2004-04-29 09:36:27 +00:00
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#ifdef HAVE_CONFIG_H
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# include <config.h>
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#endif
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2003-01-16 18:06:27 +00:00
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#include <string.h>
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#include <iostream>
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#include <plib/pu.h>
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#include <simgear/debug/logstream.hxx>
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2004-01-31 19:47:45 +00:00
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#include <Autopilot/auto_gui.hxx>
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#include <Input/input.hxx>
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2003-01-16 18:06:27 +00:00
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#include <Main/globals.hxx>
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#include <Main/fg_props.hxx>
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#include "new_gui.hxx"
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#include "menubar.hxx"
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2003-01-18 16:26:41 +00:00
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////////////////////////////////////////////////////////////////////////
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// FIXME!!
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//
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// Deprecated wrappers for old menu commands.
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//
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// DO NOT ADD TO THESE. THEY WILL BE DELETED SOON!
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//
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// These are defined in gui_funcs.cxx. They should be replaced with
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// user-configured dialogs and new commands where necessary.
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////////////////////////////////////////////////////////////////////////
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extern void reInit (puObject *);
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static bool
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do_reinit_dialog (const SGPropertyNode * arg)
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{
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reInit(0);
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return true;
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}
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#if defined(TR_HIRES_SNAP)
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extern void dumpHiResSnapShot (puObject *);
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static bool
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do_hires_snapshot_dialog (const SGPropertyNode * arg)
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{
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dumpHiResSnapShot(0);
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return true;
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}
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#endif // TR_HIRES_SNAP
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#if defined( WIN32 ) && !defined( __CYGWIN__) && !defined(__MINGW32__)
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extern void printScreen (puObject *);
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static bool
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do_print_dialog (const SGPropertyNode * arg)
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{
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printScreen(0);
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return true;
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}
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#endif
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extern void prop_pickerView (puObject *);
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static bool
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do_properties_dialog (const SGPropertyNode * arg)
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{
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prop_pickerView(0);
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return true;
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}
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extern void AddWayPoint (puObject *);
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static bool
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do_ap_add_waypoint_dialog (const SGPropertyNode * arg)
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{
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AddWayPoint(0);
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return true;
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}
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extern void PopWayPoint (puObject *);
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static bool
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do_ap_pop_waypoint_dialog (const SGPropertyNode * arg)
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{
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PopWayPoint(0);
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return true;
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}
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extern void ClearRoute (puObject *);
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static bool
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do_ap_clear_route_dialog (const SGPropertyNode * arg)
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{
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ClearRoute(0);
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return true;
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}
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2004-02-03 19:34:23 +00:00
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#if 0
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2003-01-18 16:26:41 +00:00
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extern void fgAPAdjust (puObject *);
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static bool
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do_ap_adjust_dialog (const SGPropertyNode * arg)
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{
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fgAPAdjust(0);
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return true;
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}
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2004-02-03 19:34:23 +00:00
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#endif
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2003-01-18 16:26:41 +00:00
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extern void fgLatLonFormatToggle (puObject *);
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static bool
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do_lat_lon_format_dialog (const SGPropertyNode * arg)
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{
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fgLatLonFormatToggle(0);
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return true;
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}
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extern void helpCb (puObject *);
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static bool
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do_help_dialog (const SGPropertyNode * arg)
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{
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helpCb(0);
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return true;
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}
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static struct {
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const char * name;
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SGCommandMgr::command_t command;
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} deprecated_dialogs [] = {
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2003-01-27 15:39:41 +00:00
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{ "old-reinit-dialog", do_reinit_dialog },
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2003-01-18 16:26:41 +00:00
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#if defined(TR_HIRES_SNAP)
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{ "old-hires-snapshot-dialog", do_hires_snapshot_dialog },
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#endif
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#if defined( WIN32 ) && !defined( __CYGWIN__) && !defined(__MINGW32__)
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{ "old-print-dialog", do_print_dialog },
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#endif
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{ "old-properties-dialog", do_properties_dialog },
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{ "old-ap-add-waypoint-dialog", do_ap_add_waypoint_dialog },
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{ "old-ap-pop-waypoint-dialog", do_ap_pop_waypoint_dialog },
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{ "old-ap-clear-route-dialog", do_ap_clear_route_dialog },
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{ "old-lat-lon-format-dialog", do_lat_lon_format_dialog },
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{ "old-help-dialog", do_help_dialog },
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{ 0, 0 }
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};
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static void
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add_deprecated_dialogs ()
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{
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SG_LOG(SG_GENERAL, SG_INFO, "Initializing old dialog commands:");
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for (int i = 0; deprecated_dialogs[i].name != 0; i++) {
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SG_LOG(SG_GENERAL, SG_INFO, " " << deprecated_dialogs[i].name);
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globals->get_commands()->addCommand(deprecated_dialogs[i].name,
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deprecated_dialogs[i].command);
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}
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}
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2003-01-16 18:06:27 +00:00
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////////////////////////////////////////////////////////////////////////
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// Static functions.
