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flightgear/Main/GLUTkey.cxx

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/**************************************************************************
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* GLUTkey.c -- handle GLUT keyboard events
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*
* Written by Curtis Olson, started May 1997.
*
* Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
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* $Id$
* (Log is kept at end of this file)
**************************************************************************/
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
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#ifdef HAVE_WINDOWS_H
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# include <windows.h>
#endif
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#include <GL/glut.h>
#include <XGL/xgl.h>
#include <stdio.h>
#include <stdlib.h>
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#include <Aircraft/aircraft.h>
#include <Autopilot/autopilot.h> // Added autopilot.h to list, Jeff Goeke-Smith
#include <Debug/fg_debug.h>
#include <Include/fg_constants.h>
#include <Weather/weather.h>
#include "GLUTkey.hxx"
#include "options.hxx"
#include "views.hxx"
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extern int displayInstruments;
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/* Handle keyboard events */
void GLUTkey(unsigned char k, int x, int y) {
fgCONTROLS *c;
fgOPTIONS *o;
struct fgTIME *t;
struct fgVIEW *v;
struct fgWEATHER *w;
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c = current_aircraft.controls;
o = &current_options;
t = &cur_time_params;
v = &current_view;
w = &current_weather;
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fgPrintf( FG_INPUT, FG_DEBUG, "Key hit = %d", k);
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if ( GLUT_ACTIVE_ALT && glutGetModifiers() ) {
fgPrintf( FG_INPUT, FG_DEBUG, " SHIFTED\n");
switch (k) {
case 49: /* numeric keypad 1 */
v->goal_view_offset = FG_PI * 0.75;
return;
case 50: /* numeric keypad 2 */
v->goal_view_offset = FG_PI;
return;
case 51: /* numeric keypad 3 */
v->goal_view_offset = FG_PI * 1.25;
return;
case 52: /* numeric keypad 4 */
v->goal_view_offset = FG_PI * 0.50;
return;
case 54: /* numeric keypad 6 */
v->goal_view_offset = FG_PI * 1.50;
return;
case 55: /* numeric keypad 7 */
v->goal_view_offset = FG_PI * 0.25;
return;
case 56: /* numeric keypad 8 */
v->goal_view_offset = 0.00;
return;
case 57: /* numeric keypad 9 */
v->goal_view_offset = FG_PI * 1.75;
return;
case 72: /* H key */
o->hud_status = !(o->hud_status);
return;
case 77: /* M key */
t->warp -= 60;
return;
case 84: /* T key */
t->warp_delta -= 30;
return;
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case 87: /* W key */
displayInstruments = !displayInstruments;
return;
case 90: /* Z key */
w->visibility /= 1.10;
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xglFogf (GL_FOG_START, w->visibility / 1000000.0 );
xglFogf(GL_FOG_END, w->visibility);
fgPrintf( FG_INPUT, FG_DEBUG,
"Fog density = %.4f\n", w->visibility );
return;
// autopilot additions
case 65: /* A key */
fgAPSetMode(1);
return;
case 83: /* S key */
fgAPSetMode(0);
return;
}
} else {
fgPrintf( FG_INPUT, FG_DEBUG, "\n");
switch (k) {
case 50: /* numeric keypad 2 */
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fgElevMove(-0.05);
return;
case 56: /* numeric keypad 8 */
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fgElevMove(0.05);
return;
case 49: /* numeric keypad 1 */
fgElevTrimMove(-0.001);
return;
case 55: /* numeric keypad 7 */
fgElevTrimMove(0.001);
return;
case 52: /* numeric keypad 4 */
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fgAileronMove(-0.05);
return;
