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flightgear/src/FDM/JSBSim/FGOutput.h

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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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Header: FGOutput.h
Author: Jon Berndt
Date started: 12/2/98
------------- Copyright (C) 1999 Jon S. Berndt (jsb@hal-pc.org) -------------
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA.
Further information about the GNU General Public License can also be found on
the world wide web at http://www.gnu.org.
HISTORY
--------------------------------------------------------------------------------
12/02/98 JSB Created
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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SENTRY
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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#ifndef FGOUTPUT_H
#define FGOUTPUT_H
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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INCLUDES
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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#include "FGModel.h"
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#ifdef FGFS
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# include <simgear/compiler.h>
# include STL_IOSTREAM
# include STL_FSTREAM
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#else
# if defined(sgi) && !defined(__GNUC__) && (_COMPILER_VERSION < 740)
# include <iostream.h>
# include <fstream.h>
# else
# include <iostream>
# include <fstream>
# endif
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#endif
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#include "FGfdmSocket.h"
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
DEFINITIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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#define ID_OUTPUT "$Id$"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FORWARD DECLARATIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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namespace JSBSim {
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
CLASS DOCUMENTATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
/** Handles simulation output.
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OUTPUT section definition
The following specifies the way that JSBSim writes out data.
NAME is the filename you want the output to go to
TYPE can be:
CSV Comma separated data. If a filename is supplied then the data
goes to that file. If COUT or cout is specified, the data goes
to stdout. If the filename is a null filename the data goes to
stdout, as well.
SOCKET Will eventually send data to a socket output, where NAME
would then be the IP address of the machine the data should be
sent to. DON'T USE THIS YET!
TABULAR Columnar data. NOT IMPLEMENTED YET!
TERMINAL Output to terminal. NOT IMPLEMENTED YET!
NONE Specifies to do nothing. THis setting makes it easy to turn on and
off the data output without having to mess with anything else.
The arguments that can be supplied, currently, are
RATE_IN_HZ An integer rate in times-per-second that the data is output. This
value may not be *exactly* what you want, due to the dependence
on dt, the cycle rate for the FDM.
The following parameters tell which subsystems of data to output:
SIMULATION ON|OFF
ATMOSPHERE ON|OFF
MASSPROPS ON|OFF
AEROSURFACES ON|OFF
RATES ON|OFF
VELOCITIES ON|OFF
FORCES ON|OFF
MOMENTS ON|OFF
POSITION ON|OFF
COEFFICIENTS ON|OFF
GROUND_REACTIONS ON|OFF
FCS ON|OFF
PROPULSION ON|OFF
NOTE that Time is always output with the data.
@version $Id$
*/
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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CLASS DECLARATION
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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class FGOutput : public FGModel
{
public:
FGOutput(FGFDMExec*);
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~FGOutput();
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bool Run(void);
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void DelimitedOutput(string);
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void SocketOutput(void);
void SocketStatusOutput(string);
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void SetFilename(string fn) {Filename = fn;}
void SetType(string);
void SetSubsystems(int tt) {SubSystems = tt;}
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inline void Enable(void) { enabled = true; }
inline void Disable(void) { enabled = false; }
inline bool Toggle(void) {enabled = !enabled; return enabled;}
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bool Load(FGConfigFile* AC_cfg);
/// Subsystem types for specifying which will be output in the FDM data logging
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enum eSubSystems {
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/** Subsystem: Simulation (= 1) */ ssSimulation = 1,
/** Subsystem: Aerosurfaces (= 2) */ ssAerosurfaces = 2,
/** Subsystem: Body rates (= 4) */ ssRates = 4,
/** Subsystem: Velocities (= 8) */ ssVelocities = 8,
/** Subsystem: Forces (= 16) */ ssForces = 16,
/** Subsystem: Moments (= 32) */ ssMoments = 32,
/** Subsystem: Atmosphere (= 64) */ ssAtmosphere = 64,
/** Subsystem: Mass Properties (= 128) */ ssMassProps = 128,
/** Subsystem: Coefficients (= 256) */ ssCoefficients = 256,
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/** Subsystem: Propagate (= 512) */ ssPropagate = 512,
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/** Subsystem: Ground Reactions (= 1024) */ ssGroundReactions = 1024,
/** Subsystem: FCS (= 2048) */ ssFCS = 2048,
/** Subsystem: Propulsion (= 4096) */ ssPropulsion = 4096
} subsystems;
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private:
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bool sFirstPass, dFirstPass, enabled;
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int SubSystems;
string Filename, outputInFileName;
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enum {otNone, otCSV, otTab, otSocket, otTerminal, otUnknown} Type;
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ofstream datafile;
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FGfdmSocket* socket;
vector <FGPropertyManager*> OutputProperties;
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void Debug(int from);
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};
}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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#endif