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flightgear/utils/fgqcanvas/WindowData.h

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#ifndef WINDOWDATA_H
#define WINDOWDATA_H
#include <QObject>
#include <QJsonObject>
#include <QRect>
class QScreen;
class WindowData : public QObject
{
Q_OBJECT
Q_PROPERTY(QRect windowRect READ windowRect WRITE setWindowRect NOTIFY windowRectChanged)
public:
explicit WindowData(QObject *parent = nullptr);
QJsonObject saveState() const;
bool restoreState(QJsonObject state);
QRect windowRect() const;
QScreen* screen() const;
Qt::WindowState windowState() const
{ return m_state; }
void setWindowState(Qt::WindowState ws);
QString title() const
{ return m_title; }
signals:
void windowRectChanged(QRect windowRect);
public slots:
void setWindowRect(QRect windowRect);
private:
QRect m_windowRect;
Qt::WindowState m_state = Qt::WindowNoState;
QString m_screenName;
QString m_title;
};
#endif // WINDOWDATA_H