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flightgear/utils/fgviewer/SlaveCamera.hxx

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// Viewer.hxx -- alternative flightgear viewer application
//
// Copyright (C) 2009 - 2012 Mathias Froehlich
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef _fgviewer_SlaveCamera_hxx
#define _fgviewer_SlaveCamera_hxx
#include <string>
#include <osg/Camera>
#include <simgear/math/SGMath.hxx>
#include <simgear/structure/SGWeakReferenced.hxx>
#include "Frustum.hxx"
namespace fgviewer {
class Viewer;
class SlaveCamera : public SGWeakReferenced {
public:
SlaveCamera(const std::string& name);
virtual ~SlaveCamera();
const std::string& getName() const
{ return _name; }
/// The drawable this camera renders to
bool setDrawableName(const std::string& drawableName);
const std::string& getDrawableName() const
{ return _drawableName; }
/// The viewport into the above drawable
virtual bool setViewport(const SGVec4i& viewport);
SGVec4i getViewport() const
{ return SGVec4i(_viewport->x(), _viewport->y(), _viewport->width(), _viewport->height()); }
double getAspectRatio() const
{ return _viewport->aspectRatio(); }
/// The view offset, usually an orientation offset
virtual bool setViewOffset(const osg::Matrix& viewOffset);
const osg::Matrix& getViewOffset() const
{ return _viewOffset; }
bool setViewOffsetDeg(double headingDeg, double pitchDeg, double rollDeg);
/// The frustum for this camera
virtual bool setFrustum(const Frustum& frustum);
const Frustum& getFrustum() const
{ return _frustum; }
void setFustumByFieldOfViewDeg(double fieldOfViewDeg);
bool setRelativeFrustum(const std::string names[2], const SlaveCamera& referenceCameraData,
const std::string referenceNames[2]);
/// For relative cameras configure the reference points that should match
void setProjectionReferencePoint(const std::string& name, const osg::Vec2& point);
osg::Vec2 getProjectionReferencePoint(const std::string& name) const;
/// Set the reference points for a monitor configuration
void setMonitorProjectionReferences(double width, double height,
double bezelTop, double bezelBottom,
double bezelLeft, double bezelRight);
/// Access parameters of this view/camera
osg::Vec3 getLeftEyeOffset(const Viewer& viewer) const;
osg::Vec3 getRightEyeOffset(const Viewer& viewer) const;
double getZoomFactor(const Viewer& viewer) const;
osg::Matrix getEffectiveViewOffset(const Viewer& viewer) const;
Frustum getEffectiveFrustum(const Viewer& viewer) const;
/// The top level camera holding the context
osg::Camera* getCamera()
{ return _camera.get(); }
/// Top level entry points
bool realize(Viewer& viewer);
bool update(Viewer& viewer);
protected:
virtual osg::Camera* _realizeImplementation(Viewer& viewer);
virtual bool _updateImplementation(Viewer& viewer);
private:
SlaveCamera(const SlaveCamera&);
SlaveCamera& operator=(const SlaveCamera&);
/// The immutable name that is used to reference this slave camera.
const std::string _name;
std::string _drawableName;
osg::ref_ptr<osg::Viewport> _viewport;
osg::Matrix _viewOffset;
Frustum _frustum;
/// The camera that is attached to the slave and that has a context attached.
osg::ref_ptr<osg::Camera> _camera;
/// For relative views, the named reference points in the projection space
typedef std::map<std::string, osg::Vec2> NameReferencePointMap;
NameReferencePointMap _referencePointMap;
};
} // namespace fgviewer
#endif