2001-11-09 04:38:53 +00:00
|
|
|
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
|
|
|
|
Module: FGPiston.cpp
|
|
|
|
Author: Jon S. Berndt
|
|
|
|
Date started: 09/12/2000
|
|
|
|
Purpose: This module models a Piston engine
|
|
|
|
|
|
|
|
------------- Copyright (C) 2000 Jon S. Berndt (jsb@hal-pc.org) --------------
|
|
|
|
|
|
|
|
This program is free software; you can redistribute it and/or modify it under
|
|
|
|
the terms of the GNU General Public License as published by the Free Software
|
|
|
|
Foundation; either version 2 of the License, or (at your option) any later
|
|
|
|
version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful, but WITHOUT
|
|
|
|
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
|
|
|
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
|
|
|
details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License along with
|
|
|
|
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
|
|
|
|
Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
|
|
|
|
Further information about the GNU General Public License can also be found on
|
|
|
|
the world wide web at http://www.gnu.org.
|
|
|
|
|
|
|
|
FUNCTIONAL DESCRIPTION
|
|
|
|
--------------------------------------------------------------------------------
|
|
|
|
|
|
|
|
This class descends from the FGEngine class and models a Piston engine based on
|
|
|
|
parameters given in the engine config file for this class
|
|
|
|
|
|
|
|
HISTORY
|
|
|
|
--------------------------------------------------------------------------------
|
|
|
|
09/12/2000 JSB Created
|
|
|
|
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
INCLUDES
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
|
|
|
|
|
|
|
#include "FGDefs.h"
|
|
|
|
#include "FGPiston.h"
|
|
|
|
#include "FGPropulsion.h"
|
|
|
|
|
|
|
|
static const char *IdSrc = "$Id$";
|
|
|
|
static const char *IdHdr = ID_PISTON;
|
|
|
|
|
|
|
|
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
CLASS IMPLEMENTATION
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
|
|
|
|
|
|
|
FGPiston::FGPiston(FGFDMExec* exec, FGConfigFile* Eng_cfg)
|
|
|
|
: FGEngine(exec),
|
|
|
|
MinManifoldPressure_inHg(6.5),
|
|
|
|
MaxManifoldPressure_inHg(28.5),
|
|
|
|
Displacement(360),
|
|
|
|
MaxHP(200),
|
|
|
|
Cycles(2),
|
|
|
|
IdleRPM(600),
|
|
|
|
// Set constants
|
|
|
|
CONVERT_CUBIC_INCHES_TO_METERS_CUBED(1.638706e-5),
|
|
|
|
R_air(287.3),
|
|
|
|
rho_fuel(800), // estimate
|
|
|
|
calorific_value_fuel(47.3e6),
|
|
|
|
Cp_air(1005),
|
|
|
|
Cp_fuel(1700)
|
|
|
|
{
|
|
|
|
string token;
|
|
|
|
|
|
|
|
Name = Eng_cfg->GetValue("NAME");
|
|
|
|
Eng_cfg->GetNextConfigLine();
|
|
|
|
while (Eng_cfg->GetValue() != "/FG_PISTON") {
|
|
|
|
*Eng_cfg >> token;
|
|
|
|
if (token == "MINMP") *Eng_cfg >> MinManifoldPressure_inHg;
|
|
|
|
else if (token == "MAXMP") *Eng_cfg >> MaxManifoldPressure_inHg;
|
|
|
|
else if (token == "DISPLACEMENT") *Eng_cfg >> Displacement;
|
|
|
|
else if (token == "MAXHP") *Eng_cfg >> MaxHP;
|
|
|
|
else if (token == "CYCLES") *Eng_cfg >> Cycles;
|
|
|
|
else if (token == "IDLERPM") *Eng_cfg >> IdleRPM;
|
|
|
|
else if (token == "MAXTHROTTLE") *Eng_cfg >> MaxThrottle;
|
|
|
|
else if (token == "MINTHROTTLE") *Eng_cfg >> MinThrottle;
|
|
|
|
else if (token == "SLFUELFLOWMAX") *Eng_cfg >> SLFuelFlowMax;
|
|
|
|
else cerr << "Unhandled token in Engine config file: " << token << endl;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (debug_lvl > 0) {
