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flightgear/src/ATC/tower.hxx

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// FGTower - a class to provide tower control at towered airports.
//
// Written by David Luff, started March 2002.
//
// Copyright (C) 2002 David C. Luff - david.luff@nottingham.ac.uk
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#ifndef _FG_TOWER_HXX
#define _FG_TOWER_HXX
#include <simgear/compiler.h>
#include <simgear/math/point3d.hxx>
#include <simgear/misc/sgstream.hxx>
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//#include <simgear/math/sg_geodesy.hxx>
#include <plib/sg.h>
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//#include <Airports/runways.hxx>
#include STL_IOSTREAM
#include STL_STRING
SG_USING_STD(string);
SG_USING_STD(ios);
#include "ATC.hxx"
//#include "ATCmgr.hxx"
#include "ground.hxx"
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#include "ATCProjection.hxx"
//DCL - a complete guess for now.
#define FG_TOWER_DEFAULT_RANGE 30
enum tower_traffic_type {
CIRCUIT,
INBOUND,
OUTBOUND,
STRAIGHT_IN
// Umm - what's the difference between INBOUND and STRAIGHT_IN ?
};
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// Much simplified compared to AILocalTraffic
enum TwrPatternLeg {
TWR_LANDING_ROLL,
TWR_FINAL,
TWR_BASE,
TWR_DOWNWIND,
TWR_CROSSWIND,
TWR_CLIMBOUT,
TWR_TAKEOFF_ROLL,
TWR_UNKNOWN
};
// perhaps we could use an FGRunway instead of this
struct RunwayDetails {
Point3D threshold_pos;
Point3D end1ortho; // ortho projection end1 (the threshold ATM)
Point3D end2ortho; // ortho projection end2 (the take off end in the current hardwired scheme)
//double mag_hdg;
//double mag_var;
double hdg; // true runway heading
double length; // In *METERS*
string rwyID;
};
// Structure for holding details of a plane under tower control.
// Not fixed yet - may include more stuff later.
class TowerPlaneRec {
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public:
TowerPlaneRec();
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TowerPlaneRec(PlaneRec p);
TowerPlaneRec(Point3D pt);
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TowerPlaneRec(PlaneRec p, Point3D pt);
FGAIEntity* planePtr; // This might move to the planeRec eventually
PlaneRec plane;
Point3D pos;
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double eta; // seconds
double dist_out; // meters from theshold
bool clearedToLand;
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bool clearedToLineUp;
bool clearedToTakeOff;
// ought to add time cleared to depart so we can nag if necessary
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bool holdShortReported;
bool longFinalReported;
bool longFinalAcknowledged;
bool finalReported;
bool finalAcknowledged;
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bool onRwy; // is physically on the runway
bool nextOnRwy; // currently projected by tower to be the next on the runway
double clearanceCounter; // Hack for communication timing - counter since clearance requested in seconds
// Type of operation the plane is doing
tower_traffic_type opType;
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// Whereabouts in circuit if doing circuits
TwrPatternLeg leg;
bool isUser; // true if this plane is the user
};
typedef list < TowerPlaneRec* > tower_plane_rec_list_type;
typedef tower_plane_rec_list_type::iterator tower_plane_rec_list_iterator;
typedef tower_plane_rec_list_type::const_iterator tower_plane_rec_list_const_iterator;
class FGTower : public FGATC {
public:
FGTower();
~FGTower();
void Init();
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void Update(double dt);
void RequestLandingClearance(string ID);
void RequestDepartureClearance(string ID);
void ReportFinal(string ID);
void ReportLongFinal(string ID);
void ReportOuterMarker(string ID);
void ReportMiddleMarker(string ID);
void ReportInnerMarker(string ID);
void ReportGoingAround(string ID);
void ReportRunwayVacated(string ID);
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void ReportReadyForDeparture(string ID);
// Contact tower when at a hold short for departure
void ContactAtHoldShort(PlaneRec plane, FGAIEntity* requestee, tower_traffic_type operation);
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// Public interface to the active runway - this will get more complex
// in the future and consider multi-runway use, airplane weight etc.
inline string GetActiveRunway() { return activeRwy; }
inline RunwayDetails* GetActiveRunwayDetails() { return &rwy; }
inline void SetDisplay() { display = true; }
inline void SetNoDisplay() { display = false; }
inline string get_trans_ident() { return trans_ident; }
inline atc_type GetType() { return TOWER; }
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inline FGGround* GetGroundPtr() { return ground; }
private:
FGATCMgr* ATCmgr;
// This is purely for synactic convienience to avoid writing globals->get_ATC_mgr()-> all through the code!
