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flightgear/Simulator/Airports/genapt.hxx

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//
// getapt.hxx -- generate airport scenery from the given definition file
//
// Written by Curtis Olson, started September 1998.
//
// Copyright (C) 1998 Curtis L. Olson - curt@me.umn.edu
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
// $Id$
#ifndef _GENAPT_HXX
#define _GENAPT_HXX
#ifndef __cplusplus
# error This library requires C++
#endif
#include <Include/compiler.h>
#include STL_STRING
#include <set>
1998-11-23 21:48:09 +00:00
#ifdef __BORLANDC__
# define exception c_exception
#endif
#include <Scenery/tile.hxx>
FG_USING_STD(string);
FG_USING_STD(set);
// maximum size of airport perimeter structure, even for complex
// airports such as KORD this number is typically not very big.
#define MAX_PERIMETER 20
// name of the material to use for the airport base
#define APT_BASE_MATERIAL "grass"
// Load a .apt file and register the GL fragments with the
// corresponding tile
int
fgAptGenerate(const string& path, fgTILE *tile);
#endif /* _AIRPORTS_HXX */