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flightgear/src/Scripting/NasalSys.cxx

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#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include <string.h>
#include <stdio.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <plib/ul.h>
#include <simgear/nasal/nasal.h>
#include <simgear/props/props.hxx>
#include <simgear/math/sg_random.h>
#include <simgear/misc/sg_path.hxx>
#include <simgear/misc/interpolator.hxx>
#include <simgear/structure/commands.hxx>
#include <Main/globals.hxx>
#include <Main/fg_props.hxx>
#include "NasalSys.hxx"
static FGNasalSys* nasalSys = 0;
// Read and return file contents in a single buffer. Note use of
// stat() to get the file size. This is a win32 function, believe it
// or not. :) Note the REALLY IMPORTANT use of the "b" flag to fopen.
// Text mode brain damage will kill us if we're trying to do bytewise
// I/O.
static char* readfile(const char* file, int* lenOut)
{
struct stat data;
if(stat(file, &data) != 0) return 0;
FILE* f = fopen(file, "rb");
if(!f) return 0;
char* buf = new char[data.st_size];
*lenOut = fread(buf, 1, data.st_size, f);
fclose(f);
if(*lenOut != data.st_size) {
// Shouldn't happen, but warn anyway since it represents a
// platform bug and not a typical runtime error (missing file,
// etc...)
SG_LOG(SG_NASAL, SG_ALERT,
"ERROR in Nasal initialization: " <<
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"short count returned from fread() of " << file <<
". Check your C library!");
delete[] buf;
return 0;
}
return buf;
}
FGNasalSys::FGNasalSys()
{
nasalSys = this;
_context = 0;
_globals = naNil();
_gcHash = naNil();
_nextGCKey = 0; // Any value will do
_callCount = 0;
_purgeListeners = false;
}
// Does a naCall() in a new context. Wrapped here to make lock
// tracking easier. Extension functions are called with the lock, but
// we have to release it before making a new naCall(). So rather than
// drop the lock in every extension function that might call back into
// Nasal, we keep a stack depth counter here and only unlock/lock
// around the naCall if it isn't the first one.
naRef FGNasalSys::call(naRef code, naRef locals)
{
naContext ctx = naNewContext();
if(_callCount) naModUnlock();
_callCount++;
naRef result = naCall(ctx, code, 0, 0, naNil(), locals);
if(naGetError(ctx))
logError(ctx);
_callCount--;
if(_callCount) naModLock();
naFreeContext(ctx);
return result;
}
FGNasalSys::~FGNasalSys()
{
nasalSys = 0;
map<int, FGNasalListener *>::iterator it, end = _listener.end();
for(it = _listener.begin(); it != end; ++it)
delete it->second;
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naFreeContext(_context);
_globals = naNil();
}
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bool FGNasalSys::parseAndRun(const char* sourceCode)
{
naRef code = parse("FGNasalSys::parseAndRun()", sourceCode,
strlen(sourceCode));
if(naIsNil(code))
return false;
call(code, naNil());
return true;
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}
FGNasalScript* FGNasalSys::parseScript(const char* src, const char* name)
{
FGNasalScript* script = new FGNasalScript();
script->_gcKey = -1; // important, if we delete it on a parse
script->_nas = this; // error, don't clobber a real handle!
char buf[256];
if(!name) {
sprintf(buf, "FGNasalScript@%p", script);
name = buf;
}
script->_code = parse(name, src, strlen(src));
if(naIsNil(script->_code)) {
delete script;
return 0;
}
script->_gcKey = gcSave(script->_code);
return script;
}
// Utility. Sets a named key in a hash by C string, rather than nasal
// string object.
void FGNasalSys::hashset(naRef hash, const char* key, naRef val)
{
naRef s = naNewString(_context);
naStr_fromdata(s, (char*)key, strlen(key));
naHash_set(hash, s, val);
}
// The get/setprop functions accept a *list* of strings and walk
// through the property tree with them to find the appropriate node.
