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flightgear/src/Airports/dynamics.cxx

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// dynamics.cxx - Code to manage the higher order airport ground activities
// Written by Durk Talsma, started December 2004.
//
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
2006-02-21 01:16:04 +00:00
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// $Id$
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include <algorithm>
#include <simgear/compiler.h>
#include <plib/sg.h>
#include <plib/ul.h>
#include <Environment/environment_mgr.hxx>
#include <Environment/environment.hxx>
#include <simgear/misc/sg_path.hxx>
#include <simgear/props/props.hxx>
#include <simgear/structure/subsystem_mgr.hxx>
#include <simgear/debug/logstream.hxx>
#include <simgear/route/waypoint.hxx>
#include <Main/globals.hxx>
#include <Main/fg_props.hxx>
#include <Airports/runways.hxx>
#include <string>
#include <vector>
using std::string;
using std::vector;
using std::sort;
using std::random_shuffle;
#include "simple.hxx"
#include "dynamics.hxx"
FGAirportDynamics::FGAirportDynamics(FGAirport* ap) :
_ap(ap), rwyPrefs(ap) {
lastUpdate = 0;
// For testing only. This needs to be refined when we move ATIS functionality over.
atisInformation = "Sierra";
}
// Note that the ground network should also be copied
FGAirportDynamics::FGAirportDynamics(const FGAirportDynamics& other) :
rwyPrefs(other.rwyPrefs)
{
for (FGParkingVecConstIterator ip= other.parkings.begin(); ip != other.parkings.end(); ip++)
parkings.push_back(*(ip));
// rwyPrefs = other.rwyPrefs;
lastUpdate = other.lastUpdate;
stringVecConstIterator il;
for (il = other.landing.begin(); il != other.landing.end(); il++)
landing.push_back(*il);
for (il = other.takeoff.begin(); il != other.takeoff.end(); il++)
takeoff.push_back(*il);
lastUpdate = other.lastUpdate;
atisInformation = other.atisInformation;
}
// Destructor
FGAirportDynamics::~FGAirportDynamics()
{
}
// Initialization required after XMLRead
void FGAirportDynamics::init()
{
// This may seem a bit weird to first randomly shuffle the parkings
// and then sort them again. However, parkings are sorted here by ascending
// radius. Since many parkings have similar radii, with each radius class they will
// still be allocated relatively systematically. Randomizing prior to sorting will
// prevent any initial orderings to be destroyed, leading (hopefully) to a more
// naturalistic gate assignment.
random_shuffle(parkings.begin(), parkings.end());
sort(parkings.begin(), parkings.end());
// add the gate positions to the ground network.
groundNetwork.addNodes(&parkings);
groundNetwork.init();
groundNetwork.setTowerController(&towerController);
groundNetwork.setParent(_ap);
}
bool FGAirportDynamics::getAvailableParking(double *lat, double *lon, double *heading, int *gateId, double rad, const string &flType, const string &acType, const string &airline)
{
bool found = false;
bool available = false;
//string gateType;
FGParkingVecIterator i;
// if (flType == "cargo")
// {
// gateType = "RAMP_CARGO";
// }
// else if (flType == "ga")
// {
// gateType = "RAMP_GA";
// }
// else gateType = "GATE";
if (parkings.begin() == parkings.end())
{
//cerr << "Could not find parking spot at " << _ap->getId() << endl;
*lat = _ap->getLatitude();
*lon = _ap->getLongitude();
*heading = 0;
found = true;
}
else
{
// First try finding a parking with a designated airline code
for (i = parkings.begin(); !(i == parkings.end() || found); i++)
{
//cerr << "Gate Id: " << i->getIndex()
// << " Type : " << i->getType()
// << " Codes : " << i->getCodes()
// << " Radius: " << i->getRadius()
// << " Name : " << i->getName()
// << " Available: " << i->isAvailable() << endl;
available = true;
// Taken by another aircraft
if (!(i->isAvailable()))
{
available = false;
continue;
}
// No airline codes, so skip
if (i->getCodes().empty())
{
available = false;
continue;
}
else // Airline code doesn't match
{
//cerr << "Code = " << airline << ": Codes " << i->getCodes();
if (i->getCodes().find(airline, 0) == string::npos)
{
available = false;
//cerr << "Unavailable" << endl;
continue;
}
else
{
//cerr << "Available" << endl;
}
}
// Type doesn't match
if (i->getType() != flType)
{
available = false;
continue;
}
// too small
if (i->getRadius() < rad)
{
available = false;
continue;
}
if (available)
{
*lat = i->getLatitude ();
*lon = i->getLongitude();
*heading = i->getHeading ();
*gateId = i->getIndex ();
i->setAvailable(false);
found = true;
}
}
// then try again for those without codes.
