2005-12-29 13:58:21 +00:00
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// groundnet.cxx - Implimentation of the FlightGear airport ground handling code
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//
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// Written by Durk Talsma, started June 2005.
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//
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// Copyright (C) 2004 Durk Talsma.
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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2006-02-21 01:16:04 +00:00
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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2005-12-29 13:58:21 +00:00
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//
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// $Id$
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#ifdef HAVE_CONFIG_H
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# include <config.h>
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#endif
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#include <math.h>
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#include <algorithm>
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//#include <plib/sg.h>
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//#include <plib/ul.h>
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//#include <Environment/environment_mgr.hxx>
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//#include <Environment/environment.hxx>
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//#include <simgear/misc/sg_path.hxx>
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//#include <simgear/props/props.hxx>
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//#include <simgear/structure/subsystem_mgr.hxx>
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#include <simgear/debug/logstream.hxx>
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#include <simgear/route/waypoint.hxx>
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//#include <Main/globals.hxx>
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//#include <Main/fg_props.hxx>
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//#include <Airports/runways.hxx>
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2006-08-26 07:22:20 +00:00
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#include <AIModel/AIFlightPlan.hxx>
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2005-12-29 13:58:21 +00:00
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//#include STL_STRING
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#include "groundnetwork.hxx"
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/***************************************************************************
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* FGTaxiSegment
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**************************************************************************/
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FGTaxiSegment::FGTaxiSegment()
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{
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2006-09-19 17:04:22 +00:00
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oppositeDirection = 0;
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2006-11-11 10:52:05 +00:00
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isActive = true;
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2005-12-29 13:58:21 +00:00
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}
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void FGTaxiSegment::setStart(FGTaxiNodeVector *nodes)
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{
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FGTaxiNodeVectorIterator i = nodes->begin();
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while (i != nodes->end())
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{
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2006-10-06 17:36:31 +00:00
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if ((*i)->getIndex() == startNode)
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2005-12-29 13:58:21 +00:00
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{
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2006-10-06 17:36:31 +00:00
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start = (*i)->getAddress();
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(*i)->addSegment(this);
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2005-12-29 13:58:21 +00:00
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return;
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}
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i++;
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}
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}
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void FGTaxiSegment::setEnd(FGTaxiNodeVector *nodes)
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{
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FGTaxiNodeVectorIterator i = nodes->begin();
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while (i != nodes->end())
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{
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2006-10-06 17:36:31 +00:00
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if ((*i)->getIndex() == endNode)
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2005-12-29 13:58:21 +00:00
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{
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2006-10-06 17:36:31 +00:00
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end = (*i)->getAddress();
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2005-12-29 13:58:21 +00:00
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return;
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}
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i++;
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}
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}
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2006-11-11 10:52:05 +00:00
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2005-12-29 13:58:21 +00:00
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// There is probably a computationally cheaper way of
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// doing this.
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void FGTaxiSegment::setTrackDistance()
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{
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2006-11-11 10:52:05 +00:00
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//double course;
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2005-12-29 13:58:21 +00:00
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SGWayPoint first (start->getLongitude(),
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start->getLatitude(),
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0);
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SGWayPoint second (end->getLongitude(),
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end->getLatitude(),
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0);
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first.CourseAndDistance(second, &course, &length);
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}
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2006-10-06 17:36:31 +00:00
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2006-11-11 10:52:05 +00:00
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void FGTaxiSegment::setCourseDiff(double crse)
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{
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headingDiff = fabs(course-crse);
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if (headingDiff > 180)
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headingDiff = fabs(headingDiff - 360);
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}
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2006-08-26 07:22:20 +00:00
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/***************************************************************************
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* FGTaxiRoute
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**************************************************************************/
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2006-07-29 18:17:19 +00:00
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bool FGTaxiRoute::next(int *nde)
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2005-12-29 13:58:21 +00:00
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{
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//for (intVecIterator i = nodes.begin(); i != nodes.end(); i++)
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// cerr << "FGTaxiRoute contains : " << *(i) << endl;
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//cerr << "Offset from end: " << nodes.end() - currNode << endl;
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//if (currNode != nodes.end())
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// cerr << "true" << endl;
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//else
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// cerr << "false" << endl;
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2006-07-29 18:17:19 +00:00
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//if (nodes.size() != (routes.size()) +1)
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// cerr << "ALERT: Misconfigured TaxiRoute : " << nodes.size() << " " << routes.size() << endl;
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2005-12-29 13:58:21 +00:00
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if (currNode == nodes.end())
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return false;
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2006-07-29 18:17:19 +00:00
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*nde = *(currNode);
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2006-08-26 07:22:20 +00:00
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if (currNode != nodes.begin()) // make sure route corresponds to the end node
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currRoute++;
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2005-12-29 13:58:21 +00:00
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currNode++;
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2006-07-29 18:17:19 +00:00
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return true;
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};
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bool FGTaxiRoute::next(int *nde, int *rte)
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{
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//for (intVecIterator i = nodes.begin(); i != nodes.end(); i++)
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// cerr << "FGTaxiRoute contains : " << *(i) << endl;
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//cerr << "Offset from end: " << nodes.end() - currNode << endl;
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//if (currNode != nodes.end())
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// cerr << "true" << endl;
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//else
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// cerr << "false" << endl;
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2006-08-16 09:58:26 +00:00
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if (nodes.size() != (routes.size()) +1) {
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SG_LOG(SG_GENERAL, SG_ALERT, "ALERT: Misconfigured TaxiRoute : " << nodes.size() << " " << routes.size());
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exit(1);
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}
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2006-07-29 18:17:19 +00:00
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if (currNode == nodes.end())
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return false;
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*nde = *(currNode);
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2006-08-26 07:22:20 +00:00
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//*rte = *(currRoute);
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if (currNode != nodes.begin()) // Make sure route corresponds to the end node
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{
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*rte = *(currRoute);
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currRoute++;
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}
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else
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{
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// If currNode points to the first node, this means the aircraft is not on the taxi node
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// yet. Make sure to return a unique identifyer in this situation though, because otherwise
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// the speed adjust AI code may be unable to resolve whether two aircraft are on the same
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// taxi route or not. the negative of the preceding route seems a logical choice, as it is
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// unique for any starting location.
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// Note that this is probably just a temporary fix until I get Parking / tower control working.
