2004-10-28 08:33:55 +00:00
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// FGAICarrier - AIShip-derived class creates an AI aircraft carrier
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//
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// Written by David Culp, started October 2004.
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//
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// Copyright (C) 2004 David P. Culp - davidculp2@comcast.net
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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#ifndef _FG_AICARRIER_HXX
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#define _FG_AICARRIER_HXX
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2004-11-26 10:24:48 +00:00
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#include <string>
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#include <list>
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#include <plib/ssg.h>
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#include <simgear/compiler.h>
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SG_USING_STD(string);
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SG_USING_STD(list);
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2004-10-28 08:33:55 +00:00
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#include "AIShip.hxx"
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class FGAIManager;
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2004-11-26 10:24:48 +00:00
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class FGAICarrier;
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class FGAICarrierHardware : public ssgBase {
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public:
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enum Type { Catapult, Wire, Solid };
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FGAICarrier *carrier;
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int id;
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Type type;
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static FGAICarrierHardware* newCatapult(FGAICarrier *c) {
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FGAICarrierHardware* ch = new FGAICarrierHardware;
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ch->carrier = c;
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ch->type = Catapult;
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ch->id = unique_id++;
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return ch;
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}
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static FGAICarrierHardware* newWire(FGAICarrier *c) {
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FGAICarrierHardware* ch = new FGAICarrierHardware;
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ch->carrier = c;
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ch->type = Wire;
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ch->id = unique_id++;
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return ch;
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}
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static FGAICarrierHardware* newSolid(FGAICarrier *c) {
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FGAICarrierHardware* ch = new FGAICarrierHardware;
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ch->carrier = c;
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ch->type = Solid;
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ch->id = unique_id++;
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return ch;
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}
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private:
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static int unique_id;
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};
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2004-10-28 08:33:55 +00:00
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class FGAICarrier : public FGAIShip {
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public:
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FGAICarrier(FGAIManager* mgr);
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~FGAICarrier();
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2004-11-26 10:24:48 +00:00
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void setSolidObjects(const list<string>& solid_objects);
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void setWireObjects(const list<string>& wire_objects);
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void setCatapultObjects(const list<string>& catapult_objects);
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void getVelocityWrtEarth(sgVec3 v);
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2004-11-30 12:34:11 +00:00
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virtual void bind();
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virtual void unbind();
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void UpdateFlols ( double dt );
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2004-10-28 08:33:55 +00:00
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2004-11-26 10:24:48 +00:00
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bool init();
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2004-10-28 08:33:55 +00:00
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private:
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void update(double dt);
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2004-11-26 10:24:48 +00:00
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void mark_nohot(ssgEntity*);
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2004-12-27 13:21:18 +00:00
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bool mark_wires(ssgEntity*, const list<string>&, bool = false);
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bool mark_cat(ssgEntity*, const list<string>&, bool = false);
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bool mark_solid(ssgEntity*, const list<string>&, bool = false);
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2004-11-26 10:24:48 +00:00
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list<string> solid_objects; // List of solid object names
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list<string> wire_objects; // List of wire object names
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list<string> catapult_objects; // List of catapult object names
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// Velocity wrt earth.
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sgVec3 vel_wrt_earth;
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2004-11-30 12:34:11 +00:00
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float trans[3][3];
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float in[3];
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float out[3];
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double Rx, Ry, Rz;
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double Sx, Sy, Sz;
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double Tx, Ty, Tz;
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float cosRx, sinRx;
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float cosRy, sinRy;
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float cosRz, sinRz;
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double flolsXYZ[3], eyeXYZ[3];
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double lat, lon, alt;
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double dist;
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int source;
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Point3D eyepos;
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Point3D flolspos;
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2004-10-28 08:33:55 +00:00
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};
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#endif // _FG_AICARRIER_HXX
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