartedGroundRun;
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LandingDistanceTraveled = lgear.LandingDistanceTraveled;
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TakeoffDistanceTraveled = lgear.TakeoffDistanceTraveled;
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TakeoffDistanceTraveled50ft = lgear.TakeoffDistanceTraveled50ft;
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MaximumStrutForce = lgear.MaximumStrutForce;
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MaximumStrutTravel = lgear.MaximumStrutTravel;
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SideForce = lgear.SideForce;
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RollingForce = lgear.RollingForce;
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kSpring = lgear.kSpring;
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bDamp = lgear.bDamp;
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bDampRebound = lgear.bDampRebound;
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compressLength = lgear.compressLength;
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compressSpeed = lgear.compressSpeed;
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staticFCoeff = lgear.staticFCoeff;
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dynamicFCoeff = lgear.dynamicFCoeff;
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rollingFCoeff = lgear.rollingFCoeff;
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brakePct = lgear.brakePct;
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maxCompLen = lgear.maxCompLen;
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SinkRate = lgear.SinkRate;
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GroundSpeed = lgear.GroundSpeed;
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LandingReported = lgear.LandingReported;
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TakeoffReported = lgear.TakeoffReported;
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name = lgear.name;
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sSteerType = lgear.sSteerType;
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sRetractable = lgear.sRetractable;
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sContactType = lgear.sContactType;
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sBrakeGroup = lgear.sBrakeGroup;
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eSteerType = lgear.eSteerType;
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eBrakeGrp = lgear.eBrakeGrp;
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maxSteerAngle = lgear.maxSteerAngle;
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isRetractable = lgear.isRetractable;
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GearUp = lgear.GearUp;
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GearDown = lgear.GearDown;
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WheelSlip = lgear.WheelSlip;
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TirePressureNorm = lgear.TirePressureNorm;
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Servicable = lgear.Servicable;
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ForceY_Table = lgear.ForceY_Table;
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CosWheel = lgear.CosWheel;
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SinWheel = lgear.SinWheel;
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prevOut = lgear.prevOut;
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prevIn = lgear.prevIn;
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prevSlipIn = lgear.prevSlipIn;
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prevSlipOut = lgear.prevSlipOut;
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RFRV = lgear.RFRV;
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SFRV = lgear.SFRV;
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LongForceLagFilterCoeff = lgear.LongForceLagFilterCoeff;
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LatForceLagFilterCoeff = lgear.LatForceLagFilterCoeff;
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WheelSlipLagFilterCoeff = lgear.WheelSlipLagFilterCoeff;
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2006-01-12 15:04:22 +00:00
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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FGLGear::~FGLGear()
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{
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Debug(1);
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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FGColumnVector3& FGLGear::Force(void)
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{
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FGColumnVector3 normal, cvel;
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FGLocation contact, gearLoc;
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double t = Exec->GetState()->Getsim_time();
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2007-01-15 12:48:54 +00:00
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dT = State->Getdt()*Exec->GetGroundReactions()->GetRate();
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2006-01-12 15:04:22 +00:00
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vForce.InitMatrix();
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vMoment.InitMatrix();
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if (isRetractable) ComputeRetractionState();
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if (GearUp) return vForce;
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vWhlBodyVec = MassBalance->StructuralToBody(vXYZ); // Get wheel in body frame
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vLocalGear = Propagate->GetTb2l() * vWhlBodyVec; // Get local frame wheel location
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gearLoc = Propagate->GetLocation().LocalToLocation(vLocalGear);
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compressLength = -Exec->GetGroundCallback()->GetAGLevel(t, gearLoc, contact, normal, cvel);
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// The compression length is measured in the Z-axis, only, at this time.
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if (compressLength > 0.00) {
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WOW = true;
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// [The next equation should really use the vector to the contact patch of
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// the tire including the strut compression and not the original vWhlBodyVec.]