|
|
|
|
cout << "\n Engine Name: " << Name << endl;
|
|
|
|
cout << " MinManifoldPressure: " << MinManifoldPressure_inHg << endl;
|
|
|
|
cout << " MaxManifoldPressure: " << MaxManifoldPressure_inHg << endl;
|
|
|
|
cout << " Displacement: " << Displacement << endl;
|
|
|
|
cout << " MaxHP: " << MaxHP << endl;
|
|
|
|
cout << " Cycles: " << Cycles << endl;
|
|
|
|
cout << " IdleRPM: " << IdleRPM << endl;
|
|
|
|
cout << " MaxThrottle: " << MaxThrottle << endl;
|
|
|
|
cout << " MinThrottle: " << MinThrottle << endl;
|
|
|
|
cout << " SLFuelFlowMax: " << SLFuelFlowMax << endl;
|
|
|
|
}
|
|
|
|
|
|
|
|
Type = etPiston;
|
|
|
|
EngineNumber = 0; // FIXME: this should be the actual number
|
|
|
|
OilTemp_degK = 298; // FIXME: should be initialized in FGEngine
|
|
|
|
|
|
|
|
dt = State->Getdt();
|
|
|
|
|
|
|
|
// Initialisation
|
|
|
|
volumetric_efficiency = 0.8; // Actually f(speed, load) but this will get us running
|
|
|
|
|
|
|
|
// First column is thi, second is neta (combustion efficiency)
|
|
|
|
Lookup_Combustion_Efficiency = new FGTable(12);
|
|
|
|
*Lookup_Combustion_Efficiency << 0.00 << 0.980;
|
|
|
|
*Lookup_Combustion_Efficiency << 0.90 << 0.980;
|
|
|
|
*Lookup_Combustion_Efficiency << 1.00 << 0.970;
|
|
|
|
*Lookup_Combustion_Efficiency << 1.05 << 0.950;
|
|
|
|
*Lookup_Combustion_Efficiency << 1.10 << 0.900;
|
|
|
|
*Lookup_Combustion_Efficiency << 1.15 << 0.850;
|
|
|
|
*Lookup_Combustion_Efficiency << 1.20 << 0.790;
|
|
|
|
*Lookup_Combustion_Efficiency << 1.30 << 0.700;
|
|
|
|
*Lookup_Combustion_Efficiency << 1.40 << 0.630;
|
|
|
|
*Lookup_Combustion_Efficiency << 1.50 << 0.570;
|
|
|
|
*Lookup_Combustion_Efficiency << 1.60 << 0.525;
|
|
|
|
*Lookup_Combustion_Efficiency << 2.00 << 0.345;
|
|
|
|
|
|
|
|
cout << endl;
|
|
|
|
cout << " Combustion Efficiency table:" << endl;
|
|
|
|
Lookup_Combustion_Efficiency->Print();
|
|
|
|
cout << endl;
|
|
|
|
|
|
|
|
Power_Mixture_Correlation = new FGTable(13);
|
|
|
|
*Power_Mixture_Correlation << (14.7/1.6) << 78.0;
|
|
|
|
*Power_Mixture_Correlation << 10 << 86.0;
|
|
|
|
*Power_Mixture_Correlation << 11 << 93.5;
|
|
|
|
*Power_Mixture_Correlation << 12 << 98.0;
|
|
|
|
*Power_Mixture_Correlation << 13 << 100.0;
|
|
|
|
*Power_Mixture_Correlation << 14 << 99.0;
|
|
|
|
*Power_Mixture_Correlation << 15 << 96.4;
|
|
|
|
*Power_Mixture_Correlation << 16 << 92.5;
|
|
|
|
*Power_Mixture_Correlation << 17 << 88.0;
|
|
|
|
*Power_Mixture_Correlation << 18 << 83.0;
|
|
|
|
*Power_Mixture_Correlation << 19 << 78.5;
|
|
|
|
*Power_Mixture_Correlation << 20 << 74.0;
|
|
|
|
*Power_Mixture_Correlation << (14.7/0.6) << 58;
|
|
|
|
|
|
|
|
cout << endl;
|
|
|
|
cout << " Power Mixture Correlation table:" << endl;
|
|
|
|
Power_Mixture_Correlation->Print();
|
|
|
|
cout << endl;
|
|
|
|
|
|
|
|
if (debug_lvl & 2) cout << "Instantiated: FGPiston" << endl;
|
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
|
|
|
|
FGPiston::~FGPiston()
|
|
|
|
{
|
|
|
|
if (debug_lvl & 2) cout << "Destroyed: FGPiston" << endl;
|
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
|
|
|
|
float FGPiston::Calculate(float PowerRequired)
|
|
|
|
{
|
|
|
|
float h,EngineMaxPower;
|
|
|
|
|
|
|
|
// FIXME: calculate from actual fuel flow
|
|
|
|
ConsumeFuel();
|
|
|
|
|
|
|
|
Throttle = FCS->GetThrottlePos(EngineNumber);
|
|
|
|
Mixture = FCS->GetMixturePos(EngineNumber);
|
|
|
|
|
|
|
|
//
|
|
|
|
// Input values.