for (i = parkings.begin(); !(i == parkings.end() || found); i++)
{
available = true;
if (!(i->isAvailable()))
{
available = false;
continue;
}
if (!(i->getCodes().empty()))
{
if ((i->getCodes().find(airline,0) == string::npos))
{
available = false;
continue;
}
}
if (i->getType() != flType)
{
available = false;
continue;
}
if (i->getRadius() < rad)
{
available = false;
continue;
}
if (available)
{
*lat = i->getLatitude ();
*lon = i->getLongitude();
*heading = i->getHeading ();
*gateId = i->getIndex ();
i->setAvailable(false);
found = true;
}
}
// And finally once more if that didn't work. Now ignore the airline codes, as a last resort
for (i = parkings.begin(); !(i == parkings.end() || found); i++)
{
available = true;
if (!(i->isAvailable()))
{
available = false;
continue;
}
if (i->getType() != flType)
{
available = false;
continue;
}
if (i->getRadius() < rad)
{
available = false;
continue;
}
if (available)
{
*lat = i->getLatitude ();
*lon = i->getLongitude();
*heading = i->getHeading ();
*gateId = i->getIndex ();
i->setAvailable(false);
found = true;
}
}
}
if (!found)
{
//cerr << "Traffic overflow at" << _ap->getId()
// << ". flType = " << flType
// << ". airline = " << airline
// << " Radius = " <<rad
// << endl;
*lat = _ap->getLatitude();
*lon = _ap->getLongitude();
*heading = 0;
*gateId = -1;
//exit(1);
}
return found;
}
void FGAirportDynamics::getParking (int id, double *lat, double* lon, double *heading)
{
if (id < 0)
{
*lat = _ap->getLatitude();
*lon = _ap->getLongitude();
*heading = 0;
}
else
{
FGParkingVecIterator i = parkings.begin();
for (i = parkings.begin(); i != parkings.end(); i++)
{
if (id == i->getIndex())
{
*lat = i->getLatitude();
*lon = i->getLongitude();
*heading = i->getHeading();
}
}
}
}
FGParking *FGAirportDynamics::getParking(int id)
{
FGParkingVecIterator i = parkings.begin();
for (i = parkings.begin(); i != parkings.end(); i++)
{
if (id == i->getIndex()) {
return &(*i);
}
}
return 0;
}
string FGAirportDynamics::getParkingName(int id)
{
FGParkingVecIterator i = parkings.begin();
for (i = parkings.begin(); i != parkings.end(); i++)
{
if (id == i->getIndex()) {
return i->getName();
}
}
return string("overflow");
}
void FGAirportDynamics::releaseParking(int id)
{
if (id >= 0)
{
FGParkingVecIterator i = parkings.begin();
for (i = parkings.begin(); i != parkings.end(); i++)
{
if (id == i->getIndex())
{
i -> setAvailable(true);
}
}
}
}
void FGAirportDynamics::setRwyUse(const FGRunwayPreference& ref)
{
rwyPrefs = ref;
//cerr << "Exiting due to not implemented yet" << endl;
//exit(1);
}
bool FGAirportDynamics::innerGetActiveRunway(const string &trafficType, int action, string &runway)
{
double windSpeed;
double windHeading;
double maxTail;
double maxCross;
string name;
string type;
if (!rwyPrefs.available()) {
return false;
}
RunwayGroup *currRunwayGroup = 0;
int nrActiveRunways = 0;
time_t dayStart = fgGetLong("/sim/time/utc/day-seconds");
if ((abs((long)(dayStart - lastUpdate)) > 600) || trafficType != prevTrafficType)
{
landing.clear();
takeoff.clear();
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lastUpdate = dayStart;
prevTrafficType = trafficType;
FGEnvironment
stationweather = ((FGEnvironmentMgr *) globals->get_subsystem("environment"))
->getEnvironment(getLatitude(),
getLongitude(),
getElevation());
windSpeed = stationweather.get_wind_speed_kt();
windHeading = stationweather.get_wind_from_heading_deg();
string scheduleName;
//cerr << "finding active Runway for" << _ap->getId() << endl;
//cerr << "Nr of seconds since day start << " << dayStart << endl;
ScheduleTime *currSched;
//cerr << "A"<< endl;
currSched = rwyPrefs.getSchedule(trafficType.c_str());
if (!(currSched))
return false;
//cerr << "B"<< endl;
scheduleName = currSched->getName(dayStart);
maxTail = currSched->getTailWind ();
maxCross = currSched->getCrossWind ();
//cerr << "SChedule anme = " << scheduleName << endl;
if (scheduleName.empty())
return false;
//cerr << "C"<< endl;
currRunwayGroup = rwyPrefs.getGroup(scheduleName);
//cerr << "D"<< endl;
if (!(currRunwayGroup))
return false;
nrActiveRunways = currRunwayGroup->getNrActiveRunways();
// Keep a history of the currently active runways, to ensure
// that an already established selection of runways will not
// be overridden once a more preferred selection becomes
// available as that can lead to random runway swapping.