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vWhlVelVec = Propagate->GetTb2l() * (Propagate->GetPQR() * vWhlBodyVec);
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vWhlVelVec += Propagate->GetVel() - cvel;
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compressSpeed = vWhlVelVec(eZ);
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InitializeReporting();
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ComputeBrakeForceCoefficient();
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ComputeSteeringAngle();
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ComputeSlipAngle();
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ComputeSideForceCoefficient();
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ComputeVerticalStrutForce();
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// Compute the forces in the wheel ground plane.
|
|
|
|
|
2007-06-03 09:37:02 +00:00
|
|
|
RollingForce = ((1.0 - TirePressureNorm) * 30
|
|
|
|
+ vLocalForce(eZ) * BrakeFCoeff) * (RollingWhlVel>=0?1.0:-1.0);
|
|
|
|
|
2006-01-12 15:04:22 +00:00
|
|
|
SideForce = vLocalForce(eZ) * FCoeff;
|
|
|
|
|
|
|
|
// Transform these forces back to the local reference frame.
|
|
|
|
|
|
|
|
vLocalForce(eX) = RollingForce*CosWheel - SideForce*SinWheel;
|
|
|
|
vLocalForce(eY) = SideForce*CosWheel + RollingForce*SinWheel;
|
|
|
|
|
|
|
|
// Transform the forces back to the body frame and compute the moment.
|
|
|
|
|
|
|
|
vForce = Propagate->GetTl2b() * vLocalForce;
|
|
|
|
|
2007-01-15 12:48:54 +00:00
|
|
|
// Start experimental section for gear jitter reduction
|
|
|
|
//
|
|
|
|
// Lag and attenuate the XY-plane forces dependent on velocity
|
|
|
|
|
|
|
|
double ca, cb, denom;
|
|
|
|
FGColumnVector3 Output;
|
|
|
|
|
|
|
|
// This code implements a lag filter, C/(s + C) where
|
|
|
|
// "C" is the filter coefficient. When "C" is chosen at the
|
|
|
|
// frame rate (in Hz), the jittering is significantly reduced. This is because
|
|
|
|
// the jitter is present *at* the execution rate.
|
|
|
|
// If a coefficient is set to something equal to or less than zero, the filter
|
|
|
|
// is bypassed.
|
|
|
|
|
|
|
|
if (LongForceLagFilterCoeff > 0) {
|
|
|
|
denom = 2.00 + dT*LongForceLagFilterCoeff;
|
|
|
|
ca = dT*LongForceLagFilterCoeff / denom;
|
|
|
|
cb = (2.00 - dT*LongForceLagFilterCoeff) / denom;
|
|
|
|
Output(eX) = vForce(eX) * ca + prevIn(eX) * ca + prevOut(eX) * cb;
|
|
|
|
vForce(eX) = Output(eX);
|
|
|
|
}
|
|
|
|
if (LatForceLagFilterCoeff > 0) {
|
|
|
|
denom = 2.00 + dT*LatForceLagFilterCoeff;
|
|
|
|
ca = dT*LatForceLagFilterCoeff / denom;
|
|
|
|
cb = (2.00 - dT*LatForceLagFilterCoeff) / denom;
|
|
|
|
Output(eY) = vForce(eY) * ca + prevIn(eY) * ca + prevOut(eY) * cb;
|
|
|
|
vForce(eY) = Output(eY);
|
|
|
|
}
|
2006-01-12 15:04:22 +00:00
|
|
|
|
2007-01-15 12:48:54 +00:00
|
|
|
prevIn = vForce;
|
|
|
|
prevOut = Output;
|
2006-01-12 15:04:22 +00:00
|
|
|
|
2007-01-15 12:48:54 +00:00
|
|
|
if ((fabs(RollingWhlVel) <= RFRV) && RFRV > 0) vForce(eX) *= fabs(RollingWhlVel)/RFRV;
|
|
|
|
if ((fabs(SideWhlVel) <= SFRV) && SFRV > 0) vForce(eY) *= fabs(SideWhlVel)/SFRV;
|
2006-01-12 15:04:22 +00:00
|
|
|
|
2007-06-03 09:37:02 +00:00
|
|
|
// End section for attentuating gear jitter
|
2006-01-12 15:04:22 +00:00
|
|
|
|
|
|
|
vMoment = vWhlBodyVec * vForce;
|
|
|
|
|
|
|
|
} else { // Gear is NOT compressed
|
|
|
|
|
|
|
|
WOW = false;
|
|
|
|
compressLength = 0.0;
|
|
|
|
|
|
|
|
// Return to neutral position between 1.0 and 0.8 gear pos.