case 54: /* numeric keypad 6 */
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fgAileronMove(0.05);
return;
case 48: /* numeric keypad Ins */
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fgRudderMove(-0.05);
return;
case 13: /* numeric keypad Enter */
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fgRudderMove(0.05);
return;
case 53: /* numeric keypad 5 */
fgAileronSet(0.0);
fgElevSet(0.0);
fgRudderSet(0.0);
return;
case 57: /* numeric keypad 9 (Pg Up) */
fgThrottleMove(0, 0.01);
return;
case 51: /* numeric keypad 3 (Pg Dn) */
fgThrottleMove(0, -0.01);
return;
case 109: /* m key */
t->warp += 60;
return;
case 116: /* t key */
t->warp_delta += 30;
return;
case 122: /* z key */
w->visibility *= 1.10;
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xglFogf (GL_FOG_START, w->visibility / 1000000.0 );
xglFogf(GL_FOG_END, w->visibility);
fgPrintf( FG_INPUT, FG_DEBUG,
"Fog density = %.4f\n", w->visibility);
return;
case 27: /* ESC */
if( fg_DebugOutput ) {
fclose( fg_DebugOutput );
}
exit(0);
}
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}
}
/* Handle "special" keyboard events */
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void GLUTspecialkey(int k, int x, int y) {
fgCONTROLS *c;
struct fgVIEW *v;
c = current_aircraft.controls;
v = &current_view;
fgPrintf( FG_INPUT, FG_DEBUG, "Special key hit = %d", k);
if ( GLUT_ACTIVE_SHIFT && glutGetModifiers() ) {
fgPrintf( FG_INPUT, FG_DEBUG, " SHIFTED\n");
switch (k) {
case GLUT_KEY_END: /* numeric keypad 1 */
v->goal_view_offset = FG_PI * 0.75;
return;
case GLUT_KEY_DOWN: /* numeric keypad 2 */
v->goal_view_offset = FG_PI;
return;
case GLUT_KEY_PAGE_DOWN: /* numeric keypad 3 */
v->goal_view_offset = FG_PI * 1.25;
return;
case GLUT_KEY_LEFT: /* numeric keypad 4 */
v->goal_view_offset = FG_PI * 0.50;
return;
case GLUT_KEY_RIGHT: /* numeric keypad 6 */
v->goal_view_offset = FG_PI * 1.50;
return;
case GLUT_KEY_HOME: /* numeric keypad 7 */
v->goal_view_offset = FG_PI * 0.25;
return;
case GLUT_KEY_UP: /* numeric keypad 8 */
v->goal_view_offset = 0.00;
return;
case GLUT_KEY_PAGE_UP: /* numeric keypad 9 */
v->goal_view_offset = FG_PI * 1.75;
return;
}
} else {
fgPrintf( FG_INPUT, FG_DEBUG, "\n");
switch (k) {
case GLUT_KEY_UP:
fgElevMove(0.05);
return;
case GLUT_KEY_DOWN:
fgElevMove(-0.05);
return;
case GLUT_KEY_LEFT:
fgAileronMove(-0.05);
return;
case GLUT_KEY_RIGHT:
fgAileronMove(0.05);
return;
case GLUT_KEY_HOME: /* numeric keypad 1 */
fgElevTrimMove(0.001);
return;
case GLUT_KEY_END: /* numeric keypad 7 */
fgElevTrimMove(-0.001);
return;
case GLUT_KEY_INSERT: /* numeric keypad Ins */
fgRudderMove(-0.05);
return;
case 13: /* numeric keypad Enter */
fgRudderMove(0.05);
return;
case 53: /* numeric keypad 5 */
fgAileronSet(0.0);
fgElevSet(0.0);
fgRudderSet(0.0);
return;
case GLUT_KEY_PAGE_UP: /* numeric keypad 9 (Pg Up) */
fgThrottleMove(0, 0.01);
return;
case GLUT_KEY_PAGE_DOWN: /* numeric keypad 3 (Pg Dn) */
fgThrottleMove(0, -0.01);
return;
}
}
}
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/* $Log$
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/* Revision 1.3 1998/04/24 14:19:29 curt
/* Fog tweaks.
/*
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* Revision 1.2 1998/04/24 00:49:17 curt
* Wrapped "#include <config.h>" in "#ifdef HAVE_CONFIG_H"
* Trying out some different option parsing code.
* Some code reorganization.
*
* Revision 1.1 1998/04/22 13:25:40 curt
* C++ - ifing the code.
* Starting a bit of reorganization of lighting code.
*
* Revision 1.33 1998/04/18 04:11:25 curt
* Moved fg_debug to it's own library, added zlib support.
*
* Revision 1.32 1998/04/14 02:21:01 curt
* Incorporated autopilot heading hold contributed by: Jeff Goeke-Smith
* <jgoeke@voyager.net>
*
* Revision 1.31 1998/04/08 23:34:05 curt
* Patch from Durk to fix trim reversal with numlock key active.
