242 lines
5.9 KiB
C
242 lines
5.9 KiB
C
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/**************************************************************************
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* joystick.h -- joystick support
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*
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* Written by Michele America, started September 1997.
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*
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* Copyright (C) 1997 Michele F. America - nomimarketing@mail.telepac.pt
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*
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* $Id$
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* (Log is kept at end of this file)
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**************************************************************************/
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#ifdef HAVE_JOYSTICK
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#include <linux/joystick.h>
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#include <fcntl.h>
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#include <stdio.h>
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#include <unistd.h>
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#endif
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static joy_x_min=0, joy_x_ctr=0, joy_x_max=0;
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static joy_y_min=0, joy_y_ctr=0, joy_y_max=0;
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static joy_x_dead_min=1000, joy_x_dead_max=-1000;
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static joy_y_dead_min=1000, joy_y_dead_max=-1000;
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static int joystick_fd;
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int fgJoystickInit( int joy_num )
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{
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#ifdef HAVE_JOYSTICK
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int status;
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char *fname;
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struct JS_DATA_TYPE js;
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int button;
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/* argument should be 0 or 1 */
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if( joy_num != 1 && joy_num != 0 ) {
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perror( "js" );
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return( 1 );
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}
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/* pick appropriate device file */
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if (joy_num == 0)
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fname = "/dev/js0";
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if (joy_num == 1)
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fname = "/dev/js1";
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/* open device file */
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joystick_fd = open(fname, O_RDONLY);
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if (joystick_fd < 0) {
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perror ("js");
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return( 1 );
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}
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printf( "\nMove joystick around dead spot and press any joystick button.\n" );
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status = read(joystick_fd, &js, JS_RETURN);
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if (status != JS_RETURN) {
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perror("js");
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return( 1 );
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}
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button = js.buttons & 1 || js.buttons & 2;
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while(button == 0 ) {
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status = read(joystick_fd, &js, JS_RETURN);
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if (status != JS_RETURN) {
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perror("js");
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return( 1 );
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}
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button = js.buttons & 1 || js.buttons & 2;
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if( js.x > joy_x_dead_max )
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joy_x_dead_max = js.x;
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if( js.x < joy_x_dead_min )
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joy_x_dead_min = js.x;
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if( js.y > joy_y_dead_max )
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joy_y_dead_max = js.y;
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if( js.y < joy_y_dead_min )
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joy_y_dead_min = js.y;
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// printf( "Xmin %d Xmax %d Ymin %d Ymax %d", joy_x_dead_min, joy_x_dead_max, \
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// joy_y_dead_min, joy_y_dead_max );
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}
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status = read(joystick_fd, &js, JS_RETURN);
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if (status != JS_RETURN) {
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perror("js");
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return( 1 );
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}
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printf("\nJoystick calibration: X_dead_min = %d, X_dead_max = %d\n", joy_x_dead_min, joy_x_dead_max );
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printf(" Y_dead_min = %d, Y_dead_max = %d\n", joy_y_dead_min, joy_y_dead_max );
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sleep( 1 );
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printf( "\nCenter joystick and press any joystick button.\n" );
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status = read(joystick_fd, &js, JS_RETURN);
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if (status != JS_RETURN) {
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perror("js");
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return( 1 );
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}
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button = js.buttons & 1 || js.buttons & 2;
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while(button == 0 ) {
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status = read(joystick_fd, &js, JS_RETURN);
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if (status != JS_RETURN) {
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perror("js");
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return( 1 );
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}
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button = js.buttons & 1 || js.buttons & 2;
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}
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status = read(joystick_fd, &js, JS_RETURN);
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if (status != JS_RETURN) {
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perror("js");
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return( 1 );
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}
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joy_x_ctr = js.x;
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joy_y_ctr = js.y;
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printf("Joystick calibration: X_ctr = %d, Y_ctr = %d\n", joy_x_ctr, joy_y_ctr );
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sleep( 1 );
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printf( "\nMove joystick to upper left and press any joystick button.\n" );
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status = read(joystick_fd, &js, JS_RETURN);
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if (status != JS_RETURN) {
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perror("js");
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return( 1 );
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}
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button = js.buttons & 1 || js.buttons & 2;
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while(button == 0 ) {
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status = read(joystick_fd, &js, JS_RETURN);
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if (status != JS_RETURN) {
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perror("js");
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return( 1 );
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}
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button = js.buttons & 1 || js.buttons & 2;
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}
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status = read(joystick_fd, &js, JS_RETURN);
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if (status != JS_RETURN) {
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perror("js");
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return( 1 );
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}
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joy_x_min = js.x;
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joy_y_min = js.y;
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printf("Joystick calibration: X_min = %d, Y_min = %d\n", joy_x_min, joy_y_min );
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sleep( 1 );
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printf( "\nMove joystick to lower right and press any joystick button.\n" );
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status = read(joystick_fd, &js, JS_RETURN);
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if (status != JS_RETURN) {
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perror("js");
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return( 1 );
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}
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button = js.buttons & 1 || js.buttons & 2;
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while(button == 0 ) {
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status = read(joystick_fd, &js, JS_RETURN);
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if (status != JS_RETURN) {
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perror("js");
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return( 1 );
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}
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button = js.buttons & 1 || js.buttons & 2;
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}
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status = read(joystick_fd, &js, JS_RETURN);
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if (status != JS_RETURN) {
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perror("js");
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return( 1 );
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}
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joy_x_max = js.x;
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joy_y_max = js.y;
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printf("Joystick calibration: X_max = %d, Y_max = %d\n", joy_x_max, joy_y_max );
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// joy_x_ctr = (joy_x_max-joy_x_min)/2;
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// joy_y_ctr = (joy_y_max-joy_y_min)/2;
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// printf("Joystick calibration: X_ctr = %d, Y_ctr = %d\n", joy_x_ctr, joy_y_ctr );
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return( joystick_fd );
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#endif
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}
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/* void fgJoystickCalibrate( int joy_fd )
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{
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} */
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int fgJoystickRead( double *joy_x, double *joy_y, int *joy_b1, int *joy_b2 )
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{
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#ifdef HAVE_JOYSTICK
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struct JS_DATA_TYPE js;
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int status;
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status = read(joystick_fd, &js, JS_RETURN);
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if (status != JS_RETURN) {
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perror("js");
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return( 1 );
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}
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/* printf("\n button 0: %s button 1: %s X position: %4d Y position: %4d\n",
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(js.buttons & 1) ? "on " : "off",
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(js.buttons & 2) ? "on " : "off",
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js.x,
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js.y ); */
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if( js.x >= joy_x_dead_min && js.x <= joy_x_dead_max )
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*joy_x = 0.5;
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else
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*joy_x = (double)js.x/(double)(joy_x_max-joy_x_min);
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*joy_x = *joy_x*2-1;
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if( js.y >= joy_y_dead_min && js.y <= joy_y_dead_max )
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*joy_y = 0.5;
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else
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*joy_y = (double)js.y/(double)(joy_y_max-joy_y_min);
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*joy_y = *joy_y*2-1;
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*joy_b1 = js.buttons & 1;
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*joy_b2 = js.buttons & 2;
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return( 0 );
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#endif
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}
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/* $Log$
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/* Revision 1.1 1997/08/29 18:06:54 curt
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/* Initial revision.
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/*
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*/
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