|
|
|
|
SteerAngle *= max(FCS->GetGearPos()-0.8, 0.0)/0.2;
|
|
|
|
|
|
|
|
ResetReporting();
|
|
|
|
}
|
|
|
|
|
|
|
|
ReportTakeoffOrLanding();
|
|
|
|
CrashDetect();
|
|
|
|
|
|
|
|
return vForce;
|
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
|
|
|
|
void FGLGear::ComputeRetractionState(void)
|
|
|
|
{
|
|
|
|
if (FCS->GetGearPos() < 0.01) {
|
|
|
|
GearUp = true;
|
|
|
|
GearDown = false;
|
|
|
|
} else if (FCS->GetGearPos() > 0.99) {
|
|
|
|
GearDown = true;
|
|
|
|
GearUp = false;
|
|
|
|
} else {
|
|
|
|
GearUp = false;
|
|
|
|
GearDown = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
|
|
|
|
void FGLGear::ComputeSlipAngle(void)
|
|
|
|
{
|
|
|
|
// Transform the wheel velocities from the local axis system to the wheel axis system.
|
|
|
|
RollingWhlVel = vWhlVelVec(eX)*CosWheel + vWhlVelVec(eY)*SinWheel;
|
|
|
|
SideWhlVel = vWhlVelVec(eY)*CosWheel - vWhlVelVec(eX)*SinWheel;
|
|
|
|
|
|
|
|
// Calculate tire slip angle.
|
|
|
|
WheelSlip = atan2(SideWhlVel, fabs(RollingWhlVel))*radtodeg;
|
2007-01-15 12:48:54 +00:00
|
|
|
|
2007-06-03 09:37:02 +00:00
|
|
|
// Filter the wheel slip angle
|
2007-01-15 12:48:54 +00:00
|
|
|
|
|
|
|
double SlipOutput, ca, cb, denom;
|
|
|
|
|
|
|
|
if (WheelSlipLagFilterCoeff > 0) {
|
|
|
|
denom = 2.00 + dT*WheelSlipLagFilterCoeff;
|
|
|
|
ca = dT*WheelSlipLagFilterCoeff / denom;
|
|
|
|
cb = (2.00 - dT*WheelSlipLagFilterCoeff) / denom;
|
|
|
|
|
|
|
|
SlipOutput = ca * (WheelSlip + prevSlipIn) + cb * prevSlipOut;
|
|
|
|
|
|
|
|
prevSlipIn = WheelSlip;
|
|
|
|
WheelSlip = prevSlipOut = SlipOutput;
|
|
|
|
}
|
2006-01-12 15:04:22 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
// Compute the steering angle in any case.
|
|
|
|
// This will also make sure that animations will look right.
|
|
|
|
|
|
|
|
void FGLGear::ComputeSteeringAngle(void)
|
|
|
|
{
|
|
|
|
switch (eSteerType) {
|
|
|
|
case stSteer:
|
|
|
|
SteerAngle = degtorad * FCS->GetSteerPosDeg(GearNumber);
|
|
|
|
break;
|
|
|
|
case stFixed:
|
|
|
|
SteerAngle = 0.0;
|
|
|
|
break;
|
|
|
|
case stCaster:
|
|
|
|
// This is not correct for castering gear. Should make steer angle parallel
|
|
|
|
// to the actual velocity vector of the wheel, given aircraft velocity vector
|
|
|
|
// and omega.
|
|
|
|
SteerAngle = 0.0;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
cerr << "Improper steering type membership detected for this gear." << endl;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
SinWheel = sin(Propagate->GetEuler(ePsi) + SteerAngle);
|
|
|
|
CosWheel = cos(Propagate->GetEuler(ePsi) + SteerAngle);
|
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
// Reset reporting functionality after takeoff
|
|
|
|
|
|
|
|
void FGLGear::ResetReporting(void)
|
|
|
|
{
|
|
|
|
if (Propagate->GetDistanceAGL() > 200.0) {
|
|
|
|
FirstContact = false;
|
|
|
|
StartedGroundRun = false;
|
|
|
|
LandingReported = false;
|
|
|
|
LandingDistanceTraveled = 0.0;
|
|
|
|
MaximumStrutForce = MaximumStrutTravel = 0.0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
|
|
|
|
void FGLGear::InitializeReporting(void)
|
|
|
|
{
|
|
|
|
// If this is the first time the wheel has made contact, remember some values
|
|
|
|
// for later printout.
|
|
|
|
|
|
|
|
if (!FirstContact) {
|
|
|
|
FirstContact = true;
|
|
|
|
SinkRate = compressSpeed;
|
|
|
|
GroundSpeed = Propagate->GetVel().Magnitude();
|
|
|
|
TakeoffReported = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
// If the takeoff run is starting, initialize.