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*rte = -1 * *(currRoute);
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}
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2006-07-29 18:17:19 +00:00
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currNode++;
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2005-12-29 13:58:21 +00:00
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return true;
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};
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2006-08-26 07:22:20 +00:00
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void FGTaxiRoute::rewind(int route)
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{
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int currPoint;
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int currRoute;
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first();
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do {
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if (!(next(&currPoint, &currRoute))) {
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SG_LOG(SG_GENERAL,SG_ALERT, "Error in rewinding TaxiRoute: current" << currRoute
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<< " goal " << route);
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}
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} while (currRoute != route);
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}
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2006-09-19 17:04:22 +00:00
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2005-12-29 13:58:21 +00:00
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/***************************************************************************
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* FGGroundNetwork()
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**************************************************************************/
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2007-07-15 14:08:31 +00:00
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bool compare_nodes(FGTaxiNode *a, FGTaxiNode *b) {
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return (*a) < (*b);
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}
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bool compare_segments(FGTaxiSegment *a, FGTaxiSegment *b) {
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return (*a) < (*b);
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}
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2005-12-29 13:58:21 +00:00
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FGGroundNetwork::FGGroundNetwork()
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{
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hasNetwork = false;
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foundRoute = false;
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totalDistance = 0;
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maxDistance = 0;
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2007-06-28 07:54:39 +00:00
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//maxDepth = 1000;
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2006-11-11 10:52:05 +00:00
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count = 0;
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2006-08-26 07:22:20 +00:00
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currTraffic = activeTraffic.begin();
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2006-09-19 17:04:22 +00:00
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2005-12-29 13:58:21 +00:00
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}
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2006-10-06 17:36:31 +00:00
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FGGroundNetwork::~FGGroundNetwork()
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{
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for (FGTaxiNodeVectorIterator node = nodes.begin();
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node != nodes.end();
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node++)
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{
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delete (*node);
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}
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nodes.clear();
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for (FGTaxiSegmentVectorIterator seg = segments.begin();
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seg != segments.end();
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seg++)
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{
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delete (*seg);
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}
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segments.clear();
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}
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2005-12-29 13:58:21 +00:00
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void FGGroundNetwork::addSegment(const FGTaxiSegment &seg)
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{
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2006-10-06 17:36:31 +00:00
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segments.push_back(new FGTaxiSegment(seg));
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2005-12-29 13:58:21 +00:00
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}
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void FGGroundNetwork::addNode(const FGTaxiNode &node)
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{
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2006-10-06 17:36:31 +00:00
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nodes.push_back(new FGTaxiNode(node));
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2005-12-29 13:58:21 +00:00
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}
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void FGGroundNetwork::addNodes(FGParkingVec *parkings)
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{
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FGTaxiNode n;
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FGParkingVecIterator i = parkings->begin();
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while (i != parkings->end())
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{
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n.setIndex(i->getIndex());
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n.setLatitude(i->getLatitude());
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n.setLongitude(i->getLongitude());
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2006-10-06 17:36:31 +00:00
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nodes.push_back(new FGTaxiNode(n));
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2005-12-29 13:58:21 +00:00
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i++;
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}
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}
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void FGGroundNetwork::init()
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{
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hasNetwork = true;
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2006-08-26 07:22:20 +00:00
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int index = 1;
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2006-10-06 17:36:31 +00:00
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sort(nodes.begin(), nodes.end(), compare_nodes);
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//sort(segments.begin(), segments.end(), compare_segments());
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2005-12-29 13:58:21 +00:00
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FGTaxiSegmentVectorIterator i = segments.begin();
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while(i != segments.end()) {
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//cerr << "initializing node " << i->getIndex() << endl;
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2006-10-06 17:36:31 +00:00
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(*i)->setStart(&nodes);
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(*i)->setEnd (&nodes);
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(*i)->setTrackDistance();
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(*i)->setIndex(index);
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2005-12-29 13:58:21 +00:00
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//cerr << "Track distance = " << i->getLength() << endl;
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//cerr << "Track ends at" << i->getEnd()->getIndex() << endl;
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i++;
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2006-09-19 17:04:22 +00:00
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index++;
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}
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2006-11-11 10:52:05 +00:00
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2006-09-19 17:04:22 +00:00
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i = segments.begin();
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while(i != segments.end()) {
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2006-10-06 17:36:31 +00:00
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FGTaxiSegmentVectorIterator j = (*i)->getEnd()->getBeginRoute();
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while (j != (*i)->getEnd()->getEndRoute())
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2006-09-19 17:04:22 +00:00
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{
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2006-10-06 17:36:31 +00:00
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if ((*j)->getEnd()->getIndex() == (*i)->getStart()->getIndex())
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2006-09-19 17:04:22 +00:00
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{
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2006-10-06 17:36:31 +00:00
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int start1 = (*i)->getStart()->getIndex();
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int end1 = (*i)->getEnd() ->getIndex();
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2006-09-19 17:04:22 +00:00
