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flightgear/Cockpit/hud_tbi.cxx

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#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#ifdef HAVE_WINDOWS_H
# include <windows.h>
#endif
#include <stdlib.h>
#include <string.h>
#include <Aircraft/aircraft.h>
#include <Debug/fg_debug.h>
#include <Include/fg_constants.h>
#include <Math/fg_random.h>
#include <Math/mat3.h>
1998-07-08 14:41:08 +00:00
#include <Math/polar3d.hxx>
#include <Scenery/scenery.hxx>
#include <Time/fg_timer.hxx>
#include <Weather/weather.h>
#include "hud.hxx"
//============ Top of fgTBI_instr class member definitions ==============
fgTBI_instr ::
fgTBI_instr( int x,
int y,
UINT width,
UINT height,
DBLFNPTR chn1_source,
DBLFNPTR chn2_source,
double maxBankAngle,
double maxSlipAngle,
UINT gap_width,
bool working ) :
dual_instr_item( x, y, width, height,
chn1_source,
chn2_source,
working,
HUDS_TOP),
BankLimit (maxBankAngle),
SlewLimit (maxSlipAngle),
scr_hole (gap_width )
{
}
fgTBI_instr :: ~fgTBI_instr() {}
fgTBI_instr :: fgTBI_instr( const fgTBI_instr & image):
dual_instr_item( (const dual_instr_item &) image),
BankLimit( image.BankLimit),
SlewLimit( image.SlewLimit),
scr_hole ( image.scr_hole )
{
}
fgTBI_instr & fgTBI_instr ::
operator = (const fgTBI_instr & rhs )
{
if( !(this == &rhs)) {
dual_instr_item::operator = (rhs);
BankLimit = rhs.BankLimit;
SlewLimit = rhs.SlewLimit;
scr_hole = rhs.scr_hole;
}
return *this;
}
//
// Draws a Turn Bank Indicator on the screen
//
void fgTBI_instr :: draw( void )
{
int x_inc1, y_inc1;
int x_inc2, y_inc2;
int x_t_inc1, y_t_inc1;
int d_bottom_x, d_bottom_y;
int d_right_x, d_right_y;
int d_top_x, d_top_y;
int d_left_x, d_left_y;
int inc_b_x, inc_b_y;
int inc_r_x, inc_r_y;
int inc_t_x, inc_t_y;
int inc_l_x, inc_l_y;
RECT My_box = get_location();
POINT centroid = get_centroid();
int tee_height = My_box.bottom;
// struct fgFLIGHT *f = &current_aircraft.flight;
double sin_bank, cos_bank;
double bank_angle, sideslip_angle;
double ss_const; // sideslip angle pixels per rad
bank_angle = current_ch2(); // Roll limit +/- 30 degrees
if( bank_angle < -FG_PI_2/3 ) {
bank_angle = -FG_PI_2/3;
}
else
if( bank_angle > FG_PI_2/3 ) {
bank_angle = FG_PI_2/3;
}
sideslip_angle = current_ch1(); // Sideslip limit +/- 20 degrees
if( sideslip_angle < -FG_PI/9 ) {
sideslip_angle = -FG_PI/9;
}
else
if( sideslip_angle > FG_PI/9 ) {
sideslip_angle = FG_PI/9;
}
// sin_bank = sin( FG_2PI-FG_Phi );
// cos_bank = cos( FG_2PI-FG_Phi );
sin_bank = sin(FG_2PI-bank_angle);
cos_bank = cos(FG_2PI-bank_angle);
x_inc1 = (int)(get_span() * cos_bank);
y_inc1 = (int)(get_span() * sin_bank);
x_inc2 = (int)(scr_hole * cos_bank);
y_inc2 = (int)(scr_hole * sin_bank);
x_t_inc1 = (int)(tee_height * sin_bank);
y_t_inc1 = (int)(tee_height * cos_bank);
d_bottom_x = 0;
d_bottom_y = (int)(-scr_hole);
d_right_x = (int)(scr_hole);
d_right_y = 0;
d_top_x = 0;
d_top_y = (int)(scr_hole);
d_left_x = (int)(-scr_hole);
d_left_y = 0;
ss_const = (get_span()*2)/(FG_2PI/9); // width represents 40 degrees
d_bottom_x += (int)(sideslip_angle*ss_const);
d_right_x += (int)(sideslip_angle*ss_const);
d_left_x += (int)(sideslip_angle*ss_const);
d_top_x += (int)(sideslip_angle*ss_const);
inc_b_x = (int)(d_bottom_x*cos_bank-d_bottom_y*sin_bank);
inc_b_y = (int)(d_bottom_x*sin_bank+d_bottom_y*cos_bank);
inc_r_x = (int)(d_right_x*cos_bank-d_right_y*sin_bank);
inc_r_y = (int)(d_right_x*sin_bank+d_right_y*cos_bank);
inc_t_x = (int)(d_top_x*cos_bank-d_top_y*sin_bank);
inc_t_y = (int)(d_top_x*sin_bank+d_top_y*cos_bank);
inc_l_x = (int)(d_left_x*cos_bank-d_left_y*sin_bank);
inc_l_y = (int)(d_left_x*sin_bank+d_left_y*cos_bank);
if( scr_hole == 0 )
{
drawOneLine( centroid.x - x_inc1, centroid.y - y_inc1, \
centroid.x + x_inc1, centroid.y + y_inc1 );
}
else
{
drawOneLine( centroid.x - x_inc1, centroid.y - y_inc1, \
centroid.x - x_inc2, centroid.y - y_inc2 );
drawOneLine( centroid.x + x_inc2, centroid.y + y_inc2, \
centroid.x + x_inc1, centroid.y + y_inc1 );
}
// draw teemarks
drawOneLine( centroid.x + x_inc2, \
centroid.y + y_inc2, \
centroid.x + x_inc2 + x_t_inc1, \
centroid.y + y_inc2 - y_t_inc1 );
drawOneLine( centroid.x - x_inc2, \
centroid.y - y_inc2, \
centroid.x - x_inc2 + x_t_inc1, \
centroid.y - y_inc2 - y_t_inc1 );
// draw sideslip diamond (it is not yet positioned correctly )
drawOneLine( centroid.x + inc_b_x, \
centroid.y + inc_b_y, \
centroid.x + inc_r_x, \
centroid.y + inc_r_y );
drawOneLine( centroid.x + inc_r_x, \
centroid.y + inc_r_y, \
centroid.x + inc_t_x, \
centroid.y + inc_t_y );
drawOneLine( centroid.x + inc_t_x, \
centroid.y + inc_t_y, \
centroid.x + inc_l_x, \
centroid.y + inc_l_y );
drawOneLine( centroid.x + inc_l_x, \
centroid.y + inc_l_y, \
centroid.x + inc_b_x, \
centroid.y + inc_b_y );
}