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flightgear/GUI/gui.cxx

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/**************************************************************************
* gui.cxx
*
* Written 1998 by Durk Talsma, started Juni, 1998. For the flight gear
* project.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
* (Log is kept at end of this file)
**************************************************************************/
#include <stdlib.h>
#include <string.h>
#include <Include/general.hxx>
#include <Main/options.hxx>
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#include "gui.h"
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puMenuBar *mainMenuBar;
puButton *hideMenuButton;
puDialogBox *dialogBox;
puText *dialogBoxMessage;
puOneShot *dialogBoxOkButton;
puText *timerText;
/* --------------------------------------------------------------------
Mouse stuff
---------------------------------------------------------------------*/
void guiMotionFunc ( int x, int y )
{
puMouse ( x, y ) ;
glutPostRedisplay () ;
}
void guiMouseFunc(int button, int updown, int x, int y)
{
puMouse (button, updown, x,y);
glutPostRedisplay ();
}
/* -----------------------------------------------------------------------
the Gui callback functions
____________________________________________________________________*/
void hideMenuCb (puObject *cb)
{
if (cb -> getValue () )
{
mainMenuBar -> reveal();
printf("Showing Menu");
hideMenuButton -> setLegend ("Hide Menu");
}
else
{
mainMenuBar -> hide ();
printf("Hiding Menu");
hideMenuButton -> setLegend ("Show Menu");
}
}
void goAwayCb (puObject *)
{
delete dialogBox;
dialogBox = NULL;
}
void mkDialog (char *txt)
{
dialogBox = new puDialogBox (150, 50);
{
new puFrame (0,0,400, 100);
dialogBoxMessage = new puText (10, 70);
dialogBoxMessage -> setLabel (txt);
dialogBoxOkButton = new puOneShot (180, 10, 240, 50);
dialogBoxOkButton -> setLegend ("OK");
dialogBoxOkButton -> makeReturnDefault (TRUE );
dialogBoxOkButton -> setCallback (goAwayCb);
}
dialogBox -> close();
dialogBox -> reveal();
}
void notCb (puObject *)
{
mkDialog ("This function isn't implemented yet");
}
/* -----------------------------------------------------------------------
The menu stuff
---------------------------------------------------------------------*/
char *fileSubmenu [] = { "Exit", "Close", "---------", "Print", "---------", "Save", "New", NULL };
char *editSubmenu [] = { "Edit text", NULL };
char *viewSubmenu [] = { "Cockpit View > ", "View >","------------", "View options...", NULL };
char *aircraftSubmenu [] = { "Autopilot ...", "Engine ...", "Navigation", "Communication", NULL};
char *environmentSubmenu [] = { "Time & Date...", "Terrain ...", "Weather", NULL};
char *optionsSubmenu [] = { "Preferences", "Realism & Reliablity...", NULL};
char *helpSubmenu [] = { "About...", "Help", NULL };
puCallback fileSubmenuCb [] = { notCb, notCb, NULL, notCb, NULL, notCb, notCb, NULL};
puCallback editSubmenuCb [] = { notCb, NULL };
puCallback viewSubmenuCb [] = { notCb, notCb, NULL, notCb, NULL };
puCallback aircraftSubmenuCb [] = { notCb, notCb, notCb,notCb, NULL };
puCallback environmentSubmenuCb [] = { notCb, notCb, notCb, NULL };
puCallback optionsSubmenuCb [] = { notCb, notCb, NULL};
puCallback helpSubmenuCb [] = { notCb, notCb, NULL };
/* -------------------------------------------------------------------------
init the gui
_____________________________________________________________________*/
void guiInit()
{
char *mesa_win_state;
// Initialize PUI
puInit();
if ( current_options.get_mouse_pointer() == 0 ) {
// no preference specified for mouse pointer, attempt to autodetect...
// Determine if we need to render the cursor, or if the windowing
// system will do it. First test if we are rendering with glide.
if ( strstr ( general.get_glRenderer(), "Glide" ) ) {
// Test for the MESA_GLX_FX env variable
if ( (mesa_win_state = getenv( "MESA_GLX_FX" )) != NULL) {
// test if we are fullscreen mesa/glide
if ( (mesa_win_state[0] == 'f') ||
(mesa_win_state[0] == 'F') ) {
puShowCursor ();
}
}
}
} else if ( current_options.get_mouse_pointer() == 1 ) {
// don't show pointer
} else if ( current_options.get_mouse_pointer() == 2 ) {
// force showing pointer
puShowCursor();
}
// puSetDefaultStyle ( PUSTYLE_SMALL_BEVELLED );
puSetDefaultStyle ( PUSTYLE_DEFAULT );
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puSetDefaultColourScheme (0.2, 0.4, 0.8, 0.5);
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/* OK the rest is largerly put in here to mimick Steve Baker's
"complex" example It should change in future versions */
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// timerText = new puText (300, 10);
// timerText -> setColour (PUCOL_LABEL, 1.0, 1.0, 1.0);
/* Make a button to hide the menu bar */
hideMenuButton = new puButton (10,10, 150, 50);
hideMenuButton -> setValue (TRUE);
hideMenuButton -> setLegend ("Hide Menu");
hideMenuButton -> setCallback (hideMenuCb);
hideMenuButton -> makeReturnDefault (TRUE);
hideMenuButton -> hide();
// Make the menu bar
mainMenuBar = new puMenuBar ();
mainMenuBar -> add_submenu ("File", fileSubmenu, fileSubmenuCb);
mainMenuBar -> add_submenu ("Edit", editSubmenu, editSubmenuCb);
mainMenuBar -> add_submenu ("View", viewSubmenu, viewSubmenuCb);
mainMenuBar -> add_submenu ("Aircraft", aircraftSubmenu, aircraftSubmenuCb);
mainMenuBar -> add_submenu ("Environment", environmentSubmenu,
environmentSubmenuCb);
mainMenuBar -> add_submenu ("Options", optionsSubmenu, optionsSubmenuCb);
mainMenuBar -> add_submenu ("Help", helpSubmenu, helpSubmenuCb);
mainMenuBar-> close ();
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}