1998-01-07 03:16:15 +00:00
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/**************************************************************************
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* moon.c
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* Written by Durk Talsma. Started October 1997, for the flight gear project.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*
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* $Id$
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* (Log is kept at end of this file)
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**************************************************************************/
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#include <math.h>
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#include <GL/glut.h>
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1998-01-19 19:26:51 +00:00
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#include <XGL/xgl.h>
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1998-01-07 03:16:15 +00:00
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1998-01-19 19:26:51 +00:00
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#include <Astro/orbits.h>
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#include <Astro/moon.h>
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1998-01-07 03:16:15 +00:00
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1998-01-19 19:26:51 +00:00
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#include <Aircraft/aircraft.h>
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#include <Include/constants.h>
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#include <Include/general.h>
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#include <Main/views.h>
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#include <Time/fg_time.h>
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1998-01-07 03:16:15 +00:00
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struct CelestialCoord moonPos;
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static float xMoon, yMoon, zMoon;
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static GLint moon;
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/*
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static GLfloat vdata[12][3] =
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{
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{-X, 0.0, Z }, { X, 0.0, Z }, {-X, 0.0, -Z}, {X, 0.0, -Z },
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{ 0.0, Z, X }, { 0.0, Z, -X}, {0.0, -Z, -X}, {0.0, -Z, -X},
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{ Z, X, 0.0 }, { -Z, X, 0.0}, {Z, -X, 0.0 }, {-Z, -X, 0.0}
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};
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static GLuint tindices[20][3] =
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{
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{0,4,1}, {0,9,4}, {9,5,4}, {4,5,8}, {4,8,1},
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{8,10,1}, {8,3,10}, {5,3,8}, {5,2,3}, {2,7,3},
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{7,10,3}, {7,6,10}, {7,11,6}, {11,0,6}, {0,1,6},
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{6,1,10}, {9,0,11}, {9,11,2}, {9,2,5}, {7,2,11}
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};*/
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/* -------------------------------------------------------------
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This section contains the code that generates a yellow
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Icosahedron. It's under development... (of Course)
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______________________________________________________________*/
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/*
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void NormalizeVector(float v[3])
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{
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GLfloat d = sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]);
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if (d == 0.0)
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{
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printf("zero length vector\n");
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return;
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}
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v[0] /= d;
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v[1] /= d;
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v[2] /= d;
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}
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void drawTriangle(float *v1, float *v2, float *v3)
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{
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xglBegin(GL_POLYGON);
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//xglBegin(GL_POINTS);
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xglNormal3fv(v1);
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xglVertex3fv(v1);
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xglNormal3fv(v2);
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xglVertex3fv(v2);
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xglNormal3fv(v3);
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xglVertex3fv(v3);
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xglEnd();
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}
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void subdivide(float *v1, float *v2, float *v3, long depth)
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{
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GLfloat v12[3], v23[3], v31[3];
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GLint i;
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if (!depth)
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{
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drawTriangle(v1, v2, v3);
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return;
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}
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for (i = 0; i < 3; i++)
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{
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v12[i] = (v1[i] + v2[i]);
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v23[i] = (v2[i] + v3[i]);
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v31[i] = (v3[i] + v1[i]);
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}
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NormalizeVector(v12);
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NormalizeVector(v23);
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NormalizeVector(v31);
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subdivide(v1, v12, v31, depth - 1);
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subdivide(v2, v23, v12, depth - 1);
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subdivide(v3, v31, v23, depth - 1);
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subdivide(v12, v23, v31,depth - 1);
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} */
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/*
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void display(void)
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{
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int i;
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xglClear(GL_COLOR_BUFFER_BIT);
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xglPushMatrix();
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xglRotatef(spin, 0.0, 0.0, 0.0);
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xglColor3f(1.0, 1.0, 0.0);
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// xglBegin(GL_LINE_LOOP);
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for (i = 0; i < 20; i++)
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{
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//xglVertex3fv(&vdata[tindices[i][0]][0]);
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//xglVertex3fv(&vdata[tindices[i][1]][0]);
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//xglVertex3fv(&vdata[tindices[i][2]][0]);
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subdivide(&vdata[tindices[i][0]][0],
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&vdata[tindices[i][1]][0],
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&vdata[tindices[i][2]][0], 3);
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}
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// xglEnd();
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// xglFlush();
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xglPopMatrix();
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glutSwapBuffers();
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} */
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/* --------------------------------------------------------------
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This section contains the code that calculates the actual
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position of the moon in the night sky.
