227 lines
5.9 KiB
C
227 lines
5.9 KiB
C
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/********************************************************************/
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/* STRIPE: converting a polygonal model to triangle strips
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Francine Evans, 1996.
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SUNY @ Stony Brook
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Advisors: Steven Skiena and Amitabh Varshney
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*/
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/********************************************************************/
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/*---------------------------------------------------------------------*/
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/* STRIPE: queue.c
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This file contains the routines used in the data structures lists, which
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are queues.
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*/
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/*---------------------------------------------------------------------*/
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#include "queue.h"
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/*----------------------------------------------------------------------------
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* InitList:
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*/
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BOOL InitList (PLISTHEAD LHead)
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{
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if (LHead == NULL) return(FALSE);
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LHead->LHeaders[LISTHEAD] = LHead->LHeaders[LISTTAIL] = NULL;
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LHead->NumList = 0;
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return(TRUE);
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}
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/*----------------------------------------------------------------------------
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* AddHead:
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*/
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BOOL AddHead(PLISTHEAD LHead, PLISTINFO LInfo)
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{
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if (LHead == NULL || LInfo == NULL)
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return(FALSE);
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if (EMPTYLIST(LHead))
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LHead->LHeaders[LISTTAIL] = LInfo;
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else LHead->LHeaders[LISTHEAD]->ListNode.Previous = (void *) LInfo;
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LInfo->ListNode.Next = (void *) LHead->LHeaders[LISTHEAD];
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LHead->LHeaders[LISTHEAD] = LInfo;
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LInfo->ListNode.Previous = NULL;
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LHead->NumList++;
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return(TRUE);
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}
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/*----------------------------------------------------------------------------
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* AddTail
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*/
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BOOL AddTail(PLISTHEAD LHead, PLISTINFO LInfo)
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{
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if (LHead == NULL || LInfo == NULL)
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return(FALSE);
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if (EMPTYLIST(LHead))
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LHead->LHeaders[LISTHEAD] = LInfo;
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else LHead->LHeaders[LISTTAIL]->ListNode.Next = (void *) LInfo;
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LInfo->ListNode.Previous = (void *) LHead->LHeaders[LISTTAIL];
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LHead->LHeaders[LISTTAIL] = LInfo;
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LInfo->ListNode.Next = NULL;
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LHead->NumList++;
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return(TRUE);
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}
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BOOL InsertNode( PLISTHEAD LHead, int nPos, PLISTINFO LInfo )
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{
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PLISTINFO LAddNode;
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if ( LHead == NULL || LInfo == NULL || nPos > NumOnList( LHead ) )
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return( FALSE );
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if ( nPos == 0 )
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AddHead( LHead, LInfo );
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else if ( nPos == NumOnList( LHead ) )
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AddTail( LHead, LInfo );
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else
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{
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if ( (LAddNode = PeekList( LHead, LISTHEAD, nPos - 1 )) == NULL )
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return( FALSE );
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((PLISTINFO)LAddNode->ListNode.Next)->ListNode.Previous = LInfo;
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LInfo->ListNode.Next = LAddNode->ListNode.Next;
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LInfo->ListNode.Previous = LAddNode;
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LAddNode->ListNode.Next = LInfo;
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LHead->NumList++;
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}
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return( TRUE );
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}
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/*----------------------------------------------------------------------------
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* RemHead:
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*/
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PLISTINFO RemHead(PLISTHEAD LHead)
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{
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PLISTINFO t, t1;
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if ( LHead == NULL || EMPTYLIST(LHead) )
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return(NULL);
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t = LHead->LHeaders[LISTHEAD];
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LHead->LHeaders[LISTHEAD] = (PLISTINFO) t->ListNode.Next;
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if (LHead->LHeaders[LISTHEAD] != NULL)
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{
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t1 = (PLISTINFO) t->ListNode.Next;
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t1->ListNode.Previous = NULL;
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}
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else
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LHead->LHeaders[LISTTAIL] = NULL;
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LHead->NumList--;
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return(t);
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}
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/*----------------------------------------------------------------------------
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* RemTail:
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*/
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PLISTINFO RemTail(PLISTHEAD LHead)
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{
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PLISTINFO t, t1;
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if ( LHead == NULL || EMPTYLIST(LHead) )
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return(NULL);
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t = LHead->LHeaders[LISTTAIL];
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LHead->LHeaders[LISTTAIL] = (PLISTINFO) t->ListNode.Previous;
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if (LHead->LHeaders[LISTTAIL] != NULL)
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{
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t1 = (PLISTINFO) t->ListNode.Previous;
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t1->ListNode.Next = NULL;
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}
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else
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LHead->LHeaders[LISTHEAD] = NULL;
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LHead->NumList--;
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return(t);
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}
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/*----------------------------------------------------------------------------
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* PeekList:
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*/
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PLISTINFO PeekList(PLISTHEAD LHead, int wch, int index )
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{
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PLISTINFO t;
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if (LHead == NULL)
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return(NULL);
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if ( (t = LHead->LHeaders[wch]) == NULL )
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return(NULL);
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for (; t != NULL && index > 0; index-- )
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t = (wch == LISTHEAD) ? (PLISTINFO) t->ListNode.Next :
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(PLISTINFO) t->ListNode.Previous;
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return(t);
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}
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/*----------------------------------------------------------------------------
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* RemoveList:
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*/
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PLISTINFO RemoveList( PLISTHEAD LHead, PLISTINFO LInfo )
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{
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PLISTINFO t, t1;
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t = LInfo;
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if (LHead == NULL)
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return(NULL);
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if (LHead->LHeaders[LISTHEAD] == t)
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t = (PLISTINFO) RemHead(LHead);
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else if (LHead->LHeaders[LISTTAIL] == t)
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t = (PLISTINFO) RemTail(LHead);
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else
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{
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t1 = (PLISTINFO) t->ListNode.Previous;
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t1->ListNode.Next = t->ListNode.Next;
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t1 = (PLISTINFO) t->ListNode.Next;
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t1->ListNode.Previous = t->ListNode.Previous;
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LHead->NumList--;
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}
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return(t);
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}
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/*----------------------------------------------------------------------------
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* SearchList:
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* Try to find a specific node in the queue whose key matches with
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* searching key. Return the pointer to that node if found, return NULL
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* otherwise
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*
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* Input:
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* lpHashTbl => a far pointer to the hash table
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* lpKey => a far poniter to searching key
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* CompareCallBack => comparision function
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*
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* Output: a far pointer to the node to be found
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*
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*/
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PLISTINFO SearchList(
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PLISTHEAD lpListHead,
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PVOID lpSKey,
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int (* CompareCallBack) ( PVOID, PVOID ) )
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{
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PLISTINFO lpListInfo;
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lpListInfo = PeekList( lpListHead, LISTHEAD, 0);
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while ( lpListInfo != NULL )
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{
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if ( CompareCallBack( lpListInfo, lpSKey ) )
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break;
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lpListInfo = GetNextNode( lpListInfo );
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}
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return( lpListInfo );
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}
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