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int start2 = (*j)->getStart()->getIndex();
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int end2 = (*j)->getEnd()->getIndex();
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int oppIndex = (*j)->getIndex();
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2006-11-11 10:52:05 +00:00
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//cerr << "Opposite of " << (*i)->getIndex() << " (" << start1 << "," << end1 << ") "
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// << "happens to be " << oppIndex << " (" << start2 << "," << end2 << ") " << endl;
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(*i)->setOpposite(*j);
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2006-09-19 17:04:22 +00:00
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break;
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}
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j++;
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}
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i++;
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2005-12-29 13:58:21 +00:00
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}
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2006-11-11 10:52:05 +00:00
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//cerr << "Done initializing ground network" << endl;
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2005-12-29 13:58:21 +00:00
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//exit(1);
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}
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2006-11-11 10:52:05 +00:00
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2005-12-29 13:58:21 +00:00
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int FGGroundNetwork::findNearestNode(double lat, double lon)
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{
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double minDist = HUGE_VAL;
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2006-09-02 08:10:13 +00:00
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double dist;
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2005-12-29 13:58:21 +00:00
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int index;
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SGWayPoint first (lon,
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lat,
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0);
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for (FGTaxiNodeVectorIterator
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itr = nodes.begin();
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itr != nodes.end(); itr++)
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{
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double course;
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2006-10-06 17:36:31 +00:00
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SGWayPoint second ((*itr)->getLongitude(),
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(*itr)->getLatitude(),
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2005-12-29 13:58:21 +00:00
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0);
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first.CourseAndDistance(second, &course, &dist);
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if (dist < minDist)
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{
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minDist = dist;
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2006-10-06 17:36:31 +00:00
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index = (*itr)->getIndex();
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2005-12-29 13:58:21 +00:00
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//cerr << "Minimum distance of " << minDist << " for index " << index << endl;
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}
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}
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return index;
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}
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|
|
|
|
|
|
FGTaxiNode *FGGroundNetwork::findNode(int idx)
|
2006-09-19 17:04:22 +00:00
|
|
|
{ /*
|
|
|
|
for (FGTaxiNodeVectorIterator
|
|
|
|
itr = nodes.begin();
|
|
|
|
itr != nodes.end(); itr++)
|
2005-12-29 13:58:21 +00:00
|
|
|
{
|
2006-09-19 17:04:22 +00:00
|
|
|
if (itr->getIndex() == idx)
|
|
|
|
return itr->getAddress();
|
|
|
|
}*/
|
|
|
|
|
|
|
|
if ((idx >= 0) && (idx < nodes.size()))
|
2006-10-06 17:36:31 +00:00
|
|
|
return nodes[idx]->getAddress();
|
2006-09-19 17:04:22 +00:00
|
|
|
else
|
|
|
|
return 0;
|
2005-12-29 13:58:21 +00:00
|
|
|
}
|
|
|
|
|
2006-07-29 18:17:19 +00:00
|
|
|
FGTaxiSegment *FGGroundNetwork::findSegment(int idx)
|
2006-09-19 17:04:22 +00:00
|
|
|
{/*
|
2006-07-29 18:17:19 +00:00
|
|
|
for (FGTaxiSegmentVectorIterator
|
|
|
|
itr = segments.begin();
|
|
|
|
itr != segments.end(); itr++)
|
|
|
|
{
|
|
|
|
if (itr->getIndex() == idx)
|
|
|
|
return itr->getAddress();
|
2006-09-19 17:04:22 +00:00
|
|
|
}
|
|
|
|
*/
|
|
|
|
if ((idx > 0) && (idx <= segments.size()))
|
2006-10-06 17:36:31 +00:00
|
|
|
return segments[idx-1]->getAddress();
|
2006-09-19 17:04:22 +00:00
|
|
|
else
|
|
|
|
{
|
2006-10-12 21:48:18 +00:00
|
|
|
//cerr << "Alert: trying to find invalid segment " << idx << endl;
|
2006-09-19 17:04:22 +00:00
|
|
|
return 0;
|
2006-07-29 18:17:19 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2007-06-28 07:54:39 +00:00
|
|
|
|
2005-12-29 13:58:21 +00:00
|
|
|
FGTaxiRoute FGGroundNetwork::findShortestRoute(int start, int end)
|
|
|
|
{
|
2007-06-28 07:54:39 +00:00
|
|
|
//implements Dijkstra's algorithm to find shortest distance route from start to end
|
|
|
|
//taken from http://en.wikipedia.org/wiki/Dijkstra's_algorithm
|
2005-12-29 13:58:21 +00:00
|
|
|
|
2007-06-28 07:54:39 +00:00
|
|
|
//double INFINITE = 100000000000.0;
|
|
|
|
// initialize scoring values
|
|
|
|
for (FGTaxiNodeVectorIterator
|
|
|
|
itr = nodes.begin();
|
|
|
|
itr != nodes.end(); itr++) {
|
|
|
|
(*itr)->pathscore = HUGE_VAL; //infinity by all practical means
|
|
|
|
(*itr)->previousnode = 0; //
|
|
|
|
(*itr)->previousseg = 0; //
|
|
|
|
}
|
2005-12-29 13:58:21 +00:00
|
|
|
|
2007-06-28 07:54:39 +00:00
|
|
|
FGTaxiNode *firstNode = findNode(start);
|
|
|
|
firstNode->pathscore = 0;
|
2005-12-29 13:58:21 +00:00
|
|
|
|
2007-06-28 07:54:39 +00:00
|
|
|
FGTaxiNode *lastNode = findNode(end);
|
|
|
|
|
|
|
|
FGTaxiNodeVector unvisited(nodes); // working copy
|
|
|
|
|
|
|
|
while (!unvisited.empty()) {
|
|
|
|
FGTaxiNode* best = *(unvisited.begin());
|
|
|
|
for (FGTaxiNodeVectorIterator
|
|
|
|
itr = unvisited.begin();
|
|
|
|
itr != unvisited.end(); itr++) {
|
|
|
|
if ((*itr)->pathscore < best->pathscore)
|
|
|
|
best = (*itr);
|
|
|
|
}
|
|
|
|
|
|
|
|
FGTaxiNodeVectorIterator newend = remove(unvisited.begin(), unvisited.end(), best);
|
|
|
|
unvisited.erase(newend, unvisited.end());
|
|
|
|
|
|
|
|
if (best == lastNode) { // found route or best not connected
|
|
|
|
break;
|
|
|
|
} else {
|
|
|
|
for (FGTaxiSegmentVectorIterator
|
|
|
|
seg = best->getBeginRoute();
|
|
|
|
seg != best->getEndRoute(); seg++) {
|
|
|
|
FGTaxiNode* tgt = (*seg)->getEnd();
|
|
|
|
double alt = best->pathscore + (*seg)->getLength();
|
|
|
|
if (alt < tgt->pathscore) { // Relax (u,v)
|
|
|
|
tgt->pathscore = alt;
|
|
|
|
tgt->previousnode = best;
|
|
|
|
tgt->previousseg = *seg; //
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2005-12-29 13:58:21 +00:00
|
|
|
}
|
2007-06-28 07:54:39 +00:00
|
|
|
|
|
|
|
if (lastNode->pathscore == HUGE_VAL) {
|
|
|
|
// no valid route found
|
|
|
|
SG_LOG( SG_GENERAL, SG_ALERT, "Failed to find route from waypoint " << start << " to " << end << " at " <<
|
|
|
|
parent->getId());
|
|
|
|
exit(1); //TODO exit more gracefully, no need to stall the whole sim with broken GN's
|
|
|
|
} else {
|
|
|
|
// assemble route from backtrace information
|
|
|
|
intVec nodes, routes;
|
|
|
|
FGTaxiNode* bt = lastNode;
|
|
|
|
while (bt->previousnode != 0) {
|
|
|
|
nodes.push_back(bt->getIndex());
|
|
|
|
routes.push_back(bt->previousseg->getIndex());
|
|
|
|
bt = bt->previousnode;
|
|
|
|
}
|
|
|
|
nodes.push_back(start);
|
|
|
|
reverse(nodes.begin(), nodes.end());
|
|
|
|
reverse(routes.begin(), routes.end());
|
|
|
|
|
|
|
|
return FGTaxiRoute(nodes, routes, lastNode->pathscore, 0);
|
2006-11-11 10:52:05 +00:00
|
|
|
}
|
2007-06-28 07:54:39 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// void FGGroundNetwork::trace(FGTaxiNode *currNode, int end, int depth, double distance)
|
|
|
|
// {
|
|
|
|
// // Just check some preconditions of the trace algorithm
|
|
|
|
// if (nodesStack.size() != routesStack.size())
|
|
|
|
// {
|
|
|
|
// SG_LOG(SG_GENERAL, SG_ALERT, "size of nodesStack and routesStack is not equal. NodesStack :"
|
|
|
|
// << nodesStack.size() << ". RoutesStack : " << routesStack.size());
|
|
|
|
// }
|
|
|
|
// nodesStack.push_back(currNode->getIndex());
|
|
|
|
// totalDistance += distance;
|
|
|
|
// //cerr << "Starting trace " << currNode->getIndex() << " " << "total distance: " << totalDistance << endl;
|
|
|
|
// // << currNode->getIndex() << endl;
|
|
|
|
//
|
|
|
|
// // If the current route matches the required end point we found a valid route
|
|
|
|
// // So we can add this to the routing table
|
|
|
|
// if (currNode->getIndex() == end)
|
|
|
|
// {
|
|
|
|
// maxDepth = depth;
|
|
|
|
// //cerr << "Found route : " << totalDistance << "" << " " << *(nodesStack.end()-1) << " Depth = " << depth << endl;
|
|
|
|
// routes.push_back(FGTaxiRoute(nodesStack,routesStack,totalDistance, depth));
|
|
|
|
// if (nodesStack.empty() || routesStack.empty())
|
|
|
|
// {
|
|
|
|
// printRoutingError(string("while finishing route"));
|
|
|
|
// }
|
|
|
|
// nodesStack.pop_back();
|
|
|
|
// routesStack.pop_back();
|
|
|
|
// if (!(foundRoute)) {
|
|
|
|
// maxDistance = totalDistance;
|
|
|
|
// }
|
|
|
|
// else
|
|
|
|
// if (totalDistance < maxDistance)
|
|
|
|
// maxDistance = totalDistance;
|
|
|
|
// foundRoute = true;
|
|
|
|
// totalDistance -= distance;
|
|
|
|
// return;
|
|
|
|
// }
|
|
|
|
//
|
|
|
|
//
|
|
|
|
// // search if the currentNode has been encountered before
|
|
|
|
// // if so, we should step back one level, because it is
|
|
|
|
// // rather rediculous to proceed further from here.
