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flightgear/src/AIModel/AIStorm.cxx

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// FGAIStorm - FGAIBase-derived class creates an AI thunderstorm or cloud
//
// Written by David Culp, started Feb 2004.
//
// Copyright (C) 2004 David P. Culp - davidculp2@comcast.net
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include <simgear/math/point3d.hxx>
#include <Main/fg_props.hxx>
#include <Main/globals.hxx>
#include <Scenery/scenery.hxx>
#include <string>
#include <math.h>
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#include <cstdlib>
SG_USING_STD(string);
#include "AIStorm.hxx"
FGAIStorm::FGAIStorm(FGAIManager* mgr) {
manager = mgr;
_type_str = "thunderstorm";
_otype = otStorm;
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delay = 3.6;
subflashes = 1;
timer = 0.0;
random_delay = 3.6;
flash_node = fgGetNode("/environment/lightning/flash", true);
flash_node->setBoolValue(false);
flashed = 0;
flashing = false;
subflash_index = -1;
subflash_array[0] = 1;
subflash_array[1] = 2;
subflash_array[2] = 1;
subflash_array[3] = 3;
subflash_array[4] = 2;
subflash_array[5] = 1;
subflash_array[6] = 1;
subflash_array[7] = 2;
}
FGAIStorm::~FGAIStorm() {
}
bool FGAIStorm::init() {
return FGAIBase::init();
}
void FGAIStorm::bind() {
FGAIBase::bind();
}
void FGAIStorm::unbind() {
FGAIBase::unbind();
}
void FGAIStorm::update(double dt) {
FGAIBase::update(dt);
Run(dt);
Transform();
}
void FGAIStorm::Run(double dt) {
FGAIStorm::dt = dt;
double speed_north_deg_sec;
double speed_east_deg_sec;
// convert speed to degrees per second
speed_north_deg_sec = cos( hdg / SG_RADIANS_TO_DEGREES )
* speed * 1.686 / ft_per_deg_lat;
speed_east_deg_sec = sin( hdg / SG_RADIANS_TO_DEGREES )
* speed * 1.686 / ft_per_deg_lon;
// set new position
pos.setlat( pos.lat() + speed_north_deg_sec * dt);
pos.setlon( pos.lon() + speed_east_deg_sec * dt);
// do calculations for radar //
UpdateRadar(manager);
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// do lightning
if (timer > random_delay) {
srand((unsigned)time(0));
random_delay = delay + (rand()%3) - 1.0;
//cout << "random_delay = " << random_delay << endl;
timer = 0.0;
flashing = true;
subflash_index++;
if (subflash_index == 8) subflash_index = 0;
subflashes = subflash_array[subflash_index];
}
if (flashing) {
if (flashed < subflashes) {
timer += dt;
if (timer < 0.2) {
flash_node->setBoolValue(true);
} else {
flash_node->setBoolValue(false);
if (timer > 0.4) {
timer = 0.0;
flashed++;
}
}
} else {
flashing = false;
timer = 0.0;
flashed = 0;
}
}
else {
timer += dt;
}
}