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flightgear/Simulator/Objects/texload.h

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/* Copyright (c) Mark J. Kilgard, 1997. */
/* This program is freely distributable without licensing fees
and is provided without guarantee or warrantee expressed or
implied. This program is -not- in the public domain. */
#ifndef _TEXLOAD_H
#define _TEXLOAD_H
#include <GL/glut.h>
#ifdef __cplusplus
extern "C" {
#endif
extern GLubyte *read_alpha_texture(const char *name, int *width, int *height);
extern GLubyte *read_rgb_texture(const char *name, int *width, int *height);
extern GLubyte *read_raw_texture(const char *name, int *width, int *height);
extern GLubyte *read_r8_texture(const char *name, int *width, int *height);
#ifdef __cplusplus
}
#endif
#endif /* _TEXLOAD_H */