|
|
|
|
// // if the current node has not been encountered before,
|
|
|
|
// // i should point to nodesStack.end()-1; and we can continue
|
|
|
|
// // if i is not nodesStack.end, the previous node was found,
|
|
|
|
// // and we should return.
|
|
|
|
// // This only works at trace levels of 1 or higher though
|
|
|
|
// if (depth > 0) {
|
|
|
|
// intVecIterator i = nodesStack.begin();
|
|
|
|
// while ((*i) != currNode->getIndex()) {
|
|
|
|
// //cerr << "Route so far : " << (*i) << endl;
|
|
|
|
// i++;
|
|
|
|
// }
|
|
|
|
// if (i != nodesStack.end()-1) {
|
|
|
|
// if (nodesStack.empty() || routesStack.empty())
|
|
|
|
// {
|
|
|
|
// printRoutingError(string("while returning from an already encountered node"));
|
|
|
|
// }
|
|
|
|
// nodesStack.pop_back();
|
|
|
|
// routesStack.pop_back();
|
|
|
|
// totalDistance -= distance;
|
|
|
|
// return;
|
|
|
|
// }
|
|
|
|
// if (depth >= maxDepth) {
|
|
|
|
// count++;
|
|
|
|
// if (!(count % 100000)) {
|
|
|
|
// maxDepth--; // Gradually decrease maxdepth, to prevent "eternal searches"
|
|
|
|
// //cerr << "Reducing maxdepth to " << maxDepth << endl;
|
|
|
|
// }
|
|
|
|
// nodesStack.pop_back();
|
|
|
|
// routesStack.pop_back();
|
|
|
|
// totalDistance -= distance;
|
|
|
|
// return;
|
|
|
|
// }
|
|
|
|
// // If the total distance from start to the current waypoint
|
|
|
|
// // is longer than that of a route we can also stop this trace
|
|
|
|
// // and go back one level.
|
|
|
|
// if ((totalDistance > maxDistance) && foundRoute)
|
|
|
|
// //if (foundRoute)
|
|
|
|
// {
|
|
|
|
// //cerr << "Stopping rediculously long trace: " << totalDistance << endl;
|
|
|
|
// if (nodesStack.empty() || routesStack.empty())
|
|
|
|
// {
|
|
|
|
// printRoutingError(string("while returning from finding a rediculously long route"));
|
|
|
|
// }
|
|
|
|
// nodesStack.pop_back();
|
|
|
|
// routesStack.pop_back();
|
|
|
|
// totalDistance -= distance;
|
|
|
|
// return;
|
|
|
|
// }
|
|
|
|
// }
|
|
|
|
/*
|
2005-12-29 13:58:21 +00:00
|
|
|
//cerr << "2" << endl;
|
|
|
|
if (currNode->getBeginRoute() != currNode->getEndRoute())
|
|
|
|
{
|
2006-11-11 10:52:05 +00:00
|
|
|
double course, length;
|
2005-12-29 13:58:21 +00:00
|
|
|
//cerr << "3" << endl;
|
2006-11-11 10:52:05 +00:00
|
|
|
// calculate distance and heading "as the crow flies" between starn and end points"
|
|
|
|
SGWayPoint first(currNode->getLongitude(),
|
|
|
|
currNode->getLatitude(),
|
|
|
|
0);
|
|
|
|
//SGWayPoint second (lastNode->getLongitude(),
|
|
|
|
// lastNode->getLatitude(),
|
|
|
|
// 0);
|
|
|
|
|
|
|
|
first.CourseAndDistance(destination, &course, &length);
|
|
|
|
//for (FGTaxiSegmentVectorIterator
|
|
|
|
// itr = segments.begin();
|
|
|
|
// itr != segments.end(); itr++)
|
|
|
|
// {
|
|
|
|
// (*itr)->setCourseDiff(course);
|
|
|
|
// }
|
|
|
|
//FGTaxiNodeVectorIterator nde = nodes.begin();
|
|
|
|
//while (nde != nodes.end()) {
|
|
|
|
//(*nde)->sortEndSegments();
|
|
|
|
//nde++;
|
|
|
|
|
|
|
|
for (FGTaxiSegmentVectorIterator
|
|
|
|
i = currNode->getBeginRoute();
|
|
|
|
i != currNode->getEndRoute();
|
|
|
|
i++)
|
|
|
|
{
|
|
|
|
(*i)->setCourseDiff(course);
|
|
|
|
}
|
|
|
|
currNode->sortEndSegments(foundRoute);
|
2006-10-06 17:36:31 +00:00
|
|
|
for (FGTaxiSegmentVectorIterator
|
2005-12-29 13:58:21 +00:00
|
|
|
i = currNode->getBeginRoute();
|
|
|
|
i != currNode->getEndRoute();
|
|
|
|
i++)
|
|
|
|
{
|
2006-07-29 18:17:19 +00:00
|
|
|
//cerr << (*i)->getLength() << endl;
|
|
|
|
//cerr << (*i)->getIndex() << endl;
|
|
|
|
int idx = (*i)->getIndex();
|
|
|
|
routesStack.push_back((*i)->getIndex());
|
2005-12-29 13:58:21 +00:00
|
|
|
trace((*i)->getEnd(), end, depth+1, (*i)->getLength());
|
|
|
|
// {
|
|
|
|
// // cerr << currNode -> getIndex() << " ";
|
|
|
|
// route.push_back(currNode->getIndex());
|
|
|
|
// return true;
|
|
|
|
// }
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2006-08-16 09:58:26 +00:00
|
|
|
//SG_LOG( SG_GENERAL, SG_DEBUG, "4" );
|
|
|
|
}
|
|
|
|
if (nodesStack.empty())
|
|
|
|
{
|
|
|
|
printRoutingError(string("while finishing trace"));
|
2005-12-29 13:58:21 +00:00
|
|
|
}
|
2006-07-29 18:17:19 +00:00
|
|
|
nodesStack.pop_back();
|
2006-08-16 09:58:26 +00:00
|
|
|
// Make sure not to dump the level-zero routesStack entry, because that was never created.
