2000-11-03 23:02:47 +00:00
|
|
|
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
2000-10-02 23:07:30 +00:00
|
|
|
|
|
|
|
Module: FGRocket.cpp
|
|
|
|
Author: Jon S. Berndt
|
|
|
|
Date started: 09/12/2000
|
|
|
|
Purpose: This module models a rocket engine
|
|
|
|
|
|
|
|
------------- Copyright (C) 2000 Jon S. Berndt (jsb@hal-pc.org) --------------
|
|
|
|
|
|
|
|
This program is free software; you can redistribute it and/or modify it under
|
|
|
|
the terms of the GNU General Public License as published by the Free Software
|
|
|
|
Foundation; either version 2 of the License, or (at your option) any later
|
|
|
|
version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful, but WITHOUT
|
|
|
|
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
|
|
|
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
|
|
|
details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License along with
|
|
|
|
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
|
|
|
|
Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
|
|
|
|
Further information about the GNU General Public License can also be found on
|
|
|
|
the world wide web at http://www.gnu.org.
|
|
|
|
|
|
|
|
FUNCTIONAL DESCRIPTION
|
|
|
|
--------------------------------------------------------------------------------
|
|
|
|
|
|
|
|
This class descends from the FGEngine class and models a rocket engine based on
|
|
|
|
parameters given in the engine config file for this class
|
|
|
|
|
|
|
|
HISTORY
|
|
|
|
--------------------------------------------------------------------------------
|
|
|
|
09/12/2000 JSB Created
|
|
|
|
|
2000-11-03 23:02:47 +00:00
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
2000-10-02 23:07:30 +00:00
|
|
|
INCLUDES
|
2000-11-03 23:02:47 +00:00
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
2000-10-02 23:07:30 +00:00
|
|
|
|
|
|
|
#include "FGRocket.h"
|
|
|
|
|
2001-03-30 01:04:50 +00:00
|
|
|
static const char *IdSrc = "$Id$";
|
2000-10-14 02:10:10 +00:00
|
|
|
static const char *IdHdr = ID_ROCKET;
|
|
|
|
|
2001-03-30 01:04:50 +00:00
|
|
|
extern short debug_lvl;
|
|
|
|
|
2000-11-03 23:02:47 +00:00
|
|
|
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
CLASS IMPLEMENTATION
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
2000-10-02 23:07:30 +00:00
|
|
|
|
2001-03-30 01:04:50 +00:00
|
|
|
FGRocket::FGRocket(FGFDMExec* exec, FGConfigFile* Eng_cfg) : FGEngine(exec)
|
|
|
|
{
|
|
|
|
string token;
|
|
|
|
|
|
|
|
Name = Eng_cfg->GetValue("NAME");
|
|
|
|
cout << " Engine Name: " << Name << endl;
|
|
|
|
Eng_cfg->GetNextConfigLine();
|
|
|
|
while (Eng_cfg->GetValue() != "/FG_ROCKET") {
|
|
|
|
*Eng_cfg >> token;
|
|
|
|
if (token == "SHR") {
|
|
|
|
*Eng_cfg >> SHR;
|
|
|
|
cout << " Specific Heat Ratio = " << SHR << endl;
|
|
|
|
} else if (token == "MAX_PC") {
|
|
|
|
*Eng_cfg >> maxPC;
|
|
|
|
cout << " Maximum Chamber Pressure = " << maxPC << endl;
|
|
|
|
} else if (token == "PROP_EFF") {
|
|
|
|
*Eng_cfg >> propEff;
|
|
|
|
cout << " Propulsive Efficiency = " << propEff << endl;
|
|
|
|
} else if (token == "MAXTHROTTLE") {
|
|
|
|
*Eng_cfg >> MaxThrottle;
|
|
|
|
cout << " MaxThrottle = " << MaxThrottle << endl;
|
|
|
|
} else if (token == "MINTHROTTLE") {
|
|
|
|
*Eng_cfg >> MinThrottle;
|
|
|
|
cout << " MinThrottle = " << MinThrottle << endl;
|
|
|
|
} else if (token == "SLFUELFLOWMAX") {
|
|
|
|
*Eng_cfg >> SLFuelFlowMax;
|
|
|
|
cout << " FuelFlowMax = " << SLFuelFlowMax << endl;
|
|
|
|
} else if (token == "SLOXIFLOWMAX") {
|
|
|
|
*Eng_cfg >> SLOxiFlowMax;
|
|
|
|
cout << " OxiFlowMax = " << SLOxiFlowMax << endl;
|
|
|
|
} else if (token == "VARIANCE") {
|
|
|
|
*Eng_cfg >> Variance;
|
|
|
|
cout << " Variance = " << Variance << endl;
|
|
|
|
} else {
|
|
|
|
cout << "Unhandled token in Engine config file: " << token << endl;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
EngineNumber = 0;
|
|
|
|
|
|
|
|
kFactor = (2.0*SHR*SHR/(SHR-1.0))*pow(2.0/(SHR+1), (SHR+1)/(SHR-1));
|
|
|
|
|
|
|
|
if (debug_lvl & 2) cout << "Instantiated: FGRocket" << endl;
|
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
|
|
|
|
FGRocket::~FGRocket()
|
|
|
|
{
|
|
|
|
if (debug_lvl & 2) cout << "Destroyed: FGRocket" << endl;
|
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
|
|
|
|
float FGRocket::Calculate(float pe)
|
|
|
|
{
|
|
|
|
float lastThrust;
|
|
|
|
float Cf;
|
|
|
|
float chamberPress;
|
|
|
|
|
|
|
|
ConsumeFuel();
|
|
|
|
|
|
|
|
Throttle = FCS->GetThrottlePos(EngineNumber);
|
|
|
|
lastThrust = Thrust; // last actual thrust
|
|
|
|
|
|
|
|
if (Throttle < MinThrottle || Starved) {
|
|
|
|
PctPower = Thrust = 0.0; // desired thrust
|
|
|
|
Flameout = true;
|
|
|
|
} else {
|
|
|
|
PctPower = Throttle / MaxThrottle;
|
|
|
|
chamberPress = maxPC*PctPower * (1.0 + Variance * ((float)rand()/(float)RAND_MAX - 0.5));
|
|
|
|
Cf = sqrt(kFactor*(1 - pow(pe/(chamberPress), (SHR-1)/SHR)));
|
|
|
|
Flameout = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (State->Getdt() > 0.0) { // actual thrust - if not in freeze
|
|
|
|
Thrust -= 0.8*(Thrust - lastThrust);
|
|
|
|
}
|
|
|
|
|
|
|
|
return Cf*maxPC*PctPower;
|
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
2000-10-02 23:07:30 +00:00
|
|
|
|
2001-03-30 01:04:50 +00:00
|
|
|
void FGRocket::Debug(void)
|
2000-10-02 23:07:30 +00:00
|
|
|
{
|
2001-03-30 01:04:50 +00:00
|
|
|
//TODO: Add your source code here
|
2000-10-02 23:07:30 +00:00
|
|
|
}
|
|
|
|
|