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flightgear/src/FDM/JSBSim/FGRotation.cpp

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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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Module: FGRotation.cpp
Author: Jon Berndt
Date started: 12/02/98
Purpose: Integrates the rotational EOM
Called by: FGFDMExec
------------- Copyright (C) 1999 Jon S. Berndt (jsb@hal-pc.org) -------------
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA.
Further information about the GNU General Public License can also be found on
the world wide web at http://www.gnu.org.
FUNCTIONAL DESCRIPTION
--------------------------------------------------------------------------------
This class integrates the rotational EOM.
HISTORY
--------------------------------------------------------------------------------
12/02/98 JSB Created
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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COMMENTS, REFERENCES, and NOTES
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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[1] Cooke, Zyda, Pratt, and McGhee, "NPSNET: Flight Simulation Dynamic Modeling
Using Quaternions", Presence, Vol. 1, No. 4, pp. 404-420 Naval Postgraduate
School, January 1994
[2] D. M. Henderson, "Euler Angles, Quaternions, and Transformation Matrices",
JSC 12960, July 1977
[3] Richard E. McFarland, "A Standard Kinematic Model for Flight Simulation at
NASA-Ames", NASA CR-2497, January 1975
[4] Barnes W. McCormick, "Aerodynamics, Aeronautics, and Flight Mechanics",
Wiley & Sons, 1979 ISBN 0-471-03032-5
[5] Bernard Etkin, "Dynamics of Flight, Stability and Control", Wiley & Sons,
1982 ISBN 0-471-08936-2
The order of rotations used in this class corresponds to a 3-2-1 sequence,
or Y-P-R, or Z-Y-X, if you prefer.
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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INCLUDES
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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#include "FGRotation.h"
#include "FGAtmosphere.h"
#include "FGState.h"
#include "FGFDMExec.h"
#include "FGFCS.h"
#include "FGAircraft.h"
#include "FGMassBalance.h"
#include "FGTranslation.h"
#include "FGPosition.h"
#include "FGAuxiliary.h"
#include "FGOutput.h"
#include "FGPropertyManager.h"
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namespace JSBSim {
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static const char *IdSrc = "$Id$";
static const char *IdHdr = ID_ROTATION;
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
CLASS IMPLEMENTATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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FGRotation::FGRotation(FGFDMExec* fdmex) : FGModel(fdmex)
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{
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Name = "FGRotation";
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cTht = cPhi = cPsi = 1.0;
sTht = sPhi = sPsi = 0.0;
vPQRdot.InitMatrix();
vPQRdot_prev[0].InitMatrix();
vPQRdot_prev[1].InitMatrix();
vPQRdot_prev[2].InitMatrix();
bind();
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Debug(0);
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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FGRotation::~FGRotation()
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{
unbind();
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Debug(1);
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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bool FGRotation::Run(void)
{
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double L2, N1;
double tTheta;
if (!FGModel::Run()) {
GetState();
L2 = vMoments(eL) + Ixz*vPQR(eP)*vPQR(eQ) - (Izz-Iyy)*vPQR(eR)*vPQR(eQ);
N1 = vMoments(eN) - (Iyy-Ixx)*vPQR(eP)*vPQR(eQ) - Ixz*vPQR(eR)*vPQR(eQ);
vPQRdot(eP) = (L2*Izz - N1*Ixz) / (Ixx*Izz - Ixz*Ixz);
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vPQRdot(eQ) = (vMoments(eM) - (Ixx-Izz)*vPQR(eP)*vPQR(eR)
- Ixz*(vPQR(eP)*vPQR(eP) - vPQR(eR)*vPQR(eR)))/Iyy;
vPQRdot(eR) = (N1*Ixx + L2*Ixz) / (Ixx*Izz - Ixz*Ixz);
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vPQR += State->Integrate(FGState::TRAPZ, dt*rate, vPQRdot, vPQRdot_prev);
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vAeroPQR = vPQR + Atmosphere->GetTurbPQR();
State->IntegrateQuat(vPQR, rate);
State->CalcMatrices();
vEuler = State->CalcEuler();
cTht = cos(vEuler(eTht)); sTht = sin(vEuler(eTht));
cPhi = cos(vEuler(ePhi)); sPhi = sin(vEuler(ePhi));
cPsi = cos(vEuler(ePsi)); sPsi = sin(vEuler(ePsi));
vEulerRates(eTht) = vPQR(2)*cPhi - vPQR(3)*sPhi;
if (cTht != 0.0) {
tTheta = sTht/cTht; // what's cheaper: / or tan() ?