|
|
|
|
if (depth)
|
|
|
|
{
|
|
|
|
routesStack.pop_back();
|
|
|
|
//cerr << "leaving trace " << routesStack.size() << endl;
|
|
|
|
}
|
2005-12-29 13:58:21 +00:00
|
|
|
totalDistance -= distance;
|
|
|
|
return;
|
2007-06-28 07:54:39 +00:00
|
|
|
}*/
|
2005-12-29 13:58:21 +00:00
|
|
|
|
2006-08-16 09:58:26 +00:00
|
|
|
void FGGroundNetwork::printRoutingError(string mess)
|
|
|
|
{
|
|
|
|
SG_LOG(SG_GENERAL, SG_ALERT, "Error in ground network trace algorithm " << mess);
|
|
|
|
if (nodesStack.empty())
|
|
|
|
{
|
|
|
|
SG_LOG(SG_GENERAL, SG_ALERT, " nodesStack is empty. Dumping routesStack");
|
|
|
|
for (intVecIterator i = routesStack.begin() ; i != routesStack.end(); i++)
|
|
|
|
SG_LOG(SG_GENERAL, SG_ALERT, "Route " << (*i));
|
|
|
|
}
|
|
|
|
if (routesStack.empty())
|
|
|
|
{
|
|
|
|
SG_LOG(SG_GENERAL, SG_ALERT, " routesStack is empty. Dumping nodesStack");
|
|
|
|
for (intVecIterator i = nodesStack.begin() ; i != nodesStack.end(); i++)
|
|
|
|
SG_LOG(SG_GENERAL, SG_ALERT, "Node " << (*i));
|
|
|
|
}
|
|
|
|
//exit(1);
|
|
|
|
}
|
2006-08-26 07:22:20 +00:00
|
|
|
|
|
|
|
|
|
|
|
void FGGroundNetwork::announcePosition(int id, FGAIFlightPlan *intendedRoute, int currentPosition,
|
|
|
|
double lat, double lon, double heading,
|
2006-11-11 10:52:05 +00:00
|
|
|
double speed, double alt, double radius, int leg,
|
|
|
|
string callsign)
|
2006-08-26 07:22:20 +00:00
|
|
|
{
|
2006-10-06 17:36:31 +00:00
|
|
|
TrafficVectorIterator i = activeTraffic.begin();
|
|
|
|
// Search search if the current id alread has an entry
|
|
|
|
// This might be faster using a map instead of a vector, but let's start by taking a safe route
|
|
|
|
if (activeTraffic.size()) {
|
|
|
|
//while ((i->getId() != id) && i != activeTraffic.end()) {
|
|
|
|
while (i != activeTraffic.end()) {
|
|
|
|
if (i->getId() == id) {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
i++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// Add a new TrafficRecord if no one exsists for this aircraft.
|
|
|
|
if (i == activeTraffic.end() || (activeTraffic.size() == 0)) {
|
|
|
|
FGTrafficRecord rec;
|
|
|
|
rec.setId(id);
|
|
|
|
rec.setPositionAndIntentions(currentPosition, intendedRoute);
|
|
|
|
rec.setPositionAndHeading(lat, lon, heading, speed, alt);
|
|
|
|
rec.setRadius(radius); // only need to do this when creating the record.
|
2006-11-11 10:52:05 +00:00
|
|
|
rec.setCallSign(callsign);
|
2006-10-06 17:36:31 +00:00
|
|
|
activeTraffic.push_back(rec);
|
|
|
|
} else {
|
|
|
|
i->setPositionAndIntentions(currentPosition, intendedRoute);
|
|
|
|
i->setPositionAndHeading(lat, lon, heading, speed, alt);
|
|
|
|
}
|
2006-08-26 07:22:20 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void FGGroundNetwork::signOff(int id) {
|
2006-10-06 17:36:31 +00:00
|
|
|
TrafficVectorIterator i = activeTraffic.begin();
|
|
|
|
// Search search if the current id alread has an entry
|
|
|
|
// This might be faster using a map instead of a vector, but let's start by taking a safe route
|
|
|
|
if (activeTraffic.size()) {
|
|
|
|
//while ((i->getId() != id) && i != activeTraffic.end()) {
|
|
|
|
while (i != activeTraffic.end()) {
|
|
|
|
if (i->getId() == id) {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
i++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (i == activeTraffic.end() || (activeTraffic.size() == 0)) {
|
|
|
|
SG_LOG(SG_GENERAL, SG_ALERT, "AI error: Aircraft without traffic record is signing off");
|
|
|
|
} else {
|
|
|
|
i = activeTraffic.erase(i);
|
|
|
|
}
|
2006-08-26 07:22:20 +00:00
|
|
|
}
|
|
|
|
|
2006-09-19 17:04:22 +00:00
|
|
|
void FGGroundNetwork::update(int id, double lat, double lon, double heading, double speed, double alt,
|
|
|
|
double dt) {
|
2006-10-06 17:36:31 +00:00
|
|
|
TrafficVectorIterator i = activeTraffic.begin();
|
|
|
|
// Search search if the current id has an entry
|
|
|
|
// This might be faster using a map instead of a vector, but let's start by taking a safe route
|
|
|
|
TrafficVectorIterator current, closest;
|
|
|
|
if (activeTraffic.size()) {
|
|
|
|
//while ((i->getId() != id) && i != activeTraffic.end()) {
|
|
|
|
while (i != activeTraffic.end()) {
|
|
|
|
if (i->getId() == id) {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
i++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// update position of the current aircraft
|
|
|
|
if (i == activeTraffic.end() || (activeTraffic.size() == 0)) {
|
|
|
|
SG_LOG(SG_GENERAL, SG_ALERT, "AI error: updating aircraft without traffic record");
|
|
|
|
} else {
|
|
|
|
i->setPositionAndHeading(lat, lon, heading, speed, alt);
|
|
|
|
current = i;
|
|
|
|
}
|
2006-09-19 17:04:22 +00:00
|
|
|
|
2006-10-06 17:36:31 +00:00
|
|
|
setDt(getDt() + dt);
|
2006-09-19 17:04:22 +00:00
|
|
|
|
2006-10-06 17:36:31 +00:00
|
|
|
// Update every three secs, but add some randomness
|
|
|
|
// to prevent all IA objects doing this in synchrony
|
|
|
|
//if (getDt() < (3.0) + (rand() % 10))
|
|
|
|
// return;
|
|
|
|
//else
|
|
|
|
// setDt(0);
|
2007-06-28 07:54:39 +00:00
|
|
|
current->clearResolveCircularWait();
|
|
|
|
current->setWaitsForId(0);
|
2006-10-06 17:36:31 +00:00
|
|
|
checkSpeedAdjustment(id, lat, lon, heading, speed, alt);
|
|
|
|
checkHoldPosition (id, lat, lon, heading, speed, alt);
|
2007-06-28 07:54:39 +00:00
|
|
|
if (checkForCircularWaits(id)) {
|
|
|
|
i->setResolveCircularWait();
|
|
|
|
}
|
2006-09-19 17:04:22 +00:00
|
|
|
}
|
2006-08-26 07:22:20 +00:00
|
|
|
|
2007-06-28 07:54:39 +00:00
|
|
|
/**
|
|
|
|
Scan for a speed adjustment change. Find the nearest aircraft that is in front
|
|
|
|
and adjust speed when we get too close. Only do this when current position and/or
|
|
|
|
intentions of the current aircraft match current taxiroute position of the proximate
|
|
|
|
aircraft. For traffic that is on other routes we need to issue a "HOLD Position"
|
|
|
|
instruction. See below for the hold position instruction.
|
|
|
|
|
|
|
|
Note that there currently still is one flaw in the logic that needs to be addressed.
|
|
|
|
can be situations where one aircraft is in front of the current aircraft, on a separate
|
|
|
|
route, but really close after an intersection coming off the current route. This
|
|
|
|
aircraft is still close enough to block the current aircraft. This situation is currently
|
|
|
|
not addressed yet, but should be.