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////////////////////////////////////////////////////////////////////////
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static void
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menu_callback (puObject * object)
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{
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NewGUI * gui = (NewGUI *)globals->get_subsystem("gui");
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gui->getMenuBar()->fireItem(object);
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}
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////////////////////////////////////////////////////////////////////////
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// Implementation of FGMenuBar.
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////////////////////////////////////////////////////////////////////////
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FGMenuBar::FGMenuBar ()
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: _visible(false),
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_menuBar(0)
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{
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}
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FGMenuBar::~FGMenuBar ()
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{
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2004-10-22 09:26:51 +00:00
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destroy_menubar();
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2003-01-16 18:06:27 +00:00
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}
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void
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FGMenuBar::init ()
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{
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2005-03-24 13:41:43 +00:00
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delete _menuBar; // FIXME: check if PUI owns the pointer
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2003-01-16 18:06:27 +00:00
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make_menubar();
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2003-01-18 16:26:41 +00:00
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// FIXME: temporary commands to get at
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// old, hard-coded dialogs.
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add_deprecated_dialogs();
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2003-01-16 18:06:27 +00:00
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}
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void
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FGMenuBar::show ()
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{
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2003-01-18 21:11:15 +00:00
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if (_menuBar != 0)
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2003-01-16 18:06:27 +00:00
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_menuBar->reveal();
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2003-01-18 21:11:15 +00:00
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_visible = true;
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2003-01-16 18:06:27 +00:00
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}
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void
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FGMenuBar::hide ()
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{
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2003-01-18 21:11:15 +00:00
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if (_menuBar != 0)
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2003-01-16 18:06:27 +00:00
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_menuBar->hide();
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_visible = false;
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}
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bool
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FGMenuBar::isVisible () const
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{
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return _visible;
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}
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2003-01-19 15:27:29 +00:00
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void
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2003-01-16 18:06:27 +00:00
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FGMenuBar::fireItem (puObject * item)
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{
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const char * name = item->getLegend();
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2003-01-19 23:03:31 +00:00
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vector<FGBinding *> &bindings = _bindings[name];
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2003-01-21 02:08:56 +00:00
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int nBindings = bindings.size();
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2003-01-16 18:06:27 +00:00
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2003-01-21 02:08:56 +00:00
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for (int i = 0; i < nBindings; i++)
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2003-01-19 23:03:31 +00:00
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bindings[i]->fire();
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2003-01-16 18:06:27 +00:00
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}
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void
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2003-01-21 15:44:21 +00:00
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FGMenuBar::make_menu (SGPropertyNode * node)
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2003-01-16 18:06:27 +00:00
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{
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const char * name = strdup(node->getStringValue("label"));
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vector<SGPropertyNode_ptr> item_nodes = node->getChildren("item");
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2003-01-20 16:02:26 +00:00
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int array_size = item_nodes.size();
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2003-01-16 18:06:27 +00:00
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2003-01-20 16:02:26 +00:00
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char ** items = make_char_array(array_size);
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puCallback * callbacks = make_callback_array(array_size);
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2003-01-16 18:06:27 +00:00
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2003-05-09 19:39:48 +00:00
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for (unsigned int i = 0, j = item_nodes.size() - 1;
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2003-01-16 18:06:27 +00:00
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i < item_nodes.size();
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i++, j--) {
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2005-07-03 14:43:47 +00:00
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2003-01-16 18:06:27 +00:00
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// Set up the PUI entries for this item
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items[j] = strdup((char *)item_nodes[i]->getStringValue("label"));
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callbacks[j] = menu_callback;
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// Load all the bindings for this item
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2005-07-03 14:43:47 +00:00
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vector<SGPropertyNode_ptr> bindings = item_nodes[i]->getChildren("binding");
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SGPropertyNode * dest = fgGetNode("/sim/bindings/menu", true);
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for (unsigned int k = 0; k < bindings.size(); k++) {
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unsigned int m = 0;
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SGPropertyNode *binding;
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while (dest->getChild("binding", m))
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m++;
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binding = dest->getChild("binding", m, true);
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copyProperties(bindings[k], binding);
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_bindings[items[j]].push_back(new FGBinding(binding));
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}
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2003-01-16 18:06:27 +00:00
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}
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_menuBar->add_submenu(name, items, callbacks);
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}
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void
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FGMenuBar::make_menubar ()
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{
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2004-10-22 09:26:51 +00:00
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SGPropertyNode *targetpath;
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targetpath = fgGetNode("/sim/menubar/default",true);
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// fgLoadProps("gui/menubar.xml", targetpath);
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/* NOTE: there is no check to see whether there's any usable data at all
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*
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* This would also have the advantage of being able to create some kind of
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* 'fallback' menu - just in case that either menubar.xml is empty OR that
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* its XML data is not valid, that way we would avoid displaying an
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* unusable menubar without any functionality - if we decided to add another
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* char * element to the commands structure in
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* $FG_SRC/src/Main/fgcommands.cxx
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* we could additionally save each function's (short) description and use
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* this as label for the fallback PUI menubar item labels - as a workaround
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* one might simply use the internal fgcommands and put them into the
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* fallback menu, so that the user is at least able to re-init the menu
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* loading - just in case there was some malformed XML in it
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* (it happend to me ...)
