111 lines
3.8 KiB
C
111 lines
3.8 KiB
C
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/*****************************************************************************
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Header: FGTurbulenceItem.h
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Author: Christian Mayer
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Date started: 28.05.99
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---------- Copyright (C) 1999 Christian Mayer (vader@t-online.de) ----------
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This program is free software; you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free Software
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Foundation; either version 2 of the License, or (at your option) any later
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version.
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This program is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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details.
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You should have received a copy of the GNU General Public License along with
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this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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Place - Suite 330, Boston, MA 02111-1307, USA.
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Further information about the GNU General Public License can also be found on
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the world wide web at http://www.gnu.org.
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FUNCTIONAL DESCRIPTION
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------------------------------------------------------------------------------
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turbulence item that gets stored in the micro weather class
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HISTORY
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------------------------------------------------------------------------------
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28.05.1999 Christian Mayer Created
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16.06.1999 Durk Talsma Portability for Linux
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20.06.1999 Christian Mayer added lots of consts
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*****************************************************************************/
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/****************************************************************************/
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/* SENTRY */
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/****************************************************************************/
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#ifndef FGTurbulenceItem_H
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#define FGTurbulenceItem_H
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/****************************************************************************/
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/* INCLUDES */
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/****************************************************************************/
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#include <Math/point3d.hxx>
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#include "FGWeatherDefs.h"
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/****************************************************************************/
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/* DEFINES */
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/****************************************************************************/
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class FGTurbulenceItem;
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FGTurbulenceItem operator-(const FGTurbulenceItem& arg);
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/****************************************************************************/
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/* CLASS DECLARATION */
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/****************************************************************************/
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class FGTurbulenceItem
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{
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private:
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Point3D value;
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WeatherPrecition alt;
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protected:
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public:
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FGTurbulenceItem(const WeatherPrecition& a, const Point3D& v) {alt = a; value = v;}
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FGTurbulenceItem(const Point3D& v) {alt = 0.0; value = v;}
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FGTurbulenceItem() {alt = 0.0; value = Point3D(0.0);}
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Point3D getValue() const { return value; };
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WeatherPrecition getAlt() const { return alt; };
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FGTurbulenceItem& operator*= (const WeatherPrecition& arg);
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FGTurbulenceItem& operator+= (const FGTurbulenceItem& arg);
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FGTurbulenceItem& operator-= (const FGTurbulenceItem& arg);
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friend bool operator<(const FGTurbulenceItem& arg1, const FGTurbulenceItem& arg2 );
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friend FGTurbulenceItem operator-(const FGTurbulenceItem& arg);
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};
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inline FGTurbulenceItem& FGTurbulenceItem::operator*= (const WeatherPrecition& arg)
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{
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value *= arg;
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return *this;
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}
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inline FGTurbulenceItem& FGTurbulenceItem::operator+= (const FGTurbulenceItem& arg)
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{
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value += arg.value;
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return *this;
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}
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inline FGTurbulenceItem& FGTurbulenceItem::operator-= (const FGTurbulenceItem& arg)
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{
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value -= arg.value;
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return *this;
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}
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inline FGTurbulenceItem operator-(const FGTurbulenceItem& arg)
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{
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return FGTurbulenceItem(arg.alt, -arg.value);
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}
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/****************************************************************************/
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#endif /*FGTurbulenceItem_H*/
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