// This allows a Nasal object to hold onto a property path and use it
// like a node object, e.g. setprop(ObjRoot, "size-parsecs", 2.02). This
// is the utility function that walks the property tree.
// Future enhancement: support integer arguments to specify array
// elements.
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static SGPropertyNode* findnode(naContext c, naRef* vec, int len)
{
SGPropertyNode* p = globals->get_props();
try {
for(int i=0; i<len; i++) {
naRef a = vec[i];
if(!naIsString(a)) return 0;
p = p->getNode(naStr_data(a));
if(p == 0) return 0;
}
} catch (const string& err) {
naRuntimeError(c, (char *)err.c_str());
return 0;
}
return p;
}
// getprop() extension function. Concatenates its string arguments as
// property names and returns the value of the specified property. Or
// nil if it doesn't exist.
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static naRef f_getprop(naContext c, naRef me, int argc, naRef* args)
{
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const SGPropertyNode* p = findnode(c, args, argc);
if(!p) return naNil();
switch(p->getType()) {
case SGPropertyNode::BOOL: case SGPropertyNode::INT:
case SGPropertyNode::LONG: case SGPropertyNode::FLOAT:
case SGPropertyNode::DOUBLE:
return naNum(p->getDoubleValue());
case SGPropertyNode::STRING:
case SGPropertyNode::UNSPECIFIED:
{
naRef nastr = naNewString(c);
const char* val = p->getStringValue();
naStr_fromdata(nastr, (char*)val, strlen(val));
return nastr;
}
case SGPropertyNode::ALIAS: // <--- FIXME, recurse?
default:
return naNil();
}
}
// setprop() extension function. Concatenates its string arguments as
// property names and sets the value of the specified property to the
// final argument.
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static naRef f_setprop(naContext c, naRef me, int argc, naRef* args)
{
#define BUFLEN 1024
char buf[BUFLEN + 1];
buf[BUFLEN] = 0;
char* p = buf;
int buflen = BUFLEN;
for(int i=0; i<argc-1; i++) {
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naRef s = naStringValue(c, args[i]);
if(naIsNil(s)) return naNil();
strncpy(p, naStr_data(s), buflen);
p += naStr_len(s);
buflen = BUFLEN - (p - buf);
if(i < (argc-2) && buflen > 0) {
*p++ = '/';
buflen--;
}
}
SGPropertyNode* props = globals->get_props();
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naRef val = args[argc-1];
try {
if(naIsString(val)) props->setStringValue(buf, naStr_data(val));
else {
naRef n = naNumValue(val);
if(naIsNil(n))
naRuntimeError(c, "setprop() value is not string or number");
props->setDoubleValue(buf, n.num);
}
} catch (const string& err) {
naRuntimeError(c, (char *)err.c_str());
}
return naNil();
#undef BUFLEN
}
// print() extension function. Concatenates and prints its arguments
// to the FlightGear log. Uses the highest log level (SG_ALERT), to
// make sure it appears. Is there better way to do this?
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static naRef f_print(naContext c, naRef me, int argc, naRef* args)
{
string buf;
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int n = argc;
for(int i=0; i<n; i++) {
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naRef s = naStringValue(c, args[i]);
if(naIsNil(s)) continue;
buf += naStr_data(s);
}
SG_LOG(SG_GENERAL, SG_ALERT, buf);
return naNum(buf.length());
}
// fgcommand() extension function. Executes a named command via the
// FlightGear command manager. Takes a single property node name as
// an argument.
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static naRef f_fgcommand(naContext c, naRef me, int argc, naRef* args)
{
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if(argc < 2 || !naIsString(args[0]) || !naIsGhost(args[1]))
naRuntimeError(c, "bad arguments to fgcommand()");
naRef cmd = args[0], props = args[1];
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SGPropertyNode_ptr* node = (SGPropertyNode_ptr*)naGhost_ptr(props);
return naNum(globals->get_commands()->execute(naStr_data(cmd), *node));
}
// settimer(func, dt, simtime) extension function. Falls through to
// FGNasalSys::setTimer(). See there for docs.