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----------------------------------------------------------------*/
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struct CelestialCoord fgCalculateMoon(struct OrbElements params,
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struct OrbElements sunParams,
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struct fgTIME t)
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{
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struct CelestialCoord
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geocCoord, topocCoord;
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double
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eccAnom, ecl, lonecl, latecl, actTime,
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xv, yv, v, r, xh, yh, zh, xg, yg, zg, xe, ye, ze,
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Ls, Lm, D, F, mpar, gclat, rho, HA, g;
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struct fgAIRCRAFT *a;
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struct fgFLIGHT *f;
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a = ¤t_aircraft;
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f = &a->flight;
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/* calculate the angle between ecliptic and equatorial coordinate system */
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actTime = fgCalcActTime(t);
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ecl = fgDegToRad(23.4393 - 3.563E-7 * actTime); // in radians of course
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/* calculate the eccentric anomaly */
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eccAnom = fgCalcEccAnom(params.M, params.e);
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/* calculate the moon's distance (d) and true anomaly (v) */
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xv = params.a * ( cos(eccAnom) - params.e);
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yv = params.a * ( sqrt(1.0 - params.e*params.e) * sin(eccAnom));
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v =atan2(yv, xv);
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r = sqrt(xv*xv + yv*yv);
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/* estimate the geocentric rectangular coordinates here */
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xh = r * (cos(params.N) * cos(v + params.w) - sin(params.N) * sin(v + params.w) * cos(params.i));
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yh = r * (sin(params.N) * cos(v + params.w) + cos(params.N) * sin(v + params.w) * cos(params.i));
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zh = r * (sin(v + params.w) * sin(params.i));
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/* calculate the ecliptic latitude and longitude here */
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lonecl = atan2( yh, xh);
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latecl = atan2( zh, sqrt( xh*xh + yh*yh));
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/* calculate a number of perturbations */
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Ls = sunParams.M + sunParams.w;
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Lm = params.M + params.w + params.N;
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D = Lm - Ls;
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F = Lm - params.N;
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lonecl += fgDegToRad(
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- 1.274 * sin (params.M - 2*D) // the Evection
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+ 0.658 * sin (2 * D) // the Variation
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- 0.186 * sin (sunParams.M) // the yearly variation
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- 0.059 * sin (2*params.M - 2*D)
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- 0.057 * sin (params.M - 2*D + sunParams.M)
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+ 0.053 * sin (params.M + 2*D)
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+ 0.046 * sin (2*D - sunParams.M)
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+ 0.041 * sin (params.M - sunParams.M)
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- 0.035 * sin (D) // the Parallactic Equation
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- 0.031 * sin (params.M + sunParams.M)
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- 0.015 * sin (2*F - 2*D)
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+ 0.011 * sin (params.M - 4*D)
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); /* Pheeuuwwww */
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latecl += fgDegToRad(
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- 0.173 * sin (F - 2*D)
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- 0.055 * sin (params.M - F - 2*D)
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- 0.046 * sin (params.M + F - 2*D)
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+ 0.033 * sin (F + 2*D)
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+ 0.017 * sin (2 * params.M + F)
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); /* Yep */
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r += (
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- 0.58 * cos(params.M - 2*D)
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- 0.46 * cos(2*D)
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); /* Ok! */
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xg = r * cos(lonecl) * cos(latecl);
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yg = r * sin(lonecl) * cos(latecl);
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zg = r * sin(latecl);
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xe = xg;
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ye = yg * cos(ecl) - zg * sin(ecl);
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ze = yg * sin(ecl) + zg * cos(ecl);
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geocCoord.RightAscension = atan2(ye, xe);
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geocCoord.Declination = atan2(ze, sqrt(xe*xe + ye*ye));
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/* New since 25 december 1997 */
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/* Calculate the moon's topocentric position instead of it's geocentric! */
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mpar = asin( 1 / r); /* calculate the moon's parrallax, i.e. the apparent size of the
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(equatorial) radius of the Earth, as seen from the moon */
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gclat = FG_Latitude - 0.083358 * sin (2 * fgDegToRad( FG_Latitude));
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rho = 0.99883 + 0.00167 * cos(2 * fgDegToRad(FG_Latitude));
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if (geocCoord.RightAscension < 0)