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// Figure out if a given position lies on the active runway
// Might have to change when we consider more than one active rwy.
bool OnActiveRunway(Point3D pt);
// Figure out if a given position lies on a runway or not
bool OnAnyRunway(Point3D pt);
// Calculate the eta of each plane to the threshold.
// For ground traffic this is the fastest they can get there.
// For air traffic this is the middle approximation.
void doThresholdETACalc();
// Order the list of traffic as per expected threshold use and flag any conflicts
bool doThresholdUseOrder();
void doCommunication();
void IssueLandingClearance(TowerPlaneRec* tpr);
void IssueGoAround(TowerPlaneRec* tpr);
void IssueDepartureClearance(TowerPlaneRec* tpr);
bool display; // Flag to indicate whether we should be outputting to the ATC display.
bool displaying; // Flag to indicate whether we are outputting to the ATC display.
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// environment - need to make sure we're getting the surface winds and not winds aloft.
SGPropertyNode* wind_from_hdg; //degrees
SGPropertyNode* wind_speed_knots; //knots
double aptElev; // Airport elevation
string activeRwy; // Active runway number - For now we'll disregard multiple / alternate runway operation.
RunwayDetails rwy; // Assumed to be the active one for now.
bool rwyOccupied; // Active runway occupied flag. For now we'll disregard land-and-hold-short operations.
FGATCAlignedProjection ortho; // Orthogonal mapping of the local area with the active runway threshold at the origin
// Figure out which runways are active.
// For now we'll just be simple and do one active runway - eventually this will get much more complex
// This is a private function - public interface to the results of this is through GetActiveRunway
void DoRwyDetails();
// Need a data structure to hold details of the various active planes
// or possibly another data structure with the positions of the inactive planes.
// Need a data structure to hold outstanding communications from aircraft.
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// Linked-list of planes on approach ordered with nearest first (timewise).
// Includes planes that have landed but not yet vacated runway.
// Somewhat analagous to the paper strips used (used to be used?) in real life.
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// Doesn't include planes in circuit until they turn onto base/final?
tower_plane_rec_list_type appList;
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tower_plane_rec_list_iterator appListItr;
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// List of departed planes (planes doing circuits go into circuitList not depList after departure)
tower_plane_rec_list_type depList;
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tower_plane_rec_list_iterator depListItr;
// List of planes in the circuit (ordered by nearest to landing first)
tower_plane_rec_list_type circuitList;
tower_plane_rec_list_iterator circuitListItr;
// List of planes waiting to depart
tower_plane_rec_list_type holdList;
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tower_plane_rec_list_iterator holdListItr;
// List of planes on rwy
tower_plane_rec_list_type rwyList;
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tower_plane_rec_list_iterator rwyListItr;
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// List of all planes due to use a given rwy arranged in projected order of rwy use
tower_plane_rec_list_type trafficList; // TODO - needs to be expandable to more than one rwy
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tower_plane_rec_list_iterator trafficListItr;
// Ground can be separate or handled by tower in real life.
// In the program we will always use a separate FGGround class, but we need to know
// whether it is supposed to be separate or not to give the correct instructions.
bool separateGround; // true if ground control is separate
FGGround* ground; // The ground control associated with this airport.
// for failure modeling
string trans_ident; // transmitted ident
bool tower_failed; // tower failed?
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// Pointers to current users position
SGPropertyNode* user_lon_node;
SGPropertyNode* user_lat_node;
SGPropertyNode* user_elev_node;
friend istream& operator>> ( istream&, FGTower& );
};
#endif //_FG_TOWER_HXX