1998-08-25 16:51:22 +00:00
|
|
|
// material.hxx -- class to handle material properties
|
|
|
|
//
|
|
|
|
// Written by Curtis Olson, started May 1998.
|
|
|
|
//
|
|
|
|
// Copyright (C) 1998 Curtis L. Olson - curt@me.umn.edu
|
|
|
|
//
|
|
|
|
// This program is free software; you can redistribute it and/or
|
|
|
|
// modify it under the terms of the GNU General Public License as
|
|
|
|
// published by the Free Software Foundation; either version 2 of the
|
|
|
|
// License, or (at your option) any later version.
|
|
|
|
//
|
|
|
|
// This program is distributed in the hope that it will be useful, but
|
|
|
|
// WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
|
|
// General Public License for more details.
|
|
|
|
//
|
|
|
|
// You should have received a copy of the GNU General Public License
|
|
|
|
// along with this program; if not, write to the Free Software
|
|
|
|
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
|
|
|
//
|
|
|
|
// $Id$
|
|
|
|
// (Log is kept at end of this file)
|
|
|
|
|
|
|
|
|
|
|
|
#ifndef _MATERIAL_HXX
|
|
|
|
#define _MATERIAL_HXX
|
|
|
|
|
|
|
|
|
|
|
|
#ifndef __cplusplus
|
|
|
|
# error This library requires C++
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
|
|
# include <config.h>
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#ifdef HAVE_WINDOWS_H
|
|
|
|
# include <windows.h>
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#include <GL/glut.h>
|
|
|
|
#include <XGL/xgl.h>
|
|
|
|
|
|
|
|
#if defined ( __sun__ )
|
|
|
|
extern "C" void *memmove(void *, const void *, size_t);
|
|
|
|
extern "C" void *memset(void *, int, size_t);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#include <string> // Standard C++ string library
|
|
|
|
#include <map> // STL associative "array"
|
|
|
|
|
|
|
|
#ifdef NEEDNAMESPACESTD
|
|
|
|
using namespace std;
|
|
|
|
#endif
|
|
|
|
|
1998-09-01 19:02:53 +00:00
|
|
|
// forward decl.
|
|
|
|
class fgFRAGMENT;
|
1998-08-25 16:51:22 +00:00
|
|
|
|
|
|
|
|
|
|
|
#define FG_MAX_MATERIAL_FRAGS 800
|
|
|
|
|
|
|
|
|
|
|
|
// Material property class
|
|
|
|
class fgMATERIAL {
|
|
|
|
|
|
|
|
public:
|
|
|
|
// OpenGL texture name
|
|
|
|
GLuint texture_id;
|
|
|
|
|
|
|
|
// file name of texture
|
1998-09-01 19:02:53 +00:00
|
|
|
string texture_name;
|
|
|
|
|
|
|
|
// alpha texture?
