481 lines
13 KiB
C++
481 lines
13 KiB
C++
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// awynet.cxx
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// by Durk Talsma, started June 2005.
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//
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// Copyright (C) 2004 Durk Talsma.
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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//
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// $Id$
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#ifdef HAVE_CONFIG_H
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# include <config.h>
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#endif
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#include <math.h>
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#include <algorithm>
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#include <simgear/compiler.h>
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#include <simgear/debug/logstream.hxx>
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#include <simgear/misc/sgstream.hxx>
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#include <simgear/route/waypoint.hxx>
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#include "awynet.hxx"
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SG_USING_STD(sort);
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/**************************************************************************
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* FGNode
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*************************************************************************/
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FGNode::FGNode()
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{
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}
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bool FGNode::matches(string id, double lt, double ln)
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{
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if ((ident == id) &&
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(fabs(lt - lat) < 1.0) &&
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(fabs(ln - lon) < 1.0))
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return true;
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else
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return false;
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}
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/***************************************************************************
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* FGAirway
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**************************************************************************/
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FGAirway::FGAirway()
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{
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length = 0;
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}
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void FGAirway::setStart(node_map *nodes)
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{
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node_map_iterator itr = nodes->find(startNode);
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if (itr == nodes->end()) {
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cerr << "Couldn't find node: " << startNode << endl;
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}
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else {
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start = itr->second->getAddress();
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itr->second->addAirway(this);
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}
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}
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void FGAirway::setEnd(node_map *nodes)
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{
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node_map_iterator itr = nodes->find(endNode);
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if (itr == nodes->end()) {
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cerr << "Couldn't find node: " << endNode << endl;
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}
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else {
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end = itr->second->getAddress();
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}
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}
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// There is probably a computationally cheaper way of
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// doing this.
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void FGAirway::setTrackDistance()
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{
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double course;
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SGWayPoint first (start->getLongitude(),
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start->getLatitude(),
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0);
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SGWayPoint second (end->getLongitude(),
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end->getLatitude(),
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0);
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first.CourseAndDistance(second, &course, &length);
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}
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/***************************************************************************
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* FGAirRoute()
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**************************************************************************/
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bool FGAirRoute::next(int *val)
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{
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//for (intVecIterator i = nodes.begin(); i != nodes.end(); i++)
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// cerr << "FGTaxiRoute contains : " << *(i) << endl;
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//cerr << "Offset from end: " << nodes.end() - currNode << endl;
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//if (currNode != nodes.end())
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// cerr << "true" << endl;
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//else
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// cerr << "false" << endl;
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if (currNode == nodes.end())
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return false;
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*val = *(currNode);
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currNode++;
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return true;
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};
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void FGAirRoute::add(const FGAirRoute &other) {
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for (constIntVecIterator i = other.nodes.begin() ;
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i != other.nodes.end(); i++)
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{
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nodes.push_back((*i));
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}
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distance += other.distance;
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}
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/***************************************************************************
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* FGAirwayNetwork()
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**************************************************************************/
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FGAirwayNetwork::FGAirwayNetwork()
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{
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hasNetwork = false;
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foundRoute = false;
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totalDistance = 0;
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maxDistance = 0;
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}
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void FGAirwayNetwork::addAirway(const FGAirway &seg)
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{
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segments.push_back(seg);
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}
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//void FGAirwayNetwork::addNode(const FGNode &node)
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//{
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// nodes.push_back(node);
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//}
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/*
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void FGAirwayNetwork::addNodes(FGParkingVec *parkings)
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{
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FGTaxiNode n;
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FGParkingVecIterator i = parkings->begin();
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while (i != parkings->end())
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{
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n.setIndex(i->getIndex());
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n.setLatitude(i->getLatitude());
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n.setLongitude(i->getLongitude());
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nodes.push_back(n);
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i++;
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}
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}
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*/
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void FGAirwayNetwork::init()
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{
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hasNetwork = true;
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FGAirwayVectorIterator i = segments.begin();
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while(i != segments.end()) {
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//cerr << "initializing Airway " << i->getIndex() << endl;
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i->setStart(&nodesMap);
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i->setEnd (&nodesMap);
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//i->setTrackDistance();
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//cerr << "Track distance = " << i->getLength() << endl;
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//cerr << "Track ends at" << i->getEnd()->getIndex() << endl;