vEulerRates(ePhi) = vPQR(1) + (vPQR(2)*sPhi + vPQR(3)*cPhi)*tTheta;
vEulerRates(ePsi) = (vPQR(2)*sPhi + vPQR(3)*cPhi)/cTht;
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}
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if (debug_lvl > 1) Debug(2);
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return false;
} else {
return true;
}
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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void FGRotation::GetState(void)
{
dt = State->Getdt();
vMoments = Aircraft->GetMoments();
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Ixx = MassBalance->GetIxx();
Iyy = MassBalance->GetIyy();
Izz = MassBalance->GetIzz();
Ixz = MassBalance->GetIxz();
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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void FGRotation::bind(void)
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{
typedef double (FGRotation::*PMF)(int) const;
PropertyManager->Tie("velocities/p-rad_sec", this,1,
(PMF)&FGRotation::GetPQR);
PropertyManager->Tie("velocities/q-rad_sec", this,2,
(PMF)&FGRotation::GetPQR);
PropertyManager->Tie("velocities/r-rad_sec", this,3,
(PMF)&FGRotation::GetPQR);
PropertyManager->Tie("velocities/p-aero-rad_sec", this,1,
(PMF)&FGRotation::GetAeroPQR);
PropertyManager->Tie("velocities/q-aero-rad_sec", this,2,
(PMF)&FGRotation::GetAeroPQR);
PropertyManager->Tie("velocities/r-aero-rad_sec", this,3,
(PMF)&FGRotation::GetAeroPQR);
PropertyManager->Tie("accelerations/pdot-rad_sec", this,1,
(PMF)&FGRotation::GetPQRdot);
PropertyManager->Tie("accelerations/qdot-rad_sec", this,2,
(PMF)&FGRotation::GetPQRdot);
PropertyManager->Tie("accelerations/rdot-rad_sec", this,3,
(PMF)&FGRotation::GetPQRdot);
PropertyManager->Tie("attitude/roll-rad", this,1,
(PMF)&FGRotation::GetEuler);
PropertyManager->Tie("attitude/pitch-rad", this,2,
(PMF)&FGRotation::GetEuler);
PropertyManager->Tie("attitude/heading-true-rad", this,3,
(PMF)&FGRotation::GetEuler);
PropertyManager->Tie("velocities/phidot-rad_sec", this,1,
(PMF)&FGRotation::GetEulerRates);
PropertyManager->Tie("velocities/thetadot-rad_sec", this,2,
(PMF)&FGRotation::GetEulerRates);
PropertyManager->Tie("velocities/psidot-rad_sec", this,3,
(PMF)&FGRotation::GetEulerRates);
PropertyManager->Tie("attitude/phi-rad", this,
&FGRotation::Getphi);
PropertyManager->Tie("attitude/theta-rad", this,
&FGRotation::Gettht);
PropertyManager->Tie("attitude/psi-true-rad", this,
&FGRotation::Getpsi);
}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
void FGRotation::unbind(void)
{
PropertyManager->Untie("velocities/p-rad_sec");
PropertyManager->Untie("velocities/q-rad_sec");
PropertyManager->Untie("velocities/r-rad_sec");
PropertyManager->Untie("velocities/p-aero-rad_sec");
PropertyManager->Untie("velocities/q-aero-rad_sec");
PropertyManager->Untie("velocities/r-aero-rad_sec");
PropertyManager->Untie("accelerations/pdot-rad_sec");
PropertyManager->Untie("accelerations/qdot-rad_sec");
PropertyManager->Untie("accelerations/rdot-rad_sec");
PropertyManager->Untie("attitude/roll-rad");
PropertyManager->Untie("attitude/pitch-rad");
PropertyManager->Untie("attitude/heading-true-rad");
PropertyManager->Untie("velocities/phidot-rad_sec");
PropertyManager->Untie("velocities/thetadot-rad_sec");
PropertyManager->Untie("velocities/psidot-rad_sec");
PropertyManager->Untie("attitude/phi-rad");
PropertyManager->Untie("attitude/theta-rad");
PropertyManager->Untie("attitude/psi-true-rad");
}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
// The bitmasked value choices are as follows:
// unset: In this case (the default) JSBSim would only print
// out the normally expected messages, essentially echoing
// the config files as they are read. If the environment
// variable is not set, debug_lvl is set to 1 internally
// 0: This requests JSBSim not to output any messages
// whatsoever.
// 1: This value explicity requests the normal JSBSim
// startup messages
// 2: This value asks for a message to be printed out when
// a class is instantiated
// 4: When this value is set, a message is displayed when a
// FGModel object executes its Run() method
// 8: When this value is set, various runtime state variables
// are printed out periodically
// 16: When set various parameters are sanity checked and
// a message is printed out when they go out of bounds
void FGRotation::Debug(int from)
{
if (debug_lvl <= 0) return;
if (debug_lvl & 1) { // Standard console startup message output
if (from == 0) { // Constructor
}
}
if (debug_lvl & 2 ) { // Instantiation/Destruction notification
if (from == 0) cout << "Instantiated: FGRotation" << endl;
if (from == 1) cout << "Destroyed: FGRotation" << endl;
}
if (debug_lvl & 4 ) { // Run() method entry print for FGModel-derived objects
}
if (debug_lvl & 8 ) { // Runtime state variables
}
if (debug_lvl & 16) { // Sanity check variables
if (from == 2) {
if (fabs(vPQR(eP)) > 100)
cout << "FGRotation::P (Roll Rate) out of bounds: " << vPQR(eP) << endl;
if (fabs(vPQR(eQ)) > 100)
cout << "FGRotation::Q (Pitch Rate) out of bounds: " << vPQR(eQ) << endl;
if (fabs(vPQR(eR)) > 100)
cout << "FGRotation::R (Yaw Rate) out of bounds: " << vPQR(eR) << endl;
}
}
if (debug_lvl & 64) {
if (from == 0) { // Constructor
cout << IdSrc << endl;
cout << IdHdr << endl;
}
}
}
}