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geocCoord.RightAscension += (2*FG_PI);
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HA = t.lst - (3.8197186 * geocCoord.RightAscension);
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g = atan (tan(gclat) / cos( (HA / 3.8197186)));
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topocCoord.RightAscension = geocCoord.RightAscension - mpar * rho * cos(gclat) * sin(HA) / cos(geocCoord.Declination);
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topocCoord.Declination = geocCoord.Declination - mpar * rho * sin(gclat) * sin(g - geocCoord.Declination) / sin(g);
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return topocCoord;
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}
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1998-01-19 18:40:15 +00:00
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void fgMoonInit( void ) {
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1998-01-07 03:16:15 +00:00
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struct fgLIGHT *l;
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static int dl_exists = 0;
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printf("Initializing the Moon\n");
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l = &cur_light_params;
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/* position the moon */
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fgSolarSystemUpdate(&(pltOrbElements[1]), cur_time_params);
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moonPos = fgCalculateMoon(pltOrbElements[1], pltOrbElements[0],
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cur_time_params);
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#ifdef DEBUG
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printf("Moon found at %f (ra), %f (dec)\n", moonPos.RightAscension,
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moonPos.Declination);
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#endif
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xMoon = 60000.0 * cos(moonPos.RightAscension) * cos(moonPos.Declination);
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yMoon = 60000.0 * sin(moonPos.RightAscension) * cos(moonPos.Declination);
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zMoon = 60000.0 * sin(moonPos.Declination);
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if ( !dl_exists ) {
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dl_exists = 1;
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/* printf("First time through, creating moon display list\n"); */
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moon = xglGenLists(1);
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xglNewList(moon, GL_COMPILE );
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/* xglMaterialfv(GL_FRONT, GL_AMBIENT, l->scene_clear);
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xglMaterialfv(GL_FRONT, GL_DIFFUSE, moon_color); */
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glutSolidSphere(1.0, 10, 10);
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xglEndList();
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}
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}
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/* Draw the moon */
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1998-01-19 18:40:15 +00:00
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void fgMoonRender( void ) {
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1998-01-07 03:16:15 +00:00
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struct fgLIGHT *l;
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GLfloat white[4] = { 1.0, 1.0, 1.0, 1.0 };
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/* printf("Rendering moon\n"); */
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l = &cur_light_params;
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xglMaterialfv(GL_FRONT, GL_AMBIENT, l->sky_color );
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xglMaterialfv(GL_FRONT, GL_DIFFUSE, white);
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xglPushMatrix();
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xglTranslatef(xMoon, yMoon, zMoon);
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xglScalef(1400, 1400, 1400);
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xglCallList(moon);
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xglPopMatrix();
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}
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/* $Log$
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1998-01-19 19:26:51 +00:00
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/* Revision 1.3 1998/01/19 19:26:57 curt
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/* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
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/* This should simplify things tremendously.
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1998-01-07 03:16:15 +00:00
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/*
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1998-01-19 19:26:51 +00:00
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* Revision 1.2 1998/01/19 18:40:16 curt
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* Tons of little changes to clean up the code and to remove fatal errors
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* when building with the c++ compiler.
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*
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1998-01-19 18:40:15 +00:00
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* Revision 1.1 1998/01/07 03:16:16 curt
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* Moved from .../Src/Scenery/ to .../Src/Astro/
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*
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1998-01-07 03:16:15 +00:00
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* Revision 1.16 1998/01/06 01:20:24 curt
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* Tweaks to help building with MSVC++
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*
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* Revision 1.15 1998/01/05 18:44:35 curt
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* Add an option to advance/decrease time from keyboard.
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*
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* Revision 1.14 1997/12/30 20:47:50 curt
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* Integrated new event manager with subsystem initializations.
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*
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* Revision 1.13 1997/12/30 16:41:00 curt
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* Added log at end of file.
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*
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*/
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