|
|
|
|
int alpha;
|
1998-08-25 16:51:22 +00:00
|
|
|
|
|
|
|
// material properties
|
|
|
|
GLfloat ambient[4], diffuse[4], specular[4], emissive[4];
|
|
|
|
GLint texture_ptr;
|
|
|
|
|
|
|
|
// transient list of objects with this material type (used for sorting
|
|
|
|
// by material to reduce GL state changes when rendering the scene
|
|
|
|
fgFRAGMENT * list[FG_MAX_MATERIAL_FRAGS];
|
|
|
|
int list_size;
|
|
|
|
|
|
|
|
// Constructor
|
|
|
|
fgMATERIAL ( void );
|
|
|
|
|
|
|
|
// Sorting routines
|
1998-09-01 19:02:53 +00:00
|
|
|
void init_sort_list( void ) {
|
|
|
|
list_size = 0;
|
|
|
|
}
|
|
|
|
|
1998-08-25 16:51:22 +00:00
|
|
|
int append_sort_list( fgFRAGMENT *object );
|
|
|
|
|
1998-09-01 19:02:53 +00:00
|
|
|
void load_texture();
|
|
|
|
|
1998-08-25 16:51:22 +00:00
|
|
|
// Destructor
|
|
|
|
~fgMATERIAL ( void );
|
|
|
|
};
|
|
|
|
|
1998-09-01 19:02:53 +00:00
|
|
|
istream& operator >> ( istream& in, fgMATERIAL& m );
|
1998-08-25 16:51:22 +00:00
|
|
|
|
|
|
|
// Material management class
|
|
|
|
class fgMATERIAL_MGR {
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
|
|
|
// associative array of materials
|
1998-09-01 19:02:53 +00:00
|
|
|
typedef map < string, fgMATERIAL, less<string> > container;
|
|
|
|
typedef container::iterator iterator;
|
|
|
|
typedef container::const_iterator const_iterator;
|
|
|
|
|
|
|
|
container material_map;
|
1998-08-25 16:51:22 +00:00
|
|
|
|
|
|
|
// Constructor
|
|
|
|
fgMATERIAL_MGR ( void );
|
|
|
|
|
|
|
|
// Load a library of material properties
|
|
|
|
int load_lib ( void );
|
|
|
|
|
|
|
|
// Initialize the transient list of fragments for each material property
|
|
|
|
void init_transient_material_lists( void );
|
|
|
|
|
1998-09-01 19:02:53 +00:00
|
|
|
bool find( const string& material, fgMATERIAL*& mtl_ptr );
|
|
|
|
|
1998-08-25 16:51:22 +00:00
|
|
|
// Destructor
|
|
|
|
~fgMATERIAL_MGR ( void );
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// global material management class
|
|
|
|
extern fgMATERIAL_MGR material_mgr;
|
|
|
|
|
|
|
|
|
|
|
|
#endif // _MATERIAL_HXX
|
|
|
|
|
|
|
|
|
|
|
|
// $Log$
|
1998-09-01 19:02:53 +00:00
|
|
|
// Revision 1.2 1998/09/01 19:03:09 curt
|
|
|
|
// Changes contributed by Bernie Bright <bbright@c031.aone.net.au>
|
|
|
|
// - The new classes in libmisc.tgz define a stream interface into zlib.
|
|
|
|
// I've put these in a new directory, Lib/Misc. Feel free to rename it
|
|
|
|
// to something more appropriate. However you'll have to change the
|
|
|
|
// include directives in all the other files. Additionally you'll have
|
|
|
|
// add the library to Lib/Makefile.am and Simulator/Main/Makefile.am.
|
|
|
|
//
|
|
|
|
// The StopWatch class in Lib/Misc requires a HAVE_GETRUSAGE autoconf
|
|
|
|
// test so I've included the required changes in config.tgz.
|
|
|
|
//
|
|
|
|
// There are a fair few changes to Simulator/Objects as I've moved
|
|
|
|
// things around. Loading tiles is quicker but thats not where the delay
|
|
|
|
// is. Tile loading takes a few tenths of a second per file on a P200
|
|
|
|
// but it seems to be the post-processing that leads to a noticeable
|
|
|
|
// blip in framerate. I suppose its time to start profiling to see where
|
|
|
|
// the delays are.
|
|
|
|
//
|
|
|
|
// I've included a brief description of each archives contents.
|
|
|
|
//
|
|
|
|
// Lib/Misc/
|
|
|
|
// zfstream.cxx
|
|
|
|
// zfstream.hxx
|
|
|
|
// C++ stream interface into zlib.
|
|
|
|
// Taken from zlib-1.1.3/contrib/iostream/.
|
|
|
|
// Minor mods for STL compatibility.
|
|
|
|
// There's no copyright associated with these so I assume they're
|
|
|
|
// covered by zlib's.
|
|
|
|
//
|
|
|
|
// fgstream.cxx
|
|
|
|
// fgstream.hxx
|
|
|
|
// FlightGear input stream using gz_ifstream. Tries to open the
|
|
|
|
// given filename. If that fails then filename is examined and a
|
|
|
|
// ".gz" suffix is removed or appended and that file is opened.