|
|
|
|
*/
|
|
|
|
|
2006-09-19 17:04:22 +00:00
|
|
|
void FGGroundNetwork::checkSpeedAdjustment(int id, double lat,
|
|
|
|
double lon, double heading,
|
|
|
|
double speed, double alt)
|
|
|
|
{
|
|
|
|
|
|
|
|
TrafficVectorIterator current, closest;
|
|
|
|
TrafficVectorIterator i = activeTraffic.begin();
|
2006-10-06 17:36:31 +00:00
|
|
|
bool otherReasonToSlowDown = false;
|
2006-11-11 10:52:05 +00:00
|
|
|
bool previousInstruction;
|
2006-09-19 17:04:22 +00:00
|
|
|
if (activeTraffic.size())
|
|
|
|
{
|
2006-10-06 17:36:31 +00:00
|
|
|
//while ((i->getId() != id) && (i != activeTraffic.end()))
|
|
|
|
while (i != activeTraffic.end()) {
|
|
|
|
if (i->getId() == id) {
|
|
|
|
break;
|
2006-09-19 17:04:22 +00:00
|
|
|
}
|
2006-10-06 17:36:31 +00:00
|
|
|
i++;
|
|
|
|
}
|
2006-09-19 17:04:22 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
2006-10-06 17:36:31 +00:00
|
|
|
if (i == activeTraffic.end() || (activeTraffic.size() == 0)) {
|
|
|
|
SG_LOG(SG_GENERAL, SG_ALERT, "AI error: Trying to access non-existing aircraft in FGGroundNetwork::checkSpeedAdjustment");
|
|
|
|
}
|
2006-09-19 17:04:22 +00:00
|
|
|
current = i;
|
2006-11-25 07:52:08 +00:00
|
|
|
//closest = current;
|
2007-06-28 07:54:39 +00:00
|
|
|
|
2006-11-11 10:52:05 +00:00
|
|
|
previousInstruction = current->getSpeedAdjustment();
|
2006-08-26 07:22:20 +00:00
|
|
|
double mindist = HUGE;
|
|
|
|
if (activeTraffic.size())
|
|
|
|
{
|
|
|
|
double course, dist, bearing, minbearing;
|
2006-10-06 17:36:31 +00:00
|
|
|
SGWayPoint curr (lon,
|
|
|
|
lat,
|
|
|
|
alt);
|
2006-08-26 07:22:20 +00:00
|
|
|
//TrafficVector iterator closest;
|
2006-11-25 07:52:08 +00:00
|
|
|
closest = current;
|
2006-08-26 07:22:20 +00:00
|
|
|
for (TrafficVectorIterator i = activeTraffic.begin();
|
2006-10-06 17:36:31 +00:00
|
|
|
i != activeTraffic.end(); i++)
|
|
|
|
{
|
|
|
|
if (i != current) {
|
|
|
|
//SGWayPoint curr (lon,
|
|
|
|
// lat,
|
|
|
|
// alt);
|
|
|
|
SGWayPoint other (i->getLongitude (),
|
|
|
|
i->getLatitude (),
|
|
|
|
i->getAltitude ());
|
|
|
|
other.CourseAndDistance(curr, &course, &dist);
|
|
|
|
bearing = fabs(heading-course);
|
|
|
|
if (bearing > 180)
|
|
|
|
bearing = 360-bearing;
|
|
|
|
if ((dist < mindist) && (bearing < 60.0))
|
|
|
|
{
|
|
|
|
mindist = dist;
|
|
|
|
closest = i;
|
|
|
|
minbearing = bearing;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
//Check traffic at the tower controller
|
|
|
|
if (towerController->hasActiveTraffic())
|
2006-08-26 07:22:20 +00:00
|
|
|
{
|
2006-10-06 17:36:31 +00:00
|
|
|
for (TrafficVectorIterator i = towerController->getActiveTraffic().begin();
|
|
|
|
i != towerController->getActiveTraffic().end(); i++)
|
|
|
|
{
|
2006-11-25 07:52:08 +00:00
|
|
|
//cerr << "Comparing " << current->getId() << " and " << i->getId() << endl;
|
|
|
|
//SGWayPoint curr (lon,
|
|
|
|
// lat,
|
|
|
|
// alt);
|
|
|
|
SGWayPoint other (i->getLongitude (),
|
|
|
|
i->getLatitude (),
|
|
|
|
i->getAltitude ());
|
|
|
|
other.CourseAndDistance(curr, &course, &dist);
|
|
|
|
bearing = fabs(heading-course);
|
|
|
|
if (bearing > 180)
|
|
|
|
bearing = 360-bearing;
|
|
|
|
if ((dist < mindist) && (bearing < 60.0))
|
|
|
|
{
|
|
|
|
mindist = dist;
|
|
|
|
closest = i;
|
|
|
|
minbearing = bearing;
|
|
|
|
otherReasonToSlowDown = true;
|
|
|
|
}
|
2006-10-06 17:36:31 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
// Finally, check UserPosition
|
|
|
|
double userLatitude = fgGetDouble("/position/latitude-deg");
|
|
|
|
double userLongitude = fgGetDouble("/position/longitude-deg");
|
|
|
|
SGWayPoint user (userLongitude,
|
|
|
|
userLatitude,
|
|
|
|
alt); // Alt is not really important here.
|
|
|
|
user.CourseAndDistance(curr, &course, &dist);
|
|
|
|
bearing = fabs(heading-course);
|
|
|
|
if (bearing > 180)
|
|
|
|
bearing = 360-bearing;
|
|
|
|
if ((dist < mindist) && (bearing < 60.0))
|
|
|
|
{
|
|
|
|
mindist = dist;
|
|
|
|
//closest = i;
|
|
|
|
minbearing = bearing;
|
|
|
|
otherReasonToSlowDown = true;
|
2006-08-26 07:22:20 +00:00
|
|
|
}
|
2006-10-06 17:36:31 +00:00
|
|
|
|
|
|
|
// if (closest == current) {
|
|
|
|
// //SG_LOG(SG_GENERAL, SG_ALERT, "AI error: closest and current match");
|
|
|
|
// //return;
|
|
|
|
// }
|
2006-09-19 17:04:22 +00:00
|
|
|
//cerr << "Distance : " << dist << " bearing : " << bearing << " heading : " << heading
|
|
|
|
// << " course : " << course << endl;
|
2006-08-26 07:22:20 +00:00
|
|
|
current->clearSpeedAdjustment();
|
2006-11-11 10:52:05 +00:00
|
|
|
|
|
|
|
if (current->checkPositionAndIntentions(*closest) || otherReasonToSlowDown)
|
2006-08-26 07:22:20 +00:00
|
|
|
{
|
2006-11-11 10:52:05 +00:00
|
|
|
double maxAllowableDistance = (1.1*current->getRadius()) + (1.1*closest->getRadius());
|
|
|
|
if (mindist < 2*maxAllowableDistance)
|
|
|
|
{
|
|
|
|
if (current->getId() == closest->getWaitsForId())
|
|
|
|
return;
|
|
|
|
else
|
|
|
|
current->setWaitsForId(closest->getId());
|
|
|
|
if (closest != current)
|
|
|
|
current->setSpeedAdjustment(closest->getSpeed()* (mindist/100));
|
|
|
|
else
|
|
|
|
current->setSpeedAdjustment(0); // This can only happen when the user aircraft is the one closest
|
|
|
|
if (mindist < maxAllowableDistance)
|
|
|
|
{
|
|
|
|
//double newSpeed = (maxAllowableDistance-mindist);
|
|
|
|
//current->setSpeedAdjustment(newSpeed);
|
|
|
|
//if (mindist < 0.5* maxAllowableDistance)
|
|
|
|
// {
|
|
|
|
current->setSpeedAdjustment(0);
|
|
|
|
// }
|
|
|
|
}
|
|
|
|
}
|
2006-08-26 07:22:20 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2007-06-28 07:54:39 +00:00
|
|
|
/**
|
|
|
|
Check for "Hold position instruction".
