207 lines
5.3 KiB
C++
207 lines
5.3 KiB
C++
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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Module: FGTable.cpp
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Author: Jon S. Berndt
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Date started: 1/9/2001
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Purpose: Models a lookup table
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------------- Copyright (C) 2001 Jon S. Berndt (jsb@hal-pc.org) -------------
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This program is free software; you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free Software
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Foundation; either version 2 of the License, or (at your option) any later
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version.
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This program is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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details.
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You should have received a copy of the GNU General Public License along with
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this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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Place - Suite 330, Boston, MA 02111-1307, USA.
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Further information about the GNU General Public License can also be found on
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the world wide web at http://www.gnu.org.
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FUNCTIONAL DESCRIPTION
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--------------------------------------------------------------------------------
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Models a lookup table
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HISTORY
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--------------------------------------------------------------------------------
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JSB 1/9/00 Created
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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INCLUDES
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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#include "FGTable.h"
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#include <iomanip>
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static const char *IdSrc = "$Id$";
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static const char *IdHdr = ID_TABLE;
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extern short debug_lvl;
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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CLASS IMPLEMENTATION
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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using namespace std;
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FGTable::FGTable(int NRows, int NCols) : nRows(NRows), nCols(NCols)
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{
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Type = tt2D;
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colCounter = 1;
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rowCounter = 0;
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Data = Allocate();
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if (debug_lvl & 2) cout << "Instantiated: FGTable" << endl;
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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FGTable::FGTable(int NRows) : nRows(NRows), nCols(1)
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{
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Type = tt1D;
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colCounter = 0;
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rowCounter = 1;
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Data = Allocate();
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if (debug_lvl & 2) cout << "Instantiated: FGTable" << endl;
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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float** FGTable::Allocate(void)
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{
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Data = new float*[nRows+1];
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for (int r=0; r<=nRows; r++) {
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Data[r] = new float[nCols+1];
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for (int c=0; c<=nCols; c++) {
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Data[r][c] = 0.0;
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}
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}
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return Data;
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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FGTable::~FGTable()
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{
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for (int r=0; r<=nRows; r++) if (Data[r]) delete Data[r];
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if (Data) delete Data;
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if (debug_lvl & 2) cout << "Destroyed: FGTable" << endl;
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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float FGTable::GetValue(float key)
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{
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float Factor, Value, Span;
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int r;
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for (r=1; r<=nRows; r++) if (Data[r][0] >= key) break;
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r = r < 2 ? 2 : (r > nRows ? nRows : r);
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// make sure denominator below does not go to zero.
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Span = Data[r][0] - Data[r-1][0];
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if (Span != 0.0) {
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Factor = (key - Data[r-1][0]) / Span;
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if (Factor > 1.0) Factor = 1.0;
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} else {
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Factor = 1.0;
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}
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Value = Factor*(Data[r][1] - Data[r-1][1]) + Data[r-1][1];
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return Value;
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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float FGTable::GetValue(float rowKey, float colKey)
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{
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float rFactor, cFactor, col1temp, col2temp, Value;
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int r, c;
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for (r=1;r<=nRows;r++) if (Data[r][0] >= rowKey) break;
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for (c=1;c<=nCols;c++) if (Data[0][c] >= colKey) break;
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c = c < 2 ? 2 : (c > nCols ? nCols : c);
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r = r < 2 ? 2 : (r > nRows ? nRows : r);
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rFactor = (rowKey - Data[r-1][0]) / (Data[r][0] - Data[r-1][0]);
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cFactor = (colKey - Data[0][c-1]) / (Data[0][c] - Data[0][c-1]);
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if (rFactor > 1.0) rFactor = 1.0;
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else if (rFactor < 0.0) rFactor = 0.0;
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if (cFactor > 1.0) cFactor = 1.0;
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else if (cFactor < 0.0) cFactor = 0.0;
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col1temp = rFactor*(Data[r][c-1] - Data[r-1][c-1]) + Data[r-1][c-1];
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col2temp = rFactor*(Data[r][c] - Data[r-1][c]) + Data[r-1][c];
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Value = col1temp + cFactor*(col2temp - col1temp);
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return Value;
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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void FGTable::operator<<(FGConfigFile& infile)
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{
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int startRow;
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if (Type == tt1D) startRow = 1;
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else startRow = 0;
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for (int r=startRow; r<=nRows; r++) {
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for (int c=0; c<=nCols; c++) {
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if (r != 0 || c != 0) {
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infile >> Data[r][c];
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}
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}
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}
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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void FGTable::Print(void)
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{
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int startRow;
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if (Type == tt1D) startRow = 1;
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else startRow = 0;
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cout.setf(ios::fixed); // set up output stream
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cout.precision(4);
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for (int r=startRow; r<=nRows; r++) {
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cout << " ";
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for (int c=0; c<=nCols; c++) {
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if (r == 0 && c == 0) {
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cout << " ";
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} else {
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cout << Data[r][c] << " ";
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}
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}
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cout << endl;
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}
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cout.setf(0, ios::floatfield); // reset
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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void FGTable::Debug(void)
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{
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//TODO: Add your source code here
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}
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