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static naRef f_settimer(naContext c, naRef me, int argc, naRef* args)
{
nasalSys->setTimer(argc, args);
return naNil();
}
// setlistener(func, property, bool) extension function. Falls through to
// FGNasalSys::setListener(). See there for docs.
static naRef f_setlistener(naContext c, naRef me, int argc, naRef* args)
{
return nasalSys->setListener(c, argc, args);
}
// removelistener(int) extension function. Falls through to
// FGNasalSys::removeListener(). See there for docs.
static naRef f_removelistener(naContext c, naRef me, int argc, naRef* args)
{
return nasalSys->removeListener(c, argc, args);
}
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// Returns a ghost handle to the argument to the currently executing
// command
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static naRef f_cmdarg(naContext c, naRef me, int argc, naRef* args)
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{
return nasalSys->cmdArgGhost();
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}
// Sets up a property interpolation. The first argument is either a
// ghost (SGPropertyNode_ptr*) or a string (global property path) to
// interpolate. The second argument is a vector of pairs of
// value/delta numbers.
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static naRef f_interpolate(naContext c, naRef me, int argc, naRef* args)
{
SGPropertyNode* node;
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naRef prop = argc > 0 ? args[0] : naNil();
if(naIsString(prop)) node = fgGetNode(naStr_data(prop), true);
else if(naIsGhost(prop)) node = *(SGPropertyNode_ptr*)naGhost_ptr(prop);
else return naNil();
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naRef curve = argc > 1 ? args[1] : naNil();
if(!naIsVector(curve)) return naNil();
int nPoints = naVec_size(curve) / 2;
double* values = new double[nPoints];
double* deltas = new double[nPoints];
for(int i=0; i<nPoints; i++) {
values[i] = naNumValue(naVec_get(curve, 2*i)).num;
deltas[i] = naNumValue(naVec_get(curve, 2*i+1)).num;
}
((SGInterpolator*)globals->get_subsystem("interpolator"))
->interpolate(node, nPoints, values, deltas);
return naNil();
}
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// This is a better RNG than the one in the default Nasal distribution
// (which is based on the C library rand() implementation). It will
// override.
static naRef f_rand(naContext c, naRef me, int argc, naRef* args)
{
return naNum(sg_random());
}
static naRef f_srand(naContext c, naRef me, int argc, naRef* args)
{
sg_srandom_time();
return naNum(0);
}
// Return an array listing of all files in a directory
static naRef f_directory(naContext c, naRef me, int argc, naRef* args)
{
if(argc != 1 || !naIsString(args[0]))
naRuntimeError(c, "bad arguments to directory()");
naRef ldir = args[0];
ulDir* dir = ulOpenDir(naStr_data(args[0]));
if(!dir) return naNil();
naRef result = naNewVector(c);
ulDirEnt* dent;
while((dent = ulReadDir(dir)))
naVec_append(result, naStr_fromdata(naNewString(c), dent->d_name,
strlen(dent->d_name)));
ulCloseDir(dir);
return result;
}
// Table of extension functions. Terminate with zeros.
static struct { char* name; naCFunction func; } funcs[] = {
{ "getprop", f_getprop },
{ "setprop", f_setprop },
{ "print", f_print },
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{ "_fgcommand", f_fgcommand },
{ "settimer", f_settimer },
{ "_setlistener", f_setlistener },
{ "removelistener", f_removelistener },
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{ "_cmdarg", f_cmdarg },
{ "_interpolate", f_interpolate },
{ "rand", f_rand },
{ "srand", f_srand },
{ "directory", f_directory },
{ 0, 0 }
};
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naRef FGNasalSys::cmdArgGhost()
{
return propNodeGhost(_cmdArg);
}
void FGNasalSys::init()
{
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int i;
_context = naNewContext();
// Start with globals. Add it to itself as a recursive
// sub-reference under the name "globals". This gives client-code
// write access to the namespace if someone wants to do something
// fancy.
