1
0
Fork 0
flightgear/src/MultiPlayer/mpmessages.hxx

92 lines
2.9 KiB
C++
Raw Normal View History

2003-03-26 14:06:51 +00:00
// mpmessages.hxx -- Message definitions for multiplayer communications
// within a multiplayer Flightgear
//
// Written by Duncan McCreanor, started February 2003.
// duncan.mccreanor@airservicesaustralia.com
//
// Copyright (C) 2003 Airservices Australia
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
#ifndef MPMESSAGES_H
#define MPMESSAGES_H
#define MPMESSAGES_HID "$Id$"
/****************************************************************
* @version $Id$
*
* Description: Each message used for multiplayer communications
* consists of a header and optionally a block of data. The combined
* header and data is sent as one IP packet.
*
******************************************************************/
#include <plib/sg.h>
#include <simgear/compiler.h>
#include "tiny_xdr.hxx"
// magic value for messages
const uint32_t MSG_MAGIC = 0x46474653; // "FGFS"
// protocoll version
const uint32_t PROTO_VER = 0x00010001; // 1.1
// Message identifiers
#define CHAT_MSG_ID 1
#define UNUSABLE_POS_DATA_ID 2
#define POS_DATA_ID 3
// XDR demands 4 byte alignment, but some compilers use8 byte alignment
// so it's safe to let the overall size of a netmork message be a
// multiple of 8!
#define MAX_CALLSIGN_LEN 8
#define MAX_CHAT_MSG_LEN 48
#define MAX_MODEL_NAME_LEN 48
/** Aircraft position message */
typedef xdr_data2_t xdrPosition[3];
typedef xdr_data_t xdrOrientation[4];
// Header for use with all messages sent
class T_MsgHdr {
public:
xdr_data_t Magic; // Magic Value
xdr_data_t Version; // Protocoll version
xdr_data_t MsgId; // Message identifier
xdr_data_t MsgLen; // absolue length of message
xdr_data_t ReplyAddress; // (player's receiver address
xdr_data_t ReplyPort; // player's receiver port
char Callsign[MAX_CALLSIGN_LEN]; // Callsign used by the player
};
// Chat message
class T_ChatMsg {
public:
char Text[MAX_CHAT_MSG_LEN]; // Text of chat message
};
// Position message
class T_PositionMsg {
public:
char Model[MAX_MODEL_NAME_LEN]; // Name of the aircraft model
xdrPosition PlayerPosition; // players position
xdrOrientation PlayerOrientation; // players orientation
};
#endif