|
|
|
|
|
|
|
|
if ((Propagate->GetVel().Magnitude() > 0.1) &&
|
|
|
|
(FCS->GetBrake(bgLeft) == 0) &&
|
|
|
|
(FCS->GetBrake(bgRight) == 0) &&
|
|
|
|
(FCS->GetThrottlePos(0) == 1) && !StartedGroundRun)
|
|
|
|
{
|
|
|
|
TakeoffDistanceTraveled = 0;
|
|
|
|
TakeoffDistanceTraveled50ft = 0;
|
|
|
|
StartedGroundRun = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
// Takeoff and landing reporting functionality
|
|
|
|
|
|
|
|
void FGLGear::ReportTakeoffOrLanding(void)
|
|
|
|
{
|
|
|
|
double deltaT = State->Getdt()*Exec->GetGroundReactions()->GetRate();
|
|
|
|
|
|
|
|
if (FirstContact) LandingDistanceTraveled += Auxiliary->GetVground()*deltaT;
|
|
|
|
|
|
|
|
if (StartedGroundRun) {
|
|
|
|
TakeoffDistanceTraveled50ft += Auxiliary->GetVground()*deltaT;
|
|
|
|
if (WOW) TakeoffDistanceTraveled += Auxiliary->GetVground()*deltaT;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (ReportEnable && Auxiliary->GetVground() <= 0.05 && !LandingReported) {
|
|
|
|
if (debug_lvl > 0) Report(erLand);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (ReportEnable && !TakeoffReported &&
|
|
|
|
(vLocalGear(eZ) - Propagate->GetDistanceAGL()) < -50.0)
|
|
|
|
{
|
|
|
|
if (debug_lvl > 0) Report(erTakeoff);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (lastWOW != WOW) PutMessage("GEAR_CONTACT: " + name, WOW);
|
|
|
|
lastWOW = WOW;
|
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
// Crash detection logic (really out-of-bounds detection)
|
|
|
|
|
|
|
|
void FGLGear::CrashDetect(void)
|
|
|
|
{
|
2007-01-15 12:48:54 +00:00
|
|
|
if ( (compressLength > 500.0 ||
|
2006-01-12 15:04:22 +00:00
|
|
|
vForce.Magnitude() > 100000000.0 ||
|
|
|
|
vMoment.Magnitude() > 5000000000.0 ||
|
2007-01-15 12:48:54 +00:00
|
|
|
SinkRate > 1.4666*30 ) && !State->IntegrationSuspended())
|
2006-01-12 15:04:22 +00:00
|
|
|
{
|
|
|
|
PutMessage("Crash Detected: Simulation FREEZE.");
|
|
|
|
State->SuspendIntegration();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
// The following needs work regarding friction coefficients and braking and
|
|
|
|
// steering The BrakeFCoeff formula assumes that an anti-skid system is used.
|
|
|
|
// It also assumes that we won't be turning and braking at the same time.
|
|
|
|
// Will fix this later.
|
|
|
|
// [JSB] The braking force coefficients include normal rolling coefficient +
|
|
|
|
// a percentage of the static friction coefficient based on braking applied.
|
|
|
|
|
|
|
|
void FGLGear::ComputeBrakeForceCoefficient(void)
|
|
|
|
{
|
|
|
|
switch (eBrakeGrp) {
|
|
|
|
case bgLeft:
|
|
|
|
BrakeFCoeff = ( rollingFCoeff*(1.0 - FCS->GetBrake(bgLeft)) +
|
|
|
|
staticFCoeff*FCS->GetBrake(bgLeft) );
|
|
|
|
break;
|
|
|
|
case bgRight:
|
|
|
|
BrakeFCoeff = ( rollingFCoeff*(1.0 - FCS->GetBrake(bgRight)) +
|
|
|
|
staticFCoeff*FCS->GetBrake(bgRight) );
|
|
|
|
break;
|
|
|
|
case bgCenter:
|
|
|
|
BrakeFCoeff = ( rollingFCoeff*(1.0 - FCS->GetBrake(bgCenter)) +
|
|
|
|
staticFCoeff*FCS->GetBrake(bgCenter) );
|
|
|
|
break;
|
|
|
|
case bgNose:
|
|
|
|
BrakeFCoeff = ( rollingFCoeff*(1.0 - FCS->GetBrake(bgCenter)) +
|
|
|
|
staticFCoeff*FCS->GetBrake(bgCenter) );
|
|
|
|
break;
|
|
|
|
case bgTail:
|
|
|
|
BrakeFCoeff = ( rollingFCoeff*(1.0 - FCS->GetBrake(bgCenter)) +
|
|
|
|
staticFCoeff*FCS->GetBrake(bgCenter) );
|
|
|
|
break;
|
|
|
|
case bgNone:
|
|
|
|
BrakeFCoeff = rollingFCoeff;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
cerr << "Improper brake group membership detected for this gear." << endl;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
// Compute the sideforce coefficients using similar assumptions to LaRCSim for now.
