2005-06-04 09:38:52 +00:00
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// FGAIStatic - FGAIBase-derived class creates an AI static object
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//
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// Written by David Culp, started Jun 2005.
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//
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// Copyright (C) 2005 David P. Culp - davidculp2@comcast.net
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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2006-02-21 01:16:04 +00:00
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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2005-06-04 09:38:52 +00:00
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#ifdef HAVE_CONFIG_H
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# include <config.h>
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#endif
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#include <simgear/math/point3d.hxx>
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#include <Main/fg_props.hxx>
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#include <Main/globals.hxx>
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#include <Scenery/scenery.hxx>
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#include <string>
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#include <math.h>
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SG_USING_STD(string);
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#include "AIStatic.hxx"
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2006-02-11 13:16:56 +00:00
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FGAIStatic::FGAIStatic() : FGAIBase(otStatic) {
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2005-06-04 09:38:52 +00:00
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}
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FGAIStatic::~FGAIStatic() {
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}
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2007-01-13 16:04:28 +00:00
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bool FGAIStatic::init(bool search_in_AI_path) {
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return FGAIBase::init(search_in_AI_path);
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2005-06-04 09:38:52 +00:00
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}
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void FGAIStatic::bind() {
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FGAIBase::bind();
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}
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void FGAIStatic::unbind() {
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FGAIBase::unbind();
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}
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void FGAIStatic::update(double dt) {
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FGAIBase::update(dt);
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Transform();
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}
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