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flightgear/CMakeModules/ConfigureMsvc3rdParty.cmake

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# ConfigureMsvc3rdParty.cmake - Configure 3rd Party Library Paths on Windows
if (MSVC)
GET_FILENAME_COMPONENT(PARENT_DIR ${PROJECT_SOURCE_DIR} PATH)
if (CMAKE_CL_64)
SET(TEST_3RDPARTY_DIR "${PARENT_DIR}/3rdparty.x64")
else (CMAKE_CL_64)
SET(TEST_3RDPARTY_DIR "${PARENT_DIR}/3rdparty")
endif (CMAKE_CL_64)
if (EXISTS ${TEST_3RDPARTY_DIR})
set(MSVC_3RDPARTY_ROOT ${PARENT_DIR} CACHE PATH "Location where the third-party dependencies are extracted")
else (EXISTS ${TEST_3RDPARTY_DIR})
set(MSVC_3RDPARTY_ROOT NOT_FOUND CACHE PATH "Location where the third-party dependencies are extracted")
endif (EXISTS ${TEST_3RDPARTY_DIR})
list(APPEND PLATFORM_LIBS "winmm.lib")
else (MSVC)
set(MSVC_3RDPARTY_ROOT NOT_FOUND CACHE PATH "Location where the third-party dependencies are extracted")
endif (MSVC)
if (MSVC AND MSVC_3RDPARTY_ROOT)
message(STATUS "3rdparty files located in ${MSVC_3RDPARTY_ROOT}")
set( OSG_MSVC "msvc" )
if (${MSVC_VERSION} EQUAL 1600)
set( OSG_MSVC ${OSG_MSVC}100 )
else (${MSVC_VERSION} EQUAL 1600)
set( OSG_MSVC ${OSG_MSVC}90 )
endif (${MSVC_VERSION} EQUAL 1600)
if (CMAKE_CL_64)
set( OSG_MSVC ${OSG_MSVC}-64 )
set( MSVC_3RDPARTY_DIR 3rdParty.x64 )
set( BOOST_LIB lib64 )
else (CMAKE_CL_64)
set( MSVC_3RDPARTY_DIR 3rdParty )
set( BOOST_LIB lib )
endif (CMAKE_CL_64)
set (CMAKE_LIBRARY_PATH ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/lib ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/OpenScenegraph/lib ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/SimGear/lib $(BOOST_ROOT)/$(BOOST_LIB) )
set (CMAKE_INCLUDE_PATH ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/include ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/OpenScenegraph/include ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/SimGear/include)
set (BOOST_ROOT ${MSVC_3RDPARTY_ROOT}/boost_1_44_0)
set (OPENAL_INCLUDE_DIR ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/include)
set (OPENAL_LIBRARY_DIR ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/lib)
endif (MSVC AND MSVC_3RDPARTY_ROOT)