97 lines
2.1 KiB
C++
97 lines
2.1 KiB
C++
|
// replay.hxx - a system to record and replay FlightGear flights
|
||
|
//
|
||
|
// Written by Curtis Olson, started Juley 2003.
|
||
|
//
|
||
|
// Copyright (C) 2003 Curtis L. Olson - curt@flightgear.org
|
||
|
//
|
||
|
// This program is free software; you can redistribute it and/or
|
||
|
// modify it under the terms of the GNU General Public License as
|
||
|
// published by the Free Software Foundation; either version 2 of the
|
||
|
// License, or (at your option) any later version.
|
||
|
//
|
||
|
// This program is distributed in the hope that it will be useful, but
|
||
|
// WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||
|
// General Public License for more details.
|
||
|
//
|
||
|
// You should have received a copy of the GNU General Public License
|
||
|
// along with this program; if not, write to the Free Software
|
||
|
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||
|
//
|
||
|
// $Id$
|
||
|
|
||
|
|
||
|
#ifndef _FG_REPLAY_HXX
|
||
|
#define _FG_REPLAY_HXX 1
|
||
|
|
||
|
#ifdef HAVE_CONFIG_H
|
||
|
# include <config.h>
|
||
|
#endif
|
||
|
|
||
|
#include <simgear/compiler.h>
|
||
|
|
||
|
#include <deque>
|
||
|
|
||
|
#include <simgear/math/sg_types.hxx>
|
||
|
#include <simgear/props/props.hxx>
|
||
|
|
||
|
#include <Network/net_ctrls.hxx>
|
||
|
#include <Network/net_fdm.hxx>
|
||
|
#include <Main/fgfs.hxx>
|
||
|
|
||
|
SG_USING_STD(deque);
|
||
|
|
||
|
|
||
|
class FGReplayData {
|
||
|
|
||
|
public:
|
||
|
|
||
|
double sim_time;
|
||
|
FGNetFDM fdm;
|
||
|
FGNetCtrls ctrls;
|
||
|
};
|
||
|
|
||
|
typedef deque < FGReplayData > replay_list_type;
|
||
|
|
||
|
|
||
|
|
||
|
/**
|
||
|
* A recording/replay module for FlightGear flights
|
||
|
*
|
||
|
*/
|
||
|
|
||
|
class FGReplay : public FGSubsystem
|
||
|
{
|
||
|
|
||
|
public:
|
||
|
|
||
|
FGReplay ();
|
||
|
virtual ~FGReplay();
|
||
|
|
||
|
virtual void init();
|
||
|
virtual void bind();
|
||
|
virtual void unbind();
|
||
|
virtual void update( double dt );
|
||
|
|
||
|
void replay( double time );
|
||
|
double get_start_time();
|
||
|
double get_end_time();
|
||
|
|
||
|
private:
|
||
|
|
||
|
static const double st_list_time = 10.0; // 60 secs of high res data
|
||
|
static const double mt_list_time = 30.0; // 10 mins of 1 fps data
|
||
|
static const double lt_list_time = 60.0; // 1 hr of 10 spf data
|
||
|
|
||
|
double sim_time;
|
||
|
double last_mt_time;
|
||
|
double last_lt_time;
|
||
|
|
||
|
replay_list_type short_term;
|
||
|
replay_list_type medium_term;
|
||
|
replay_list_type long_term;
|
||
|
};
|
||
|
|
||
|
|
||
|
#endif // _FG_REPLAY_HXX
|