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flightgear/src/Scripting/NasalSys.hxx

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#ifndef __NASALSYS_HXX
#define __NASALSYS_HXX
#include <simgear/misc/sg_path.hxx>
#include <simgear/structure/subsystem_mgr.hxx>
#include <simgear/misc/sg_dir.hxx>
#include <simgear/nasal/nasal.h>
#include <simgear/scene/model/modellib.hxx>
#include <simgear/xml/easyxml.hxx>
#include <simgear/threads/SGQueue.hxx>
#include <map>
class FGNasalScript;
class FGNasalListener;
class SGCondition;
/** Nasal model data container.
* load and unload methods must be run in main thread (not thread-safe). */
class FGNasalModelData : public SGReferenced
{
public:
/** Constructor to be run in an arbitrary thread. */
FGNasalModelData(SGPropertyNode *root, const string& path, SGPropertyNode *prop,
SGPropertyNode* load, SGPropertyNode* unload) :
_path(path),
_root(root), _prop(prop),
_load(load), _unload(unload)
{
}
/** Load hook. Always call from inside the main loop. */
void load();
/** Unload hook. Always call from inside the main loop. */
void unload();
private:
static unsigned int _module_id;
string _module, _path;
SGPropertyNode_ptr _root, _prop;
SGConstPropertyNode_ptr _load, _unload;
};
/** Thread-safe proxy for FGNasalModelData.
* modelLoaded/destroy methods only register the requested
* operation. Actual (un)loading of Nasal module is deferred
* and done in the main loop. */
class FGNasalModelDataProxy : public simgear::SGModelData
{
public:
FGNasalModelDataProxy(SGPropertyNode *root = 0) :
_root(root), _data(0)
{
}
~FGNasalModelDataProxy();
void modelLoaded(const string& path, SGPropertyNode *prop, osg::Node *);
protected:
SGPropertyNode_ptr _root;
SGSharedPtr<FGNasalModelData> _data;
};
SGPropertyNode* ghostToPropNode(naRef ref);
SGCondition* conditionGhost(naRef r);
class FGNasalSys : public SGSubsystem
{
public:
FGNasalSys();
virtual ~FGNasalSys();
virtual void init();
virtual void update(double dt);
// Loads a nasal script from an external file and inserts it as a
// global module of the specified name.
bool loadModule(SGPath file, const char* moduleName);
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// Simple hook to run arbitrary source code. Returns a bool to
// indicate successful execution. Does *not* return any Nasal
// values, because handling garbage-collected objects from C space
// is deep voodoo and violates the "simple hook" idea.
bool parseAndRun(const char* sourceCode);
// Slightly more complicated hook to get a handle to a precompiled
// Nasal script that can be invoked via a call() method. The
// caller is expected to delete the FGNasalScript returned from
// this function. The "name" argument specifies the "file name"
// for the source code that will be printed in Nasal stack traces
// on error.
FGNasalScript* parseScript(const char* src, const char* name=0);
// Implementation of the settimer extension function
void setTimer(naContext c, int argc, naRef* args);
// Implementation of the setlistener extension function
naRef setListener(naContext c, int argc, naRef* args);
naRef removeListener(naContext c, int argc, naRef* args);
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// Returns a ghost wrapper for the current _cmdArg
naRef cmdArgGhost();
// Callbacks for command and timer bindings
virtual bool handleCommand( const char* moduleName,
const char* fileName,
const char* src,
const SGPropertyNode* arg = 0 );
virtual bool handleCommand(const SGPropertyNode* arg);
bool createModule(const char* moduleName, const char* fileName,
const char* src, int len, const SGPropertyNode* cmdarg=0,
int argc=0, naRef*args=0);
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void deleteModule(const char* moduleName);
/**
* Set member of specified hash to given value
*/
void hashset(naRef hash, const char* key, naRef val);
/**
* Set member of globals hash to given value
*/
void globalsSet(const char* key, naRef val);
naRef call(naRef code, int argc, naRef* args, naRef locals);
naRef callMethod(naRef code, naRef self, int argc, naRef* args, naRef locals);
naRef propNodeGhost(SGPropertyNode* handle);
void registerToLoad(FGNasalModelData* data) { _loadList.push(data);}
void registerToUnload(FGNasalModelData* data) { _unloadList.push(data);}
// can't call this 'globals' due to naming clash
naRef nasalGlobals() const
{ return _globals; }
naContext context() const
{ return _context; }
// This mechanism is here to allow naRefs to be passed to
// locations "outside" the interpreter. Normally, such a
// reference would be garbage collected unexpectedly. By passing
// it to gcSave and getting a key/handle, it can be cached in a
// globals.__gcsave hash. Be sure to release it with gcRelease
// when done.
