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flightgear/src/FDM/LaRCsim.cxx

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// LaRCsim.cxx -- interface to the LaRCsim flight model
//
// Written by Curtis Olson, started October 1998.
//
// Copyright (C) 1998 Curtis L. Olson - curt@me.umn.edu
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
// $Id$
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#include <simgear/constants.h>
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#include <simgear/debug/logstream.hxx>
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#include <Aircraft/aircraft.hxx>
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#include <Controls/controls.hxx>
#include <FDM/flight.hxx>
#include <FDM/LaRCsim/ls_cockpit.h>
#include <FDM/LaRCsim/ls_generic.h>
#include <FDM/LaRCsim/ls_interface.h>
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#include "IO360.hxx"
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#include "LaRCsim.hxx"
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// Initialize the LaRCsim flight model, dt is the time increment for
// each subsequent iteration through the EOM
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int FGLaRCsim::init( double dt ) {
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#ifdef USE_NEW_ENGINE_CODE
// Initialize our little engine that hopefully might
eng.init(dt);
// dcl - in passing dt to init rather than update I am assuming
// that the LaRCsim dt is fixed at one value (yes it is 120hz CLO)
// update the engines interface
FGEngInterface e;
add_engine( e );
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#endif
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// cout << "FGLaRCsim::init()" << endl;
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double save_alt = 0.0;
if ( get_Altitude() < -9000.0 ) {
save_alt = get_Altitude();
set_Altitude( 0.0 );
}
// translate FG to LaRCsim structure
copy_to_LaRCsim();
// actual LaRCsim top level init
ls_toplevel_init( dt, (char *)current_options.get_aircraft().c_str() );
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FG_LOG( FG_FLIGHT, FG_INFO, "FG pos = " <<
get_Latitude() );
// translate LaRCsim back to FG structure
copy_from_LaRCsim();
// but lets restore our original bogus altitude when we are done
if ( save_alt < -9000.0 ) {
set_Altitude( save_alt );
}
// set valid time for this record
stamp_time();
return 1;
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}
// Run an iteration of the EOM (equations of motion)
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int FGLaRCsim::update( int multiloop ) {
// cout << "FGLaRCsim::update()" << endl;
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#ifdef USE_NEW_ENGINE_CODE
// set control inputs
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eng.set_IAS( V_calibrated_kts );
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eng.set_Throttle_Lever_Pos( controls.get_throttle( 0 ) * 100.0 );
eng.set_Propeller_Lever_Pos( 100 );
if ( controls.get_mixture( 0 ) > 0.60 ) {
eng.set_Mixture_Lever_Pos( controls.get_mixture( 0 ) * 100.0 );
} else {
eng.set_Mixture_Lever_Pos( 60.0 );
}
// update engine model
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eng.update();
// copy engine state values onto "bus"
FGEngInterface *e = get_engine( 0 );
e->set_Throttle( controls.get_throttle( 0 ) * 100.0 );
e->set_Mixture( 80 );
e->set_Prop_Advance( 100 );
e->set_RPM( eng.get_RPM() );
e->set_Manifold_Pressure( eng.get_Manifold_Pressure() );
e->set_MaxHP( eng.get_MaxHP() );
e->set_Percentage_Power( eng.get_Percentage_Power() );
e->set_EGT( eng.get_EGT() );
e->set_prop_thrust( eng.get_prop_thrust_SI() );
David Megginson writes: I have a scrollable panel working (it didn't take long in the end). A panel can now be much wider or higher than the available area, and the user can scroll around using [Shift]F5, [Shift]F6, [Shift]F7, and [Shift]F8. The user can also scroll the panel down to get a bigger external view. Mouse clicks seem still to be working correctly. To set the panel's (virtual) height and width, use the panel file's /w and /h properties in a panel XML file; to set the initial x- and y- offsets (untested), use the panel file's /x-offset and /y-offset properties; to set the initial height of the external view (untested and optional), use the panel file's /view-height property. Note that none of these show up in the regular FGFS property manager. Unfortunately, these patches will not affect your initialization problems with the property manager -- I'm having a hard time tracking them down because I cannot reproduce them. I have also made some patches to main.cxx and views.cxx to do two things: 1. Expand or shrink the external view as the panel moves up and down. 2. Set the window ratio correctly, so that we don't get an oval sun and flat clouds when the panel is visible (the problem before was integer division, so I added casts). Unfortunately, the window ratio is not set properly at start-up -- there are too many dependencies, and I haven't figured that part out yet. As soon as you hide and redisplay the panel or move it vertically (i.e. force fgReshape to be called), you'll see the correct ratio.