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i++;
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}
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//exit(1);
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}
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void FGAirwayNetwork::load(SGPath path)
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{
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string identStart, identEnd, token, name;
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double latStart, lonStart, latEnd, lonEnd;
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int type, base, top;
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int airwayIndex = 0;
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FGNode *n;
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sg_gzifstream in( path.str() );
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if ( !in.is_open() ) {
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SG_LOG( SG_GENERAL, SG_ALERT, "Cannot open file: " << path.str() );
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exit(-1);
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}
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// toss the first two lines of the file
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in >> skipeol;
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in >> skipeol;
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// read in each remaining line of the file
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#ifdef __MWERKS__
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char c = 0;
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while ( in.get(c) && c != '\0' ) {
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in.putback(c);
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#else
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while ( ! in.eof() ) {
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#endif
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string token;
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in >> token;
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if ( token == "99" ) {
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return; //in >> skipeol;
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}
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// Read each line from the database
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identStart = token;
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in >> latStart >> lonStart >> identEnd >> latEnd >> lonEnd >> type >> base >> top >> name;
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/*out << identStart << " "
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<< latStart << " "
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<< lonStart << " "
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<< identEnd << " "
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<< latEnd << " "
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<< lonEnd << " "
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<< type << " "
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<< base << " "
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<< top << " "
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<< name << " "
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<< endl;*/
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//first determine whether the start and end reference database already exist
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//if not we should create them
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int startIndex = 0, endIndex=0;
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// FGNodeVectorIterator i = nodes.begin();
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// while (i != nodes.end() && (!(i->matches(identStart,latStart, lonStart))))
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// {
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// i++;
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// startIndex++;
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// }
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// if (i == nodes.end())
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// {
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// nodes.push_back(FGNode(latStart, lonStart, startIndex, identStart));
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// //cout << "Adding node: " << identStart << endl;
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// }
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// i = nodes.begin();
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// while (i != nodes.end() && (!(i->matches(identEnd,latEnd, lonEnd)))) {
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// i++;
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// endIndex++;
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// }
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// if (i == nodes.end()) {
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// nodes.push_back(FGNode(latEnd, lonEnd, endIndex, identEnd));
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// //cout << "Adding node: " << identEnd << endl;
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// }
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// generate unique IDs for the nodes, consisting of a combination
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// of the Navaid identifier + the integer value of the lat/lon position.
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// identifier alone will not suffice, because they might not be globally unique.
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char buffer[32];
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string startNode, endNode;
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// Start
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snprintf(buffer, 32, "%s%d%d", identStart.c_str(), (int) latStart, (int) lonStart);
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startNode = buffer;
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node_map_iterator itr = nodesMap.find(string(buffer));
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if (itr == nodesMap.end()) {
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startIndex = nodes.size();
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n = new FGNode(latStart, lonStart, startIndex, identStart);
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nodesMap[string(buffer)] = n;
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nodes.push_back(n);
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//cout << "Adding node: " << identStart << endl;
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}
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else {
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startIndex = itr->second->getIndex();
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}
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// Start
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snprintf(buffer, 32, "%s%d%d", identEnd.c_str(), (int) latEnd, (int) lonEnd);
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endNode = buffer;
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itr = nodesMap.find(string(buffer));
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if (itr == nodesMap.end()) {
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endIndex = nodes.size();
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n = new FGNode(latEnd, lonEnd, endIndex, identEnd);
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nodesMap[string(buffer)] = n;
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nodes.push_back(n);
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//cout << "Adding node: " << identEnd << endl;
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}
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else {
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endIndex = itr->second->getIndex();
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}
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FGAirway airway;
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airway.setIndex ( airwayIndex++ );
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airway.setStartNodeRef ( startNode );
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airway.setEndNodeRef ( endNode );
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airway.setType ( type );
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airway.setBase ( base );
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airway.setTop ( top );
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airway.setName ( name );
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segments.push_back(airway);
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//cout << " Adding Airway: " << name << " " << startIndex << " " << endIndex << endl;
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}
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}
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int FGAirwayNetwork::findNearestNode(double lat, double lon)
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{
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double minDist = HUGE_VAL;
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double distsqrt, lat2, lon2;
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int index;
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SGWayPoint first (lon,
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lat,
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0);
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//cerr << "Lat " << lat << " lon " << lon << endl;
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for (FGNodeVectorIterator
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itr = nodes.begin();
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itr != nodes.end(); itr++)
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{
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//double course;
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//if ((fabs(lat - ((*itr)->getLatitude())) < 0.001) &&
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// (fabs(lon - ((*itr)->getLongitude()) < 0.001)))
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//cerr << "Warning: nodes are near" << endl;
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//SGWayPoint second ((*itr)->getLongitude(),
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// (*itr)->getLatitude(),
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// 0);
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//first.CourseAndDistance(second, &course, &dist);
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lat2 = (*itr)->getLatitude();
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lon2 = (*itr)->getLongitude();
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// Note: This equation should adjust for decreasing distance per longitude
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// with increasing lat.