|
|
|
|
The hold position should be issued under the following conditions:
|
|
|
|
1) For aircraft entering or crossing a runway with active traffic on it, or landing aircraft near it
|
|
|
|
2) For taxiing aircraft that use one taxiway in opposite directions
|
|
|
|
3) For crossing or merging taxiroutes.
|
|
|
|
*/
|
|
|
|
|
2006-09-19 17:04:22 +00:00
|
|
|
void FGGroundNetwork::checkHoldPosition(int id, double lat,
|
|
|
|
double lon, double heading,
|
|
|
|
double speed, double alt)
|
|
|
|
{
|
2006-10-06 17:36:31 +00:00
|
|
|
|
|
|
|
TrafficVectorIterator current;
|
2006-09-19 17:04:22 +00:00
|
|
|
TrafficVectorIterator i = activeTraffic.begin();
|
|
|
|
if (activeTraffic.size())
|
|
|
|
{
|
2006-10-06 17:36:31 +00:00
|
|
|
//while ((i->getId() != id) && i != activeTraffic.end())
|
|
|
|
while (i != activeTraffic.end()) {
|
|
|
|
if (i->getId() == id) {
|
|
|
|
break;
|
2006-09-19 17:04:22 +00:00
|
|
|
}
|
2006-10-06 17:36:31 +00:00
|
|
|
i++;
|
|
|
|
}
|
2006-09-19 17:04:22 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
return ;
|
2006-10-06 17:36:31 +00:00
|
|
|
}
|
|
|
|
if (i == activeTraffic.end() || (activeTraffic.size() == 0)) {
|
|
|
|
SG_LOG(SG_GENERAL, SG_ALERT, "AI error: Trying to access non-existing aircraft in FGGroundNetwork::checkHoldPosition");
|
|
|
|
}
|
2006-09-19 17:04:22 +00:00
|
|
|
current = i;
|
|
|
|
current->setHoldPosition(false);
|
2006-10-06 17:36:31 +00:00
|
|
|
SGWayPoint curr (lon,
|
|
|
|
lat,
|
|
|
|
alt);
|
2006-09-19 17:04:22 +00:00
|
|
|
double course, dist, bearing, minbearing;
|
|
|
|
for (i = activeTraffic.begin();
|
|
|
|
i != activeTraffic.end(); i++)
|
|
|
|
{
|
|
|
|
if (i != current)
|
2006-10-06 17:36:31 +00:00
|
|
|
{
|
|
|
|
int node = current->crosses(this, *i);
|
|
|
|
if (node != -1)
|
|
|
|
{
|
|
|
|
// Determine whether it's save to continue or not.
|
|
|
|
// If we have a crossing route, there are two possibilities:
|
|
|
|
// 1) This is an interestion
|
|
|
|
// 2) This is oncoming two-way traffic, using the same taxiway.
|
|
|
|
//cerr << "Hold check 1 : " << id << " has common node " << node << endl;
|
|
|
|
SGWayPoint nodePos(findNode(node)->getLongitude (),
|
|
|
|
findNode(node)->getLatitude (),
|
|
|
|
alt);
|
2007-06-28 07:54:39 +00:00
|
|
|
|
2006-10-06 17:36:31 +00:00
|
|
|
SGWayPoint other (i->getLongitude (),
|
|
|
|
i->getLatitude (),
|
|
|
|
i->getAltitude ());
|
|
|
|
//other.CourseAndDistance(curr, &course, &dist);
|
|
|
|
bool needsToWait;
|
2006-11-11 10:52:05 +00:00
|
|
|
bool opposing;
|
2006-10-06 17:36:31 +00:00
|
|
|
if (current->isOpposing(this, *i, node))
|
|
|
|
{
|
|
|
|
needsToWait = true;
|
2006-11-11 10:52:05 +00:00
|
|
|
opposing = true;
|
|
|
|
//cerr << "Hold check 2 : " << node << " has opposing segment " << endl;
|
2006-10-06 17:36:31 +00:00
|
|
|
// issue a "Hold Position" as soon as we're close to the offending node
|
|
|
|
// For now, I'm doing this as long as the other aircraft doesn't
|
|
|
|
// have a hold instruction as soon as we're within a reasonable
|
|
|
|
// distance from the offending node.
|
|
|
|
// This may be a bit of a conservative estimate though, as it may
|
|
|
|
// be well possible that both aircraft can both continue to taxi
|
|
|
|
// without crashing into each other.
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2006-11-11 10:52:05 +00:00
|
|
|
opposing = false;
|
2006-10-06 17:36:31 +00:00
|
|
|
other.CourseAndDistance(nodePos, &course, &dist);
|
2006-11-11 10:52:05 +00:00
|
|
|
if (dist > 200) // 2.0*i->getRadius())
|
2006-10-06 17:36:31 +00:00
|
|
|
{
|
|
|
|
needsToWait = false;
|
|
|
|
//cerr << "Hold check 3 : " << id <<" Other aircraft approaching node is still far away. (" << dist << " nm). Can safely continue "
|
|
|
|
// << endl;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
needsToWait = true;
|
2006-11-11 10:52:05 +00:00
|
|
|
//cerr << "Hold check 4: " << id << " Would need to wait for other aircraft : distance = " << dist << " meters" << endl;
|
2006-10-06 17:36:31 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
curr.CourseAndDistance(nodePos, &course, &dist);
|
|
|
|
if (!(i->hasHoldPosition()))
|
|
|
|
{
|
2006-09-19 17:04:22 +00:00
|
|
|
|
2006-11-11 10:52:05 +00:00
|
|
|
if ((dist < 200) && //2.5*current->getRadius()) &&
|
|
|
|
(needsToWait) &&
|
|
|
|
(i->onRoute(this, *current)) &&
|
|
|
|
//((i->onRoute(this, *current)) || ((!(i->getSpeedAdjustment())))) &&
|
|
|
|
(!(current->getId() == i->getWaitsForId())))
|
|
|
|
//(!(i->getSpeedAdjustment()))) // &&
|
|
|
|
//(!(current->getSpeedAdjustment())))
|
2006-09-19 17:04:22 +00:00
|
|
|
|
2006-10-06 17:36:31 +00:00
|
|
|
{
|
|
|
|
current->setHoldPosition(true);
|
2007-06-28 07:54:39 +00:00
|
|
|
current->setWaitsForId(i->getId());
|
2006-11-11 10:52:05 +00:00
|
|
|
//cerr << "Hold check 5: " << current->getCallSign() <<" Setting Hold Position: distance to node (" << node << ") "
|
|
|
|
// << dist << " meters. Waiting for " << i->getCallSign();
|
|
|
|
//if (opposing)
|
|
|
|
//cerr <<" [opposing] " << endl;
|
|
|
|
//else
|
|
|
|
// cerr << "[non-opposing] " << endl;
|
|
|
|
//if (i->hasSpeefAdjustment())
|
|
|
|
// {
|
|
|
|
// cerr << " (which in turn waits for ) " << i->
|
2006-10-06 17:36:31 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
//cerr << "Hold check 6: " << id << " No need to hold yet: Distance to node : " << dist << " nm"<< endl;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2006-09-19 17:04:22 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2007-06-28 07:54:39 +00:00
|
|
|
/**
|
|
|
|
* Check whether situations occur where the current aircraft is waiting for itself
|
|
|
|
* due to higher order interactions.