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#if 0
cout << "Throttle = " << controls.get_throttle( 0 ) * 100.0;
cout << " Mixture = " << controls.get_mixture( 0 ) * 100.0;
cout << " RPM = " << eng.get_RPM();
cout << " MP = " << eng.get_Manifold_Pressure();
cout << " HP = " << ( eng.get_MaxHP() * eng.get_Percentage_Power()
/ 100.0 );
cout << " EGT = " << eng.get_EGT();
cout << " Thrust (N) " << eng.get_prop_thrust_SI(); // Thrust in Newtons
cout << '\n';
David Megginson writes: I have a scrollable panel working (it didn't take long in the end). A panel can now be much wider or higher than the available area, and the user can scroll around using [Shift]F5, [Shift]F6, [Shift]F7, and [Shift]F8. The user can also scroll the panel down to get a bigger external view. Mouse clicks seem still to be working correctly. To set the panel's (virtual) height and width, use the panel file's /w and /h properties in a panel XML file; to set the initial x- and y- offsets (untested), use the panel file's /x-offset and /y-offset properties; to set the initial height of the external view (untested and optional), use the panel file's /view-height property. Note that none of these show up in the regular FGFS property manager. Unfortunately, these patches will not affect your initialization problems with the property manager -- I'm having a hard time tracking them down because I cannot reproduce them. I have also made some patches to main.cxx and views.cxx to do two things: 1. Expand or shrink the external view as the panel moves up and down. 2. Set the window ratio correctly, so that we don't get an oval sun and flat clouds when the panel is visible (the problem before was integer division, so I added casts). Unfortunately, the window ratio is not set properly at start-up -- there are too many dependencies, and I haven't figured that part out yet. As soon as you hide and redisplay the panel or move it vertically (i.e. force fgReshape to be called), you'll see the correct ratio.
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#endif
F_X_engine = eng.get_prop_thrust_SI() * 0.07;
#endif // USE_NEW_ENGINE_CODE
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double save_alt = 0.0;
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double time_step = (1.0 / current_options.get_model_hz()) * multiloop;
double start_elev = get_Altitude();
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// lets try to avoid really screwing up the LaRCsim model
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if ( get_Altitude() < -9000.0 ) {
save_alt = get_Altitude();
set_Altitude( 0.0 );
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}
// copy control positions into the LaRCsim structure
Lat_control = controls.get_aileron() / current_options.get_speed_up();
Long_control = controls.get_elevator();
Long_trim = controls.get_elevator_trim();
Rudder_pedal = controls.get_rudder() / current_options.get_speed_up();
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Flap_handle = 30.0 * controls.get_flaps();
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#ifdef USE_NEW_ENGINE_CODE
Throttle_pct = -1.0; // tells engine model to use propellor thrust
#else
Throttle_pct = controls.get_throttle( 0 ) * 1.0;
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#endif
Brake_pct[0] = controls.get_brake( 1 );
Brake_pct[1] = controls.get_brake( 0 );
// Inform LaRCsim of the local terrain altitude