*
* Revision 1.30 1998/04/03 22:09:02 curt
* Converting to Gnu autoconf system.
*
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* Revision 1.29 1998/02/07 15:29:40 curt
* Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss
* <chotchkiss@namg.us.anritsu.com>
*
* Revision 1.28 1998/02/03 23:20:23 curt
* Lots of little tweaks to fix various consistency problems discovered by
* Solaris' CC. Fixed a bug in fg_debug.c with how the fgPrintf() wrapper
* passed arguments along to the real printf(). Also incorporated HUD changes
* by Michele America.
*
* Revision 1.27 1998/01/27 00:47:55 curt
* Incorporated Paul Bleisch's <bleisch@chromatic.com> new debug message
* system and commandline/config file processing code.
*
* Revision 1.26 1998/01/19 19:27:07 curt
* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
* This should simplify things tremendously.
*
* Revision 1.25 1998/01/05 18:44:34 curt
* Add an option to advance/decrease time from keyboard.
*
* Revision 1.24 1997/12/30 16:36:46 curt
* Merged in Durk's changes ...
*
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* Revision 1.23 1997/12/15 23:54:44 curt
* Add xgl wrappers for debugging.
* Generate terrain normals on the fly.
*
* Revision 1.22 1997/12/10 22:37:45 curt
* Prepended "fg" on the name of all global structures that didn't have it yet.
* i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
*
* Revision 1.21 1997/08/27 21:32:23 curt
* Restructured view calculation code. Added stars.
*
* Revision 1.20 1997/08/27 03:30:13 curt
* Changed naming scheme of basic shared structures.
*
* Revision 1.19 1997/08/25 20:27:21 curt
* Merged in initial HUD and Joystick code.
*
* Revision 1.18 1997/08/22 21:34:38 curt
* Doing a bit of reorganizing and house cleaning.
*
* Revision 1.17 1997/07/19 22:34:02 curt
* Moved PI definitions to ../constants.h
* Moved random() stuff to ../Utils/ and renamed fg_random()
*
* Revision 1.16 1997/07/18 23:41:24 curt
* Tweaks for building with Cygnus Win32 compiler.
*
* Revision 1.15 1997/07/16 20:04:47 curt
* Minor tweaks to aid Win32 port.
*
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* Revision 1.14 1997/07/12 03:50:20 curt
* Added an #include <Windows32/Base.h> to help compiling for Win32
*
* Revision 1.13 1997/06/25 15:39:46 curt
* Minor changes to compile with rsxnt/win32.
*
* Revision 1.12 1997/06/21 17:12:52 curt
* Capitalized subdirectory names.
*
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* Revision 1.11 1997/06/18 04:10:31 curt
* A couple more runway tweaks ...
*
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* Revision 1.10 1997/06/18 02:21:23 curt
* Hacked in a runway
*
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* Revision 1.9 1997/06/02 03:40:06 curt
* A tiny bit more view tweaking.
*
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* Revision 1.8 1997/06/02 03:01:38 curt
* Working on views (side, front, back, transitions, etc.)
*
* Revision 1.7 1997/05/31 19:16:25 curt
* Elevator trim added.
*
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* Revision 1.6 1997/05/31 04:13:52 curt
* WE CAN NOW FLY!!!
*
* Continuing work on the LaRCsim flight model integration.
* Added some MSFS-like keyboard input handling.
*
* Revision 1.5 1997/05/30 23:26:19 curt
* Added elevator/aileron controls.
*
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* Revision 1.4 1997/05/27 17:44:31 curt
* Renamed & rearranged variables and routines. Added some initial simple
* timer/alarm routines so the flight model can be updated on a regular
* interval.
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*
* Revision 1.3 1997/05/23 15:40:25 curt
* Added GNU copyright headers.
* Fog now works!
*
* Revision 1.2 1997/05/23 00:35:12 curt
* Trying to get fog to work ...
*
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* Revision 1.1 1997/05/21 15:57:50 curt
* Renamed due to added GLUT support.
*
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* Revision 1.2 1997/05/19 18:22:41 curt
* Parameter tweaking ... starting to stub in fog support.
*
* Revision 1.1 1997/05/16 16:05:51 curt
* Initial revision.
*
*/