|
|
|
|
// Allow a maximum of 10 degrees tire slip angle before wheel slides. At that point,
|
|
|
|
// transition from static to dynamic friction. There are more complicated formulations
|
|
|
|
// of this that avoid the discrete jump (similar to Pacejka). Will fix this later.
|
|
|
|
|
|
|
|
void FGLGear::ComputeSideForceCoefficient(void)
|
|
|
|
{
|
|
|
|
if (ForceY_Table) {
|
|
|
|
|
|
|
|
FCoeff = ForceY_Table->GetValue(WheelSlip);
|
|
|
|
|
|
|
|
} else {
|
|
|
|
|
|
|
|
if (fabs(WheelSlip) <= 10.0) {
|
|
|
|
FCoeff = staticFCoeff*WheelSlip/10.0;
|
|
|
|
} else if (fabs(WheelSlip) <= 40.0) {
|
|
|
|
FCoeff = (dynamicFCoeff*(fabs(WheelSlip) - 10.0)/10.0
|
|
|
|
+ staticFCoeff*(40.0 - fabs(WheelSlip))/10.0)*(WheelSlip>=0?1.0:-1.0);
|
|
|
|
} else {
|
|
|
|
FCoeff = dynamicFCoeff*(WheelSlip>=0?1.0:-1.0);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
// Compute the vertical force on the wheel using square-law damping (per comment
|
|
|
|
// in paper AIAA-2000-4303 - see header prologue comments). We might consider
|
|
|
|
// allowing for both square and linear damping force calculation. Also need to
|
|
|
|
// possibly give a "rebound damping factor" that differs from the compression
|
|
|
|
// case.
|
|
|
|
|
|
|
|
void FGLGear::ComputeVerticalStrutForce(void)
|
|
|
|
{
|
|
|
|
double springForce = 0;
|
|
|
|
double dampForce = 0;
|
|
|
|
|
|
|
|
springForce = -compressLength * kSpring;
|
|
|
|
|
|
|
|
if (compressSpeed >= 0.0) {
|
|
|
|
dampForce = -compressSpeed * bDamp;
|
|
|
|
} else {
|
|
|
|
dampForce = -compressSpeed * bDampRebound;
|
|
|
|
}
|
|
|
|
vLocalForce(eZ) = min(springForce + dampForce, (double)0.0);
|
|
|
|
|
|
|
|
// Remember these values for reporting
|
|
|
|
MaximumStrutForce = max(MaximumStrutForce, fabs(vLocalForce(eZ)));
|
|
|
|
MaximumStrutTravel = max(MaximumStrutTravel, fabs(compressLength));
|
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
|
|
|
|
void FGLGear::bind(void)
|
|
|
|
{
|
|
|
|
char property_name[80];
|
|
|
|
snprintf(property_name, 80, "gear/unit[%d]/slip-angle-deg", GearNumber);
|
|
|
|
Exec->GetPropertyManager()->Tie( property_name, &WheelSlip );
|
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
|
|
|
|
void FGLGear::unbind(void)
|
|
|
|
{
|
|
|
|
char property_name[80];
|
|
|
|
snprintf(property_name, 80, "gear/unit[%d]/slip-angle-deg", GearNumber);
|
|
|
|
Exec->GetPropertyManager()->Untie( property_name );
|
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
|
|
|
|
void FGLGear::Report(ReportType repType)
|
|
|
|
{
|
|
|
|
switch(repType) {
|
|
|
|
case erLand:
|
|
|
|
cout << endl << "Touchdown report for " << name << endl;
|
|
|
|
cout << " Sink rate at contact: " << SinkRate << " fps, "
|
|
|
|
<< SinkRate*0.3048 << " mps" << endl;
|
|
|
|
cout << " Contact ground speed: " << GroundSpeed*.5925 << " knots, "
|
|
|
|
<< GroundSpeed*0.3048 << " mps" << endl;
|
|
|
|
cout << " Maximum contact force: " << MaximumStrutForce << " lbs, "
|
|
|
|
<< MaximumStrutForce*4.448 << " Newtons" << endl;
|
|
|
|
cout << " Maximum strut travel: " << MaximumStrutTravel*12.0 << " inches, "
|
|
|
|
<< MaximumStrutTravel*30.48 << " cm" << endl;
|
|
|
|
cout << " Distance traveled: " << LandingDistanceTraveled << " ft, "
|
|
|
|
<< LandingDistanceTraveled*0.3048 << " meters" << endl;