|
|
|
|
* A 'circular' wait is a situation where a waits for b, b waits for c, and c waits
|
|
|
|
* for a. Ideally each aircraft only waits for one other aircraft, so by tracing
|
|
|
|
* through this list of waiting aircraft, we can check if we'd eventually end back
|
|
|
|
* at the current aircraft.
|
|
|
|
*
|
|
|
|
* Note that we should consider the situation where we are actually checking aircraft
|
|
|
|
* d, which is waiting for aircraft a. d is not part of the loop, but is held back by
|
|
|
|
* the looping aircraft. If we don't check for that, this function will get stuck into
|
|
|
|
* endless loop.
|
|
|
|
*/
|
|
|
|
|
|
|
|
bool FGGroundNetwork::checkForCircularWaits(int id)
|
|
|
|
{
|
|
|
|
//cerr << "Performing Wait check " << id << endl;
|
|
|
|
int target = 0;
|
|
|
|
TrafficVectorIterator current, other;
|
|
|
|
TrafficVectorIterator i = activeTraffic.begin();
|
|
|
|
int trafficSize = activeTraffic.size();
|
|
|
|
if (trafficSize) {
|
|
|
|
while (i != activeTraffic.end()) {
|
|
|
|
if (i->getId() == id) {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
i++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
return false;
|
2007-07-07 12:52:49 +00:00
|
|
|
}
|
2007-06-28 07:54:39 +00:00
|
|
|
if (i == activeTraffic.end() || (trafficSize == 0)) {
|
|
|
|
SG_LOG(SG_GENERAL, SG_ALERT, "AI error: Trying to access non-existing aircraft in FGGroundNetwork::checkForCircularWaits");
|
|
|
|
}
|
|
|
|
|
|
|
|
current = i;
|
|
|
|
target = current->getWaitsForId();
|
|
|
|
//bool printed = false; // Note that this variable is for debugging purposes only.
|
|
|
|
int counter = 0;
|
2007-07-07 12:52:49 +00:00
|
|
|
|
|
|
|
if (id == target) {
|
|
|
|
//cerr << "aircraft waits for user" << endl;
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2007-06-28 07:54:39 +00:00
|
|
|
while ((target > 0) && (target != id) && counter++ < trafficSize) {
|
|
|
|
//printed = true;
|
|
|
|
TrafficVectorIterator i = activeTraffic.begin();
|
|
|
|
if (trafficSize) {
|
|
|
|
//while ((i->getId() != id) && i != activeTraffic.end())
|
|
|
|
while (i != activeTraffic.end()) {
|
|
|
|
if (i->getId() == target) {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
i++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
if (i == activeTraffic.end() || (trafficSize == 0)) {
|
|
|
|
//cerr << "[Waiting for traffic at Runway: DONE] " << endl << endl;;
|
|
|
|
// The target id is not found on the current network, which means it's at the tower
|
|
|
|
//SG_LOG(SG_GENERAL, SG_ALERT, "AI error: Trying to access non-existing aircraft in FGGroundNetwork::checkForCircularWaits");
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
other = i;
|
|
|
|
target = other->getWaitsForId();
|
|
|
|
|
|
|
|
// actually this trap isn't as impossible as it first seemed:
|
|
|
|
// the setWaitsForID(id) is set to current when the aircraft
|
|
|
|
// is waiting for the user controlled aircraft.
|
|
|
|
//if (current->getId() == other->getId()) {
|
|
|
|
// cerr << "Caught the impossible trap" << endl;
|
|
|
|
// cerr << "Current = " << current->getId() << endl;
|
|
|
|
// cerr << "Other = " << other ->getId() << endl;
|
|
|
|
// for (TrafficVectorIterator at = activeTraffic.begin();
|
|
|
|
// at != activeTraffic.end();
|
|
|
|
// at++) {
|
|
|
|
// cerr << "currently active aircraft : " << at->getCallSign() << " with Id " << at->getId() << " waits for " << at->getWaitsForId() << endl;
|
|
|
|
// }
|
|
|
|
// exit(1);
|
|
|
|
if (current->getId() == other->getId())
|
|
|
|
return false;
|
|
|
|
//}
|
|
|
|
//cerr << current->getCallSign() << " (" << current->getId() << ") " << " -> " << other->getCallSign()
|
|
|
|
// << " (" << other->getId() << "); " << endl;;
|
|
|
|
//current = other;
|
|
|
|
}
|
2007-07-07 12:52:49 +00:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2007-06-28 07:54:39 +00:00
|
|
|
//if (printed)
|
|
|
|
// cerr << "[done] " << endl << endl;;
|
|
|
|
if (id == target) {
|
2007-07-07 12:52:49 +00:00
|
|
|
SG_LOG(SG_GENERAL, SG_ALERT, "Detected circular wait condition");
|
|
|
|
cerr << "Id = " << id << endl;
|
|
|
|
cerr << "target = " << target << endl;
|
2007-06-28 07:54:39 +00:00
|
|
|
return true;
|
|
|
|
} else {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2006-10-06 17:36:31 +00:00
|
|
|
// Note that this function is probably obsolete...
|
2006-08-26 07:22:20 +00:00
|
|
|
bool FGGroundNetwork::hasInstruction(int id)
|
|
|
|
{
|
2006-10-06 17:36:31 +00:00
|
|
|
TrafficVectorIterator i = activeTraffic.begin();
|
|
|
|
// Search search if the current id has an entry
|
|
|
|
// This might be faster using a map instead of a vector, but let's start by taking a safe route
|
|
|
|
if (activeTraffic.size())
|
|
|
|
{
|
|
|
|
//while ((i->getId() != id) && i != activeTraffic.end()) {
|
|
|
|
while (i != activeTraffic.end()) {
|
|
|
|
if (i->getId() == id) {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
i++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (i == activeTraffic.end() || (activeTraffic.size() == 0)) {
|
|
|
|
SG_LOG(SG_GENERAL, SG_ALERT, "AI error: checking ATC instruction for aircraft without traffic record");
|
|
|
|
} else {
|
|
|
|
return i->hasInstruction();
|
|
|
|
}
|
2006-09-02 08:10:13 +00:00
|
|
|
return false;
|
2006-08-26 07:22:20 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
FGATCInstruction FGGroundNetwork::getInstruction(int id)
|
|
|
|
{
|
|
|
|
TrafficVectorIterator i = activeTraffic.begin();
|
|
|
|
// Search search if the current id has an entry
|
2006-10-06 17:36:31 +00:00
|
|
|
// This might be faster using a map instead of a vector, but let's start by taking a safe route
|
|
|
|
if (activeTraffic.size()) {
|
|
|
|
//while ((i->getId() != id) && i != activeTraffic.end()) {
|
|
|
|
while (i != activeTraffic.end()) {
|
|
|
|
if (i->getId() == id) {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
i++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (i == activeTraffic.end() || (activeTraffic.size() == 0)) {
|
|
|
|
SG_LOG(SG_GENERAL, SG_ALERT, "AI error: requesting ATC instruction for aircraft without traffic record");
|
|
|
|
} else {
|
|
|
|
return i->getInstruction();
|
|
|
|
}
|
2006-09-02 08:10:13 +00:00
|
|
|
return FGATCInstruction();
|
2006-08-26 07:22:20 +00:00
|
|
|
}
|
|
|
|
|
2007-06-28 07:54:39 +00:00
|
|
|
|