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flightgear/src/FDM/JSBSim/FGFCS.cpp

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/*******************************************************************************
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Module: FGFCS.cpp
Author: Jon Berndt
Date started: 12/12/98
Purpose: Model the flight controls
Called by: FDMExec
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------------- Copyright (C) 1999 Jon S. Berndt (jsb@hal-pc.org) -------------
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This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
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This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
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You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA.
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Further information about the GNU General Public License can also be found on
the world wide web at http://www.gnu.org.
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FUNCTIONAL DESCRIPTION
--------------------------------------------------------------------------------
This class models the flight controls for a specific airplane
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HISTORY
--------------------------------------------------------------------------------
12/12/98 JSB Created
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********************************************************************************
INCLUDES
*******************************************************************************/
#include "FGFCS.h"
#include "FGState.h"
#include "FGFDMExec.h"
#include "FGAtmosphere.h"
#include "FGAircraft.h"
#include "FGTranslation.h"
#include "FGRotation.h"
#include "FGPosition.h"
#include "FGAuxiliary.h"
#include "FGOutput.h"
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#include "filtersjb/FGFilter.h"
#include "filtersjb/FGDeadBand.h"
#include "filtersjb/FGGain.h"
#include "filtersjb/FGGradient.h"
#include "filtersjb/FGSwitch.h"
#include "filtersjb/FGSummer.h"
#include "filtersjb/FGFlaps.h"
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/*******************************************************************************
************************************ CODE **************************************
*******************************************************************************/
FGFCS::FGFCS(FGFDMExec* fdmex) : FGModel(fdmex) {
Name = "FGFCS";
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for (int i=0; i < MAX_ENGINES; i++) {
ThrottleCmd[i] = 0.0;
ThrottlePos[i] = 0.0;
}
DaCmd = DeCmd = DrCmd = DfCmd = DsbCmd = DspCmd = 0.0;
DaPos = DePos = DrPos = DfPos = DsbPos = DspPos = 0.0;
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}
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/******************************************************************************/
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FGFCS::~FGFCS(void) {
for(unsigned int i=0;i<Components.size();i++)
delete Components[i];
}
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/******************************************************************************/
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bool FGFCS::Run(void) {
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if (!FGModel::Run()) {
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for (unsigned int i=0; i<Aircraft->GetNumEngines(); i++) ThrottlePos[i]=ThrottleCmd[i];
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for (unsigned int i=0; i<Components.size(); i++) Components[i]->Run();
} else {}
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return false;
}
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/******************************************************************************/
void FGFCS::SetThrottleCmd(int engineNum, float setting) {
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if (engineNum < 0) {
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for (unsigned int ctr=0;ctr<Aircraft->GetNumEngines();ctr++) ThrottleCmd[ctr] = setting;
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} else {
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ThrottleCmd[engineNum] = setting;
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}
}
/******************************************************************************/
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void FGFCS::SetThrottlePos(int engineNum, float setting) {
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if (engineNum < 0) {
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for (unsigned int ctr=0;ctr<=Aircraft->GetNumEngines();ctr++) ThrottlePos[ctr] = ThrottleCmd[ctr];
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} else {
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ThrottlePos[engineNum] = setting;
}
}
/******************************************************************************/
bool FGFCS::LoadFCS(FGConfigFile* AC_cfg) {
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string token;
FCSName = AC_cfg->GetValue("NAME");
cout << " Control System Name: " << FCSName << endl;
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AC_cfg->GetNextConfigLine();
while ((token = AC_cfg->GetValue()) != "/FLIGHT_CONTROL") {
if (token == "COMPONENT") {
token = AC_cfg->GetValue("TYPE");
cout << " Loading Component \"" << AC_cfg->GetValue("NAME") << "\" of type: " << token << endl;
if ((token == "LAG_FILTER") ||
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(token == "RECT_LAG_FILTER") ||
(token == "LEAD_LAG_FILTER") ||
(token == "SECOND_ORDER_FILTER") ||
(token == "WASHOUT_FILTER") ||
(token == "INTEGRATOR") ) {
Components.push_back(new FGFilter(this, AC_cfg));
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} else if ((token == "PURE_GAIN") ||
(token == "SCHEDULED_GAIN") ||
(token == "AEROSURFACE_SCALE") ) {
Components.push_back(new FGGain(this, AC_cfg));
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} else if (token == "SUMMER") {
Components.push_back(new FGSummer(this, AC_cfg));
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} else if (token == "DEADBAND") {
Components.push_back(new FGDeadBand(this, AC_cfg));
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} else if (token == "GRADIENT") {
Components.push_back(new FGGradient(this, AC_cfg));
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} else if (token == "SWITCH") {
Components.push_back(new FGSwitch(this, AC_cfg));
} else if (token == "FLAPS") {
Components.push_back(new FGFlaps(this, AC_cfg));
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}
AC_cfg->GetNextConfigLine();
}
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}
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return true;
}
/******************************************************************************/
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float FGFCS::GetComponentOutput(eParam idx) {
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return Components[idx]->GetOutput();
}
/******************************************************************************/
string FGFCS::GetComponentName(int idx) {
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return Components[idx]->GetName();
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}