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flightgear/src/FDM/JSBSim/FGFCS.cpp

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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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Module: FGFCS.cpp
Author: Jon Berndt
Date started: 12/12/98
Purpose: Model the flight controls
Called by: FDMExec
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------------- Copyright (C) 1999 Jon S. Berndt (jsb@hal-pc.org) -------------
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This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
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This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
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You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA.
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Further information about the GNU General Public License can also be found on
the world wide web at http://www.gnu.org.
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FUNCTIONAL DESCRIPTION
--------------------------------------------------------------------------------
This class models the flight controls for a specific airplane
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HISTORY
--------------------------------------------------------------------------------
12/12/98 JSB Created
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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INCLUDES
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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#include "FGDefs.h"
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#include "FGFCS.h"
#include "FGState.h"
#include "FGFDMExec.h"
#include "FGAtmosphere.h"
#include "FGAircraft.h"
#include "FGTranslation.h"
#include "FGRotation.h"
#include "FGPosition.h"
#include "FGAuxiliary.h"
#include "FGOutput.h"
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#include "filtersjb/FGFilter.h"
#include "filtersjb/FGDeadBand.h"
#include "filtersjb/FGGain.h"
#include "filtersjb/FGGradient.h"
#include "filtersjb/FGSwitch.h"
#include "filtersjb/FGSummer.h"
#include "filtersjb/FGFlaps.h"
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static const char *IdSrc = "$Id$";
static const char *IdHdr = ID_FCS;
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extern short debug_lvl;
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
CLASS IMPLEMENTATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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FGFCS::FGFCS(FGFDMExec* fdmex) : FGModel(fdmex)
{
Name = "FGFCS";
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DaCmd = DeCmd = DrCmd = DfCmd = DsbCmd = DspCmd = PTrimCmd = 0.0;
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DaPos = DePos = DrPos = DfPos = DsbPos = DspPos = 0.0;
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LeftBrake = RightBrake = CenterBrake = 0.0;
if (debug_lvl & 2) cout << "Instantiated: " << Name << endl;
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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FGFCS::~FGFCS()
{
ThrottleCmd.clear();
ThrottlePos.clear();
unsigned int i;
for(i=0;i<Components.size();i++) delete Components[i];
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if (debug_lvl & 2) cout << "Destroyed: FGFCS" << endl;
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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bool FGFCS::Run(void)
{
unsigned int i;
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if (!FGModel::Run()) {
for (i=0; i<ThrottlePos.size(); i++) ThrottlePos[i] = ThrottleCmd[i];
for (i=0; i<Components.size(); i++) Components[i]->Run();
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} else {
}
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return false;
}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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void FGFCS::SetThrottleCmd(int engineNum, float setting)
{
unsigned int ctr;
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if (engineNum < 0) {
for (ctr=0;ctr<ThrottleCmd.size();ctr++) ThrottleCmd[ctr] = setting;
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} else {
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ThrottleCmd[engineNum] = setting;
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}
}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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void FGFCS::SetThrottlePos(int engineNum, float setting)
{
unsigned int ctr;
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if (engineNum < 0) {
for (ctr=0;ctr<=ThrottleCmd.size();ctr++) ThrottlePos[ctr] = ThrottleCmd[ctr];
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} else {
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ThrottlePos[engineNum] = setting;
}
}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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bool FGFCS::Load(FGConfigFile* AC_cfg)
{
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string token;
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Name = AC_cfg->GetValue("NAME");
if (debug_lvl > 0) cout << " Control System Name: " << Name << endl;
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AC_cfg->GetNextConfigLine();
while ((token = AC_cfg->GetValue()) != "/FLIGHT_CONTROL") {
if (token == "COMPONENT") {
token = AC_cfg->GetValue("TYPE");
if (debug_lvl > 0) cout << " Loading Component \""
<< AC_cfg->GetValue("NAME")
<< "\" of type: " << token << endl;
if ((token == "LAG_FILTER") ||
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(token == "LEAD_LAG_FILTER") ||
(token == "SECOND_ORDER_FILTER") ||
(token == "WASHOUT_FILTER") ||
(token == "INTEGRATOR") ) {
Components.push_back(new FGFilter(this, AC_cfg));
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} else if ((token == "PURE_GAIN") ||
(token == "SCHEDULED_GAIN") ||
(token == "AEROSURFACE_SCALE") ) {
Components.push_back(new FGGain(this, AC_cfg));
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} else if (token == "SUMMER") {
Components.push_back(new FGSummer(this, AC_cfg));
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} else if (token == "DEADBAND") {
Components.push_back(new FGDeadBand(this, AC_cfg));
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} else if (token == "GRADIENT") {
Components.push_back(new FGGradient(this, AC_cfg));
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} else if (token == "SWITCH") {
Components.push_back(new FGSwitch(this, AC_cfg));
} else if (token == "FLAPS") {
Components.push_back(new FGFlaps(this, AC_cfg));
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} else {
cerr << "Unknown token [" << token << "] in FCS portion of config file" << endl;
return false;
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}
AC_cfg->GetNextConfigLine();
}
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}
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return true;
}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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float FGFCS::GetComponentOutput(eParam idx) {
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return Components[idx]->GetOutput();
}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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string FGFCS::GetComponentName(int idx) {
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return Components[idx]->GetName();
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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float FGFCS::GetBrake(FGLGear::BrakeGroup bg) {
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switch (bg) {
case FGLGear::bgLeft:
return LeftBrake;
case FGLGear::bgRight:
return RightBrake;
case FGLGear::bgCenter:
return CenterBrake;
default:
cerr << "GetBrake asked to return a bogus brake value" << endl;
}
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return 0.0;
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
string FGFCS::GetComponentStrings(void)
{
unsigned int comp;
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string CompStrings = "";
bool firstime = true;
for (comp = 0; comp < Components.size(); comp++) {
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if (firstime) firstime = false;
else CompStrings += ", ";
CompStrings += Components[comp]->GetName();
}
return CompStrings;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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string FGFCS::GetComponentValues(void)
{
unsigned int comp;
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string CompValues = "";
char buffer[10];
bool firstime = true;
for (comp = 0; comp < Components.size(); comp++) {
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if (firstime) firstime = false;
else CompValues += ", ";
sprintf(buffer, "%9.6f", Components[comp]->GetOutput());
CompValues += string(buffer);
}
return CompValues;
}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
void FGFCS::AddThrottle(void)
{
ThrottleCmd.push_back(0.0);
ThrottlePos.push_back(0.0);
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
void FGFCS::Debug(void)
{
//TODO: Add your source code here
}