1
0
Fork 0
flightgear/JSBsim/FGFDMExec.cpp

133 lines
3.4 KiB
C++
Raw Normal View History

1999-02-05 21:26:01 +00:00
/*******************************************************************************
Module: FGFDMExec.cpp
Author: Jon S. Berndt
Date started: 11/17/98
Purpose: Schedules and runs the model routines.
Called by: The GUI.
------------- Copyright (C) 1999 Jon S. Berndt (jsb@hal-pc.org) -------------
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA.
Further information about the GNU General Public License can also be found on
the world wide web at http://www.gnu.org.
FUNCTIONAL DESCRIPTION
--------------------------------------------------------------------------------
This class wraps up the simulation scheduling routines.
ARGUMENTS
--------------------------------------------------------------------------------
HISTORY
--------------------------------------------------------------------------------
11/17/98 JSB Created
********************************************************************************
INCLUDES
*******************************************************************************/
#include "FGFDMExec.h"
#include <stdio.h>
#include <stdlib.h>
#include <iostream.h>
#include <time.h>
/*******************************************************************************
************************************ CODE **************************************
*******************************************************************************/
// Constructor
FGFDMExec::FGFDMExec(void)
{
FirstModel = 0L;
State = new FGState();
Atmosphere = new FGAtmosphere();
FCS = new FGFCS();
Aircraft = new FGAircraft();
Translation = new FGTranslation();
Rotation = new FGRotation();
Position = new FGPosition();
Auxiliary = new FGAuxiliary();
Output = new FGOutput();
Schedule(Atmosphere, 5);
Schedule(FCS, 1);
Schedule(Aircraft, 1);
Schedule(Rotation, 1);
Schedule(Translation, 1);
Schedule(Position, 1);
Schedule(Auxiliary, 1);
Schedule(Output, 5);
terminate = false;
freeze = false;
}
FGFDMExec::~FGFDMExec(void)
{
}
int FGFDMExec::Schedule(FGModel* model, int rate)
{
FGModel* model_iterator;
model_iterator = FirstModel;
if (model_iterator == 0L) { // this is the first model
FirstModel = model;
FirstModel->NextModel = 0L;
FirstModel->SetRate(rate);
} else { // subsequent model
while (model_iterator->NextModel != 0L) {
model_iterator = model_iterator->NextModel;
}
model_iterator->NextModel = model;
model_iterator->NextModel->SetRate(rate);
}
return 0;
}
bool FGFDMExec::Run(void)
{
FGModel* model_iterator;
model_iterator = FirstModel;
if (model_iterator == 0L) return false;
while (!model_iterator->Run())
{
model_iterator = model_iterator->NextModel;
if (model_iterator == 0L) break;
}
return true;
}