|
|
|
|
//
|
|
|
|
|
|
|
|
p_amb = Atmosphere->GetPressure() * 48; // convert from lbs/ft2 to Pa
|
|
|
|
p_amb_sea_level = Atmosphere->GetPressureSL() * 48;
|
|
|
|
T_amb = Atmosphere->GetTemperature() * (5.0 / 9.0); // convert from Rankine to Kelvin
|
|
|
|
|
|
|
|
RPM = Propulsion->GetThruster(EngineNumber)->GetRPM();
|
|
|
|
//if (RPM < IdleRPM) RPM = IdleRPM; // kludge
|
|
|
|
|
|
|
|
IAS = Auxiliary->GetVcalibratedKTS();
|
|
|
|
|
|
|
|
if (Mixture >= 0.5) {
|
|
|
|
doEngineStartup();
|
|
|
|
doManifoldPressure();
|
|
|
|
doAirFlow();
|
|
|
|
doFuelFlow();
|
|
|
|
doEnginePower();
|
|
|
|
doEGT();
|
|
|
|
doCHT();
|
|
|
|
doOilTemperature();
|
|
|
|
doOilPressure();
|
|
|
|
} else {
|
|
|
|
HP = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
PowerAvailable = (HP * HPTOFTLBSSEC) - PowerRequired;
|
|
|
|
return PowerAvailable;
|
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
/**
|
|
|
|
* Start or stop the engine.
|
|
|
|
*/
|
|
|
|
|
|
|
|
void FGPiston::doEngineStartup(void)
|
|
|
|
{
|
|
|
|
// TODO: check magnetos, spark, starter, etc. and decide whether
|
|
|
|
// engine is running
|
|
|
|
|
|
|
|
// Check parameters that may alter the operating state of the engine.
|
|
|
|
// (spark, fuel, starter motor etc)
|
|
|
|
bool spark;
|
|
|
|
bool fuel;
|
|
|
|
static int crank_counter = 0;
|
|
|
|
|
|
|
|
// Check for spark
|
|
|
|
Magneto_Left = false;
|
|
|
|
Magneto_Right = false;
|
|
|
|
// Magneto positions:
|
|
|
|
// 0 -> off
|
|
|
|
// 1 -> left only
|
|
|
|
// 2 -> right only
|
|
|
|
// 3 -> both
|
|
|
|
if (Magnetos != 0) {
|
|
|
|
spark = true;
|
|
|
|
} else {
|
|
|
|
spark = false;
|
|
|
|
} // neglects battery voltage, master on switch, etc for now.
|
|
|
|
|
|
|
|
if ((Magnetos == 1) || (Magnetos > 2)) Magneto_Left = true;
|
|
|
|
if (Magnetos > 1) Magneto_Right = true;
|
|
|
|
|
|
|
|
// Assume we have fuel for now
|
|
|
|
fuel = true;
|
|
|
|
|
|
|
|
// Check if we are turning the starter motor
|
|
|
|
if (Cranking != Starter) {
|
|
|
|
// This check saves .../cranking from getting updated every loop - they
|
|
|
|
// only update when changed.
