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flightgear/src/FDM/JSBSim/FGTable.cpp

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2001-03-30 03:08:44 +00:00
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Module: FGTable.cpp
Author: Jon S. Berndt
Date started: 1/9/2001
Purpose: Models a lookup table
------------- Copyright (C) 2001 Jon S. Berndt (jsb@hal-pc.org) -------------
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA.
Further information about the GNU General Public License can also be found on
the world wide web at http://www.gnu.org.
FUNCTIONAL DESCRIPTION
--------------------------------------------------------------------------------
Models a lookup table
HISTORY
--------------------------------------------------------------------------------
JSB 1/9/00 Created
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
INCLUDES
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#include "FGTable.h"
#include <iomanip>
static const char *IdSrc = "$Id$";
static const char *IdHdr = ID_TABLE;
extern short debug_lvl;
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
CLASS IMPLEMENTATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
using namespace std;
FGTable::FGTable(int NRows, int NCols) : nRows(NRows), nCols(NCols)
{
Type = tt2D;
colCounter = 1;
rowCounter = 0;
Data = Allocate();
if (debug_lvl & 2) cout << "Instantiated: FGTable" << endl;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FGTable::FGTable(int NRows) : nRows(NRows), nCols(1)
{
Type = tt1D;
colCounter = 0;
rowCounter = 1;
Data = Allocate();
if (debug_lvl & 2) cout << "Instantiated: FGTable" << endl;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
float** FGTable::Allocate(void)
{
Data = new float*[nRows+1];
for (int r=0; r<=nRows; r++) {
Data[r] = new float[nCols+1];
for (int c=0; c<=nCols; c++) {
Data[r][c] = 0.0;
}
}
return Data;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FGTable::~FGTable()
{
for (int r=0; r<=nRows; r++) if (Data[r]) delete Data[r];
if (Data) delete Data;
if (debug_lvl & 2) cout << "Destroyed: FGTable" << endl;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
float FGTable::GetValue(float key)
{
float Factor, Value, Span;
int r;
for (r=1; r<=nRows; r++) if (Data[r][0] >= key) break;
r = r < 2 ? 2 : (r > nRows ? nRows : r);
// make sure denominator below does not go to zero.
Span = Data[r][0] - Data[r-1][0];
if (Span != 0.0) {
Factor = (key - Data[r-1][0]) / Span;
if (Factor > 1.0) Factor = 1.0;
} else {
Factor = 1.0;
}
Value = Factor*(Data[r][1] - Data[r-1][1]) + Data[r-1][1];
return Value;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
float FGTable::GetValue(float rowKey, float colKey)
{
float rFactor, cFactor, col1temp, col2temp, Value;
int r, c;
for (r=1;r<=nRows;r++) if (Data[r][0] >= rowKey) break;
for (c=1;c<=nCols;c++) if (Data[0][c] >= colKey) break;
c = c < 2 ? 2 : (c > nCols ? nCols : c);
r = r < 2 ? 2 : (r > nRows ? nRows : r);
rFactor = (rowKey - Data[r-1][0]) / (Data[r][0] - Data[r-1][0]);
cFactor = (colKey - Data[0][c-1]) / (Data[0][c] - Data[0][c-1]);
if (rFactor > 1.0) rFactor = 1.0;
else if (rFactor < 0.0) rFactor = 0.0;
if (cFactor > 1.0) cFactor = 1.0;
else if (cFactor < 0.0) cFactor = 0.0;
col1temp = rFactor*(Data[r][c-1] - Data[r-1][c-1]) + Data[r-1][c-1];
col2temp = rFactor*(Data[r][c] - Data[r-1][c]) + Data[r-1][c];
Value = col1temp + cFactor*(col2temp - col1temp);
return Value;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
void FGTable::operator<<(FGConfigFile& infile)
{
int startRow;
if (Type == tt1D) startRow = 1;
else startRow = 0;
for (int r=startRow; r<=nRows; r++) {
for (int c=0; c<=nCols; c++) {
if (r != 0 || c != 0) {
infile >> Data[r][c];
}
}
}
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
void FGTable::Print(void)
{
int startRow;
if (Type == tt1D) startRow = 1;
else startRow = 0;
cout.setf(ios::fixed); // set up output stream
cout.precision(4);
for (int r=startRow; r<=nRows; r++) {
cout << " ";
for (int c=0; c<=nCols; c++) {
if (r == 0 && c == 0) {
cout << " ";
} else {
cout << Data[r][c] << " ";
}
}
cout << endl;
}
cout.setf(0, ios::floatfield); // reset
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
void FGTable::Debug(void)
{
//TODO: Add your source code here
}