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*/
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make_menubar(targetpath);
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}
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/* WARNING: We aren't yet doing any validation of what's found - but since
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* this isn't done with menubar.xml either, it should not really matter
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* right now. Although one should later on consider to validate the
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* contents, whether they are representing a 'legal' menubar structure.
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*/
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void
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FGMenuBar::make_menubar(const SGPropertyNode * props)
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{
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// Just in case.
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destroy_menubar();
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2003-01-16 18:06:27 +00:00
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_menuBar = new puMenuBar;
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2004-10-22 09:26:51 +00:00
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vector<SGPropertyNode_ptr> menu_nodes = props->getChildren("menu");
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2003-05-09 19:39:48 +00:00
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for (unsigned int i = 0; i < menu_nodes.size(); i++)
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2003-01-16 18:06:27 +00:00
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make_menu(menu_nodes[i]);
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_menuBar->close();
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2003-01-18 21:11:15 +00:00
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if (_visible)
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_menuBar->reveal();
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else
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_menuBar->hide();
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2003-01-16 18:06:27 +00:00
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}
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2004-10-22 09:26:51 +00:00
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void
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FGMenuBar::destroy_menubar ()
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{
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if ( _menuBar == 0 )
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return;
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hide();
|
|
|
|
|
puDeleteObject(_menuBar);
|
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|
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|
|
unsigned int i;
|
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|
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// Delete all the character arrays
|
|
|
|
|
// we were forced to keep around for
|
|
|
|
|
// plib.
|
|
|
|
|
SG_LOG(SG_GENERAL, SG_INFO, "Deleting char arrays");
|
|
|
|
|
for (i = 0; i < _char_arrays.size(); i++) {
|
|
|
|
|
for (int j = 0; _char_arrays[i][j] != 0; j++)
|
|
|
|
|
free(_char_arrays[i][j]); // added with strdup
|
|
|
|
|
delete[] _char_arrays[i];
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Delete all the callback arrays
|
|
|
|
|
// we were forced to keep around for
|
|
|
|
|
// plib.
|
|
|
|
|
SG_LOG(SG_GENERAL, SG_INFO, "Deleting callback arrays");
|
|
|
|
|
for (i = 0; i < _callback_arrays.size(); i++)
|
|
|
|
|
delete[] _callback_arrays[i];
|
|
|
|
|
|
|
|
|
|
// Delete all those bindings
|
|
|
|
|
SG_LOG(SG_GENERAL, SG_INFO, "Deleting bindings");
|
|
|
|
|
map<string,vector<FGBinding *> >::iterator it;
|
|
|
|
|
it = _bindings.begin();
|
|
|
|
|
for (it = _bindings.begin(); it != _bindings.end(); it++) {
|
|
|
|
|
SG_LOG(SG_GENERAL, SG_INFO, "Deleting bindings for " << it->first);
|
|
|
|
|
for ( i = 0; i < it->second.size(); i++ )
|
|
|
|
|
delete it->second[i];
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
SG_LOG(SG_GENERAL, SG_INFO, "Done.");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
2003-01-20 16:02:26 +00:00
|
|
|
|
char **
|
|
|
|
|
FGMenuBar::make_char_array (int size)
|
|
|
|
|
{
|
|
|
|
|
char ** list = new char*[size+1];
|
|
|
|
|
for (int i = 0; i <= size; i++)
|
|
|
|
|
list[i] = 0;
|
|
|
|
|
_char_arrays.push_back(list);
|
|
|
|
|
return list;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
puCallback *
|
|
|
|
|
FGMenuBar::make_callback_array (int size)
|
|
|
|
|
{
|
|
|
|
|
puCallback * list = new puCallback[size+1];
|
|
|
|
|
for (int i = 0; i <= size; i++)
|
|
|
|
|
list[i] = 0;
|
|
|
|
|
_callback_arrays.push_back(list);
|
|
|
|
|
return list;
|
|
|
|
|
}
|
|
|
|
|
|
2003-01-16 18:06:27 +00:00
|
|
|
|
// end of menubar.cxx
|