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_globals = naInit_std(_context);
naSave(_context, _globals);
hashset(_globals, "globals", _globals);
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hashset(_globals, "math", naInit_math(_context));
hashset(_globals, "bits", naInit_bits(_context));
hashset(_globals, "io", naInit_io(_context));
hashset(_globals, "thread", naInit_thread(_context));
hashset(_globals, "utf8", naInit_utf8(_context));
// Add our custom extension functions:
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for(i=0; funcs[i].name; i++)
hashset(_globals, funcs[i].name,
naNewFunc(_context, naNewCCode(_context, funcs[i].func)));
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// And our SGPropertyNode wrapper
hashset(_globals, "props", genPropsModule());
// Make a "__gcsave" hash to hold the naRef objects which get
// passed to handles outside the interpreter (to protect them from
// begin garbage-collected).
_gcHash = naNewHash(_context);
hashset(_globals, "__gcsave", _gcHash);
// Now load the various source files in the Nasal directory
SGPath p(globals->get_fg_root());
p.append("Nasal");
ulDirEnt* dent;
ulDir* dir = ulOpenDir(p.c_str());
while(dir && (dent = ulReadDir(dir)) != 0) {
SGPath fullpath(p);
fullpath.append(dent->d_name);
SGPath file(dent->d_name);
if(file.extension() != "nas") continue;
loadModule(fullpath, file.base().c_str());
}
ulCloseDir(dir);
// set signal and remove node to avoid restoring at reinit
const char *s = "nasal-dir-initialized";
SGPropertyNode *signal = fgGetNode("/sim/signals", true);
signal->setBoolValue(s, true);
signal->removeChildren(s);
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// Pull scripts out of the property tree, too
loadPropertyScripts();
}
void FGNasalSys::update(double)
{
if(_purgeListeners) {
_purgeListeners = false;
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map<int, FGNasalListener *>::iterator it;
for(it = _listener.begin(); it != _listener.end();) {
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FGNasalListener *nl = it->second;
if(nl->_dead) {
_listener.erase(it++);
delete nl;
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} else {
++it;
}
}
}
}
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// Loads the scripts found under /nasal in the global tree
void FGNasalSys::loadPropertyScripts()
{
SGPropertyNode* nasal = globals->get_props()->getNode("nasal");
if(!nasal) return;
for(int i=0; i<nasal->nChildren(); i++) {
SGPropertyNode* n = nasal->getChild(i);
const char* module = n->getName();
if(n->hasChild("module"))
module = n->getStringValue("module");
// allow multiple files to be specified within in a single
// Nasal module tag
int j = 0;
SGPropertyNode *fn;
bool file_specified = false;
while ( (fn = n->getChild("file", j)) != NULL ) {
file_specified = true;
const char* file = fn->getStringValue();
SGPath p(globals->get_fg_root());
p.append(file);
loadModule(p, module);
j++;
}
// Old code which only allowed a single file to be specified per module
/*
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const char* file = n->getStringValue("file");
if(!n->hasChild("file")) file = 0; // Hrm...
if(file) {
SGPath p(globals->get_fg_root());
p.append(file);
loadModule(p, module);
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}
*/
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const char* src = n->getStringValue("script");
if(!n->hasChild("script")) src = 0; // Hrm...
if(src)
createModule(module, n->getPath(), src, strlen(src));
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if(!file_specified && !src)
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SG_LOG(SG_NASAL, SG_ALERT, "Nasal error: " <<
"no <file> or <script> defined in " <<
"/nasal/" << module);
}
}
// Logs a runtime error, with stack trace, to the FlightGear log stream
void FGNasalSys::logError(naContext context)
{
SG_LOG(SG_NASAL, SG_ALERT,
"Nasal runtime error: " << naGetError(context));
SG_LOG(SG_NASAL, SG_ALERT,
" at " << naStr_data(naGetSourceFile(context, 0)) <<
", line " << naGetLine(context, 0));
for(int i=1; i<naStackDepth(context); i++)
SG_LOG(SG_NASAL, SG_ALERT,
" called from: " << naStr_data(naGetSourceFile(context, i)) <<
", line " << naGetLine(context, i));
}
// Reads a script file, executes it, and places the resulting
// namespace into the global namespace under the specified module
// name.