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Runway_altitude = get_Runway_altitude();
// Weather
V_north_airmass = get_V_north_airmass();
V_east_airmass = get_V_east_airmass();
V_down_airmass = get_V_down_airmass();
// old -- FGInterface_2_LaRCsim() not needed except for Init()
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// translate FG to LaRCsim structure
// FGInterface_2_LaRCsim(f);
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// printf("FG_Altitude = %.2f\n", FG_Altitude * 0.3048);
// printf("Altitude = %.2f\n", Altitude * 0.3048);
// printf("Radius to Vehicle = %.2f\n", Radius_to_vehicle * 0.3048);
ls_update(multiloop);
// printf("%d FG_Altitude = %.2f\n", i, FG_Altitude * 0.3048);
// printf("%d Altitude = %.2f\n", i, Altitude * 0.3048);
// translate LaRCsim back to FG structure so that the
// autopilot (and the rest of the sim can use the updated
// values
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copy_from_LaRCsim();
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// but lets restore our original bogus altitude when we are done
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if ( save_alt < -9000.0 ) {
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set_Altitude( save_alt );
}
double end_elev = get_Altitude();
if ( time_step > 0.0 ) {
// feet per second
set_Climb_Rate( (end_elev - start_elev) / time_step );
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}
return 1;
}
// Convert from the FGInterface struct to the LaRCsim generic_ struct
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int FGLaRCsim::copy_to_LaRCsim () {
Mass = get_Mass();
I_xx = get_I_xx();
I_yy = get_I_yy();
I_zz = get_I_zz();
I_xz = get_I_xz();
// Dx_pilot = get_Dx_pilot();
// Dy_pilot = get_Dy_pilot();
// Dz_pilot = get_Dz_pilot();
Dx_cg = get_Dx_cg();
Dy_cg = get_Dy_cg();
Dz_cg = get_Dz_cg();
// F_X = get_F_X();
// F_Y = get_F_Y();
// F_Z = get_F_Z();
// F_north = get_F_north();
// F_east = get_F_east();
// F_down = get_F_down();
// F_X_aero = get_F_X_aero();
// F_Y_aero = get_F_Y_aero();
// F_Z_aero = get_F_Z_aero();
// F_X_engine = get_F_X_engine();
// F_Y_engine = get_F_Y_engine();
// F_Z_engine = get_F_Z_engine();
// F_X_gear = get_F_X_gear();
// F_Y_gear = get_F_Y_gear();
// F_Z_gear = get_F_Z_gear();
// M_l_rp = get_M_l_rp();
// M_m_rp = get_M_m_rp();
// M_n_rp = get_M_n_rp();
// M_l_cg = get_M_l_cg();
// M_m_cg = get_M_m_cg();
// M_n_cg = get_M_n_cg();
// M_l_aero = get_M_l_aero();
// M_m_aero = get_M_m_aero();
// M_n_aero = get_M_n_aero();
// M_l_engine = get_M_l_engine();
// M_m_engine = get_M_m_engine();
// M_n_engine = get_M_n_engine();
// M_l_gear = get_M_l_gear();
// M_m_gear = get_M_m_gear();
// M_n_gear = get_M_n_gear();
// V_dot_north = get_V_dot_north();
// V_dot_east = get_V_dot_east();
// V_dot_down = get_V_dot_down();
// U_dot_body = get_U_dot_body();
// V_dot_body = get_V_dot_body();
// W_dot_body = get_W_dot_body();
// A_X_cg = get_A_X_cg();
// A_Y_cg = get_A_Y_cg();
// A_Z_cg = get_A_Z_cg();
// A_X_pilot = get_A_X_pilot();
// A_Y_pilot = get_A_Y_pilot();
// A_Z_pilot = get_A_Z_pilot();
// N_X_cg = get_N_X_cg();
// N_Y_cg = get_N_Y_cg();
// N_Z_cg = get_N_Z_cg();
// N_X_pilot = get_N_X_pilot();
// N_Y_pilot = get_N_Y_pilot();
// N_Z_pilot = get_N_Z_pilot();
// P_dot_body = get_P_dot_body();
// Q_dot_body = get_Q_dot_body();
// R_dot_body = get_R_dot_body();
V_north = get_V_north();
