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flightgear/src/GUI/menubar.hxx

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#ifndef __MENUBAR_HXX
#define __MENUBAR_HXX 1
#ifndef __cplusplus
# error This library requires C++
#endif
#include <simgear/compiler.h> // for SG_USING_STD
#include <plib/pu.h>
#include <map>
SG_USING_STD(map);
#include <vector>
SG_USING_STD(vector);
class puMenuBar;
class puObject;
class FGBinding;
/**
* XML-configured PUI menu bar.
*/
class FGMenuBar
{
public:
/**
* Constructor.
*/
FGMenuBar ();
/**
* Destructor.
*/
virtual ~FGMenuBar ();
/**
* Initialize the menu bar from $FG_ROOT/gui/menubar.xml
*/
virtual void init ();
/**
* Make the menu bar visible.
*/
virtual void show ();
/**
* Make the menu bar invisible.
*/
virtual void hide ();
/**
* Test whether the menu bar is visible.
*/
virtual bool isVisible () const;
/**
* IGNORE THIS METHOD!!!
*
* This is necessary only because plib does not provide any easy
* way to attach user data to a menu item. FlightGear should not
* have to know about PUI internals, but this method allows the
* callback to pass the menu item one-shot on to the current menu.
*/
virtual bool fireItem (puObject * item);
private:
void make_menu (SGPropertyNode_ptr node);
void make_menubar ();
bool _visible;
puMenuBar * _menuBar;
map<string,vector<FGBinding *> > _bindings;
};
#endif // __MENUBAR_HXX