|
|
|
|
//
|
|
|
|
// stopwatch.hxx
|
|
|
|
// A simple timer for benchmarking. Not used in production code.
|
|
|
|
// Taken from the Blitz++ project. Covered by GPL.
|
|
|
|
//
|
|
|
|
// strutils.cxx
|
|
|
|
// strutils.hxx
|
|
|
|
// Some simple string manipulation routines.
|
|
|
|
//
|
|
|
|
// Simulator/Airports/
|
|
|
|
// Load airports database using fgstream.
|
|
|
|
// Changed fgAIRPORTS to use set<> instead of map<>.
|
|
|
|
// Added bool fgAIRPORTS::search() as a neater way doing the lookup.
|
|
|
|
// Returns true if found.
|
|
|
|
//
|
|
|
|
// Simulator/Astro/
|
|
|
|
// Modified fgStarsInit() to load stars database using fgstream.
|
|
|
|
//
|
|
|
|
// Simulator/Objects/
|
|
|
|
// Modified fgObjLoad() to use fgstream.
|
|
|
|
// Modified fgMATERIAL_MGR::load_lib() to use fgstream.
|
|
|
|
// Many changes to fgMATERIAL.
|
|
|
|
// Some changes to fgFRAGMENT but I forget what!
|
|
|
|
//
|
1998-08-25 16:51:22 +00:00
|
|
|
// Revision 1.1 1998/08/25 16:51:24 curt
|
|
|
|
// Moved from ../Scenery
|
|
|
|
//
|
|
|
|
// Revision 1.10 1998/07/24 21:42:06 curt
|
|
|
|
// material.cxx: whups, double method declaration with no definition.
|
|
|
|
// obj.cxx: tweaks to avoid errors in SGI's CC.
|
|
|
|
// tile.cxx: optimizations by Norman Vine.
|
|
|
|
// tilemgr.cxx: optimizations by Norman Vine.
|
|
|
|
//
|
|
|
|
// Revision 1.9 1998/07/06 21:34:33 curt
|
|
|
|
// Added using namespace std for compilers that support this.
|
|
|
|
//
|
|
|
|
// Revision 1.8 1998/06/17 21:36:39 curt
|
|
|
|
// Load and manage multiple textures defined in the Materials library.
|
|
|
|
// Boost max material fagments for each material property to 800.
|
|
|
|
// Multiple texture support when rendering.
|
|
|
|
//
|
|
|
|
// Revision 1.7 1998/06/12 00:58:04 curt
|
|
|
|
// Build only static libraries.
|
|
|
|
// Declare memmove/memset for Sloaris.
|
|
|
|
//
|
|
|
|
// Revision 1.6 1998/06/06 01:09:31 curt
|
|
|
|
// I goofed on the log message in the last commit ... now fixed.
|
|
|
|
//
|
|
|
|
// Revision 1.5 1998/06/06 01:07:17 curt
|
|
|
|
// Increased per material fragment list size from 100 to 400.
|
|
|
|
// Now correctly draw viewable fragments in per material order.
|
|
|
|
//
|
|
|
|
// Revision 1.4 1998/06/05 22:39:53 curt
|
|
|
|
// Working on sorting by, and rendering by material properties.
|
|
|
|
//
|
|
|
|
// Revision 1.3 1998/06/03 00:47:50 curt
|
|
|
|
// No .h for STL includes.
|
|
|
|
// Minor view culling optimizations.
|
|
|
|
//
|
|
|
|
// Revision 1.2 1998/06/01 17:56:20 curt
|
|
|
|
// Incremental additions to material.cxx (not fully functional)
|
|
|
|
// Tweaked vfc_ratio math to avoid divide by zero.
|
|
|
|
//
|
|
|
|
// Revision 1.1 1998/05/30 01:56:45 curt
|
|
|
|
// Added material.cxx material.hxx
|
|
|
|
//
|