V_east = get_V_east();
V_down = get_V_down();
// V_north_rel_ground = get_V_north_rel_ground();
// V_east_rel_ground = get_V_east_rel_ground();
// V_down_rel_ground = get_V_down_rel_ground();
// V_north_airmass = get_V_north_airmass();
// V_east_airmass = get_V_east_airmass();
// V_down_airmass = get_V_down_airmass();
// V_north_rel_airmass = get_V_north_rel_airmass();
// V_east_rel_airmass = get_V_east_rel_airmass();
// V_down_rel_airmass = get_V_down_rel_airmass();
// U_gust = get_U_gust();
// V_gust = get_V_gust();
// W_gust = get_W_gust();
// U_body = get_U_body();
// V_body = get_V_body();
// W_body = get_W_body();
// V_rel_wind = get_V_rel_wind();
// V_true_kts = get_V_true_kts();
// V_rel_ground = get_V_rel_ground();
// V_inertial = get_V_inertial();
// V_ground_speed = get_V_ground_speed();
// V_equiv = get_V_equiv();
// V_equiv_kts = get_V_equiv_kts();
// V_calibrated = get_V_calibrated();
// V_calibrated_kts = get_V_calibrated_kts();
P_body = get_P_body();
Q_body = get_Q_body();
R_body = get_R_body();
// P_local = get_P_local();
// Q_local = get_Q_local();
// R_local = get_R_local();
// P_total = get_P_total();
// Q_total = get_Q_total();
// R_total = get_R_total();
// Phi_dot = get_Phi_dot();
// Theta_dot = get_Theta_dot();
// Psi_dot = get_Psi_dot();
// Latitude_dot = get_Latitude_dot();
// Longitude_dot = get_Longitude_dot();
// Radius_dot = get_Radius_dot();
Lat_geocentric = get_Lat_geocentric();
Lon_geocentric = get_Lon_geocentric();
Radius_to_vehicle = get_Radius_to_vehicle();
Latitude = get_Latitude();
Longitude = get_Longitude();
Altitude = get_Altitude();
Phi = get_Phi();
Theta = get_Theta();
Psi = get_Psi();
// T_local_to_body_11 = get_T_local_to_body_11();
// T_local_to_body_12 = get_T_local_to_body_12();
// T_local_to_body_13 = get_T_local_to_body_13();
// T_local_to_body_21 = get_T_local_to_body_21();
// T_local_to_body_22 = get_T_local_to_body_22();
// T_local_to_body_23 = get_T_local_to_body_23();
// T_local_to_body_31 = get_T_local_to_body_31();
// T_local_to_body_32 = get_T_local_to_body_32();
// T_local_to_body_33 = get_T_local_to_body_33();
// Gravity = get_Gravity();
// Centrifugal_relief = get_Centrifugal_relief();
// Alpha = get_Alpha();
// Beta = get_Beta();
// Alpha_dot = get_Alpha_dot();
// Beta_dot = get_Beta_dot();
// Cos_alpha = get_Cos_alpha();
// Sin_alpha = get_Sin_alpha();
// Cos_beta = get_Cos_beta();
// Sin_beta = get_Sin_beta();
// Cos_phi = get_Cos_phi();
// Sin_phi = get_Sin_phi();
// Cos_theta = get_Cos_theta();
// Sin_theta = get_Sin_theta();
// Cos_psi = get_Cos_psi();
// Sin_psi = get_Sin_psi();
// Gamma_vert_rad = get_Gamma_vert_rad();
// Gamma_horiz_rad = get_Gamma_horiz_rad();
// Sigma = get_Sigma();
// Density = get_Density();
// V_sound = get_V_sound();
// Mach_number = get_Mach_number();
// Static_pressure = get_Static_pressure();
// Total_pressure = get_Total_pressure();
// Impact_pressure = get_Impact_pressure();
// Dynamic_pressure = get_Dynamic_pressure();
// Static_temperature = get_Static_temperature();
// Total_temperature = get_Total_temperature();
Sea_level_radius = get_Sea_level_radius();
Earth_position_angle = get_Earth_position_angle();
Runway_altitude = get_Runway_altitude();
// Runway_latitude = get_Runway_latitude();
// Runway_longitude = get_Runway_longitude();
// Runway_heading = get_Runway_heading();
// Radius_to_rwy = get_Radius_to_rwy();
// D_cg_north_of_rwy = get_D_cg_north_of_rwy();