int gcSave(naRef r);
void gcRelease(int key);
private:
friend class FGNasalScript;
friend class FGNasalListener;
friend class FGNasalModuleListener;
SGLockedQueue<SGSharedPtr<FGNasalModelData> > _loadList;
SGLockedQueue<SGSharedPtr<FGNasalModelData> > _unloadList;
//
// FGTimer subclass for handling Nasal timer callbacks.
// See the implementation of the settimer() extension function for
// more notes.
//
struct NasalTimer {
virtual void timerExpired();
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virtual ~NasalTimer() {}
naRef handler;
int gcKey;
FGNasalSys* nasal;
};
// Listener
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std::map<int, FGNasalListener *> _listener;
vector<FGNasalListener *> _dead_listener;
static int _listenerId;
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void loadPropertyScripts();
void loadPropertyScripts(SGPropertyNode* n);
void loadScriptDirectory(simgear::Dir nasalDir);
void addModule(string moduleName, simgear::PathList scripts);
void logError(naContext);
naRef parse(const char* filename, const char* buf, int len);
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naRef genPropsModule();
naContext _context;
naRef _globals,
_string;
SGPropertyNode_ptr _cmdArg;
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int _nextGCKey;
naRef _gcHash;
int _callCount;
public: void handleTimer(NasalTimer* t);
};
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class FGNasalScript {
public:
~FGNasalScript() { _nas->gcRelease(_gcKey); }
bool call() {
naRef n = naNil();
naCall(_nas->_context, _code, 0, &n, naNil(), naNil());
return naGetError(_nas->_context) == 0;
}
private:
friend class FGNasalSys;
naRef _code;
int _gcKey;
FGNasalSys* _nas;
};
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class FGNasalListener : public SGPropertyChangeListener {
public:
FGNasalListener(SGPropertyNode* node, naRef code, FGNasalSys* nasal,
int key, int id, int init, int type);
virtual ~FGNasalListener();
virtual void valueChanged(SGPropertyNode* node);
virtual void childAdded(SGPropertyNode* parent, SGPropertyNode* child);
virtual void childRemoved(SGPropertyNode* parent, SGPropertyNode* child);
private:
bool changed(SGPropertyNode* node);
void call(SGPropertyNode* which, naRef mode);
friend class FGNasalSys;
SGPropertyNode_ptr _node;
naRef _code;
int _gcKey;
int _id;
FGNasalSys* _nas;
int _init;
int _type;
unsigned int _active;
bool _dead;
long _last_int;
double _last_float;
string _last_string;
};
class NasalXMLVisitor : public XMLVisitor {
public:
NasalXMLVisitor(naContext c, int argc, naRef* args);
virtual ~NasalXMLVisitor() { naFreeContext(_c); }
virtual void startElement(const char* tag, const XMLAttributes& a);
virtual void endElement(const char* tag);
virtual void data(const char* str, int len);
virtual void pi(const char* target, const char* data);
private:
void call(naRef func, int num, naRef a = naNil(), naRef b = naNil());
naRef make_string(const char* s, int n = -1);
naContext _c;
naRef _start_element, _end_element, _data, _pi;
};
#endif // __NASALSYS_HXX