|
|
|
|
Cranking = Starter;
|
|
|
|
crank_counter = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
//Check mode of engine operation
|
|
|
|
// ACK - unfortunately this hack doesn't work in JSBSim since the RPM is reset
|
|
|
|
// each iteration by the propeller :-(
|
|
|
|
if (Cranking) {
|
|
|
|
crank_counter++;
|
|
|
|
if (RPM <= 480) {
|
|
|
|
RPM += 100;
|
|
|
|
if (RPM > 480)
|
|
|
|
RPM = 480;
|
|
|
|
} else {
|
|
|
|
// consider making a horrible noise if the starter is engaged with
|
|
|
|
// the engine running
|
|
|
|
}
|
|
|
|
// TODO - find a better guess at cranking speed
|
|
|
|
}
|
|
|
|
|
|
|
|
// if ((!Running) && (spark) && (fuel) && (crank_counter > 120)) {
|
|
|
|
|
|
|
|
if ((!Running) && (spark) && (fuel)) {
|
|
|
|
// start the engine if revs high enough
|
|
|
|
if (RPM > 450) {
|
|
|
|
// For now just instantaneously start but later we should maybe crank for
|
|
|
|
// a bit
|
|
|
|
Running = true;
|
|
|
|
// RPM = 600;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( (Running) && ((!spark)||(!fuel)) ) {
|
|
|
|
// Cut the engine
|
|
|
|
// note that we only cut the power - the engine may continue to
|
|
|
|
// spin if the prop is in a moving airstream
|
|
|
|
Running = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
// And finally a last check for stalling
|
|
|
|
if (Running) {
|
|
|
|
//Check if we have stalled the engine
|
|
|
|
if (RPM == 0) {
|
|
|
|
Running = false;
|
|
|
|
} else if ((RPM <= 480) && (Cranking)) {
|
|
|
|
// Make sure the engine noise dosn't play if the engine won't
|
|
|
|
// start due to eg mixture lever pulled out.
|
|
|
|
Running = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Calculate the nominal manifold pressure in inches hg
|
|
|
|
*
|
|
|
|
* This function calculates nominal manifold pressure directly
|
|
|
|
* from the throttle position, and does not adjust it for the
|
|
|
|
* difference between the pressure at sea level and the pressure
|
|
|
|
* at the current altitude (that adjustment takes place in
|
|
|
|
* {@link #doEnginePower}).
|
|
|
|
*
|
|
|
|
* TODO: changes in MP should not be instantaneous -- introduce
|
|
|
|
* a lag between throttle changes and MP changes, to allow pressure
|
|
|
|
* to build up or disperse.
|
|
|
|
*
|
|
|
|
* Inputs: MinManifoldPressure_inHg, MaxManifoldPressure_inHg, Throttle
|
|
|
|
*
|
|
|
|
* Outputs: ManifoldPressure_inHg
|
|
|
|
*/
|
|
|
|
|
|
|
|
void FGPiston::doManifoldPressure(void)
|
|
|
|
{
|
|
|
|
ManifoldPressure_inHg = MinManifoldPressure_inHg +
|
|
|
|
(Throttle * (MaxManifoldPressure_inHg - MinManifoldPressure_inHg));
|
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
/**
|
|
|
|
* Calculate the air flow through the engine.
|
|
|
|
*
|
|
|
|
* Inputs: p_amb, R_air, T_amb, ManifoldPressure_inHg, Displacement,
|
|
|
|
* RPM, volumetric_efficiency
|
|
|
|
*
|
|
|
|
* Outputs: rho_air, m_dot_air
|
|
|
|
*/
|
|
|
|
|
|
|
|
void FGPiston::doAirFlow(void)
|
|
|
|
{
|
|
|
|
rho_air = p_amb / (R_air * T_amb);
|
|
|
|
float rho_air_manifold = rho_air * ManifoldPressure_inHg / 29.6;
|
|
|
|
float displacement_SI = Displacement * CONVERT_CUBIC_INCHES_TO_METERS_CUBED;
|
|
|
|
float swept_volume = (displacement_SI * (RPM/60)) / 2;
|
|
|
|
float v_dot_air = swept_volume * volumetric_efficiency;
|
|
|
|
m_dot_air = v_dot_air * rho_air_manifold;
|
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
/**
|
|
|
|
* Calculate the fuel flow into the engine.
|
|
|
|
*
|
|
|
|
* Inputs: Mixture, thi_sea_level, p_amb_sea_level, p_amb, m_dot_air
|
|
|
|
*
|
|
|
|
* Outputs: equivalence_ratio, m_dot_fuel
|
|
|
|
*/
|
|
|
|
|
|
|
|
void FGPiston::doFuelFlow(void)
|
|
|
|
{
|
|
|
|
float thi_sea_level = 1.3 * Mixture;
|
|
|
|
equivalence_ratio = thi_sea_level * p_amb_sea_level / p_amb;
|
|
|
|
m_dot_fuel = m_dot_air / 14.7 * equivalence_ratio;
|
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
/**
|
|
|
|
* Calculate the power produced by the engine.
|
|
|
|
*
|
|
|
|
* <p>Currently, the JSBSim propellor model does not allow the
|
|
|
|
* engine to produce enough RPMs to get up to a high horsepower.