void FGNasalSys::loadModule(SGPath file, const char* module)
{
int len = 0;
char* buf = readfile(file.c_str(), &len);
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if(!buf) {
SG_LOG(SG_NASAL, SG_ALERT,
"Nasal error: could not read script file " << file.c_str()
<< " into module " << module);
return;
}
createModule(module, file.c_str(), buf, len);
delete[] buf;
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}
// Parse and run. Save the local variables namespace, as it will
// become a sub-object of globals. The optional "arg" argument can be
// used to pass an associated property node to the module, which can then
// be accessed via cmdarg(). (This is, for example, used by XML dialogs.)
void FGNasalSys::createModule(const char* moduleName, const char* fileName,
const char* src, int len, const SGPropertyNode* arg)
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{
naRef code = parse(fileName, src, len);
if(naIsNil(code))
return;
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// See if we already have a module hash to use. This allows the
// user to, for example, add functions to the built-in math
// module. Make a new one if necessary.
naRef locals;
naRef modname = naNewString(_context);
naStr_fromdata(modname, (char*)moduleName, strlen(moduleName));
if(!naHash_get(_globals, modname, &locals))
locals = naNewHash(_context);
_cmdArg = (SGPropertyNode*)arg;
call(code, locals);
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hashset(_globals, moduleName, locals);
}
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void FGNasalSys::deleteModule(const char* moduleName)
{
naRef modname = naNewString(_context);
naStr_fromdata(modname, (char*)moduleName, strlen(moduleName));
naHash_delete(_globals, modname);
}
naRef FGNasalSys::parse(const char* filename, const char* buf, int len)
{
int errLine = -1;
naRef srcfile = naNewString(_context);
naStr_fromdata(srcfile, (char*)filename, strlen(filename));
naRef code = naParseCode(_context, srcfile, 1, (char*)buf, len, &errLine);
if(naIsNil(code)) {
SG_LOG(SG_NASAL, SG_ALERT,
"Nasal parse error: " << naGetError(_context) <<
" in "<< filename <<", line " << errLine);
return naNil();
}
// Bind to the global namespace before returning
return naBindFunction(_context, code, _globals);
}
bool FGNasalSys::handleCommand(const SGPropertyNode* arg)
{
const char* nasal = arg->getStringValue("script");
const char* moduleName = arg->getStringValue("module");
naRef code = parse(arg->getPath(true), nasal, strlen(nasal));
if(naIsNil(code)) return false;
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// Commands can be run "in" a module. Make sure that module
// exists, and set it up as the local variables hash for the
// command.
naRef locals = naNil();
if(moduleName[0]) {
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naRef modname = naNewString(_context);
naStr_fromdata(modname, (char*)moduleName, strlen(moduleName));
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if(!naHash_get(_globals, modname, &locals)) {
locals = naNewHash(_context);
naHash_set(_globals, modname, locals);
}
}
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// Cache this command's argument for inspection via cmdarg(). For
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// performance reasons, we won't bother with it if the invoked
// code doesn't need it.
_cmdArg = (SGPropertyNode*)arg;
call(code, locals);
return true;
}
// settimer(func, dt, simtime) extension function. The first argument
// is a Nasal function to call, the second is a delta time (from now),
// in seconds. The third, if present, is a boolean value indicating
// that "real world" time (rather than simulator time) is to be used.
//
// Implementation note: the FGTimer objects don't live inside the
// garbage collector, so the Nasal handler functions have to be
// "saved" somehow lest they be inadvertently cleaned. In this case,
// they are inserted into a globals.__gcsave hash and removed on
// expiration.
