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flightgear/Main/fg_init.c

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/**************************************************************************
* fg_init.c -- Flight Gear top level initialization routines
*
* Written by Curtis Olson, started August 1997.
*
* Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
* (Log is kept at end of this file)
**************************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include "fg_init.h"
#include "views.h"
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#include "../constants.h"
#include "../general.h"
#include "../Aircraft/aircraft.h"
#include "../Cockpit/cockpit.h"
#include "../Joystick/joystick.h"
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#include "../Math/fg_random.h"
#include "../Scenery/mesh.h"
#include "../Scenery/moon.h"
#include "../Scenery/orbits.h"
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#include "../Scenery/scenery.h"
#include "../Scenery/stars.h"
#include "../Time/fg_time.h"
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#include "../Time/sunpos.h"
#include "../Weather/weather.h"
extern int show_hud; /* HUD state */
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/* General house keeping initializations */
void fgInitGeneral( void ) {
struct GENERAL *g;
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g = &general;
/* seed the random number generater */
fg_srandom();
/* determine the fg root path */
if ( (g->root_dir = getenv("FG_ROOT")) == NULL ) {
/* environment variable not defined */
printf("FG_ROOT needs to be defined! See the documentation.\n");
exit(0);
}
printf("FG_ROOT = %s\n", g->root_dir);
}
/* This is the top level init routine which calls all the other
* initialization routines. If you are adding a subsystem to flight
* gear, its initialization call should located in this routine.*/
void fgInitSubsystems( void ) {
double cur_elev;
struct FLIGHT *f;
struct fgTIME *t;
struct VIEW *v;
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f = &current_aircraft.flight;
t = &cur_time_params;
v = &current_view;
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/****************************************************************
* The following section sets up the flight model EOM parameters and
* should really be read in from one or more files.
****************************************************************/
/* Globe Aiport, AZ */
FG_Runway_longitude = -398391.28;
FG_Runway_latitude = 120070.41;
FG_Runway_altitude = 3234.5;
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FG_Runway_heading = 102.0 * DEG_TO_RAD;
/* Initial Position at GLOBE airport */
FG_Longitude = ( -398391.28 / 3600.0 ) * DEG_TO_RAD;
FG_Latitude = ( 120070.41 / 3600.0 ) * DEG_TO_RAD;
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FG_Altitude = FG_Runway_altitude + 3.758099;
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/* FG_Altitude = 20000; */
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/* Initial Position north of the city of Globe */
/* FG_Longitude = ( -398673.28 / 3600.0 ) * DEG_TO_RAD; */
/* FG_Latitude = ( 120625.64 / 3600.0 ) * DEG_TO_RAD; */
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/* FG_Altitude = 0.0 + 3.758099; */
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/* Initial Position: 10125 Jewell St. NE */
/* FG_Longitude = ( -93.15 ) * DEG_TO_RAD; */
/* FG_Latitude = ( 45.15 ) * DEG_TO_RAD; */
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/* FG_Altitude = FG_Runway_altitude + 3.758099; */
/* A random test position */
/* FG_Longitude = ( 88128.00 / 3600.0 ) * DEG_TO_RAD; */
/* FG_Latitude = ( 93312.00 / 3600.0 ) * DEG_TO_RAD; */
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printf("Initial position is: (%.4f, %.4f, %.2f)\n",
FG_Longitude * RAD_TO_DEG, FG_Latitude * RAD_TO_DEG,
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FG_Altitude * FEET_TO_METER);
/* Initial Velocity */