|
|
|
|
* When tested with sufficient RPM, it has no trouble reaching
|
|
|
|
* 200HP.</p>
|
|
|
|
*
|
|
|
|
* Inputs: ManifoldPressure_inHg, p_amb, p_amb_sea_level, RPM, T_amb,
|
|
|
|
* equivalence_ratio, Cycles, MaxHP
|
|
|
|
*
|
|
|
|
* Outputs: Percentage_Power, HP
|
|
|
|
*/
|
|
|
|
|
|
|
|
void FGPiston::doEnginePower(void)
|
|
|
|
{
|
|
|
|
float True_ManifoldPressure_inHg = ManifoldPressure_inHg * p_amb / p_amb_sea_level;
|
|
|
|
float ManXRPM = True_ManifoldPressure_inHg * RPM;
|
|
|
|
// FIXME: this needs to be generalized
|
|
|
|
Percentage_Power = (6e-9 * ManXRPM * ManXRPM) + (8e-4 * ManXRPM) - 1.0;
|
|
|
|
float T_amb_degF = (T_amb * 1.8) - 459.67;
|
|
|
|
float T_amb_sea_lev_degF = (288 * 1.8) - 459.67;
|
|
|
|
Percentage_Power =
|
|
|
|
Percentage_Power + ((T_amb_sea_lev_degF - T_amb_degF) * 7 /120);
|
|
|
|
float Percentage_of_best_power_mixture_power =
|
|
|
|
Power_Mixture_Correlation->GetValue(14.7 / equivalence_ratio);
|
|
|
|
Percentage_Power =
|
|
|
|
Percentage_Power * Percentage_of_best_power_mixture_power / 100.0;
|
|
|
|
if (Percentage_Power < 0.0)
|
|
|
|
Percentage_Power = 0.0;
|
|
|
|
else if (Percentage_Power > 100.0)
|
|
|
|
Percentage_Power = 100.0;
|
|
|
|
HP = Percentage_Power * MaxHP / 100.0;
|
|
|
|
|
|
|
|
//Hack
|
|
|
|
if (!Running) {
|
|
|
|
if (Cranking) {
|
|
|
|
if (RPM < 480) {
|
|
|
|
HP = 3.0 + ((480 - RPM) / 10.0);
|
|
|
|
} else {
|
|
|
|
HP = 3.0;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
// Quick hack until we port the FMEP stuff
|
|
|
|
if (RPM > 0.0)
|
|
|
|
HP = -1.5;
|
|
|
|
else
|
|
|
|
HP = 0.0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
/**
|
|
|
|
* Calculate the exhaust gas temperature.
|
|
|
|
*
|
|
|
|
* Inputs: equivalence_ratio, m_dot_fuel, calorific_value_fuel,
|
|
|
|
* Cp_air, m_dot_air, Cp_fuel, m_dot_fuel, T_amb, Percentage_Power
|
|
|
|
*
|
|
|
|
* Outputs: combustion_efficiency, ExhaustGasTemp_degK
|
|
|
|
*/
|
|
|
|
|
|
|
|
void FGPiston::doEGT(void)
|
|
|
|
{
|
|
|
|
combustion_efficiency = Lookup_Combustion_Efficiency->GetValue(equivalence_ratio);
|
|
|
|
float enthalpy_exhaust = m_dot_fuel * calorific_value_fuel *
|
|
|
|
combustion_efficiency * 0.33;
|
|
|
|
float heat_capacity_exhaust = (Cp_air * m_dot_air) + (Cp_fuel * m_dot_fuel);
|
|
|
|
float delta_T_exhaust = enthalpy_exhaust / heat_capacity_exhaust;
|
|
|
|
ExhaustGasTemp_degK = T_amb + delta_T_exhaust;
|
|
|
|
ExhaustGasTemp_degK *= 0.444 + ((0.544 - 0.444) * Percentage_Power / 100.0);
|
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
/**
|
|
|
|
* Calculate the cylinder head temperature.
