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flightgear/src/Main/WindowSystemAdapter.cxx

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// Copyright (C) 2008 Tim Moore
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include <plib/pu.h>
#include<algorithm>
#include <functional>
#include "CameraGroup.hxx"
#include "WindowSystemAdapter.hxx"
#include <osg/Camera>
#include <osg/GraphicsContext>
#include <osg/Viewport>
using namespace osg;
using namespace std;
namespace flightgear
{
ref_ptr<WindowSystemAdapter> WindowSystemAdapter::_wsa;
void GraphicsContextOperation::operator()(GraphicsContext* gc)
{
run(gc);
++done;
}
WindowSystemAdapter::WindowSystemAdapter() :
_nextWindowID(0), _isPuInitialized(false)
{
}
GraphicsWindow*
WindowSystemAdapter::registerWindow(GraphicsContext* gc,
const string& windowName)
{
GraphicsWindow* window = new GraphicsWindow(gc, windowName,
_nextWindowID++);
windows.push_back(window);
return window;
}
// The pu getWindow callback is supposed to return a window ID that
// would allow drawing a GUI on different windows. All that stuff is
// broken in multi-threaded OSG, and we only have one GUI "window"
// anyway, so just return a constant.
int WindowSystemAdapter::puGetWindow()
{
return 1;
}
void WindowSystemAdapter::puGetWindowSize(int* width, int* height)
{
*width = 0;
*height = 0;
Camera* camera = getGUICamera(CameraGroup::getDefault());
if (!camera)
return;
Viewport* vport = camera->getViewport();
*width = (int)vport->width();
*height = (int)vport->height();
}
2008-05-20 06:35:37 +00:00
void WindowSystemAdapter::puInitialize()
{
puSetWindowFuncs(puGetWindow, 0, puGetWindowSize, 0);
puRealInit();
}
GraphicsWindow* WindowSystemAdapter::findWindow(const string& name)
{
for (WindowVector::iterator iter = windows.begin(), e = windows.end();
iter != e;
++iter) {
if ((*iter)->name == name)
return iter->get();
}
return 0;
}
}