FG_V_north = 0.0 /* 7.287719E+00 */;
FG_V_east = 0.0 /* 1.521770E+03 */;
FG_V_down = 0.0 /* -1.265722E-05 */;
/* Initial Orientation */
FG_Phi = -2.658474E-06;
FG_Theta = 7.401790E-03;
FG_Psi = 270.0 * DEG_TO_RAD;
/* FG_Psi = 0.0 * DEG_TO_RAD; */
/* Initial Angular B rates */
FG_P_body = 7.206685E-05;
FG_Q_body = 0.000000E+00;
FG_R_body = 9.492658E-05;
FG_Earth_position_angle = 0.000000E+00;
/* Mass properties and geometry values */
FG_Mass = 8.547270E+01;
FG_I_xx = 1.048000E+03;
FG_I_yy = 3.000000E+03;
FG_I_zz = 3.530000E+03;
FG_I_xz = 0.000000E+00;
/* CG position w.r.t. ref. point */
FG_Dx_cg = 0.000000E+00;
FG_Dy_cg = 0.000000E+00;
FG_Dz_cg = 0.000000E+00;
/* Set initial position and slew parameters */
/* fgSlewInit(-398391.3, 120070.41, 244, 3.1415); */ /* GLOBE Airport */
/* fgSlewInit(-335340,162540, 15, 4.38); */
/* fgSlewInit(-398673.28,120625.64, 53, 4.38); */
/* Initialize "time" */
fgTimeInit(t);
fgTimeUpdate(f, t);
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/* Initialize shared sun position and sun_vec */
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fgUpdateSunPos(scenery.center);
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/* Initialize view parameters */
fgViewInit(v);
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/* Initialize the weather modeling subsystem */
fgWeatherInit();
/* Initialize the Cockpit subsystem */
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if( fgCockpitInit( current_aircraft ) == NULL )
{
printf( "Error in Cockpit initialization!\n" );
exit( 1 );
}
/* Initialize the orbital elements of sun, moon and mayor planets */
fgSolarSystemInit(*t);
/* Intialize the moon's position */
fgMoonInit();
/* Initialize the Stars subsystem */
fgStarsInit();
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/* Initialize the Scenery Management subsystem */
fgSceneryInit();
/* Tell the Scenery Management system where we are so it can load
* the correct scenery data */
fgSceneryUpdate(FG_Latitude, FG_Longitude, FG_Altitude);
/* I'm just sticking this here for now, it should probably move
* eventually */
cur_elev = mesh_altitude(FG_Longitude * RAD_TO_DEG * 3600.0,
FG_Latitude * RAD_TO_DEG * 3600.0);
printf("Ground elevation is %.2f meters here.\n", cur_elev);
if ( cur_elev > -9990.0 ) {
FG_Runway_altitude = cur_elev * METER_TO_FEET;
}
if ( FG_Altitude < FG_Runway_altitude ) {
FG_Altitude = FG_Runway_altitude + 3.758099;
}
printf("Updated position is: (%.4f, %.4f, %.2f)\n",
FG_Latitude * RAD_TO_DEG, FG_Longitude * RAD_TO_DEG,
FG_Altitude * FEET_TO_METER);
/* end of thing that I just stuck in that I should probably move */
/* Initialize the flight model subsystem data structures base on
* above values */
fgFlightModelInit( FG_LARCSIM, f, 1.0 / DEFAULT_MODEL_HZ );
/* To HUD or not to HUD */
show_hud = 1;
/* Joystick support */
fgJoystickInit( 0 );
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}
/* $Log$
/* Revision 1.10 1997/10/25 03:24:23 curt
/* Incorporated sun, moon, and star positioning code contributed by Durk Talsma.
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/*
* Revision 1.9 1997/09/23 00:29:39 curt
* Tweaks to get things to compile with gcc-win32.
*
* Revision 1.8 1997/09/22 14:44:20 curt
* Continuing to try to align stars correctly.
*
* Revision 1.7 1997/09/16 15:50:30 curt
* Working on star alignment and time issues.
*
* Revision 1.6 1997/09/05 14:17:30 curt
* More tweaking with stars.
*
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* Revision 1.5 1997/09/04 02:17:36 curt
* Shufflin' stuff.
*
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* Revision 1.4 1997/08/27 21:32:26 curt
* Restructured view calculation code. Added stars.
*
* Revision 1.3 1997/08/27 03:30:19 curt
* Changed naming scheme of basic shared structures.
*
* Revision 1.2 1997/08/25 20:27:23 curt
* Merged in initial HUD and Joystick code.
*
* Revision 1.1 1997/08/23 01:46:20 curt
* Initial revision.
*
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*/