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flightgear/src/GUI/WindowsMouseCursor.cxx

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2013-03-05 20:59:05 +00:00
// WindowsMouseCursor.cxx - mouse cursor using Cocoa APIs
// Copyright (C) 2013 James Turner <zakalawe@mac.com>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "WindowsMouseCursor.hxx"
#include "windows.h"
#include <map>
#include <Main/globals.hxx>
class WindowsMouseCursor::WindowsMouseCursorPrivate
{
public:
Cursor activeCursorKey;
typedef std::map<Cursor, HCURSOR> CursorMap;
CursorMap cursors;
};
HCURSOR windowsCursorForKey(FGMouseCursor::Cursor aKey)
{
#if 0
NSImage* img = nil;
NSString* path = [NSString stringWithCString:globals->get_fg_root().c_str()
encoding:NSUTF8StringEncoding];
path = [path stringByAppendingPathComponent:@"gui"];
switch (aKey) {
case FGMouseCursor::CURSOR_HAND: return [NSCursor pointingHandCursor];
case FGMouseCursor::CURSOR_CROSSHAIR: return [NSCursor crosshairCursor];
case FGMouseCursor::CURSOR_IBEAM: return [NSCursor IBeamCursor];
// FIXME - use a proper left-right cursor here.
case FGMouseCursor::CURSOR_LEFT_RIGHT: return [NSCursor resizeLeftRightCursor];
case FGMouseCursor::CURSOR_SPIN_CW:
path = [path stringByAppendingPathComponent:@"cursor-spin-cw.png"];
img = [[NSImage alloc] initWithContentsOfFile:path];
return [[NSCursor alloc] initWithImage:img hotSpot:NSMakePoint(16,16)];
case FGMouseCursor::CURSOR_SPIN_CCW:
path = [path stringByAppendingPathComponent:@"cursor-spin-cw.png"];
img = [[NSImage alloc] initWithContentsOfFile:path];
return [[NSCursor alloc] initWithImage:img hotSpot:NSMakePoint(16,16)];
default: return [NSCursor arrowCursor];
}
#endif
}
WindowsMouseCursor::WindowsMouseCursor() :
d(new WindowsMouseCursorPrivate)
{
}
WindowsMouseCursor::~WindowsMouseCursor()
{
}
void WindowsMouseCursor::setCursor(Cursor aCursor)
{
if (aCursor == d->activeCursorKey) {
return;
}
d->activeCursorKey = aCursor;
if (d->cursors.find(aCursor) == d->cursors.end()) {
d->cursors[key] = windowsCursorForKey(aCursor);
}
SetCursor(windowsCursorForKey(d->cursors[key]));
}
void WindowsMouseCursor::setCursorVisible(bool aVis)
{
d->hideUntilMove = false; // cancel this
if (aVis) {
ShowCursor();
} else {
HideCursor();
}
}
void WindowsMouseCursor::hideCursorUntilMouseMove()
{
if (d->hideUntilMove) {
return;
}
d->hideUntilMove = true;
HideCursor();
}
void WindowsMouseCursor::mouseMoved()
{
if (d->hideUntilMove) {
d->hideUntilMove = false;
ShowCursor();
}
}