// D_cg_east_of_rwy = get_D_cg_east_of_rwy();
// D_cg_above_rwy = get_D_cg_above_rwy();
// X_cg_rwy = get_X_cg_rwy();
// Y_cg_rwy = get_Y_cg_rwy();
// H_cg_rwy = get_H_cg_rwy();
// D_pilot_north_of_rwy = get_D_pilot_north_of_rwy();
// D_pilot_east_of_rwy = get_D_pilot_east_of_rwy();
// D_pilot_above_rwy = get_D_pilot_above_rwy();
// X_pilot_rwy = get_X_pilot_rwy();
// Y_pilot_rwy = get_Y_pilot_rwy();
// H_pilot_rwy = get_H_pilot_rwy();
return 1;
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}
// Convert from the LaRCsim generic_ struct to the FGInterface struct
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int FGLaRCsim::copy_from_LaRCsim() {
// Mass properties and geometry values
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set_Inertias( Mass, I_xx, I_yy, I_zz, I_xz );
// set_Pilot_Location( Dx_pilot, Dy_pilot, Dz_pilot );
set_CG_Position( Dx_cg, Dy_cg, Dz_cg );
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// Forces
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// set_Forces_Body_Total( F_X, F_Y, F_Z );
// set_Forces_Local_Total( F_north, F_east, F_down );
// set_Forces_Aero( F_X_aero, F_Y_aero, F_Z_aero );
// set_Forces_Engine( F_X_engine, F_Y_engine, F_Z_engine );
// set_Forces_Gear( F_X_gear, F_Y_gear, F_Z_gear );
// Moments
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// set_Moments_Total_RP( M_l_rp, M_m_rp, M_n_rp );
// set_Moments_Total_CG( M_l_cg, M_m_cg, M_n_cg );
// set_Moments_Aero( M_l_aero, M_m_aero, M_n_aero );
// set_Moments_Engine( M_l_engine, M_m_engine, M_n_engine );
// set_Moments_Gear( M_l_gear, M_m_gear, M_n_gear );
// Accelerations
set_Accels_Local( V_dot_north, V_dot_east, V_dot_down );
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set_Accels_Body( U_dot_body, V_dot_body, W_dot_body );
set_Accels_CG_Body( A_X_cg, A_Y_cg, A_Z_cg );
set_Accels_Pilot_Body( A_X_pilot, A_Y_pilot, A_Z_pilot );
// set_Accels_CG_Body_N( N_X_cg, N_Y_cg, N_Z_cg );
// set_Accels_Pilot_Body_N( N_X_pilot, N_Y_pilot, N_Z_pilot );
// set_Accels_Omega( P_dot_body, Q_dot_body, R_dot_body );
// Velocities
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set_Velocities_Local( V_north, V_east, V_down );
// set_Velocities_Ground( V_north_rel_ground, V_east_rel_ground,
// V_down_rel_ground );
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// set_Velocities_Local_Airmass( V_north_airmass, V_east_airmass,
// V_down_airmass );
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// set_Velocities_Local_Rel_Airmass( V_north_rel_airmass,
// V_east_rel_airmass, V_down_rel_airmass );
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// set_Velocities_Gust( U_gust, V_gust, W_gust );
set_Velocities_Wind_Body( U_body, V_body, W_body );
// set_V_rel_wind( V_rel_wind );
// set_V_true_kts( V_true_kts );
// set_V_rel_ground( V_rel_ground );
// set_V_inertial( V_inertial );
set_V_ground_speed( V_ground_speed );
// set_V_equiv( V_equiv );
set_V_equiv_kts( V_equiv_kts );
// set_V_calibrated( V_calibrated );
set_V_calibrated_kts( V_calibrated_kts );
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set_Omega_Body( P_body, Q_body, R_body );
// set_Omega_Local( P_local, Q_local, R_local );
// set_Omega_Total( P_total, Q_total, R_total );
set_Euler_Rates( Phi_dot, Theta_dot, Psi_dot );
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set_Geocentric_Rates( Latitude_dot, Longitude_dot, Radius_dot );
