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flightgear/src/Airports/simple.cxx

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1998-08-25 17:19:13 +00:00
//
// simple.cxx -- a really simplistic class to manage airport ID,
// lat, lon of the center of one of it's runways, and
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// elevation in feet.
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//
// Written by Curtis Olson, started April 1998.
// Updated by Durk Talsma, started December, 2004.
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//
// Copyright (C) 1998 Curtis L. Olson - http://www.flightgear.org/~curt
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//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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//
// $Id$
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#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include "simple.hxx"
#include <simgear/misc/sg_path.hxx>
#include <simgear/props/props.hxx>
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#include <simgear/debug/logstream.hxx>
#include <simgear/sg_inlines.h>
#include <Environment/environment_mgr.hxx>
#include <Environment/environment.hxx>
#include <Main/fg_props.hxx>
#include <Airports/runways.hxx>
#include <Airports/dynamics.hxx>
#include <Airports/xmlloader.hxx>
// magic import of a helper which uses FGPositioned internals
extern char** searchAirportNamesAndIdents(const std::string& aFilter);
/***************************************************************************
* FGAirport
***************************************************************************/
FGAirport::FGAirport(const string &id, const SGGeod& location, const SGGeod& tower_location,
const string &name, bool has_metar, Type aType) :
FGPositioned(aType, id, location),
_tower_location(tower_location),
_name(name),
_has_metar(has_metar),
_dynamics(0)
{
}
FGAirport::~FGAirport()
{
delete _dynamics;
}
bool FGAirport::isAirport() const
{
return type() == AIRPORT;
}
bool FGAirport::isSeaport() const
{
return type() == SEAPORT;
}
bool FGAirport::isHeliport() const
{
return type() == HELIPORT;
}
FGAirportDynamics * FGAirport::getDynamics()
{
if (_dynamics != 0) {
return _dynamics;
} else {
//cerr << "Trying to load dynamics for " << _id << endl;
_dynamics = new FGAirportDynamics(this);
XMLLoader::load(_dynamics);
FGRunwayPreference rwyPrefs(this);
XMLLoader::load(&rwyPrefs);
_dynamics->setRwyUse(rwyPrefs);
}
return _dynamics;
}
unsigned int FGAirport::numRunways() const
{
return mRunways.size();
}
FGRunway* FGAirport::getRunwayByIndex(unsigned int aIndex) const
{
assert(aIndex >= 0 && aIndex < mRunways.size());
return mRunways[aIndex];
}
bool FGAirport::hasRunwayWithIdent(const string& aIdent) const
{
return (getIteratorForRunwayIdent(aIdent) != mRunways.end());
}
FGRunway* FGAirport::getRunwayByIdent(const string& aIdent) const
{
Runway_iterator it = getIteratorForRunwayIdent(aIdent);
if (it == mRunways.end()) {
SG_LOG(SG_GENERAL, SG_ALERT, "no such runway '" << aIdent << "' at airport " << ident());
throw sg_range_exception("unknown runway " + aIdent + " at airport:" + ident(), "FGAirport::getRunwayByIdent");
}
return *it;
}
FGAirport::Runway_iterator
FGAirport::getIteratorForRunwayIdent(const string& aIdent) const
{
string ident(aIdent);
if ((aIdent.size() == 1) || !isdigit(aIdent[1])) {
ident = "0" + aIdent;
}
Runway_iterator it = mRunways.begin();
for (; it != mRunways.end(); ++it) {
if ((*it)->ident() == ident) {
return it;
}
}
return it; // end()
}
FGRunway* FGAirport::findBestRunwayForHeading(double aHeading) const
{
Runway_iterator it = mRunways.begin();
FGRunway* result = NULL;
double currentBestQuality = 0.0;
SGPropertyNode *param = fgGetNode("/sim/airport/runways/search", true);
double lengthWeight = param->getDoubleValue("length-weight", 0.01);
double widthWeight = param->getDoubleValue("width-weight", 0.01);
double surfaceWeight = param->getDoubleValue("surface-weight", 10);
double deviationWeight = param->getDoubleValue("deviation-weight", 1);
for (; it != mRunways.end(); ++it) {
double good = (*it)->score(lengthWeight, widthWeight, surfaceWeight);
double dev = aHeading - (*it)->headingDeg();
SG_NORMALIZE_RANGE(dev, -180.0, 180.0);
double bad = fabs(deviationWeight * dev) + 1e-20;
double quality = good / bad;
if (quality > currentBestQuality) {
currentBestQuality = quality;
result = *it;
}
}
return result;
}
bool FGAirport::hasHardRunwayOfLengthFt(double aLengthFt) const
{
unsigned int numRunways(mRunways.size());
for (unsigned int r=0; r<numRunways; ++r) {
FGRunway* rwy = mRunways[r];
if (rwy->isReciprocal()) {
continue; // we only care about lengths, so don't do work twice
}
if (rwy->isHardSurface() && (rwy->lengthFt() >= aLengthFt)) {
return true; // we're done!