|
|
|
|
LandingReported = true;
|
|
|
|
break;
|
|
|
|
case erTakeoff:
|
|
|
|
cout << endl << "Takeoff report for " << name << endl;
|
|
|
|
cout << " Distance traveled: " << TakeoffDistanceTraveled
|
|
|
|
<< " ft, " << TakeoffDistanceTraveled*0.3048 << " meters" << endl;
|
|
|
|
cout << " Distance traveled (over 50'): " << TakeoffDistanceTraveled50ft
|
|
|
|
<< " ft, " << TakeoffDistanceTraveled50ft*0.3048 << " meters" << endl;
|
|
|
|
TakeoffReported = true;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
// The bitmasked value choices are as follows:
|
|
|
|
// unset: In this case (the default) JSBSim would only print
|
|
|
|
// out the normally expected messages, essentially echoing
|
|
|
|
// the config files as they are read. If the environment
|
|
|
|
// variable is not set, debug_lvl is set to 1 internally
|
|
|
|
// 0: This requests JSBSim not to output any messages
|
|
|
|
// whatsoever.
|
|
|
|
// 1: This value explicity requests the normal JSBSim
|
|
|
|
// startup messages
|
|
|
|
// 2: This value asks for a message to be printed out when
|
|
|
|
// a class is instantiated
|
|
|
|
// 4: When this value is set, a message is displayed when a
|
|
|
|
// FGModel object executes its Run() method
|
|
|
|
// 8: When this value is set, various runtime state variables
|
|
|
|
// are printed out periodically
|
|
|
|
// 16: When set various parameters are sanity checked and
|
|
|
|
// a message is printed out when they go out of bounds
|
|
|
|
|
|
|
|
void FGLGear::Debug(int from)
|
|
|
|
{
|
|
|
|
if (debug_lvl <= 0) return;
|
|
|
|
|
|
|
|
if (debug_lvl & 1) { // Standard console startup message output
|
|
|
|
if (from == 0) { // Constructor - loading and initialization
|
|
|
|
cout << " " << sContactType << " " << name << endl;
|
|
|
|
cout << " Location: " << vXYZ << endl;
|
|
|
|
cout << " Spring Constant: " << kSpring << endl;
|
|
|
|
cout << " Damping Constant: " << bDamp << endl;
|
|
|
|
cout << " Dynamic Friction: " << dynamicFCoeff << endl;
|
|
|
|
cout << " Static Friction: " << staticFCoeff << endl;
|
|
|
|
if (sContactType == "BOGEY") {
|
|
|
|
cout << " Rolling Friction: " << rollingFCoeff << endl;
|
|
|
|
cout << " Steering Type: " << sSteerType << endl;
|
|
|
|
cout << " Grouping: " << sBrakeGroup << endl;
|
|
|
|
cout << " Max Steer Angle: " << maxSteerAngle << endl;
|
|
|
|
cout << " Retractable: " << isRetractable << endl;
|
2007-01-15 12:48:54 +00:00
|
|
|
cout << " Relaxation Velocities:" << endl;
|
|
|
|
cout << " Rolling: " << RFRV << endl;
|
|
|
|
cout << " Side: " << SFRV << endl;
|
2006-01-12 15:04:22 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (debug_lvl & 2 ) { // Instantiation/Destruction notification
|
|
|
|
if (from == 0) cout << "Instantiated: FGLGear" << endl;
|
|
|
|
if (from == 1) cout << "Destroyed: FGLGear" << endl;
|
|
|
|
}
|
|
|
|
if (debug_lvl & 4 ) { // Run() method entry print for FGModel-derived objects
|
|
|
|
}
|
|
|
|
if (debug_lvl & 8 ) { // Runtime state variables
|
|
|
|
}
|
|
|
|
if (debug_lvl & 16) { // Sanity checking
|
|
|
|
}
|
|
|
|
if (debug_lvl & 64) {
|
|
|
|
if (from == 0) { // Constructor
|
|
|
|
cout << IdSrc << endl;
|
|
|
|
cout << IdHdr << endl;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
} // namespace JSBSim
|
|
|
|
|