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flightgear/utils/fgqcanvas/fgqcanvasimage.cpp

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//
// Copyright (C) 2017 James Turner zakalawe@mac.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include "fgqcanvasimage.h"
#include <QPainter>
#include <QDebug>
#include <QQmlComponent>
#include "fgcanvaspaintcontext.h"
#include "localprop.h"
#include "fgqcanvasimageloader.h"
#include "canvasitem.h"
static QQmlComponent* static_imageComponent = nullptr;
FGQCanvasImage::FGQCanvasImage(FGCanvasGroup* pr, LocalProp* prop) :
FGCanvasElement(pr, prop)
{
}
void FGQCanvasImage::setEngine(QQmlEngine *engine)
{
static_imageComponent = new QQmlComponent(engine, QUrl("image.qml"));
qDebug() << static_imageComponent->errorString();
}
void FGQCanvasImage::doPaint(FGCanvasPaintContext *context) const
{
if (_imageDirty) {
rebuildImage();
_imageDirty = false;
}
if (_sourceRectDirty) {
recomputeSourceRect();
}
QRectF dstRect(0.0, 0.0, _destSize.width(), _destSize.height());
context->painter()->drawPixmap(dstRect, _image, _sourceRect);
}
bool FGQCanvasImage::onChildAdded(LocalProp *prop)
{
if (FGCanvasElement::onChildAdded(prop)) {
return true;
}
const QByteArray nm = prop->name();
if ((nm == "src") || (nm == "size") || (nm == "file")) {
connect(prop, &LocalProp::valueChanged, this, &FGQCanvasImage::markImageDirty);
return true;
}
if (nm == "source") {
FGQCanvasImage* self = this;
connect(prop, &LocalProp::childAdded, [self](LocalProp* newChild) {
connect(newChild, &LocalProp::valueChanged, self, &FGQCanvasImage::markSourceDirty);
});
return true;
}
qDebug() << "image saw child:" << prop->name();
return false;
}
void FGQCanvasImage::markImageDirty()
{
_imageDirty = true;
}
void FGQCanvasImage::markSourceDirty()
{
_sourceRectDirty = true;
}
void FGQCanvasImage::recomputeSourceRect() const
{
const float imageWidth = _image.width();
const float imageHeight = _image.height();
_sourceRect = QRectF(0, 0, imageWidth, imageHeight);
if (!_propertyRoot->hasChild("source")) {
return;
}
const bool normalized = _propertyRoot->value("source/normalized", true).toBool();
float left = _propertyRoot->value("source/left", 0.0).toFloat();
float top = _propertyRoot->value("source/top", 0.0).toFloat();
float right = _propertyRoot->value("source/right", 1.0).toFloat();
float bottom = _propertyRoot->value("source/bottom", 1.0).toFloat();
if (normalized) {
left *= imageWidth;
right *= imageWidth;
top *= imageHeight;
bottom *= imageHeight;
}
_sourceRect = QRectF(left, top, right - left, bottom - top);
_sourceRectDirty = false;
}
void FGQCanvasImage::rebuildImage() const
{
QByteArray file = _propertyRoot->value("file", QByteArray()).toByteArray();
if (!file.isEmpty()) {
_image = FGQCanvasImageLoader::instance()->getImage(file);
if (_image.isNull()) {
// get notified when the image loads
FGQCanvasImageLoader::instance()->connectToImageLoaded(file,
const_cast<FGQCanvasImage*>(this),
SLOT(markImageDirty()));
} else {
// loaded image ok!
}
} else {
qDebug() << "src" << _propertyRoot->value("src", QString());
}
_destSize = QSizeF(_propertyRoot->value("size[0]", 0.0).toFloat(),
_propertyRoot->value("size[1]", 0.0).toFloat());
_imageDirty = false;
}
void FGQCanvasImage::markStyleDirty()
{
}
CanvasItem *FGQCanvasImage::createQuickItem(QQuickItem *parent)
{
Q_ASSERT(static_imageComponent);
_quickItem = qobject_cast<CanvasItem*>(static_imageComponent->create());
_quickItem->setParentItem(parent);
return _quickItem;
}
CanvasItem *FGQCanvasImage::quickItem() const
{
return _quickItem;
}