}
} // of runways iteration
return false;
}
unsigned int FGAirport::numTaxiways() const
{
return mTaxiways.size();
}
FGTaxiway* FGAirport::getTaxiwayByIndex(unsigned int aIndex) const
{
assert(aIndex >= 0 && aIndex < mTaxiways.size());
return mTaxiways[aIndex];
}
void FGAirport::setRunwaysAndTaxiways(vector<FGRunwayPtr>& rwys,
vector<FGTaxiwayPtr>& txwys)
{
mRunways.swap(rwys);
Runway_iterator it = mRunways.begin();
for (; it != mRunways.end(); ++it) {
(*it)->setAirport(this);
}
mTaxiways.swap(txwys);
}
FGRunway* FGAirport::getActiveRunwayForUsage() const
{
static FGEnvironmentMgr* envMgr = NULL;
if (!envMgr) {
envMgr = (FGEnvironmentMgr *) globals->get_subsystem("environment");
}
FGEnvironment stationWeather(envMgr->getEnvironment(mPosition));
double windSpeed = stationWeather.get_wind_speed_kt();
double hdg = stationWeather.get_wind_from_heading_deg();
if (windSpeed <= 0.0) {
hdg = 270; // This forces West-facing rwys to be used in no-wind situations
// which is consistent with Flightgear's initial setup.
}
return findBestRunwayForHeading(hdg);
}
FGAirport* FGAirport::findClosest(const SGGeod& aPos, double aCuttofNm, Filter* filter)
{
AirportFilter aptFilter;
if (filter == NULL) {
filter = &aptFilter;
}
FGPositionedRef r = FGPositioned::findClosest(aPos, aCuttofNm, filter);
if (!r) {
return NULL;
}
return static_cast<FGAirport*>(r.ptr());
}
FGAirport::HardSurfaceFilter::HardSurfaceFilter(double minLengthFt) :
mMinLengthFt(minLengthFt)
{
}
bool FGAirport::HardSurfaceFilter::pass(FGPositioned* aPos) const
{
if (aPos->type() != AIRPORT) {
return false; // exclude seaports and heliports as well, we need a runways
}
return static_cast<FGAirport*>(aPos)->hasHardRunwayOfLengthFt(mMinLengthFt);
}
FGAirport* FGAirport::findByIdent(const std::string& aIdent)
{
FGPositionedRef r;
AirportFilter filter;
r = FGPositioned::findNextWithPartialId(r, aIdent, &filter);
if (!r) {
return NULL; // we don't warn here, let the caller do that
}
return static_cast<FGAirport*>(r.ptr());
}
FGAirport* FGAirport::getByIdent(const std::string& aIdent)
{
FGPositionedRef r;
AirportFilter filter;
r = FGPositioned::findNextWithPartialId(r, aIdent, &filter);
if (!r) {
throw sg_range_exception("No such airport with ident: " + aIdent);
}
return static_cast<FGAirport*>(r.ptr());
}
char** FGAirport::searchNamesAndIdents(const std::string& aFilter)
{
// we delegate all the work to a horrible helper in FGPositioned, which can
// access the (private) index data.
return searchAirportNamesAndIdents(aFilter);
}
// find basic airport location info from airport database
const FGAirport *fgFindAirportID( const string& id)
{
if ( id.empty() ) {
return NULL;
}
return FGAirport::findByIdent(id);
}
// get airport elevation
double fgGetAirportElev( const string& id )
{
SG_LOG( SG_GENERAL, SG_BULK,
"Finding elevation for airport: " << id );
const FGAirport *a=fgFindAirportID( id);
if (a) {
return a->getElevation();
} else {
return -9999.0;
}
}
// get airport position
Point3D fgGetAirportPos( const string& id )
{
SG_LOG( SG_ATC, SG_BULK,
"Finding position for airport: " << id );
const FGAirport *a = fgFindAirportID( id);
if (a) {
return Point3D(a->getLongitude(), a->getLatitude(), a->getElevation());
} else {
return Point3D(0.0, 0.0, -9999.0);
}
}