113 lines
3.3 KiB
C++
113 lines
3.3 KiB
C++
|
// obj.hxx -- routines to handle WaveFront .obj-ish format files.
|
||
|
//
|
||
|
// Written by Curtis Olson, started October 1997.
|
||
|
//
|
||
|
// Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
|
||
|
//
|
||
|
// This program is free software; you can redistribute it and/or
|
||
|
// modify it under the terms of the GNU General Public License as
|
||
|
// published by the Free Software Foundation; either version 2 of the
|
||
|
// License, or (at your option) any later version.
|
||
|
//
|
||
|
// This program is distributed in the hope that it will be useful, but
|
||
|
// WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||
|
// General Public License for more details.
|
||
|
//
|
||
|
// You should have received a copy of the GNU General Public License
|
||
|
// along with this program; if not, write to the Free Software
|
||
|
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||
|
//
|
||
|
// $Id$
|
||
|
// (Log is kept at end of this file)
|
||
|
|
||
|
|
||
|
#ifndef _OBJ_HXX
|
||
|
#define _OBJ_HXX
|
||
|
|
||
|
|
||
|
#ifndef __cplusplus
|
||
|
# error This library requires C++
|
||
|
#endif
|
||
|
|
||
|
|
||
|
#ifdef HAVE_CONFIG_H
|
||
|
# include <config.h>
|
||
|
#endif
|
||
|
|
||
|
#ifdef HAVE_WINDOWS_H
|
||
|
# include <windows.h>
|
||
|
#endif
|
||
|
|
||
|
#include <GL/glut.h>
|
||
|
|
||
|
#include <Include/fg_types.h>
|
||
|
|
||
|
#include <Scenery/tile.hxx>
|
||
|
|
||
|
|
||
|
// Load a .obj file and build the GL fragment list
|
||
|
int fgObjLoad(char *path, fgTILE *tile);
|
||
|
|
||
|
|
||
|
#endif // _OBJ_HXX
|
||
|
|
||
|
|
||
|
// $Log$
|
||
|
// Revision 1.1 1998/08/25 16:51:26 curt
|
||
|
// Moved from ../Scenery
|
||
|
//
|
||
|
// Revision 1.4 1998/05/24 02:49:10 curt
|
||
|
// Implimented fragment level view frustum culling.
|
||
|
//
|
||
|
// Revision 1.3 1998/05/23 14:09:21 curt
|
||
|
// Added tile.cxx and tile.hxx.
|
||
|
// Working on rewriting the tile management system so a tile is just a list
|
||
|
// fragments, and the fragment record contains the display list for that
|
||
|
// fragment.
|
||
|
//
|
||
|
// Revision 1.2 1998/05/02 01:52:15 curt
|
||
|
// Playing around with texture coordinates.
|
||
|
//
|
||
|
// Revision 1.1 1998/04/30 12:35:29 curt
|
||
|
// Added a command line rendering option specify smooth/flat shading.
|
||
|
//
|
||
|
// Revision 1.11 1998/04/25 22:06:31 curt
|
||
|
// Edited cvs log messages in source files ... bad bad bad!
|
||
|
//
|
||
|
// Revision 1.10 1998/04/24 00:51:07 curt
|
||
|
// Wrapped "#include <config.h>" in "#ifdef HAVE_CONFIG_H"
|
||
|
// Tweaked the scenery file extentions to be "file.obj" (uncompressed)
|
||
|
// or "file.obz" (compressed.)
|
||
|
//
|
||
|
// Revision 1.9 1998/04/22 13:22:45 curt
|
||
|
// C++ - ifing the code a bit.
|
||
|
//
|
||
|
// Revision 1.8 1998/04/21 17:02:43 curt
|
||
|
// Prepairing for C++ integration.
|
||
|
//
|
||
|
// Revision 1.7 1998/04/03 22:11:37 curt
|
||
|
// Converting to Gnu autoconf system.
|
||
|
//
|
||
|
// Revision 1.6 1998/01/31 00:43:25 curt
|
||
|
// Added MetroWorks patches from Carmen Volpe.
|
||
|
//
|
||
|
// Revision 1.5 1998/01/27 00:48:03 curt
|
||
|
// Incorporated Paul Bleisch's <pbleisch@acm.org> new debug message
|
||
|
// system and commandline/config file processing code.
|
||
|
//
|
||
|
// Revision 1.4 1998/01/22 02:59:41 curt
|
||
|
// Changed #ifdef FILE_H to #ifdef _FILE_H
|
||
|
//
|
||
|
// Revision 1.3 1998/01/19 19:27:17 curt
|
||
|
// Merged in make system changes from Bob Kuehne <rpk@sgi.com>
|
||
|
// This should simplify things tremendously.
|
||
|
//
|
||
|
// Revision 1.2 1998/01/13 00:23:10 curt
|
||
|
// Initial changes to support loading and management of scenery tiles. Note,
|
||
|
// there's still a fair amount of work left to be done.
|
||
|
//
|
||
|
// Revision 1.1 1997/10/28 21:14:55 curt
|
||
|
// Initial revision.
|
||
|
|