131 lines
3.4 KiB
C++
131 lines
3.4 KiB
C++
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// WindowsMouseCursor.cxx - mouse cursor using Cocoa APIs
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// Copyright (C) 2013 James Turner <zakalawe@mac.com>
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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//
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "WindowsMouseCursor.hxx"
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#include "windows.h"
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#include <map>
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#include <Main/globals.hxx>
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class WindowsMouseCursor::WindowsMouseCursorPrivate
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{
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public:
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Cursor activeCursorKey;
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typedef std::map<Cursor, HCURSOR> CursorMap;
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CursorMap cursors;
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};
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HCURSOR windowsCursorForKey(FGMouseCursor::Cursor aKey)
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{
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#if 0
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NSImage* img = nil;
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NSString* path = [NSString stringWithCString:globals->get_fg_root().c_str()
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encoding:NSUTF8StringEncoding];
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path = [path stringByAppendingPathComponent:@"gui"];
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switch (aKey) {
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case FGMouseCursor::CURSOR_HAND: return [NSCursor pointingHandCursor];
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case FGMouseCursor::CURSOR_CROSSHAIR: return [NSCursor crosshairCursor];
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case FGMouseCursor::CURSOR_IBEAM: return [NSCursor IBeamCursor];
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// FIXME - use a proper left-right cursor here.
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case FGMouseCursor::CURSOR_LEFT_RIGHT: return [NSCursor resizeLeftRightCursor];
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case FGMouseCursor::CURSOR_SPIN_CW:
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path = [path stringByAppendingPathComponent:@"cursor-spin-cw.png"];
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img = [[NSImage alloc] initWithContentsOfFile:path];
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return [[NSCursor alloc] initWithImage:img hotSpot:NSMakePoint(16,16)];
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case FGMouseCursor::CURSOR_SPIN_CCW:
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path = [path stringByAppendingPathComponent:@"cursor-spin-cw.png"];
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img = [[NSImage alloc] initWithContentsOfFile:path];
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return [[NSCursor alloc] initWithImage:img hotSpot:NSMakePoint(16,16)];
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default: return [NSCursor arrowCursor];
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}
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#endif
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}
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WindowsMouseCursor::WindowsMouseCursor() :
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d(new WindowsMouseCursorPrivate)
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{
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}
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WindowsMouseCursor::~WindowsMouseCursor()
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{
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}
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void WindowsMouseCursor::setCursor(Cursor aCursor)
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{
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if (aCursor == d->activeCursorKey) {
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return;
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}
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d->activeCursorKey = aCursor;
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if (d->cursors.find(aCursor) == d->cursors.end()) {
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d->cursors[key] = windowsCursorForKey(aCursor);
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}
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SetCursor(windowsCursorForKey(d->cursors[key]));
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}
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void WindowsMouseCursor::setCursorVisible(bool aVis)
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{
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d->hideUntilMove = false; // cancel this
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if (aVis) {
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ShowCursor();
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} else {
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HideCursor();
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}
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}
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void WindowsMouseCursor::hideCursorUntilMouseMove()
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{
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if (d->hideUntilMove) {
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return;
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}
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d->hideUntilMove = true;
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HideCursor();
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}
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void WindowsMouseCursor::mouseMoved()
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{
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if (d->hideUntilMove) {
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d->hideUntilMove = false;
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ShowCursor();
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}
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}
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