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flightgear/src/Network/net_ctrls.hxx

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// net_ctrls.hxx -- defines a common net I/O interface to the flight
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// sim controls
//
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// Written by Curtis Olson - http://www.flightgear.org/~curt
// Started July 2001.
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//
// This file is in the Public Domain, and comes with no warranty.
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//
// $Id$
#ifndef _NET_CTRLS_HXX
#define _NET_CTRLS_HXX
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// NOTE: this file defines an external interface structure. Due to
// variability between platforms and architectures, we only used fixed
// length types here. Specifically, integer types can vary in length.
// I am not aware of any platforms that don't use 4 bytes for float
// and 8 bytes for double.
#ifdef HAVE_STDINT_H
# include <stdint.h>
#elif defined( _MSC_VER ) || defined(__MINGW32__)
typedef signed char int8_t;
typedef signed short int16_t;
typedef signed int int32_t;
typedef signed __int64 int64_t;
typedef unsigned char uint8_t;
typedef unsigned short uint16_t;
typedef unsigned int uint32_t;
typedef unsigned __int64 uint64_t;
#else
# error "Port me! Platforms that don't have <stdint.h> need to define int8_t, et. al."
#endif
const uint16_t FG_NET_CTRLS_VERSION = 25;
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// Define a structure containing the control parameters
class FGNetCtrls {
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public:
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enum {
FG_MAX_ENGINES = 4,
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FG_MAX_WHEELS = 16,
FG_MAX_TANKS = 6
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};
uint16_t version; // increment when data values change
// Aero controls
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double aileron; // -1 ... 1
double elevator; // -1 ... 1
double rudder; // -1 ... 1
double aileron_trim; // -1 ... 1
double elevator_trim; // -1 ... 1
double rudder_trim; // -1 ... 1
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double flaps; // 0 ... 1
// Aero control faults
uint8_t flaps_power; // true = power available
uint8_t flap_motor_ok;
// Engine controls
uint8_t num_engines; // number of valid engines
uint8_t master_bat[FG_MAX_ENGINES];
uint8_t master_alt[FG_MAX_ENGINES];
uint8_t magnetos[FG_MAX_ENGINES];
uint8_t starter_power[FG_MAX_ENGINES];// true = starter power
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double throttle[FG_MAX_ENGINES]; // 0 ... 1
double mixture[FG_MAX_ENGINES]; // 0 ... 1
double condition[FG_MAX_ENGINES]; // 0 ... 1
uint8_t fuel_pump_power[FG_MAX_ENGINES];// true = on
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double prop_advance[FG_MAX_ENGINES]; // 0 ... 1
// Engine faults
uint8_t engine_ok[FG_MAX_ENGINES];
uint8_t mag_left_ok[FG_MAX_ENGINES];
uint8_t mag_right_ok[FG_MAX_ENGINES];
uint8_t spark_plugs_ok[FG_MAX_ENGINES]; // false = fouled plugs
uint8_t oil_press_status[FG_MAX_ENGINES];// 0 = normal, 1 = low, 2 = full fail
uint8_t fuel_pump_ok[FG_MAX_ENGINES];
// Fuel management
uint8_t num_tanks; // number of valid tanks
uint8_t fuel_selector[FG_MAX_TANKS]; // false = off, true = on
uint8_t cross_feed; // false = off, true = on
// Brake controls
double brake_left;
double brake_right;
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double copilot_brake_left;
double copilot_brake_right;
double brake_parking;
// Landing Gear
uint8_t gear_handle; // true=gear handle down; false= gear handle up
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// Switches
uint8_t master_avionics;
// wind and turbulance
double wind_speed_kt;
double wind_dir_deg;
double turbulence_norm;
// temp and pressure
double temp_c;
double press_inhg;
// other information about environment
double hground; // ground elevation (meters)
double magvar; // local magnetic variation in degs.
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// hazards
uint8_t icing; // icing status could me much
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// more complex but I'm
// starting simple here.
// simulation control
uint8_t speedup; // integer speedup multiplier
uint8_t freeze; // 0=normal
// 0x01=master
// 0x02=position
// 0x04=fuel
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};
#endif // _NET_CTRLS_HXX
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