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flightgear/utils/fgpanel/FGGLApplication.hxx

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//
// Written and (c) Torsten Dreyer - Torsten(at)t3r_dot_de
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
#ifndef __FGGLAPPLICATION_HXX
#define __FGGLAPPLICATION_HXX
class FGGLApplication {
public:
FGGLApplication( const char * name, int argc, char ** argv );
virtual ~FGGLApplication();
void Run( int glutMode, bool gameMode, int widht=-1, int height=-1, int bpp = 32 );
protected:
virtual void Key( unsigned char key, int x, int y ) {}
virtual void Idle() {}
virtual void Display() {}
virtual void Reshape( int width, int height ) {}
virtual void Init() {}
int windowId;
bool gameMode;
const char * name;
static FGGLApplication * application;
private:
static void KeyCallback( unsigned char key, int x, int y );
static void IdleCallback();
static void DisplayCallback();
static void ReshapeCallback( int width, int height );
};
#endif