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flightgear/utils/Modeller/Makefile.am

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noinst_PROGRAMS = animassist normalmap photomodel
# threedconvert_SOURCES = 3dconvert.cxx
# threedconvert_LDADD = -lplibssg -lplibsg -lplibul \
# $(opengl_LIBS) $(joystick_LIBS)
animassist_SOURCES = animassist.c
animassist_LDADD = $(base_LIBS)
normalmap_SOURCES = normalmap.cxx texture.cxx texture.hxx colours.h
normalmap_LDADD = -lsgscreen $(opengl_LIBS) $(base_LIBS) -lz
photomodel_SOURCES = photomodel.cxx
photomodel_LDADD = $(base_LIBS) -lsgbucket -lsgmath -lsgmisc -lsgdebug \
-lsgstructure