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distsqrt =
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(lat-lat2)*(lat-lat2) +
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(lon-lon2)*(lon-lon2);
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if (distsqrt < minDist)
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{
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minDist = distsqrt;
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//cerr << "Test" << endl;
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index = (*itr)->getIndex();
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//cerr << "Minimum distance of " << minDist << " for index " << index << endl;
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//cerr << (*itr)->getLatitude() << " " << (*itr)->getLongitude() << endl;
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}
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//cerr << (*itr)->getIndex() << endl;
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}
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//cerr << " returning " << index << endl;
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return index;
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}
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FGNode *FGAirwayNetwork::findNode(int idx)
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{
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for (FGNodeVectorIterator
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itr = nodes.begin();
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itr != nodes.end(); itr++)
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{
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if ((*itr)->getIndex() == idx)
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return (*itr)->getAddress();
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}
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return 0;
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}
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FGAirRoute FGAirwayNetwork::findShortestRoute(int start, int end)
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{
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foundRoute = false;
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totalDistance = 0;
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FGNode *firstNode = findNode(start);
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FGNode *lastNode = findNode(end);
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//prevNode = prevPrevNode = -1;
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//prevNode = start;
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routes.clear();
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traceStack.clear();
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trace(firstNode, end, 0, 0);
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FGAirRoute empty;
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if (!foundRoute)
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{
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SG_LOG( SG_GENERAL, SG_INFO, "Failed to find route from waypoint " << start << " to " << end );
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cerr << "Failed to find route from waypoint " << start << " to " << end << endl;
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//exit(1);
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}
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sort(routes.begin(), routes.end());
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//for (intVecIterator i = route.begin(); i != route.end(); i++)
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// {
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// rte->push_back(*i);
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// }
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if (routes.begin() != routes.end())
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return *(routes.begin());
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else
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return empty;
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}
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void FGAirwayNetwork::trace(FGNode *currNode, int end, int depth, double distance)
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{
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traceStack.push_back(currNode->getIndex());
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totalDistance += distance;
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//cerr << depth << " ";
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//cerr << "Starting trace " << depth << " total distance: " << totalDistance<< endl;
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//<< currNode->getIndex() << endl;
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// If the current route matches the required end point we found a valid route
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// So we can add this to the routing table
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if (currNode->getIndex() == end)
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{
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cerr << "Found route : " << totalDistance << "" << " " << *(traceStack.end()-1) << endl;
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routes.push_back(FGAirRoute(traceStack,totalDistance));
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traceStack.pop_back();
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if (!(foundRoute))
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maxDistance = totalDistance;
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else
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if (totalDistance < maxDistance)
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maxDistance = totalDistance;
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foundRoute = true;
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totalDistance -= distance;
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return;
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}
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// search if the currentNode has been encountered before
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// if so, we should step back one level, because it is
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// rather rediculous to proceed further from here.
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// if the current node has not been encountered before,
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// i should point to traceStack.end()-1; and we can continue
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// if i is not traceStack.end, the previous node was found,
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// and we should return.
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// This only works at trace levels of 1 or higher though
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if (depth > 0) {
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intVecIterator i = traceStack.begin();
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while ((*i) != currNode->getIndex()) {
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//cerr << "Route so far : " << (*i) << endl;
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i++;
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}
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if (i != traceStack.end()-1) {
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traceStack.pop_back();
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totalDistance -= distance;
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return;
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}
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// If the total distance from start to the current waypoint
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// is longer than that of a route we can also stop this trace
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// and go back one level.
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if ((totalDistance > maxDistance) && foundRoute)
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{
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cerr << "Stopping rediculously long trace: " << totalDistance << endl;
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traceStack.pop_back();
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totalDistance -= distance;
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return;
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}
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}
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|
//cerr << "2" << endl;
|
||
|
if (currNode->getBeginRoute() != currNode->getEndRoute())
|
||
|
{
|
||
|
//cerr << "l3l" << endl;
|
||
|
for (FGAirwayPointerVectorIterator
|
||
|
i = currNode->getBeginRoute();
|
||
|
i != currNode->getEndRoute();
|
||
|
i++)
|
||
|
{
|
||
|
//cerr << (*i)->getLenght() << endl;
|
||
|
trace((*i)->getEnd(), end, depth+1, (*i)->getLength());
|
||
|
// {
|
||
|
// // cerr << currNode -> getIndex() << " ";
|
||
|
// route.push_back(currNode->getIndex());
|
||
|
// return true;
|
||
|
// }
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
//SG_LOG( SG_GENERAL, SG_DEBUG, "4" );
|
||
|
//cerr << "4" << endl;
|
||
|
}
|
||
|
traceStack.pop_back();
|
||
|
totalDistance -= distance;
|
||
|
return;
|
||
|
}
|
||
|
|