151 lines
4.2 KiB
C++
151 lines
4.2 KiB
C++
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#ifndef GETTINGSTARTEDTIPSCONTROLLER_HXX
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#define GETTINGSTARTEDTIPSCONTROLLER_HXX
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#include <QObject>
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#include <QVector>
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#include <QQuickItem>
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#include <QPointer>
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// forward decls
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class GettingStartedTip;
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/**
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* @brief Manage presentation of getting started tips on a screen/page
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*/
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class GettingStartedTipsController : public QObject
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{
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Q_OBJECT
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Q_PROPERTY(QString scopeId READ scopeId WRITE setScopeId NOTIFY scopeIdChanged)
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Q_PROPERTY(GettingStartedTip* tip READ tip NOTIFY tipChanged)
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Q_PROPERTY(int count READ count NOTIFY countChanged)
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Q_PROPERTY(int index READ index WRITE setIndex NOTIFY indexChanged)
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Q_PROPERTY(bool active READ isActive NOTIFY activeChanged)
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Q_PROPERTY(QPointF tipPositionInVisualArea READ tipPositionInVisualArea NOTIFY tipPositionInVisualAreaChanged)
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Q_PROPERTY(bool tipPositionValid READ tipPositionValid NOTIFY tipPositionInVisualAreaChanged)
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Q_PROPERTY(QRectF tipGeometry READ tipGeometry NOTIFY tipGeometryChanged)
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Q_PROPERTY(int activeTipHeight READ activeTipHeight WRITE setActiveTipHeight NOTIFY activeTipHeightChanged)
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Q_PROPERTY(QRectF contentGeometry READ contentGeometry NOTIFY tipChanged)
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Q_PROPERTY(QQuickItem* visualArea READ visualArea WRITE setVisualArea NOTIFY visualAreaChanged)
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public:
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explicit GettingStartedTipsController(QObject *parent = nullptr);
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~GettingStartedTipsController();
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int count() const;
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int index() const;
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GettingStartedTip* tip() const;
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QString scopeId() const
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{
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return _scopeId;
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}
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bool isActive() const;
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QPointF tipPositionInVisualArea() const;
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QQuickItem* visualArea() const
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{
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return _visualArea;
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}
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QRectF tipGeometry() const;
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bool tipPositionValid() const;
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int activeTipHeight() const;
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/**
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* @brief contentGeometry - based on the active tip, return the box
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* (relative to the total tipGeometry) which content should occupy.
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* This allows for offseting due to the arrow position, and also specifies
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* the width for computing wrapped text height
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*
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* The actual height is the maximum height; the computed value should be
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* set by activeTipHeight
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*/
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QRectF contentGeometry() const;
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public slots:
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void close();
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void setIndex(int index);
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void setScopeId(QString scopeId);
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void setVisualArea(QQuickItem* visualArea);
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void setActiveTipHeight(int activeTipHeight);
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/**
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* @brief showOneShotTip - show a single tip on its own, if it has not
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* previously been shown before.
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*
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* This is used for pieces of UI which are not always present; the first
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* time the UI is displayed to the user, we can show a tip describing it.
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* Once the user closes the tip, it will not reappear.
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*
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* The tip will be activated if the controller is currently inactive.
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* If the controller was alreayd active, the tip will be shown, and when
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* closed, the other tips will be shown. If the one-shot tip is part of
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* the currently active list, this actually does nothing, to avoid showing
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* the same tip twice
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*/
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void showOneShotTip(GettingStartedTip* tip);
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void tipsWereReset();
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signals:
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void countChanged(int count);
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void indexChanged(int index);
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void tipChanged();
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void scopeChanged(QObject* scope);
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void scopeIdChanged(QString scopeId);
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void activeChanged();
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void tipGeometryChanged();
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void tipPositionInVisualAreaChanged();
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void visualAreaChanged(QQuickItem* visualArea);
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void activeTipHeightChanged(int activeTipHeight);
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private:
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friend class GettingStartedTip;
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bool shouldShowScope() const;
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void currentTipUpdated();
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bool addTip(GettingStartedTip* t);
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void removeTip(GettingStartedTip* t);
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void onOneShotDestroyed();
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private:
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class ItemPositionObserver;
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bool _scopeActive = false;
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int _index = 0;
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QString _scopeId;
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ItemPositionObserver* _positionObserver = nullptr;
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ItemPositionObserver* _viewAreaObserver = nullptr;
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QPointer<GettingStartedTip> _oneShotTip;
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QVector<GettingStartedTip*> _tips;
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QQuickItem* _visualArea = nullptr;
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int _activeTipHeight = 0;
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};
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#endif // GETTINGSTARTEDTIPSCONTROLLER_HXX
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