|
|
|
|
*
|
|
|
|
* Inputs: T_amb, IAS, rho_air, m_dot_fuel, calorific_value_fuel,
|
|
|
|
* combustion_efficiency, RPM
|
|
|
|
*
|
|
|
|
* Outputs: CylinderHeadTemp_degK
|
|
|
|
*/
|
|
|
|
|
|
|
|
void FGPiston::doCHT(void)
|
|
|
|
{
|
|
|
|
float h1 = -95.0;
|
|
|
|
float h2 = -3.95;
|
|
|
|
float h3 = -0.05;
|
|
|
|
|
|
|
|
float arbitary_area = 1.0;
|
|
|
|
float CpCylinderHead = 800.0;
|
|
|
|
float MassCylinderHead = 8.0;
|
|
|
|
|
|
|
|
float temperature_difference = CylinderHeadTemp_degK - T_amb;
|
|
|
|
float v_apparent = IAS * 0.5144444;
|
|
|
|
float v_dot_cooling_air = arbitary_area * v_apparent;
|
|
|
|
float m_dot_cooling_air = v_dot_cooling_air * rho_air;
|
|
|
|
float dqdt_from_combustion =
|
|
|
|
m_dot_fuel * calorific_value_fuel * combustion_efficiency * 0.33;
|
|
|
|
float dqdt_forced = (h2 * m_dot_cooling_air * temperature_difference) +
|
|
|
|
(h3 * RPM * temperature_difference);
|
|
|
|
float dqdt_free = h1 * temperature_difference;
|
|
|
|
float dqdt_cylinder_head = dqdt_from_combustion + dqdt_forced + dqdt_free;
|
|
|
|
|
|
|
|
float HeatCapacityCylinderHead = CpCylinderHead * MassCylinderHead;
|
|
|
|
|
|
|
|
CylinderHeadTemp_degK = dqdt_cylinder_head / HeatCapacityCylinderHead;
|
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
/**
|
|
|
|
* Calculate the oil temperature.
|
|
|
|
*
|
|
|
|
* Inputs: Percentage_Power, running flag.
|
|
|
|
*
|
|
|
|
* Outputs: OilTemp_degK
|
|
|
|
*/
|
|
|
|
|
|
|
|
void FGPiston::doOilTemperature(void)
|
|
|
|
{
|
|
|
|
float idle_percentage_power = 2.3; // approximately
|
|
|
|
float target_oil_temp; // Steady state oil temp at the current engine conditions
|
|
|
|
float time_constant; // The time constant for the differential equation
|
|
|
|
|
|
|
|
if (Running) {
|
|
|
|
target_oil_temp = 363;
|
|
|
|
time_constant = 500; // Time constant for engine-on idling.
|
|
|
|
if (Percentage_Power > idle_percentage_power) {
|
|
|
|
time_constant /= ((Percentage_Power / idle_percentage_power) / 10.0); // adjust for power
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
target_oil_temp = 298;
|
|
|
|
time_constant = 1000; // Time constant for engine-off; reflects the fact
|
|
|
|
// that oil is no longer getting circulated
|
|
|
|
}
|
|
|
|
|
|
|
|
float dOilTempdt = (target_oil_temp - OilTemp_degK) / time_constant;
|
|
|
|
|
|
|
|
OilTemp_degK += (dOilTempdt * dt);
|
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
/**
|
|
|
|
* Calculate the oil pressure.
|
|
|
|
*
|
|
|
|
* Inputs: RPM
|
|
|
|
*
|
|
|
|
* Outputs: OilPressure_psi
|
|
|
|
*/
|
|
|
|
|
|
|
|
void FGPiston::doOilPressure(void)
|
|
|
|
{
|
|
|
|
float Oil_Press_Relief_Valve = 60; // FIXME: may vary by engine
|
|
|
|
float Oil_Press_RPM_Max = 1800; // FIXME: may vary by engine
|
|
|
|
float Design_Oil_Temp = 85; // FIXME: may vary by engine
|
|
|
|
// FIXME: WRONG!!! (85 degK???)
|
|
|
|
float Oil_Viscosity_Index = 0.25;
|
|
|
|
|
|
|
|
OilPressure_psi = (Oil_Press_Relief_Valve / Oil_Press_RPM_Max) * RPM;
|
|
|
|
|
|
|
|
if (OilPressure_psi >= Oil_Press_Relief_Valve) {
|
|
|
|
OilPressure_psi = Oil_Press_Relief_Valve;
|
|
|
|
}
|
|
|
|
|
|
|
|
OilPressure_psi += (Design_Oil_Temp - OilTemp_degK) * Oil_Viscosity_Index;
|
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
|
|
|
|
void FGPiston::Debug(void)
|
|
|
|
{
|
|
|
|
//TODO: Add your source code here
|
|
|
|
}
|
|
|
|
|