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flightgear/src/AIModel/AIBase.hxx

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// FGAIBase - abstract base class for AI objects
// Written by David Culp, started Nov 2003, based on
// David Luff's FGAIEntity class.
// - davidculp2@comcast.net
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#ifndef _FG_AIBASE_HXX
#define _FG_AIBASE_HXX
#include <simgear/math/point3d.hxx>
#include <simgear/scene/model/placement.hxx>
#include <string>
SG_USING_STD(string);
class FGAIBase {
public:
virtual ~FGAIBase();
virtual void update(double dt);
inline Point3D GetPos() { return(pos); }
virtual bool init();
void setPath( const char* model );
void setSpeed( double speed_KTAS );
void setAltitude( double altitude_ft );
void setLongitude( double longitude );
void setLatitude( double latitude );
void setHeading( double heading );
void setDie( bool die );
inline bool getDie() { return delete_me; }
protected:
Point3D pos; // WGS84 lat & lon in degrees, elev above sea-level in meters
double hdg; // True heading in degrees
double roll; // degrees, left is negative
double pitch; // degrees, nose-down is negative
double speed; // knots true airspeed
double altitude; // meters above sea level
double vs; // vertical speed, feet per minute
double tgt_heading; // target heading, degrees true
double tgt_altitude; // target altitude, *feet* above sea level
double tgt_speed; // target speed, KTAS
double tgt_roll;
double tgt_pitch;
double tgt_yaw;
double tgt_vs;
string model_path; //Path to the 3D model
SGModelPlacement aip;
bool delete_me;
void Transform();
};
#endif // _FG_AIBASE_HXX