if (trafficType == "com") {
currentlyActive = &comActive;
} else if (trafficType == "gen") {
currentlyActive = &genActive;
} else if (trafficType == "mil") {
currentlyActive = &milActive;
} else if (trafficType == "ul") {
currentlyActive = &ulActive;
}
//
currRunwayGroup->setActive(_ap,
windSpeed,
windHeading,
maxTail,
maxCross,
currentlyActive);
// Note that I SHOULD keep multiple lists in memory, one for
// general aviation, one for commercial and one for military
// traffic.
currentlyActive->clear();
nrActiveRunways = currRunwayGroup->getNrActiveRunways();
//cerr << "Choosing runway for " << trafficType << endl;
for (int i = 0; i < nrActiveRunways; i++)
{
type = "unknown"; // initialize to something other than landing or takeoff
currRunwayGroup->getActive(i, name, type);
if (type == "landing")
{
landing.push_back(name);
currentlyActive->push_back(name);
//cerr << "Landing " << name << endl;
}
if (type == "takeoff")
{
takeoff.push_back(name);
currentlyActive->push_back(name);
//cerr << "takeoff " << name << endl;
}
}
//cerr << endl;
}
if (action == 1) // takeoff
{
int nr = takeoff.size();
if (nr)
{
// Note that the randomization below, is just a placeholder to choose between
// multiple active runways for this action. This should be
// under ATC control.
runway = takeoff[(rand() % nr)];
}
else
{ // Fallback
runway = chooseRunwayFallback();
}
}
if (action == 2) // landing
{
int nr = landing.size();
if (nr)
{
runway = landing[(rand() % nr)];
}
else
{ //fallback
runway = chooseRunwayFallback();
}
}
return true;
}
void FGAirportDynamics::getActiveRunway(const string &trafficType, int action, string &runway)
{
bool ok = innerGetActiveRunway(trafficType, action, runway);
if (!ok) {
runway = chooseRunwayFallback();
}
}
string FGAirportDynamics::chooseRunwayFallback()
{
FGRunway* rwy = _ap->getActiveRunwayForUsage();
return rwy->ident();
}
void FGAirportDynamics::addParking(FGParking& park) {
parkings.push_back(park);
}
double FGAirportDynamics::getLatitude() const {
return _ap->getLatitude();
}
double FGAirportDynamics::getLongitude() const {
return _ap->getLongitude();
}
double FGAirportDynamics::getElevation() const {
return _ap->getElevation();
}
const string& FGAirportDynamics::getId() const {
return _ap->getId();
}
// Experimental: Return a different ground frequency depending on the leg of the
// Flight. Leg should always have a minimum value of two when this function is called.
// Note that in this scheme, the assignment of various frequencies to various ground
// operations is completely arbitrary. As such, is a short cut I need to take now,
// so that at least I can start working on assigning different frequencies to different
// operations.
int FGAirportDynamics::getGroundFrequency(int leg) {
//return freqGround.size() ? freqGround[0] : 0; };
int groundFreq;
if (leg < 2) {
SG_LOG(SG_ATC, SG_ALERT, "Leg value is smaller than two at " << SG_ORIGIN);
}
if (freqGround.size() == 0) {
return 0;
}
if ((freqGround.size() >= leg-1) && (leg > 1)) {
groundFreq = freqGround[leg-1];
}
if ((freqGround.size() < leg-1) && (leg > 1)) {
groundFreq = (freqGround.size() < (leg-2)) ? freqGround[freqGround.size()-1] : freqGround[leg-2];
}
if ((freqGround.size() >= leg-1) && (leg > 1)) {
groundFreq = freqGround[leg-2];
}
return groundFreq;
}