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void FGNasalSys::setTimer(int argc, naRef* args)
{
// Extract the handler, delta, and simtime arguments:
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naRef handler = argc > 0 ? args[0] : naNil();
if(!(naIsCode(handler) || naIsCCode(handler) || naIsFunc(handler)))
return;
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naRef delta = argc > 1 ? args[1] : naNil();
if(naIsNil(delta)) return;
bool simtime = (argc > 2 && naTrue(args[2])) ? false : true;
// Generate and register a C++ timer handler
NasalTimer* t = new NasalTimer;
t->handler = handler;
t->gcKey = gcSave(handler);
t->nasal = this;
globals->get_event_mgr()->addEvent("NasalTimer",
t, &NasalTimer::timerExpired,
delta.num, simtime);
}
void FGNasalSys::handleTimer(NasalTimer* t)
{
call(t->handler, naNil());
gcRelease(t->gcKey);
}
int FGNasalSys::gcSave(naRef r)
{
int key = _nextGCKey++;
naHash_set(_gcHash, naNum(key), r);
return key;
}
void FGNasalSys::gcRelease(int key)
{
naHash_delete(_gcHash, naNum(key));
}
void FGNasalSys::NasalTimer::timerExpired()
{
nasal->handleTimer(this);
delete this;
}
int FGNasalSys::_listenerId = 0;
// setlistener(property, func, bool) extension function. The first argument
// is either a ghost (SGPropertyNode_ptr*) or a string (global property
// path), the second is a Nasal function, the optional third one a bool.
// If the bool is true, then the listener is executed initially. The
// setlistener() function returns a unique id number, that can be used
// as argument to the removelistener() function.
naRef FGNasalSys::setListener(naContext c, int argc, naRef* args)
{
SGPropertyNode_ptr node;
naRef prop = argc > 0 ? args[0] : naNil();
if(naIsString(prop)) node = fgGetNode(naStr_data(prop), true);
else if(naIsGhost(prop)) node = *(SGPropertyNode_ptr*)naGhost_ptr(prop);
else {
naRuntimeError(c, "setlistener() with invalid property argument");
return naNil();
}
if(node->isTied())
SG_LOG(SG_NASAL, SG_DEBUG, "Attaching listener to tied property " <<
node->getPath());
naRef handler = argc > 1 ? args[1] : naNil();
if(!(naIsCode(handler) || naIsCCode(handler) || naIsFunc(handler))) {
naRuntimeError(c, "setlistener() with invalid function argument");
return naNil();
}
bool initial = argc > 2 && naTrue(args[2]);
FGNasalListener *nl = new FGNasalListener(node, handler, this,
gcSave(handler), _listenerId);
node->addChangeListener(nl, initial);
_listener[_listenerId] = nl;
return naNum(_listenerId++);
}
// removelistener(int) extension function. The argument is the id of
// a listener as returned by the setlistener() function.
naRef FGNasalSys::removeListener(naContext c, int argc, naRef* args)
{
naRef id = argc > 0 ? args[0] : naNil();
map<int, FGNasalListener *>::iterator it = _listener.find(int(id.num));
if(!naIsNum(id) || it == _listener.end() || it->second->_dead) {
naRuntimeError(c, "removelistener() with invalid listener id");
return naNil();
}
FGNasalListener *nl = it->second;
if(nl->_active) {
nl->_dead = true;
_purgeListeners = true;
return naNum(-1);
}
_listener.erase(it);
delete nl;
return naNum(_listener.size());
}
// FGNasalListener class.
