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flightgear/src/AIModel/performancedata.cxx

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#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include "performancedata.hxx"
#include <simgear/props/props.hxx>
#include "AIAircraft.hxx"
// For now, make this a define
// Later on, additional class variables can simulate settings such as braking power
// also, the performance parameters can be tweaked a little to add some personality
// to the AIAircraft.
#define BRAKE_SETTING 1.6
PerformanceData::PerformanceData() :
_acceleration(4.0),
_deceleration(2.0),
_climbRate(3000.0),
_descentRate(1500.0),
_vRotate(150.0),
_vTakeOff(160.0),
_vClimb(300.0),
_vCruise(430.0),
_vDescent(300.0),
_vApproach(170.0),
_vTouchdown(150.0),
_vTaxi(15.0)
{
_rollrate = 9.0; // degrees per second
_maxbank = 30.0; // passenger friendly bank angle
}
PerformanceData::PerformanceData(PerformanceData* clone) :
_acceleration(clone->_acceleration),
_deceleration(clone->_deceleration),
_climbRate(clone->_climbRate),
_descentRate(clone->_descentRate),
_vRotate(clone->_vRotate),
_vTakeOff(clone->_vTakeOff),
_vClimb(clone->_vClimb),
_vCruise(clone->_vCruise),
_vDescent(clone->_vDescent),
_vApproach(clone->_vApproach),
_vTouchdown(clone->_vTouchdown),
_vTaxi(clone->_vTaxi)
{
_rollrate = clone->_rollrate;
_maxbank = clone->_maxbank;
}
PerformanceData::~PerformanceData()
{}
void PerformanceData::initFromProps(SGPropertyNode *db_node)
{
// read the values, using the existing values as defaults
_acceleration = db_node->getDoubleValue("acceleration-kts-hour", _acceleration);
_deceleration = db_node->getDoubleValue("deceleration-kts-hour", _deceleration);
_climbRate = db_node->getDoubleValue("climbrate-fpm", _climbRate);
_descentRate = db_node->getDoubleValue("decentrate-fpm", _descentRate);
_vRotate = db_node->getDoubleValue("rotate-speed-kts", _vRotate);
_vTakeOff = db_node->getDoubleValue("takeoff-speed-kts", _vTakeOff);
_vClimb = db_node->getDoubleValue("climb-speed-kts", _vClimb);
_vCruise = db_node->getDoubleValue("cruise-speed-kts", _vCruise);
_vDescent = db_node->getDoubleValue("decent-speed-kts", _vDescent);
_vApproach = db_node->getDoubleValue("approach-speed-kts", _vApproach);
_vTouchdown = db_node->getDoubleValue("touchdown-speed-kts", _vTouchdown);
_vTaxi = db_node->getDoubleValue("taxi-speed-kts", _vTaxi);
}
double PerformanceData::actualSpeed(FGAIAircraft* ac, double tgt_speed, double dt, bool maxBrakes) {
// if (tgt_speed > _vTaxi & ac->onGround()) // maximum taxi speed on ground
// tgt_speed = _vTaxi;
// bad idea for a take off roll :-)
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double speed = ac->getSpeed();
double speed_diff = tgt_speed - speed;
if (speed_diff > 0.0) // need to accelerate
{
speed += _acceleration * dt;
if ( speed > tgt_speed )
speed = tgt_speed;
} else if (speed_diff < 0.0) { // decelerate
if (ac->onGround()) {
// deceleration performance is better due to wheel brakes.
double brakePower = 0;
if (maxBrakes) {
brakePower = 3;
} else {
brakePower = BRAKE_SETTING;
}
speed -= brakePower * _deceleration * dt;
} else {
speed -= _deceleration * dt;
}
if ( speed < tgt_speed )
speed = tgt_speed;
}
return speed;
}
double PerformanceData::actualBankAngle(FGAIAircraft* ac, double tgt_roll, double dt) {
// check maximum bank angle
if (fabs(tgt_roll) > _maxbank)
tgt_roll = _maxbank * tgt_roll/fabs(tgt_roll);
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double roll = ac->getRoll();
double bank_diff = tgt_roll - roll;
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if (fabs(bank_diff) > 0.2) {
if (bank_diff > 0.0) {
roll += _rollrate * dt;
if (roll > tgt_roll)
roll = tgt_roll;
}
else if (bank_diff < 0.0) {
roll -= _rollrate * dt;
if (roll < tgt_roll)
roll = tgt_roll;
}
//while (roll > 180) roll -= 360;
//while (roll < 180) roll += 360;
}
return roll;
}
double PerformanceData::actualPitch(FGAIAircraft* ac, double tgt_pitch, double dt) {
double pitch = ac->getPitch();
double pdiff = tgt_pitch - pitch;
if (pdiff > 0.0) { // nose up
pitch += 0.005*_climbRate * dt / 3.0; //TODO avoid hardcoded 3 secs
if (pitch > tgt_pitch)
pitch = tgt_pitch;
} else if (pdiff < 0.0) { // nose down
pitch -= 0.002*_descentRate * dt / 3.0;
if (pitch < tgt_pitch)
pitch = tgt_pitch;
}
return pitch;
}
double PerformanceData::actualAltitude(FGAIAircraft* ac, double tgt_altitude, double dt) {
if (ac->onGround()) {
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//FIXME: a return sensible value here
return 0.0; // 0 for now to avoid compiler errors
} else
return ac->getAltitude() + ac->getVerticalSpeed()*dt/60.0;
}
double PerformanceData::actualVerticalSpeed(FGAIAircraft* ac, double tgt_vs, double dt) {
double vs = ac->getVerticalSpeed();
double vs_diff = tgt_vs - vs;
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if (fabs(vs_diff) > .001) {
if (vs_diff > 0.0) {
vs += _climbRate * dt / 3.0; //TODO avoid hardcoded 3 secs to attain climb rate from level flight
if (vs > tgt_vs)
vs = tgt_vs;
} else if (vs_diff < 0.0) {
vs -= _descentRate * dt / 3.0;
if (vs < tgt_vs)
vs = tgt_vs;
}
}
return vs;
}
bool PerformanceData::gearExtensible(const FGAIAircraft* ac) {
return (ac->altitudeAGL() < 900.0)
&& (ac->airspeed() < _vTouchdown * 1.25);
}