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flightgear/utils/fgpanel/FGInstrumentLayer.cxx

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//
// Written by David Megginson, started January 2000.
// Adopted for standalone fgpanel application by Torsten Dreyer, August 2009
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
#include <math.h>
#include <simgear/props/props.hxx>
#include "GL_utils.hxx"
#include "FGInstrumentLayer.hxx"
FGInstrumentLayer::FGInstrumentLayer (const int w, const int h) :
m_w (w), m_h (h) {
}
FGInstrumentLayer::~FGInstrumentLayer () {
for (transformation_list::iterator it = m_transformations.begin ();
it != m_transformations.end ();
++it) {
delete *it;
*it = 0;
}
}
void
FGInstrumentLayer::transform () const {
for (transformation_list::const_iterator it = m_transformations.begin ();
it != m_transformations.end ();
++it) {
FGPanelTransformation *t = *it;
if (t->test ()) {
float val (t->node == 0 ? 0.0 : t->node->getFloatValue ());
if (t->has_mod) {
val = fmod (val, t->mod);
}
if (val < t->min) {
val = t->min;
} else if (val > t->max) {
val = t->max;
}
if (t->table == 0) {
val = val * t->factor + t->offset;
} else {
val = t->table->interpolate (val) * t->factor + t->offset;
}
switch (t->type) {
case FGPanelTransformation::XSHIFT:
GL_utils::instance ().glTranslatef (val, 0.0, 0.0);
break;
case FGPanelTransformation::YSHIFT:
GL_utils::instance ().glTranslatef (0.0, val, 0.0);
break;
case FGPanelTransformation::ROTATION:
GL_utils::instance ().glRotatef (-val, 0.0, 0.0, 1.0);
break;
}
}
}
}
int
FGInstrumentLayer::getWidth () const {
return m_w;
}
int
FGInstrumentLayer::getHeight () const {
return m_h;
}
void
FGInstrumentLayer::setWidth (const int w) {
m_w = w;
}
void
FGInstrumentLayer::setHeight (const int h) {
m_h = h;
}
void
FGInstrumentLayer::addTransformation (FGPanelTransformation * const transformation) {
m_transformations.push_back (transformation);
}