FGNasalListener::FGNasalListener(SGPropertyNode_ptr node, naRef handler,
FGNasalSys* nasal, int key, int id) :
_node(node),
_handler(handler),
_gcKey(key),
_id(id),
_nas(nasal),
_active(0),
_dead(false)
{
}
FGNasalListener::~FGNasalListener()
{
_node->removeChangeListener(this);
_nas->gcRelease(_gcKey);
}
void FGNasalListener::valueChanged(SGPropertyNode* node)
{
// drop recursive listener calls
if(_active || _dead)
return;
SG_LOG(SG_NASAL, SG_DEBUG, "trigger listener #" << _id);
_active++;
_nas->_cmdArg = node;
_nas->call(_handler, naNil());
_active--;
}
// FGNasalModelData class. If sgLoad3DModel() is called with a pointer to
// such a class, then it lets modelLoaded() run the <load> script, and the
// destructor the <unload> script. The latter happens when the model branch
// is removed from the scene graph.
void FGNasalModelData::modelLoaded(const string& path, SGPropertyNode *prop,
Modified Files: configure.ac src/AIModel/AIAircraft.cxx src/AIModel/AIBase.cxx src/AIModel/AIBase.hxx src/AIModel/AICarrier.cxx src/AIModel/AICarrier.hxx src/AIModel/AIManager.cxx src/AIModel/AIManager.hxx src/ATC/AIEntity.cxx src/ATC/AIEntity.hxx src/ATC/AIMgr.cxx src/ATC/AIMgr.hxx src/ATC/ATCdisplay.cxx src/ATC/ATCdisplay.hxx src/Cockpit/cockpit.cxx src/Cockpit/cockpit.hxx src/Cockpit/hud.cxx src/Cockpit/hud.hxx src/Cockpit/hud_rwy.cxx src/Cockpit/panel.cxx src/Cockpit/panel.hxx src/Cockpit/built_in/FGMagRibbon.cxx src/Cockpit/built_in/FGMagRibbon.hxx src/FDM/flight.cxx src/FDM/groundcache.cxx src/FDM/groundcache.hxx src/GUI/gui_funcs.cxx src/Input/input.cxx src/Instrumentation/od_gauge.cxx src/Instrumentation/od_gauge.hxx src/Instrumentation/render_area_2d.cxx src/Instrumentation/render_area_2d.hxx src/Instrumentation/wxradar.cxx src/Instrumentation/wxradar.hxx src/Instrumentation/HUD/HUD.cxx src/Instrumentation/HUD/HUD.hxx src/Instrumentation/HUD/HUD_runway.cxx src/Main/Makefile.am src/Main/main.cxx src/Main/renderer.cxx src/Main/renderer.hxx src/Main/viewmgr.cxx src/Model/acmodel.cxx src/Model/acmodel.hxx src/Model/model_panel.cxx src/Model/model_panel.hxx src/Model/modelmgr.cxx src/Model/modelmgr.hxx src/Model/panelnode.cxx src/Model/panelnode.hxx src/Navaids/awynet.cxx src/Scenery/Makefile.am src/Scenery/hitlist.cxx src/Scenery/hitlist.hxx src/Scenery/newcache.cxx src/Scenery/scenery.cxx src/Scenery/scenery.hxx src/Scenery/tileentry.cxx src/Scenery/tileentry.hxx src/Scenery/tilemgr.cxx src/Scripting/NasalSys.cxx src/Scripting/NasalSys.hxx src/Time/light.cxx Big BLOB on the way to OSG.
2006-10-29 19:30:21 +00:00
osg::Node *)
{
SGPropertyNode *n = prop->getNode("nasal"), *load;
if(!n)
return;
load = n->getNode("load");
_unload = n->getNode("unload");
if(!load && !_unload)
return;
_module = path;
const char *s = load ? load->getStringValue() : "";
nasalSys->createModule(_module.c_str(), _module.c_str(), s, strlen(s), _props);
}
FGNasalModelData::~FGNasalModelData()
{
if(_module.empty())
return;
if(!nasalSys) {
2006-03-09 17:32:24 +00:00
SG_LOG(SG_NASAL, SG_ALERT, "Trying to run an <unload> script "
"without Nasal subsystem present.");
return;
2006-03-09 17:32:24 +00:00
}
if(_unload) {
const char *s = _unload->getStringValue();
nasalSys->createModule(_module.c_str(), _module.c_str(), s, strlen(s), _props);
}
nasalSys->deleteModule(_module.c_str());
}