set_Mach_number( Mach_number );
FG_LOG( FG_FLIGHT, FG_DEBUG, "lon = " << Longitude
<< " lat_geoc = " << Lat_geocentric << " lat_geod = " << Latitude
<< " alt = " << Altitude << " sl_radius = " << Sea_level_radius
<< " radius_to_vehicle = " << Radius_to_vehicle );
double tmp_lon_geoc = Lon_geocentric;
while ( tmp_lon_geoc < -FG_PI ) { tmp_lon_geoc += FG_2PI; }
while ( tmp_lon_geoc > FG_PI ) { tmp_lon_geoc -= FG_2PI; }
double tmp_lon = Longitude;
while ( tmp_lon < -FG_PI ) { tmp_lon += FG_2PI; }
while ( tmp_lon > FG_PI ) { tmp_lon -= FG_2PI; }
// Positions
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set_Geocentric_Position( Lat_geocentric, tmp_lon_geoc,
Radius_to_vehicle );
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set_Geodetic_Position( Latitude, tmp_lon, Altitude );
set_Euler_Angles( Phi, Theta, Psi );
// Miscellaneous quantities
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set_T_Local_to_Body(T_local_to_body_m);
// set_Gravity( Gravity );
// set_Centrifugal_relief( Centrifugal_relief );
set_Alpha( Alpha );
set_Beta( Beta );
// set_Alpha_dot( Alpha_dot );
// set_Beta_dot( Beta_dot );
// set_Cos_alpha( Cos_alpha );
// set_Sin_alpha( Sin_alpha );
// set_Cos_beta( Cos_beta );
// set_Sin_beta( Sin_beta );
set_Cos_phi( Cos_phi );
// set_Sin_phi( Sin_phi );
set_Cos_theta( Cos_theta );
// set_Sin_theta( Sin_theta );
// set_Cos_psi( Cos_psi );
// set_Sin_psi( Sin_psi );
set_Gamma_vert_rad( Gamma_vert_rad );
// set_Gamma_horiz_rad( Gamma_horiz_rad );
// set_Sigma( Sigma );
set_Density( Density );
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// set_V_sound( V_sound );
// set_Mach_number( Mach_number );
set_Static_pressure( Static_pressure );
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// set_Total_pressure( Total_pressure );
// set_Impact_pressure( Impact_pressure );
// set_Dynamic_pressure( Dynamic_pressure );
set_Static_temperature( Static_temperature );
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// set_Total_temperature( Total_temperature );
set_Sea_level_radius( Sea_level_radius );
set_Earth_position_angle( Earth_position_angle );
set_Runway_altitude( Runway_altitude );
// set_Runway_latitude( Runway_latitude );
// set_Runway_longitude( Runway_longitude );
// set_Runway_heading( Runway_heading );
// set_Radius_to_rwy( Radius_to_rwy );
// set_CG_Rwy_Local( D_cg_north_of_rwy, D_cg_east_of_rwy, D_cg_above_rwy);
// set_CG_Rwy_Rwy( X_cg_rwy, Y_cg_rwy, H_cg_rwy );
// set_Pilot_Rwy_Local( D_pilot_north_of_rwy, D_pilot_east_of_rwy,
// D_pilot_above_rwy );
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// set_Pilot_Rwy_Rwy( X_pilot_rwy, Y_pilot_rwy, H_pilot_rwy );
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set_sin_lat_geocentric(Lat_geocentric);
set_cos_lat_geocentric(Lat_geocentric);
set_sin_cos_longitude(Longitude);
set_sin_cos_latitude(Latitude);
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// printf("sin_lat_geo %f cos_lat_geo %f\n", sin_Lat_geoc, cos_Lat_geoc);
// printf("sin_lat %f cos_lat %f\n",
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// get_sin_latitude(), get_cos_latitude());
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// printf("sin_lon %f cos_lon %f\n",
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// get_sin_longitude(), get_cos_longitude());
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return 1;
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}